fix: gameServer.define() n'est pas async dans Colyseus 0.17
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -91,9 +91,8 @@ const gameServer = new Server({
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_gameServer = gameServer;
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gameServer.define('arena', ArenaRoom).then(() => {
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console.log('✅ ArenaRoom registered');
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});
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gameServer.define('arena', ArenaRoom);
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console.log('✅ ArenaRoom registered');
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gameServer.listen(PORT).then(() => {
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console.log(`🎮 Game server running on ws://localhost:${PORT}`);
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