Fix GameHUD.OnRoundStart signature (ajoute totalRounds)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-17 16:35:10 +02:00
parent 4743c307a6
commit c835f932b0

View File

@@ -57,9 +57,10 @@ public class GameHUD : MonoBehaviour
} }
} }
void OnRoundStart(int round, string mode) void OnRoundStart(int round, string mode, int totalRounds)
{ {
_roundNumber = round; _roundNumber = round;
_totalRounds = totalRounds;
_gameMode = mode; _gameMode = mode;
_roundTimer = 0f; _roundTimer = 0f;
_timerRunning = true; _timerRunning = true;