14 lines
297 B
C#
14 lines
297 B
C#
using UnityEngine;
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/// <summary>
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/// Global startup settings. Scene geometry and materials are set directly in the Editor.
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/// </summary>
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public class GameSetup : MonoBehaviour
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{
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void Awake()
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{
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Application.runInBackground = true;
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Application.targetFrameRate = 60;
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}
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}
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