- CameraOrbitKeyboard: clic droit = unlock, clic gauche = re-lock (coherent avec PlayerController) - CameraOrbitKeyboard: bloque les inputs quand ChatUI est ouvert - CameraOrbitKeyboard: OnEnable ne verrouille plus la souris si un panel UI est ouvert - NetworkManager: alimente GameHUD.SetPlayersAlive via Listen(playersAlive) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
15 KiB
15 KiB