fix: gameServer.define() n'est pas async dans Colyseus 0.17

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-17 20:58:47 +02:00
parent 7327f073d8
commit b3651f8027

View File

@@ -91,9 +91,8 @@ const gameServer = new Server({
_gameServer = gameServer;
gameServer.define('arena', ArenaRoom).then(() => {
console.log('✅ ArenaRoom registered');
});
gameServer.define('arena', ArenaRoom);
console.log('✅ ArenaRoom registered');
gameServer.listen(PORT).then(() => {
console.log(`🎮 Game server running on ws://localhost:${PORT}`);