- MeshCollider ajouté sur Floor, 4 murs, CenterPlatform, 4 rampes, 4 piliers - CameraOrbitKeyboard : enforce cursor lock à chaque frame quand actif (gameplay) - Suppression du composant CameraOrbitKeyboard dupliqué sur CinemachineCamera Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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