- Unity build last_build remplace build_mai - NetworkSchema.cs: correction types sbyte pour int8 (fix OverflowException Colyseus) - StatsTracker: envoi periodique toutes les 30s, plus de dependance aux round events - StatsTracker: cooldown client 6s pour respecter le rate-limit serveur - StatsPage: correction row.value au lieu de row[activeTab] - StatsPage: suppression onglet Courses (racesPlayed) - Backend index.js: logging POST /stats/update - Scene Tutorial: mise a jour, suppression assets obsoletes (TutorialInfo, physicMaterials) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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16 lines
359 B
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