diff --git a/game/Assets/Scripts/UI/GameHUD.cs b/game/Assets/Scripts/UI/GameHUD.cs index cce9bd0..3e01584 100644 --- a/game/Assets/Scripts/UI/GameHUD.cs +++ b/game/Assets/Scripts/UI/GameHUD.cs @@ -57,9 +57,10 @@ public class GameHUD : MonoBehaviour } } - void OnRoundStart(int round, string mode) + void OnRoundStart(int round, string mode, int totalRounds) { _roundNumber = round; + _totalRounds = totalRounds; _gameMode = mode; _roundTimer = 0f; _timerRunning = true;