fix: chat PlayerName fallback + nouveau build WebGL 20260517b

- ChatUI: PlayerName utilise PlayerPrefs comme fallback si non connecte
- NetworkManager: sauvegarde le nom dans PlayerPrefs a la connexion
- GameCanvas: version build bump -> 20260517b (cache bust)
- Nouveaux fichiers build_mai (data + wasm mis a jour)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-17 20:21:00 +02:00
parent e0da6c4f00
commit b993c6b3e6
9 changed files with 26 additions and 3 deletions

File diff suppressed because one or more lines are too long

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@@ -3,7 +3,7 @@ import { useState, useEffect, useCallback } from 'react'
// Check if Unity build files exist
const UNITY_BUILD_PATH = '/unity-build/Build'
// Cache-busting version — update this after each Unity build
const UNITY_BUILD_VERSION = '20260517'
const UNITY_BUILD_VERSION = '20260517b'
const BUILD_PREFIX = 'build_mai'
const LOADER_URL = `${UNITY_BUILD_PATH}/${BUILD_PREFIX}.loader.js?v=${UNITY_BUILD_VERSION}`