From c835f932b00cff858737995657cfb736e2318dc7 Mon Sep 17 00:00:00 2001 From: kerboul Date: Sun, 17 May 2026 16:35:10 +0200 Subject: [PATCH] Fix GameHUD.OnRoundStart signature (ajoute totalRounds) Co-Authored-By: Claude Sonnet 4.6 --- game/Assets/Scripts/UI/GameHUD.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/game/Assets/Scripts/UI/GameHUD.cs b/game/Assets/Scripts/UI/GameHUD.cs index cce9bd0..3e01584 100644 --- a/game/Assets/Scripts/UI/GameHUD.cs +++ b/game/Assets/Scripts/UI/GameHUD.cs @@ -57,9 +57,10 @@ public class GameHUD : MonoBehaviour } } - void OnRoundStart(int round, string mode) + void OnRoundStart(int round, string mode, int totalRounds) { _roundNumber = round; + _totalRounds = totalRounds; _gameMode = mode; _roundTimer = 0f; _timerRunning = true;