fix: chat PlayerName fallback + nouveau build WebGL 20260517b
- ChatUI: PlayerName utilise PlayerPrefs comme fallback si non connecte - NetworkManager: sauvegarde le nom dans PlayerPrefs a la connexion - GameCanvas: version build bump -> 20260517b (cache bust) - Nouveaux fichiers build_mai (data + wasm mis a jour) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -3,7 +3,7 @@ import { useState, useEffect, useCallback } from 'react'
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// Check if Unity build files exist
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const UNITY_BUILD_PATH = '/unity-build/Build'
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// Cache-busting version — update this after each Unity build
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const UNITY_BUILD_VERSION = '20260517'
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const UNITY_BUILD_VERSION = '20260517b'
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const BUILD_PREFIX = 'build_mai'
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const LOADER_URL = `${UNITY_BUILD_PATH}/${BUILD_PREFIX}.loader.js?v=${UNITY_BUILD_VERSION}`
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