148 Commits

Author SHA1 Message Date
ags
d02b6d4e78 ignore cmake release 2021-12-20 17:03:34 +00:00
ags
1bc0f142bd rewritten hook 2021-12-20 17:02:15 +00:00
ags
545298f26d renamed hook to pierog 2021-12-13 20:22:00 +00:00
ags
0a0da5b5a9 renamed to pierog, extracted socket and file writers 2021-12-12 23:30:32 +00:00
ags
957dc393bd log mission logs into separate files 2021-12-11 00:45:18 +00:00
ags
b87276cfe3 lighter perun event listener 2021-11-27 20:56:52 +00:00
Szymon Porwolik
f46ffd9385 Merge pull request #65 from szporwolik/dev
Dev
2021-03-01 16:13:01 +01:00
Szymon Porwolik
7697e30fb3 Update README.md 2021-03-01 16:12:36 +01:00
Szymon Porwolik
3ec0e7bd15 Update README.md
Fixed dll path
2021-03-01 16:12:19 +01:00
VladMordock
727b026207 Config for v0.12.1 2021-02-28 13:15:26 +01:00
Szymon Porwolik
ee19bd46f3 Merge pull request #64 from szporwolik/dev
Updated MySQL
2021-02-28 12:42:58 +01:00
VladMordock
9a5e86bae9 Updated MySQL 2021-02-28 12:42:36 +01:00
Szymon Porwolik
eb474de312 Merge pull request #63 from szporwolik/dev
Update readme.md
2021-02-28 12:33:17 +01:00
VladMordock
f04f10377d Merge branch 'dev' of https://github.com/szporwolik/perun into dev 2021-02-28 12:31:56 +01:00
VladMordock
ea7342aad3 Fix: readme.md 2021-02-28 12:31:44 +01:00
Szymon Porwolik
58915a8b25 Merge pull request #62 from szporwolik/master
Sync master to dev
2021-02-28 12:30:39 +01:00
Szymon Porwolik
e64f7c8230 Merge pull request #61 from szporwolik/dev
Updated readme.md
2021-02-28 12:29:43 +01:00
VladMordock
5e10c73552 Updated readme.md 2021-02-28 12:29:18 +01:00
Szymon Porwolik
beb145481f Merge branch 'dev' 2021-02-28 12:27:21 +01:00
Szymon Porwolik
d673778347 Merge branch 'master' into dev 2021-02-28 12:27:08 +01:00
Szymon Porwolik
94e01a6623 Update Perun.lua 2021-02-28 12:23:11 +01:00
VladMordock
87c7632274 Feature: can skipp chat broadcast about broken Perun connection 2021-02-28 12:03:35 +01:00
Szymon Porwolik
1db3ea8167 Merge pull request #57 from VEAF/dev-stop-spamming-players-when-perun-not-available
skip spamming all players when Perun doesn't run
2021-02-28 11:56:21 +01:00
VladMordock
da3a1d1fe9 Fix: inproper closure while connections open 2021-02-28 11:41:48 +01:00
David Pierron
815b37214d skip spamming all players when Perun doesn't run 2021-02-28 10:00:45 +01:00
VladMordock
bedceb171d updated readme.md 2021-02-27 14:33:14 +01:00
VladMordock
b1cd95649a "u"nits displayed instead of microsecs 2021-02-27 14:29:31 +01:00
VladMordock
10afe7bf96 Changed some column names in pe_OnlineStatus 2021-02-27 14:23:23 +01:00
ags
feec035260 change dll name 2021-02-23 23:30:16 +00:00
VladMordock
8aa0a8e6e0 Performance improvments 2021-02-22 18:17:35 +01:00
VladMordock
585293ecf3 Code cleanup 2021-02-22 16:57:49 +01:00
VladMordock
1546ed2894 Changes after migration to dll 2021-02-22 16:32:03 +01:00
VladMordock
fc659fe184 Updated ReadMe 2021-02-22 16:04:46 +01:00
VladMordock
348d8503bb added dll 2021-02-22 15:56:44 +01:00
VladMordock
e7bae9fdda Dll introduced 2021-02-22 15:47:41 +01:00
VladMordock
2b8c23bce8 Changes after dll integration 2021-02-22 15:45:08 +01:00
VladMordock
88ecdeb897 luas modified to support perun.dll 2021-02-22 13:49:11 +01:00
VladMordock
036e6b0350 Last lua before dll 2021-02-20 22:28:01 +01:00
VladMordock
be940c0c1e Fixed: save player names, incresed mysql buffor 2021-02-20 00:03:45 +01:00
VladMordock
c59d1ef4b4 Added username to Pe_online_players 2021-02-19 16:33:56 +01:00
VladMordock
a10cbcf565 Improvments at GUI 2021-02-18 19:07:48 +01:00
VladMordock
8a97ff84f8 Lua changes to match frame id updates 2021-02-18 18:52:06 +01:00
VladMordock
ac029e1d30 Changed frames ids , updated readme 2021-02-18 18:39:55 +01:00
VladMordock
9d63cb5905 Feature: UTF8 is now supported!
Feature: Tons of performance monitoring
2021-02-18 03:41:28 +01:00
VladMordock
fa63b39e40 Fix:UTF8 encoding now works! 2021-02-18 03:32:20 +01:00
VladMordock
806d064cf4 Improved logs at GUI 2021-02-18 02:32:30 +01:00
VladMordock
54912f583e Fix: SRS and LotATC are now proper JSON data in MySQL 2021-02-18 02:29:40 +01:00
VladMordock
50e41c394d Fixed: raw data to db 2021-02-18 01:29:01 +01:00
VladMordock
bfc846c35c Fixed after code cleanup 2021-02-18 00:09:45 +01:00
Szymon Porwolik
f7a9301015 Added settings option for log rotation 2021-02-17 23:40:23 +01:00
Szymon Porwolik
0050f5fab5 Feature: see log button 2021-02-17 23:33:33 +01:00
Szymon Porwolik
dfe16df3cc Files cleanup 2021-02-17 23:25:02 +01:00
Szymon Porwolik
d41592b565 Dedicated icons for instances 1-5 2021-02-17 23:21:41 +01:00
Szymon Porwolik
de7cd4caea Added log rotation (7 days) 2021-02-17 22:49:55 +01:00
Szymon Porwolik
03851c1494 Cleanup 2021-02-17 22:38:42 +01:00
Szymon Porwolik
ea95c3934f GUI update 2021-02-17 22:36:46 +01:00
Szymon Porwolik
8f9d07e530 Code cleanup 2021-02-17 22:27:40 +01:00
Szymon Porwolik
58eec0b9ac Code cleanup 2021-02-17 21:38:04 +01:00
Szymon Porwolik
2bc1af827d Code cleanup 2021-02-17 21:11:56 +01:00
VladMordock
54bf6686eb lua will now send some timming information 2021-02-17 19:17:27 +01:00
VladMordock
f0ba40cfea CPU and RAM data will be now logged into file 2021-02-17 18:28:39 +01:00
VladMordock
e8ee60ef5e Code cleanup 2021-02-17 18:25:59 +01:00
VladMordock
bf2d436fef Improved logging 2021-02-17 18:10:19 +01:00
VladMordock
5202f81045 Feature: cpu and ram usage at panel 2021-02-17 17:51:32 +01:00
VladMordock
cc324dc081 Changed layout 2021-02-17 16:56:13 +01:00
VladMordock
7fa623c373 DCS World status 2021-02-17 16:53:47 +01:00
VladMordock
f1b4fdcf9c Code cleanup 2021-02-17 14:13:18 +01:00
VladMordock
9683e8e57e Code cleanup 2021-02-17 13:35:30 +01:00
VladMordock
82f12a9b12 Fixed #53 2021-02-17 13:26:09 +01:00
VladMordock
10c2666e74 Fixed: minimize to try 2021-02-17 13:25:34 +01:00
VladMordock
385d1312e2 Minor GUI update 2021-02-17 13:18:24 +01:00
VladMordock
cc07eb8613 Player count at panel 2021-02-17 13:16:13 +01:00
VladMordock
6edc2320cc Improved mission information at panel 2021-02-17 13:10:38 +01:00
VladMordock
3b45fb05ff Current mission displayed at panel 2021-02-17 12:42:42 +01:00
VladMordock
64f6c0c0ca Cleanup 2021-02-17 11:57:05 +01:00
VladMordock
9d82019573 Variable names 2021-02-17 11:54:27 +01:00
VladMordock
fee2b3f084 Updated form layout 2021-02-17 11:41:56 +01:00
VladMordock
a9bc99a174 Fix: dirty solution for non-alphanumeric symbols in SRS usernames #54 2021-02-17 01:33:27 +01:00
VladMordock
9f95e14e92 Config for v0.12.0 2021-02-17 00:39:05 +01:00
Szymon Porwolik
41d7b95230 Merge pull request #53 from davidp57/DEV-loglevel
Added a "log level" and a "close to tray" settings for the application
2021-02-17 00:27:48 +01:00
VladMordock
c3f195c9c0 Fix: changed Config variable to PerunConfig in lua scripts 2021-02-17 00:15:09 +01:00
David Pierron
a7a45e6fa2 Added a "log level" and a "close to tray" settings for the Windows application 2021-02-05 15:01:21 +01:00
VladMordock
da2f4345ac Added information about new way of configuration 2020-12-29 17:48:46 +01:00
VladMordock
4e50fcbca9 Fix for missing Perun.RefreshStatus 2020-12-29 17:41:45 +01:00
VladMordock
9569762eac Seperated config from script 2020-12-29 12:03:15 +01:00
VladMordock
0e58c3fdcb Config for 0.11.2 2020-12-26 22:51:30 +01:00
VladMordock
89ed064358 Added multicrew support for: C-101CC, C101EB, F-14A , UH-1H 2020-12-26 22:50:29 +01:00
VladMordock
53a69a8f3a Merge pull request #49 from IdefixRC/dev
Support for Russian alphabet
2020-11-12 13:05:14 +01:00
IdefixRC
8dadc33bf9 Update Perun.lua
Added Cyrillic alphabet (russian). Some characters are disabled due to potential conflict with English alphabet. Enable if only Cyrillic is used
2020-11-12 14:08:16 +08:00
VladMordock
27ff04092b Merge pull request #48 from szporwolik/dev
v0.11.1
2020-11-12 02:37:50 +01:00
VladMordock
91b4e5f683 Config for 0.11.1 2020-11-12 00:47:28 +01:00
VladMordock
a695d32ee3 0.11.1 for Perun.lua 2020-11-12 00:28:01 +01:00
VladMordock
3f33b2a166 Fixed SQL Code 2020-11-12 00:27:34 +01:00
VladMordock
174dccbe1a Added info about STRICT_TRANS_TABLES into ReadMe 2020-11-12 00:26:06 +01:00
szporowolik
8917701a19 Fixed default port to 48621 and info about new tables added in v0.11.0 2020-11-07 12:08:31 +01:00
VladMordock
8e28b5b735 Merge pull request #47 from szporwolik/dev
v0.11.0-hotfix
2020-11-06 22:57:03 +01:00
szporowolik
b07ec7b9c3 v0.11.0-hotfix 2020-11-06 22:53:18 +01:00
VladMordock
d591da2c43 Merge pull request #46 from szporwolik/dev
v0.11.0
2020-11-06 17:21:33 +01:00
szporowolik
174bb1e2ef v0.11.1 config 2020-11-06 17:13:52 +01:00
szporowolik
a4ce9ed254 Update for v0.11.0 2020-11-06 17:08:32 +01:00
szporowolik
ff268a47e4 Fixes for: #43 , #44, #45 2020-11-06 16:59:25 +01:00
szporowolik
37fd76c8ae Config for 0.11.0 2020-09-16 01:17:29 +02:00
szporowolik
167f3e9021 Added status tables:
- pe_OnlinePlayers
- pe_OnlineStatus
2020-09-16 01:01:42 +02:00
szporowolik
4723702d28 0.10.2 config prepared 2020-09-15 23:23:30 +02:00
VladMordock
f6d1ec82d5 Merge pull request #41 from szporwolik/master
Merge master with Dev
2020-09-15 23:21:46 +02:00
VladMordock
fd6b0a65ab Added donation link 2020-09-15 00:58:09 +02:00
VladMordock
78310771c3 Merge pull request #40 from szporwolik/dev
0.10.1
2020-09-15 00:45:41 +02:00
szporowolik
18b6d8b0ce Build for 0.10.1 2020-09-15 00:38:53 +02:00
szporowolik
dcb9510802 DB update for 0.10.1 2020-09-15 00:25:27 +02:00
szporowolik
d35ceafab2 Final build for 0.10.1 2020-09-15 00:24:36 +02:00
VladMordock
84e1d97c8e Changed autostart to 500ms 2020-09-15 00:20:24 +02:00
szporowolik
9f22b0e4df Fixed #38 - Scuds shall be counted now 2020-09-15 00:09:38 +02:00
VladMordock
699787c00e Commend line parameter for autostart 2020-09-15 00:01:20 +02:00
szporowolik
403b3df59a - Prepared for 0.10.1 build
- Added autostart parameter
2020-09-14 23:59:20 +02:00
VladMordock
c2fa89e364 Updated ReadMe as per #37
Updated ReadMe as per #37
2020-09-14 23:27:06 +02:00
Szymon Porwolik
5b96f2387e Added PHP integration example
Added PHP integration example per #37
2020-09-14 23:24:01 +02:00
VladMordock
52891a19e7 Merge pull request #36 from szporwolik/dev
Fixed events not triggered
2020-07-01 14:32:24 +02:00
szporowolik
466171a756 Fixed events not triggered 2020-07-01 14:31:45 +02:00
VladMordock
d8a38059da Merge pull request #35 from szporwolik/dev
Added some debug information and fixed statics counted as helicopters…
2020-07-01 13:13:40 +02:00
szporowolik
57583c3501 Added some debug information and fixed statics counted as helicopters (again) 2020-07-01 13:13:08 +02:00
VladMordock
d41495a8ab Merge pull request #34 from szporwolik/dev
0.10.0
2020-07-01 10:34:21 +02:00
szporowolik
4bceb1b944 Config fo 0.10.0 release 2020-07-01 10:07:38 +02:00
szporowolik
a2ac6cfcd8 Config changes for 0.9.5 2020-06-28 12:29:38 +02:00
szporowolik
c5fd25d996 Fix for #33 - database structure and winapp update 2020-06-28 12:25:01 +02:00
szporowolik
fdd1f72edf Fix for #33 - artillery kills shall be now properlly counted 2020-06-28 12:14:37 +02:00
szporowolik
b054ebc59f Fix for #32 - the helicopters shall be now properly counted and unknown kills will not increase helicopter kill ratio 2020-06-28 12:11:33 +02:00
VladMordock
85260cb98a Merge pull request #31 from szporwolik/dev
Fixed MySQL code
2020-05-08 22:01:20 +02:00
VladMordock
66b4702954 Fixed missing closing bracket
Fix per https://github.com/szporwolik/perun/issues/30
2020-05-08 21:59:11 +02:00
szporowolik
a1253d8057 Merge branch 'dev' of https://github.com/szporwolik/perun into dev 2020-05-02 23:41:48 +02:00
szporowolik
bba09a9158 0.9.5 configuration 2020-05-02 23:41:41 +02:00
VladMordock
4c52f91fbb Merge pull request #29 from szporwolik/dev
Fix for SimpleRadioStandalone-1.8.0.2
2020-05-02 23:16:26 +02:00
VladMordock
18e03947f3 Merge branch 'master' into dev 2020-05-02 23:16:17 +02:00
szporowolik
7b75eba79b Fixed SRS export for SimpleRadioStandalone-1.8.0.2.zip 2020-05-02 23:14:21 +02:00
VladMordock
8e4f60649a Add files via upload
Added logo
2020-01-07 20:15:40 +01:00
VladMordock
c68a0aecd1 Update README.md
New logo ;-)
2020-01-07 16:10:12 +01:00
VladMordock
fc9c976387 Update README.md
New logo ;-)
2020-01-07 16:09:43 +01:00
szporowolik
a3c1fecae3 Cherry pick of double quotes 2019-12-23 14:27:52 +01:00
szporowolik
e37b73a4f1 Fix for double quotes after adding parameters. 2019-12-23 14:26:06 +01:00
szporowolik
1540615814 Fix for double quotes after adding parameters. 2019-12-23 14:21:14 +01:00
szporowolik
d700430333 v0.9.4 configuration 2019-12-23 14:04:21 +01:00
VladMordock
f42a3e60a2 Merge pull request #28 from szporwolik/dev
9.3
2019-12-23 13:52:16 +01:00
VladMordock
ff78ba1cfe Merge branch 'master' into dev 2019-12-23 13:52:02 +01:00
szporowolik
a117d37bc0 Update and sync with 0.9.3 2019-12-23 13:48:50 +01:00
szporowolik
c36befd5a0 Changes related to #27 .
This shall prevent SQL injection.
2019-12-23 13:43:19 +01:00
VladMordock
1cadd04092 Fix for error when MySQL is running in TRADITIONAL mode
https://www.got-it.ai/solutions/sqlquerychat/sql-help/data-manipulation/handling-overflow-and-out-of-range-errors-in-mysql/
2019-11-18 18:26:14 +01:00
szporowolik
4cca5ee405 v0.9.3 preparation 2019-11-18 01:50:17 +01:00
szporowolik
ca48b4bc0a v0.9.3 preparation 2019-11-18 01:49:46 +01:00
szporowolik
c55c4efaf8 9.2 final 2019-11-18 01:48:03 +01:00
155 changed files with 31755 additions and 783 deletions

5
.gitignore vendored
View File

@@ -259,3 +259,8 @@ paket-files/
# Python Tools for Visual Studio (PTVS) # Python Tools for Visual Studio (PTVS)
__pycache__/ __pycache__/
*.pyc *.pyc
# cmake folders
cmake-build-debug
cmake-build-release

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@@ -0,0 +1 @@
Download and put the dll from https://github.com/szporwolik/perun/releases .

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@@ -0,0 +1,33 @@
-- Perun for DCS World https://github.com/szporwolik/perun -> DCS Hook config component
local config = {}
-- ###################### SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION #############################
-- Connection
config.host = "localhost" -- (string) [default: "localhost"] IP adress of the Perun instance or "localhost"
config.port = 48621 -- (int) [default: 48621] TCP port to send data to
config.delimiters = {"<SOT>", "<EOT>"}
config.Instance = 1 -- (int) [default: 1] Id number of instance (if multiple DCS instances run on the same machine)
config.keepAliveSeconds = 5 --
config.logPath = "c:\\temp" -- path for communication logs
config.bigUpdatesSeconds = 100 -- big updates (mission, unit IDs, slots) have to wait between being sent
-- deprecated, decrease greatly
config.refreshSlotsSeconds = 1200 -- delay between slot updates are sent
config.refreshMissionSeconds = 1200 -- delay between mission update is sent
-- Localisation
-- Server MOTD, sent to ALL players when entering cockpit
config.MOTD_line1 = "[Pierog] Welcome to our server!";
config.MOTD_line2 = "[Pierog] Stats and event data integrated with Pierog for DCS World";
-- (string) Information to send to players when Perun connection is broken
config.ConnectionError = "[Pierog] ERROR: Connection broken - contact server admin!"
-- Misc
config.BroadcastPierogErrors = 1 -- (int) [0 (default),1] Value greater than 0 will broadcast chat message about missing connection to Perun
config.BroadcastErrorEachSeconds = 600
-- Debug
config.DebugMode = 2 -- (int) [0 (default),1,2] Value greater than 0 will display Perun information in DCS log file, values: 1 - minimal verbose, 2 - all log information will be logged
-- ###################### END OF SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION ######################
return config

View File

@@ -1,144 +1,78 @@
-- Perun for DCS World https://github.com/szporwolik/perun -> DCS Hook component -- Perun for DCS World https://github.com/szporwolik/perun -> DCS Hook component
net.log("[Perun] Script started") -- Display perun information in log
-- Initial init -- Initial init
local Perun = {} local Perun = {}
package.path = package.path..";"..lfs.currentdir().."/LuaSocket/?.lua"
-- Load Luas
package.path = package.path..";"..lfs.currentdir().."/LuaSocket/?.lua"..";"..lfs.writedir() .. "/Mods/services/Perun/lua/?.lua"
package.cpath = package.cpath..";"..lfs.currentdir().."/LuaSocket/?.dll" package.cpath = package.cpath..";"..lfs.currentdir().."/LuaSocket/?.dll"
-- ###################### SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION ############################# -- Load Dlls
package.cpath = package.cpath..';'.. lfs.writedir()..'/Mods/services/Perun/bin/' ..'?.dll;'
Perun.DLL = require('perun')
Perun.RefreshStatus = 15 -- (int) [default: 60] Base refresh rate in seconds to send status update -- Load config file
Perun.RefreshMission = 60 -- (int) [default: 120] Refresh rate in seconds to send mission information local config = require "perun_config"
Perun.TCPTargetPort = 48620 -- (int) [default: 48621] TCP port to send data to
Perun.TCPPerunHost = "localhost" -- (string) [default: "localhost"] IP adress of the Perun instance or "localhost"
Perun.Instance = 1 -- (int) [default: 1] Id number of instance (if multiple DCS instances are to run at the same PC)
Perun.JsonStatusLocation = "Scripts\\Json\\" -- (string) [default: "Scripts\\Json\\"] Folder relative do user's SaveGames DCS folder -> status file updated each RefreshMission
Perun.MissionStartNoDeathWindow = 300 -- (int) [default: 300] Number of secounds after mission start when death of the pilot will not go to statistics, shall avoid death penalty during spawning DCS bugs
Perun.DebugMode = 2 -- (int) [0 (default),1,2] Value greater than 0 will display Perun information in DCS log file, values: 1 - minimal verbose, 2 - all log information will be logged
Perun.LogServerMessages = 1 -- (int) [0,1 (default)] Set to 1 if you want to log also the chat messages send by server
Perun.MOTD_L1 = "Witamy na serwerze Gildia.org !" -- (string) Message send to players connecting the server - Line 1
Perun.MOTD_L2 = "Wymagamy obecnosci DCS SRS oraz TeamSpeak - szczegoly na forum" -- (string) Message send to players connecting the server - Line 2
-- ###################### END OF SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION ###################### Perun.RefreshStatus = config.RefreshStatus
Perun.TCPTargetPort = config.port
Perun.TCPPerunHost = config.host
Perun.Instance = config.Instance
Perun.MissionStartNoDeathWindow = config.MissionStartNoDeathWindow
Perun.DebugMode = config.DebugMode
Perun.MOTD_L1 = config.MOTD_L1
Perun.MOTD_L2 = config.MOTD_L2
Perun.ConnectionError = config.ConnectionError_L1
Perun.BroadcastPerunErrors = config.BroadcastPerunErrors
-- Variable init -- Variable init
Perun.Version = "v0.9.2" Perun.Version = "v0.12.1"
Perun.StatusData = {} Perun.StatusData = {}
Perun.SlotsData = {} Perun.SlotsData = {}
Perun.MissionData = {} Perun.MissionData = {}
Perun.ServerData = {}
Perun.StatData = {} Perun.StatData = {}
Perun.StatDataLastType = {} Perun.StatDataLastType = {}
Perun.PlayersTableCache = {} Perun.PlayersTableCache = {}
Perun.MissionHash="" Perun.MissionHash=""
Perun.ReconnectTimeout = 30
Perun.lastSentStatus = 0 Perun.lastSentStatus = 0
Perun.lastSentMission = 0 Perun.lastSentMission = 0
Perun.lastSentKeepAlive = 0 Perun.lastSentKeepAlive = 0
Perun.lastConnectionError = 0 Perun.lastConnectionError = 0
Perun.lastFrameStart = 0;
Perun.lastTimer = 0 Perun.lastTimer = 0
Perun.lastReconnect = (-1) * Perun.ReconnectTimeout Perun.lastFrameTime = 0;
Perun.SendRetries = 2
Perun.ReconnectTimeout = 30;
Perun.RefreshKeepAlive = 3 Perun.RefreshKeepAlive = 3
Perun.JsonStatusLocation = lfs.writedir() .. Perun.JsonStatusLocation
Perun.socket = require("socket") Perun.State = {}
Perun.IsServer = DCS.isServer( ) Perun.State.connected = false;
Perun.ConnectionError = "[Perun] ERROR: Connection broken - contact server admin!"
-- to avoid declaring every time a function is run
Perun.Globals = {}
Perun.Globals.Sides = {
[0] = 'SPECTATOR',
[1] = 'RED',
[2] = 'BLUE',
[3] = 'NEUTRAL', -- TBD check once this is released in DCS
}
Perun.Mission = {}
Perun.Mission.Coalitions = {}
-- ################################ Helper function definitions ################################ -- ################################ Helper function definitions ################################
function stripChars(str)
-- Hellper functions removes accents characters from string
-- via https://stackoverflow.com/questions/50459102/replace-accented-characters-in-string-to-standard-with-lua
local _tableAccents = {}
_tableAccents["à"] = "a"
_tableAccents["á"] = "a"
_tableAccents["â"] = "a"
_tableAccents["ã"] = "a"
_tableAccents["ä"] = "a"
_tableAccents["ç"] = "c"
_tableAccents["è"] = "e"
_tableAccents["é"] = "e"
_tableAccents["ê"] = "e"
_tableAccents["ë"] = "e"
_tableAccents["ì"] = "i"
_tableAccents["í"] = "i"
_tableAccents["î"] = "i"
_tableAccents["ï"] = "i"
_tableAccents["ñ"] = "n"
_tableAccents["ò"] = "o"
_tableAccents["ó"] = "o"
_tableAccents["ô"] = "o"
_tableAccents["õ"] = "o"
_tableAccents["ö"] = "o"
_tableAccents["ù"] = "u"
_tableAccents["ú"] = "u"
_tableAccents["û"] = "u"
_tableAccents["ü"] = "u"
_tableAccents["ý"] = "y"
_tableAccents["ÿ"] = "y"
_tableAccents["À"] = "A"
_tableAccents["Á"] = "A"
_tableAccents["Â"] = "A"
_tableAccents["Ã"] = "A"
_tableAccents["Ä"] = "A"
_tableAccents["Ç"] = "C"
_tableAccents["È"] = "E"
_tableAccents["É"] = "E"
_tableAccents["Ê"] = "E"
_tableAccents["Ë"] = "E"
_tableAccents["Ì"] = "I"
_tableAccents["Í"] = "I"
_tableAccents["Î"] = "I"
_tableAccents["Ï"] = "I"
_tableAccents["Ñ"] = "N"
_tableAccents["Ò"] = "O"
_tableAccents["Ó"] = "O"
_tableAccents["Ô"] = "O"
_tableAccents["Õ"] = "O"
_tableAccents["Ö"] = "O"
_tableAccents["Ù"] = "U"
_tableAccents["Ú"] = "U"
_tableAccents["Û"] = "U"
_tableAccents["Ü"] = "U"
_tableAccents["Ý"] = "Y"
-- Polish accents
_tableAccents["ę"] = "e"
_tableAccents["Ę"] = "Ę"
_tableAccents["ó"] = "o"
_tableAccents["Ó"] = "O"
_tableAccents["ą"] = "a"
_tableAccents["Ą"] = "A"
_tableAccents["ś"] = "s"
_tableAccents["Ś"] = "S"
_tableAccents["ć"] = "c"
_tableAccents["Ć"] = "C"
_tableAccents["ż"] = "z"
_tableAccents["Ż"] = "Z"
_tableAccents["ź"] = "z"
_tableAccents["Ź"] = "Z"
_tableAccents["ł"] = "l"
_tableAccents["Ł"] = "L"
-- TBD additonal characters for other languages
-- Check string and replace special chars via replacement table
local _normalizedString = ''
for _strChar in string.gmatch(str, "([%z\1-\127\194-\244][\128-\191]*)") do
if _tableAccents[_strChar] ~= nil then
-- Replace char
_normalizedString = _normalizedString.._tableAccents[_strChar]
else
-- No need to replace
_normalizedString = _normalizedString.._strChar
end
end
return _normalizedString
end
Perun.GetCategory = function(id) Perun.GetCategory = function(id)
-- Helper function returns object category basing on https://pastebin.com/GUAXrd2U -- Helper function returns object category basing on https://pastebin.com/GUAXrd2U
local _killed_target_category = DCS.getUnitTypeAttribute(id, "category") local _killed_target_category = "Other"
-- Sometimes we get empty object id (seems like DCS API bug)
if id ~= nil and id ~= "" then
_killed_target_category = DCS.getUnitTypeAttribute(id, "category")
-- Below, simple hack to get the propper category when DCS API is not returning correct value -- Below, simple hack to get the propper category when DCS API is not returning correct value
if _killed_target_category == nil then if _killed_target_category == nil then
@@ -152,29 +86,28 @@ Perun.GetCategory = function(id)
_killed_target_category = "Helicopters" _killed_target_category = "Helicopters"
end end
end end
end
return _killed_target_category return _killed_target_category
end end
Perun.SideID2Name = function(id) Perun.SideID2Name = function(id)
-- Helper function returns side name per side (coalition) id -- Helper function returns side name per side (coalition) id
local _sides = { if id > 0 and id <= 3 then
[0] = 'SPECTATOR', return Perun.Globals.Sides[id]
[1] = 'RED', else
[2] = 'BLUE', return "?"
[3] = 'NEUTRAL', -- TBD check once this is released in DCS end
}
return _sides[id]
end end
Perun.AddLog = function(text,LogLevel) Perun.AddLog = function(text,LogLevel)
-- Adds logs to DCS.log file -- Adds logs to DCS.log file
LogLevel = LogLevel or 1
if Perun.DebugMode >= LogLevel then if Perun.DebugMode >= LogLevel then
net.log("[Perun] ".. text) net.log("[Perun] ", text)
end end
end end
Perun.GenerateMissionHash = function() Perun.generate_mission_hash = function()
-- Generates unique simulation mission hash -- Generates unique simulation mission hash
return DCS.getMissionName( ).."@".. Perun.Instance .. "@" .. Perun.Version .. "@".. os.date('%Y%m%d_%H%M%S') return DCS.getMissionName( ).."@".. Perun.Instance .. "@" .. Perun.Version .. "@".. os.date('%Y%m%d_%H%M%S')
end end
@@ -255,7 +188,7 @@ Perun.GetMulticrewCrew = function (owner_playerID)
local _crew = {} local _crew = {}
table.insert(_crew, owner_playerID) table.insert(_crew, owner_playerID)
if _master_type == "F-14B" or _master_type == "Yak-52" or _master_type == "L-39C" or _master_type == "SA342M" or _master_type =="SA342Minigun" or _master_type == "SA342Mistral" or _master_type == "SA342L" then -- TBD add additional multicrew model types if _master_type == "F-14B" or _master_type == "Yak-52" or _master_type == "L-39C" or _master_type == "SA342M" or _master_type =="SA342Minigun" or _master_type == "SA342Mistral" or _master_type == "SA342L" or _master_type == "F-14A-135-GR" or _master_type == "C-101EB" or _master_type == "UH-1H" or _master_type == "C-101CC" then -- TBD add additional multicrew model types
local _owner_side=net.get_player_info(owner_playerID, 'side') local _owner_side=net.get_player_info(owner_playerID, 'side')
if _master_slot and _master_slot ~= "" then if _master_slot and _master_slot ~= "" then
@@ -315,70 +248,54 @@ end
Perun.ConnectToPerun = function () Perun.ConnectToPerun = function ()
-- Connects to Perun server -- Connects to Perun server
Perun.AddLog("Connecting to TCP server",2) Perun.DLL.tcpConnect(Perun.TCPPerunHost, Perun.TCPTargetPort)
Perun.TCP = assert(Perun.socket.tcp())
Perun.TCP:settimeout(5000)
_, _err = Perun.TCP:connect(Perun.TCPPerunHost, Perun.TCPTargetPort) Perun.AddLog(string.format("Connecting to TCP server %s:%i", Perun.TCPPerunHost, Perun.TCPTargetPort), 2)
if _err then Perun.State.connected = true;
-- Could not connect
Perun.AddLog("ERROR - TCP connection error : " .. _err , 1)
else
-- Connected
Perun.AddLog("Success - connected to TCP server",2)
end
local _now = DCS.getRealTime()
Perun.lastReconnect = _now
end end
Perun.SendToPerun = function(data_id, data_package) Perun.SendToPerun = function(data_id, data_package)
-- Prepares and sends data package -- Prepares and sends data package
local _TempData={} -- Build TCP message
_TempData["type"]=data_id local _now = DCS.getRealTime()
_TempData["payload"]=data_package
_TempData["timestamp"]=os.date('%Y-%m-%d %H:%M:%S')
_TempData["instance"]=Perun.Instance
-- Build TCP frame local _payload
local _TCPFrame="<SOT>" .. stripChars(net.lua2json(_TempData)) .. "<EOT>" if data_package == nil then
_payload = "null"
else
_payload = net.lua2json(data_package);
end
local _TempData={"<SOT>","{\"dcs_current_frame_delay\":",((DCS.getRealTime() - Perun.lastFrameStart) * 1000),",\"type\":",data_id,",\"dcs_frame_time\":",(Perun.lastFrameTime * 1000),",\"instance\":",(Perun.Instance),",\"timestamp\":\"",(os.date('%Y-%m-%d %H:%M:%S')),"\",\"payload\":",(_payload),"}<EOT>"}
local _tcpMessage= table.concat( _TempData )
-- TCP Part - sending -- TCP Part - sending
local _intStatus = nil _flagConnected, _flagReconnected = Perun.DLL.tcpSend(_tcpMessage)
local _intTries =0
local _err=nil
local _dropped = true
-- Try to send a few times (defind in settings section) if (_flagConnected < 1) and (_now > Perun.lastConnectionError + Perun.ReconnectTimeout) then
local _now = DCS.getRealTime()
while _intStatus == nil and _intTries < Perun.SendRetries do
_intStatus, _err = Perun.TCP:send(_TCPFrame)
if _err then
-- Failure, packet was not send
Perun.AddLog("Packed not send : " .. data_id .. " , error: " .. _err .. ", tries: " .. _intTries,2)
if _now > Perun.lastReconnect + Perun.ReconnectTimeout then
Perun.ConnectToPerun()
end
else
-- Succes, packet was send
Perun.AddLog("Packet send : " .. data_id .. " , tries:" .. _intTries,2)
_dropped = false
end
_intTries=_intTries+1
end
if _dropped == true then
-- Add information to log file and send chat message to all that Perun connection is broken -- Add information to log file and send chat message to all that Perun connection is broken
Perun.AddLog("ERROR - packed dropped : " .. data_id,1) -- Add information to log file
if _now > Perun.lastConnectionError + Perun.ReconnectTimeout then Perun.AddLog("ERROR - TCP connection is not available",0)
-- Informs all players that there is Peron error; below hack for DCS net.send_chat not working -- Informs all players that there is Peron error; below hack for DCS net.send_chat not working
if Perun.BroadcastPerunErrors > 0 then
local _all_players = net.get_player_list() local _all_players = net.get_player_list()
for PlayerIDIndex, _playerID in ipairs(_all_players) do for PlayerIDIndex, _playerID in ipairs(_all_players) do
net.send_chat_to(Perun.ConnectionError , _playerID) net.send_chat_to(Perun.ConnectionError , _playerID)
end end
end
-- Reset last error send counter -- Reset last error send counter
Perun.lastConnectionError = _now Perun.lastConnectionError = _now
end end
-- Handle reconnection to the server
if _flagReconnected > 0 then
Perun.AddLog("Success - (re)connected to TCP server",2)
Perun.lastSentMission = 0
end end
Perun.AddLog("TCP frame added to buffer : " .. data_id .. ", frame delay: " .. ((DCS.getRealTime() - Perun.lastFrameStart) * 1000000),2)
end end
-- ################################ Log functions ################################ -- ################################ Log functions ################################
@@ -387,13 +304,13 @@ Perun.LogChat = function(playerID,msg,all)
-- Logs chat messages -- Logs chat messages
local _TempData={} local _TempData={}
_TempData['player']= net.get_player_info(playerID, "name") _TempData['player']= net.get_player_info(playerID, "name")
_TempData['msg']=stripChars(msg) _TempData['msg']=msg
_TempData['all']=all _TempData['all']=all
_TempData['ucid']=net.get_player_info(playerID, 'ucid') _TempData['ucid']=net.get_player_info(playerID, 'ucid')
_TempData['datetime']=os.date('%Y-%m-%d %H:%M:%S') _TempData['datetime']=os.date('%Y-%m-%d %H:%M:%S')
_TempData['missionhash']=Perun.MissionHash _TempData['missionhash']=Perun.MissionHash
Perun.AddLog("Sending chat message",2) Perun.AddLog("Sending chat message",1)
Perun.SendToPerun(50,_TempData) Perun.SendToPerun(50,_TempData)
end end
@@ -414,7 +331,7 @@ Perun.LogEvent = function(log_type,log_content,log_arg_1,log_arg_2)
log_arg_2 = "null" log_arg_2 = "null"
end end
Perun.AddLog("Sending event data, event: " .. log_type .. ", arg1:" .. log_arg_1 .. ", arg2:" .. log_arg_2 .. ", content: " .. log_content,2) Perun.AddLog("Sending event data, event: " .. log_type .. ", arg1:" .. log_arg_1 .. ", arg2:" .. log_arg_2 .. ", content: " .. log_content,1)
Perun.SendToPerun(51,_TempData) Perun.SendToPerun(51,_TempData)
end end
@@ -431,7 +348,7 @@ Perun.LogStats = function(playerID)
_TempData['stat_datetime']=os.date('%Y-%m-%d %H:%M:%S') _TempData['stat_datetime']=os.date('%Y-%m-%d %H:%M:%S')
_TempData['stat_missionhash']=Perun.MissionHash _TempData['stat_missionhash']=Perun.MissionHash
Perun.AddLog("Sending stats data",2) Perun.AddLog("Sending stats data",1)
Perun.SendToPerun(52,_TempData) Perun.SendToPerun(52,_TempData)
end end
@@ -453,7 +370,7 @@ Perun.LogLogin = function(playerID)
_TempData['login_name']=net.get_player_info(playerID, 'name') _TempData['login_name']=net.get_player_info(playerID, 'name')
_TempData['login_datetime']=os.date('%Y-%m-%d %H:%M:%S') _TempData['login_datetime']=os.date('%Y-%m-%d %H:%M:%S')
Perun.AddLog("Sending login event",2) Perun.AddLog("Sending login event",1)
Perun.SendToPerun(53,_TempData) Perun.SendToPerun(53,_TempData)
end end
@@ -488,6 +405,7 @@ Perun.LogStatsCount = function(argPlayerID,argAction,argTimer)
_TempData['ps_kills_infantry'] = 0 _TempData['ps_kills_infantry'] = 0
_TempData['ps_kills_ships'] = 0 _TempData['ps_kills_ships'] = 0
_TempData['ps_kills_fortification'] = 0 _TempData['ps_kills_fortification'] = 0
_TempData['ps_kills_artillery'] = 0
_TempData['ps_kills_other'] = 0 _TempData['ps_kills_other'] = 0
_TempData['ps_airfield_takeoffs'] = 0 _TempData['ps_airfield_takeoffs'] = 0
_TempData['ps_airfield_landings'] = 0 _TempData['ps_airfield_landings'] = 0
@@ -546,6 +464,8 @@ Perun.LogStatsCount = function(argPlayerID,argAction,argTimer)
Perun.StatData[_player_hash]['ps_kills_infantry']=Perun.StatData[_player_hash]['ps_kills_infantry']+1 Perun.StatData[_player_hash]['ps_kills_infantry']=Perun.StatData[_player_hash]['ps_kills_infantry']+1
elseif argAction == "kill_Fortification" then elseif argAction == "kill_Fortification" then
Perun.StatData[_player_hash]['ps_kills_fortification']=Perun.StatData[_player_hash]['ps_kills_fortification']+1 Perun.StatData[_player_hash]['ps_kills_fortification']=Perun.StatData[_player_hash]['ps_kills_fortification']+1
elseif argAction == "kill_Artillery" then
Perun.StatData[_player_hash]['ps_kills_artillery']=Perun.StatData[_player_hash]['ps_kills_artillery']+1
elseif argAction == "kill_Other" then elseif argAction == "kill_Other" then
Perun.StatData[_player_hash]['ps_kills_other']=Perun.StatData[_player_hash]['ps_kills_other']+1 Perun.StatData[_player_hash]['ps_kills_other']=Perun.StatData[_player_hash]['ps_kills_other']+1
elseif argAction == "kill_PvP" then elseif argAction == "kill_PvP" then
@@ -581,6 +501,7 @@ end
Perun.LogStatsGet = function(playerID) Perun.LogStatsGet = function(playerID)
-- Gets Perun statistics array per player -- Gets Perun statistics array per player
local _now = DCS.getRealTime()
local next = next -- Make next function local - this improves performance local next = next -- Make next function local - this improves performance
local _player_hash = nil local _player_hash = nil
@@ -610,51 +531,60 @@ Perun.LogStatsGet = function(playerID)
Perun.LogStatsCount(playerID,'init') -- Init statistics Perun.LogStatsCount(playerID,'init') -- Init statistics
end end
Perun.AddLog("Getting stats data",2) local _delay = (DCS.getRealTime() - _now) * 1000000
Perun.AddLog("Getting stats data finished; took: " .. _delay .. "us",2)
return Perun.StatData[_player_hash]; return Perun.StatData[_player_hash];
end end
Perun.UpdateStatus = function() Perun.UpdateStatus = function()
-- Main function for status updates -- Main function for status updates
local _now = DCS.getRealTime()
-- Diagnostic data -- Diagnostic data
-- Update version data -- Update version data
Perun.ServerData['v_dcs_hook']=Perun.Version local _ServerData={}
_ServerData['v_dcs_hook']=Perun.Version
-- Update clients data - count connected players -- Update clients data - count connected players
_playerlist=net.get_player_list() _playerlist=net.get_player_list()
_count = 0 _ServerData['c_players']=#_playerlist
for _ in pairs(_playerlist) do _count = _count + 1 end
Perun.ServerData['c_players']=_count
-- Send Perun.StatusData["server"] = _ServerData
Perun.AddLog("Sending server data",2)
Perun.SendToPerun(1,Perun.ServerData)
-- Status data - update all subsections -- Mission data
-- 1 - Mission data local _MissionData={}
local _TempData={} _MissionData['name']=DCS.getMissionName()
_TempData['name']=DCS.getMissionName() _MissionData['modeltime']=DCS.getModelTime()
_TempData['modeltime']=DCS.getModelTime() _MissionData['realtime']=DCS.getRealTime()
_TempData['realtime']=DCS.getRealTime() _MissionData['pause']=DCS.getPause()
_TempData['pause']=DCS.getPause() _MissionData['multiplayer']=DCS.isMultiplayer()
_TempData['multiplayer']=DCS.isMultiplayer() _MissionData['theatre'] = Perun.MissionData['mission']['theatre']
_TempData['theatre'] = Perun.MissionData['mission']['theatre']
_TempData['weather'] = Perun.MissionData['mission']['weather']
Perun.StatusData["mission"] = _TempData
-- 2 - Players data Perun.StatusData["mission"] = _MissionData
_PlayersTable={}
-- Players data
local _PlayersTable={}
for _k, _i in ipairs(_playerlist) do for _k, _i in ipairs(_playerlist) do
_PlayersTable[_k]=net.get_player_info(_i) _PlayersTable[_k]=net.get_player_info(_i)
_PlayersTable[_k]['pilotid'] = nil;
_PlayersTable[_k]['started'] = nil;
_PlayersTable[_k]['lang'] = nil;
_PlayersTable[_k]['ipaddr'] = nil;
end end
Perun.StatusData["players"] = _PlayersTable Perun.StatusData["clients"] = _PlayersTable
-- Send -- Send
Perun.AddLog("Sending status data",2) _delay = (DCS.getRealTime() - _now) * 1000000
Perun.SendToPerun(2,Perun.StatusData) Perun.AddLog("Updated status data; sending (" .. _delay .. "us)",2)
Perun.SendToPerun(1,Perun.StatusData)
end
-- Update slots data Perun.UpdateSlots = function()
-- Update and send slots data
local _now = DCS.getRealTime()
-- Check if we need to pull the data or we can use the stored one
if Perun.SlotsData['coalitions'] == nil then
Perun.SlotsData['coalitions']=DCS.getAvailableCoalitions() Perun.SlotsData['coalitions']=DCS.getAvailableCoalitions()
Perun.SlotsData['slots']={} Perun.SlotsData['slots']={}
@@ -671,46 +601,63 @@ Perun.UpdateStatus = function()
Perun.SlotsData['slots'][_j][_sj]['task']= nil Perun.SlotsData['slots'][_j][_sj]['task']= nil
Perun.SlotsData['slots'][_j][_sj]['airdromeId']= nil Perun.SlotsData['slots'][_j][_sj]['airdromeId']= nil
Perun.SlotsData['slots'][_j][_sj]['helipadName']= nil Perun.SlotsData['slots'][_j][_sj]['helipadName']= nil
Perun.SlotsData['slots'][_j][_sj]['multicrew_place']= nil
Perun.SlotsData['slots'][_j][_sj]['role']= nil
Perun.SlotsData['slots'][_j][_sj]['helipadUnitType']= nil
Perun.SlotsData['slots'][_j][_sj]['action']= nil
end
end end
end end
-- Send local _delay = (DCS.getRealTime() - _now) * 1000000
Perun.AddLog("Sending slots data",2) Perun.AddLog("Updated slots data; sending (" .. _delay .. "us)",2)
Perun.SendToPerun(3,Perun.SlotsData) Perun.SendToPerun(2,Perun.SlotsData)
end end
Perun.UpdateMission = function() Perun.UpdateMission = function()
-- Main function for mission information updates -- Main function for mission information updates
Perun.AddLog("Updating mission data",2) local _now = DCS.getRealTime()
-- Check if we need to get mission data
if Perun.MissionData['mission'] == nil then
-- Get mission information
Perun.MissionData=DCS.getCurrentMission() Perun.MissionData=DCS.getCurrentMission()
-- Perun.SendToPerun(4,Perun.MissionData) -- TBD can cause data transmission troubles end
Perun.AddLog("Mission data updated",2)
local _delay = (DCS.getRealTime() - _now) * 1000000
Perun.AddLog("Updated mission data; sending (" .. _delay .. "us)",2)
Perun.SendToPerun(3,Perun.MissionData)
end end
--- ################################ Event callbacks ################################ --- ################################ Event callbacks ################################
Perun.onSimulationStart = function() Perun.onSimulationStart = function()
-- Simulation was started -- Simulation was started
Perun.MissionHash=Perun.GenerateMissionHash() Perun.MissionHash=Perun.generate_mission_hash()
Perun.LogEvent("SimStart","Mission " .. Perun.MissionHash .. " started",nil,nil); Perun.LogEvent("SimStart","Mission " .. Perun.MissionHash .. " started",nil,nil);
Perun.StatData = {} Perun.StatData = {}
Perun.StatDataLastType = {} Perun.StatDataLastType = {}
Perun.PlayersTableCache = {} Perun.PlayersTableCache = {}
Perun.SlotsData = {}
Perun.MissionData = {}
Perun.lastSentMission = 0 -- reset so mission information will be send
end end
Perun.onSimulationStop = function() Perun.onSimulationStop = function()
-- Simulation was stopped -- Simulation was stopped
Perun.LogEvent("SimStop","Mission " .. Perun.MissionHash .. " finished",nil,nil); Perun.LogEvent("SimStop","Mission " .. Perun.MissionHash .. " finished",nil,nil);
Perun.MissionHash=Perun.GenerateMissionHash();
Perun.StatData = {}
Perun.StatDataLastType = {}
Perun.LogAllStats() Perun.LogAllStats()
Perun.MissionHash=Perun.generate_mission_hash();
Perun.StatData = {}
Perun.MissionData = {}
Perun.StatDataLastType = {}
Perun.PlayersTableCache = {} Perun.PlayersTableCache = {}
Perun.SlotsData = {}
end end
Perun.onPlayerDisconnect = function(id, err_code) Perun.onPlayerDisconnect = function(id, err_code)
-- Player disconnected -- Player disconnected
Perun.LogEvent("disconnect", "Player " .. id .. " disconnected.(?)",nil,nil); Perun.LogEvent("disconnect", "Player " .. id .. " disconnected.",nil,nil);
return return
end end
@@ -724,29 +671,28 @@ end
Perun.onSimulationFrame = function() Perun.onSimulationFrame = function()
-- Repeat for each simulator frame -- Repeat for each simulator frame
local _now = DCS.getRealTime() local _now = DCS.getRealTime()
Perun.lastFrameStart = _now
-- First run -- Send mission update - First run or update required (set on connection errors)
if Perun.lastSentMission ==0 and Perun.lastSentStatus ==0 then if Perun.lastSentMission == 0 then
Perun.UpdateMission()
end
-- Send mission update and update JSON
if _now > Perun.lastSentMission + Perun.RefreshMission then
Perun.lastSentMission = _now Perun.lastSentMission = _now
Perun.UpdateMission() Perun.UpdateMission()
Perun.UpdateSlots()
end end
-- Send status update -- Send status update - update required
if _now > Perun.lastSentStatus + Perun.RefreshStatus then if _now > Perun.lastSentStatus + Perun.RefreshStatus then
Perun.lastSentStatus = _now Perun.lastSentStatus = _now
Perun.UpdateStatus() Perun.UpdateStatus()
end end
-- Send keepalive -- Send keepalive - update required
if _now > Perun.lastSentKeepAlive + Perun.SendRetries then if _now > Perun.lastSentKeepAlive + Perun.RefreshKeepAlive then
Perun.lastSentKeepAlive = _now Perun.lastSentKeepAlive = _now
-- Lets send aprox. frame time in us
Perun.SendToPerun(0,nil) Perun.SendToPerun(0,nil)
end end
@@ -761,7 +707,8 @@ Perun.onSimulationFrame = function()
end end
end end
-- Calculate approx. frame time
Perun.lastFrameTime = DCS.getRealTime() - _now
end end
Perun.onPlayerStart = function (id) Perun.onPlayerStart = function (id)
@@ -781,7 +728,27 @@ end
Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7) Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
-- Game event has occured -- Game event has occured
local _now = DCS.getRealTime()
local _payload = net.lua2json({eventName, arg1, arg2, arg3, arg4, arg5, arg6, arg7})
Perun.DLL.tcpSend("<SOT>" .. _payload .. "<EOT>")
for i, value in pairs({ "red", "blue" }) do
-- table { type, unit_missionID }
local slots = DCS.getAvailableSlots(value)
for slot in slots do
local idx = slot[1];
Perun.Mission.Coalitions[value][idx] = {}
Perun.Mission.Coalitions[value][idx]["type"] = slot[2];
Perun.DLL.tcpSend("<SOT>" .. net.lua2json(DCS.getUnitType(idx)) .. "<EOT>")
end
end
local _payload = net.lua2json(Perun.Mission.Coalitions)
Perun.DLL.tcpSend("<SOT> SLOTS " .. _payload .. "<EOT>")
Perun.AddLog("Event handler for ".. eventName .. " started",2) Perun.AddLog("Event handler for ".. eventName .. " started",2)
if eventName == "friendly_fire" then if eventName == "friendly_fire" then
--"friendly_fire", playerID, weaponName, victimPlayerID --"friendly_fire", playerID, weaponName, victimPlayerID
if arg2 == "" then if arg2 == "" then
@@ -828,6 +795,8 @@ Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
_temp_event_type="kill_Infantry" _temp_event_type="kill_Infantry"
elseif _temp_category == "Fortification" then elseif _temp_category == "Fortification" then
_temp_event_type="kill_Fortification" _temp_event_type="kill_Fortification"
elseif _temp_category == "Artillery" or _temp_category == "MissilesSS" then
_temp_event_type="kill_Artillery"
else else
_temp_event_type="kill_Other" _temp_event_type="kill_Other"
end end
@@ -848,7 +817,12 @@ Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
arg7 = "Cannon" arg7 = "Cannon"
end end
Perun.LogEvent(eventName,Perun.SideID2Name(arg3) .. _temp_killers .. " in " .. arg2 .. " killed " .. Perun.SideID2Name(arg6) .. _temp_victims .. " in " .. arg5 .. " using " .. arg7 .. " [".. Perun.GetCategory(arg5).."]",arg7,Perun.GetCategory(arg5)); local victim_vehicle = arg5
if victim_vehicle == "" then
victim_vehicle = "?"
end
Perun.LogEvent(eventName,Perun.SideID2Name(arg3) .. _temp_killers .. " in " .. arg2 .. " killed " .. Perun.SideID2Name(arg6) .. _temp_victims .. " in " .. victim_vehicle .. " using " .. arg7 .. " [".. Perun.GetCategory(arg5).."]",arg7,Perun.GetCategory(arg5));
elseif eventName == "self_kill" then elseif eventName == "self_kill" then
--"self_kill", playerID --"self_kill", playerID
@@ -922,14 +896,18 @@ Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
Perun.LogEvent(eventName,"Unknown event type",nil,nil); Perun.LogEvent(eventName,"Unknown event type",nil,nil);
end end
Perun.AddLog("Event handler for " .. eventName .. " finished",2) local _delay = (DCS.getRealTime() - _now) * 1000000
Perun.AddLog("Event handler for " .. eventName .. " finished; it took: " .. _delay .. "us",2)
end end
-- ########### Finalize and set callbacks ########### -- ########### Finalize and set callbacks ###########
if Perun.IsServer then if DCS.isServer() then
-- If this game instance is hosting multiplayer game, start Perun -- If this game instance is hosting multiplayer game, start Perun
Perun.MissionHash=Perun.GenerateMissionHash() -- Generate initial missionhash Perun.DLL.StartOfApp() -- Start the main Perun dll
Perun.MissionHash=Perun.generate_mission_hash() -- Generate initial missionhash
DCS.setUserCallbacks(Perun) -- Set user callbacs, map DCS event handlers with functions defined above DCS.setUserCallbacks(Perun) -- Set user callbacs, map DCS event handlers with functions defined above
net.log("Perun by VladMordock was loaded: " .. Perun.Version ) -- Display perun information in log Perun.AddLog("Loaded - Perun for DCS World - version: " .. Perun.Version,0) -- Display perun information in log
Perun.ConnectToPerun() -- Connect to Perun server Perun.ConnectToPerun() -- Connect to Perun server
end end

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@@ -0,0 +1,99 @@
local explorer = {}
explorer.onMissionLoadBegin = function()
net.log("[Explorer]", "on mission load begin");
end
explorer.onMissionLoadProgress = function(progress, message)
net.log("[Explorer]", "on mission load progress", progress, message);
end
explorer.onMissionLoadEnd = function()
net.log("[Explorer]", "on mission load end");
end
explorer.onSimulationStart = function()
net.log("[Explorer]", "on simulation start");
end
explorer.onSimulationStop = function()
net.log("[Explorer]", "on simulation stop");
end
explorer.onSimulationFrame = function() end
explorer.onSimulationPause= function()
net.log("[Explorer]", "on simulation pause");
end
explorer.onSimulationResume= function()
net.log("[Explorer]", "on simulation resume");
end
explorer.onNetConnect= function()
et.log("[Explorer]", "onNetConnect");
end
explorer.onNetMissionChanged= function()
net.log("[Explorer]", "onNetMissionChanged");
end
explorer.onNetConnect= function()
net.log("[Explorer]", "onNetConnect");
end
explorer.onNetDisconnect= function()
net.log("[Explorer]", "onNetDisconnect");
end
explorer.onPlayerConnect= function()
net.log("[Explorer]", "onPlayerConnect");
end
explorer.onPlayerDisconnect= function()
net.log("[Explorer]", "onPlayerDisconnect");
end
explorer.onPlayerStart= function()
net.log("[Explorer]", "onPlayerStart");
end
explorer.onPlayerStop= function()
net.log("[Explorer]", "onPlayerStop");
end
explorer.onPlayerChangeSlot= function()
net.log("[Explorer]", "onPlayerChangeSlot");
end
explorer.onPlayerTryConnect= function(address, name, ucid, id)
net.log("[Explorer]", "onPlayerTryConnect", address, name, ucid, id);
end
explorer.onPlayerTrySendChat= function()
net.log("[Explorer]", "onPlayerTrySendChat");
end
explorer.onPlayerTryChangeSlot= function()
net.log("[Explorer]", "onPlayerTryChangeSlot");
end
explorer.onGameEvent = function(eventName, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
local payload = {}
if(argCount == 1) then
payload = handler(arg1);
elseif argCount == 2 then
payload = handler(arg1, arg2);
elseif argCount == 3 then
payload = handler(arg1, arg2, arg3);
elseif argCount == 4 then
payload = handler(arg1, arg2, arg3, arg4);
elseif argCount == 7 then
payload = handler(arg1, arg2, arg3, arg4, arg5, arg6, arg7);
end
local json = net.lua2json(payload);
net.log("[Explorer]", json);
--net.log("[Pierog] json", json)
--net.log("[Pierog]", "get_player_list", net.lua2json(net.get_player_list()))
--net.log("[Pierog]", "mission_data", net.lua2json(DCS.getCurrentMission()))
--net.log("[Pierog]", "DCS.getAvailableCoalitions()", net.lua2json(DCS.getAvailableCoalitions()))
--net.log("[Pierog]", "DCS.getAvailableSlots(0)", DCS.getAvailableSlots(0))
--net.log("[Pierog]", "DCS.getAvailableSlots(3)", DCS.getAvailableSlots(3))
--net.log("[Pierog]", "DCS.getMissionName()", DCS.getMissionName())
--net.log("[Pierog]", "DCS.getModelTime()", DCS.getModelTime())
--net.log("[Pierog]", "DCS.getRealTime()", DCS.getRealTime())
end
if DCS.isServer() then
net.log("[Explorer]", "Initialising API explorer");
DCS.setUserCallbacks(explorer);
end

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@@ -0,0 +1,497 @@
-- Pierog for DCS World (evolution of Perun, name needs deconfliction for parallel runs)
-- https://github.com/szporwolik/perun -> DCS Hook component
net.log("[Pierog] Loading Pierog")
-- Initial init
local Pierog = {}
-- Load Luas
package.path = package.path..";"..lfs.currentdir().."/LuaSocket/?.lua"..";"..lfs.writedir() .. "/Mods/services/Pierog/lua/?.lua"
package.cpath = package.cpath..";"..lfs.currentdir().."/LuaSocket/?.dll"
-- Load Dlls
package.cpath = package.cpath..';'.. lfs.writedir()..'/Mods/services/Pierog/bin/' ..'?.dll;'
net.log("[Pierog]", "Loading DLL")
Pierog.DLL = require('pierog')
-- Load config file
net.log("[Pierog]", "Loading config")
local config = require "pierog_config"
Pierog.host = config.host;
Pierog.port = config.port;
Pierog.delimiters = config.delimiters;
Pierog.Instance = config.Instance;
Pierog.DebugMode = config.DebugMode;
Pierog.logPath = config.logPath;
Pierog.MOTD_line1 = config.MOTD_line1
Pierog.MOTD_line2 = config.MOTD_line2
Pierog.ConnectionError = config.ConnectionError
Pierog.BroadcastPierogErrors = config.BroadcastPierogErrors
Pierog.BroadcastErrorEachSeconds = config.BroadcastErrorEachSeconds or 600
Pierog.keepAliveSeconds = config.keepAliveSeconds
Pierog.bigUpdatesSeconds = config.bigUpdatesSeconds
Pierog.refreshSlotsSeconds = config.refreshSlotsSeconds
Pierog.refreshMissionSeconds = config.refreshMissionSeconds
net.log("[Pierog]", "Config loaded")
Pierog.Globals = {}
Pierog.Globals.version = "v0.21.12"
net.log("[Pierog]", "Global variables initialised")
Pierog.ReconnectTimeout = 30;
Pierog.RefreshKeepAlive = 5
Pierog.State = {}
Pierog.State.connected = false;
net.log("[Pierog]", "Initialising handlers")
Pierog.HandlerArgCounts = {}
Pierog.HandlerArgCounts["self_kill"] = 1
Pierog.HandlerArgCounts["crash"] = 2
Pierog.HandlerArgCounts["eject"] = 2
Pierog.HandlerArgCounts["connect"] = 2
Pierog.HandlerArgCounts["mission_end"] = 2
Pierog.HandlerArgCounts["pilot_death"] = 2
Pierog.HandlerArgCounts["takeoff"] = 3
Pierog.HandlerArgCounts["landing"] = 3
Pierog.HandlerArgCounts["change_slot"] = 3
Pierog.HandlerArgCounts["friendly_fire"] = 3
Pierog.HandlerArgCounts["disconnect"] = 4
Pierog.HandlerArgCounts["kill"] = 7
Pierog.Stats = {}
Pierog.Stats.LastConnectionError = 0
Pierog.func = {};
Pierog.func.initialiseMissionData = function()
Pierog.Mission = {}
Pierog.Mission.Hash= {}
Pierog.Mission.Slots = {}
Pierog.Mission.Players = {}
Pierog.Mission.Units = {}
Pierog.Mission.slotsInitialised = false;
Pierog.Mission.lastSent = 0;
Pierog.Mission.LastSentMission = 0;
Pierog.Mission.LastSentSlots = 0;
Pierog.Mission.LastBigUpdate = 0;
end
Pierog.func.ensureSlots = function()
if(not Pierog.Mission.slotsInitialised) then
local count = 0;
local coalitions = DCS.getAvailableCoalitions();
for name, _ in pairs(coalitions) do
local slots = DCS.getAvailableSlots(name);
Pierog.Mission.Slots[name] = {}
for k, unit in pairs(slots) do
Pierog.Mission.Slots[name][unit["unitId"]] = unit
count = count + 1;
end
end
if(count > 0) then
net.log("[Pierog]", "initialised ".. count .. " slots")
Pierog.Mission.slotsInitialised = true;
end
end
end
Pierog.func.ensureUnitId = function(unitId)
net.log("[Pierog]", "Ensuring unit id: ", unitId)
if(not Pierog.Mission.Units[unitId]) then
local unitType = DCS.getUnitType(unitId);
Pierog.Mission.Units[unitId] = unitType;
--net.log("[Pierog]", unitId, "category:", DCS.getUnitTypeAttribute(unitType, "category"));
--net.log("[Pierog]", unitId, "category via type -> Prop:", DCS.getUnitProperty(unitType, DCS.UNIT_CATEGORY));
--net.log("[Pierog]", unitId, "category via id -> Prop:", DCS.getUnitProperty(unitId, DCS.UNIT_CATEGORY));
--net.log("[Pierog]", unitId, "wing span:", DCS.getUnitTypeAttribute(unitType, "WingSpan"));
--net.log("[Pierog]", unitId, "deck level", DCS.getUnitTypeAttribute(unitType, "DeckLevel"));
--
local payload = Pierog.Handlers["event"]("unit_definition");
payload["unitId"] = unitId;
payload["unitType"] = unitType;
payload["unitCategory"] = DCS.getUnitTypeAttribute(unitId, "category");
payload["wingSpan"] = DCS.getUnitTypeAttribute(unitType, "WingSpan");
payload["deckLevel"] = DCS.getUnitTypeAttribute(unitType, "DeckLevel");
--
Pierog.func.sendData(net.lua2json(payload))
end
end
Pierog.func.sendData = function(payload)
local now = DCS.getRealTime();
local connected = Pierog.DLL.tcpSend(payload);
net.log("[Pierog]", "Sending", payload)
if(connected < 1) and (now > Pierog.Stats.LastConnectionError + Pierog.ReconnectTimeout) then
Pierog.Stats.LastConnectionError = now;
Pierog.AddLog("ERROR - TCP connection not available",0)
if Pierog.BroadcastPierogErrors > 0 then
local _all_players = net.get_player_list()
for i, playerId in ipairs(_all_players) do
net.send_chat_to(Pierog.ConnectionError , playerId)
end
end
end
end
Pierog.func.sendMissionUpdate = function()
local payload = Pierog.Handlers["event"]("mission")
payload["mission"] = DCS.getCurrentMission()["mission"]
payload["missionName"] = DCS.getMissionName()
local json = net.lua2json(payload);
Pierog.func.sendData(json)
end
Pierog.func.sendSlotUpdate = function()
local payload = Pierog.Handlers["event"]("slots")
payload["slots"] = Pierog.Mission.Slots;
local json = net.lua2json(payload)
Pierog.func.sendData(json)
end
Pierog.Handlers = {}
Pierog.Handlers["event"] = function(eventName)
local data = {};
data["event"] = eventName;
data["missionHash"] = Pierog.Mission.Hash
data['datetime']=os.date('%Y-%m-%d %H:%M:%S')
return data;
end
Pierog.Handlers["friendly_fire"] = function(playerID, weaponName, victimPlayerID)
local data = Pierog.Handlers["event"]("friendly_fire")
data["killer"] = playerID;
data["victim"] = victimPlayerID;
data["weapon"] = weaponName;
return data;
end
Pierog.Handlers["mission_end"] = function(winner, msg)
local data = Pierog.Handlers["event"]("mission_end")
data["winner"] = winner;
data["message"] = msg;
return data;
end
Pierog.Handlers["kill"] = function(killerPlayerID, killerUnitType, killerSide, victimPlayerID, victimUnitType, victimSide, weaponName)
local data = Pierog.Handlers["event"]("kill")
data["killer"] = {id = killerPlayerID, side = killerSide, type = killerUnitType, ucid = net.get_player_info(killerPlayerID)["ucid"]}
data["victim"] = {id = victimPlayerID, side = victimSide, type = victimUnitType, ucid = net.get_player_info(victimPlayerID)["ucid"]}
data["weapon"] = weaponName;
return data;
end
Pierog.Handlers["self_kill"] = function(playerID)
local data = Pierog.Handlers["event"]("self_kill")
data["who"] = playerID;
return data;
end
Pierog.Handlers["change_slot"] = function(playerID, slotID, prevSide)
local newDetails = net.get_player_info(playerID);
local oldDetails = Pierog.Mission.Players[playerID];
Pierog.Mission.Players[playerID] = newDetails;
local data = Pierog.Handlers["event"]("change_slot")
data["previousSlot"] = oldDetails["slot"]
data["previousSide"] = oldDetails["side"]
data["side"] = newDetails["side"]
data["slot"] = newDetails["slot"]
data["ucid"] = newDetails["ucid"]
return data;
end
Pierog.Handlers["connect"] = function(playerID, name)
net.log("[Pierog]", "Getting player details")
local details = net.get_player_info(playerID)
Pierog.Mission.Players[playerID] = details
local data = Pierog.Handlers["event"]("connect")
data["who"] = playerID
data["details"] = details;
return data;
end
Pierog.Handlers["disconnect"] = function(playerID, name, playerSide, reason_code)
local data = Pierog.Handlers["event"]("disconnect")
data["who"] = Pierog.Mission.Players[playerID]
data["reasonCode"] = reason_code;
Pierog.Mission.Players[playerID] = nil
return data;
end
--"crash", playerID, unit_missionID
Pierog.Handlers["crash"] = function(playerID, unit_missionID)
Pierog.func.ensureUnitId(unit_missionID)
local data = Pierog.Handlers["event"]("crash")
data["who"] = playerID;
data["unitId"] = unit_missionID;
return data;
end
--"eject", playerID, unit_missionID
Pierog.Handlers["eject"] = function(playerID, unit_missionID)
Pierog.func.ensureUnitId(unit_missionID)
local data = Pierog.Handlers["event"]("eject")
data["who"] = playerID;
data["unitId"] = unit_missionID;
return data;
end
--"takeoff", playerID, unit_missionID, airdromeName
Pierog.Handlers["takeoff"] = function(playerID, unit_missionID, airdromeName)
Pierog.func.ensureUnitId(unit_missionID)
local data = Pierog.Handlers["event"]("takeoff")
data["who"] = playerID;
data["unitId"] = unit_missionID;
data["from"] = airdromeName;
return data;
end
--"landing", playerID, unit_missionID, airdromeName
Pierog.Handlers["landing"] = function(playerID, unit_missionID, airdromeName)
Pierog.func.ensureUnitId(unit_missionID)
local data = Pierog.Handlers["event"]("landing")
data["who"] = playerID;
data["unitId"] = unit_missionID;
data["at"] = airdromeName;
return data;
end
--"pilot_death", playerID, unit_missionID
Pierog.Handlers["pilot_death"] = function(playerID, unit_missionID)
Pierog.func.ensureUnitId(unit_missionID)
local data = Pierog.Handlers["event"]("pilot_death")
data["who"] = playerID;
data["unitId"] = unit_missionID;
return data;
end
net.log("[Pierog] Handlers defined")
--- ################################ Helper function definitions ################################
Pierog.AddLog = function(text, logLevel)
-- Adds logs to DCS.log file
if(logLevel == nil) then
logLevel = -1
end
if Pierog.DebugMode >= logLevel then
net.log("[Pierog]", text)
end
end
Pierog.generate_mission_hash = function()
-- Generates unique simulation mission hash
return DCS.getMissionName( ).."@".. Pierog.Instance .. "@" .. Pierog.Globals.version .. "@".. os.date('%Y%m%d_%H%M%S');
end
--- ################################ Log functions ################################
Pierog.LogChat = function(playerID, msg, all)
local data = Pierog.Handlers["event"]("chat");
data['who']= Pierog.Mission.Players[playerID]["ucid"]
data['msg']=msg
data['messageToAll']=all
data['missionhash']=Pierog.Mission.Hash
Pierog.func.sendData(net.lua2json(data));
end
Pierog.LogEvent = function(log_type, log_content, log_arg1, log_arg2)
-- Logs events messages
local data = Pierog.Handlers["event"]("customLog");
data['log_type']= log_type
data['log_arg_1']= log_arg1
data['log_arg_2']= log_arg2
data['log_content']=log_content
data['log_missionhash']=Pierog.Mission.Hash
Pierog.func.sendData(net.lua2json(data));
Pierog.AddLog("Sending event data, event: " .. log_type .. ", arg1:" .. log_arg1 .. ", arg2:" .. log_arg2 .. ", content: " .. log_content,1)
end
Pierog.onMissionLoadEnd = function()
Pierog.func.initialiseMissionData();
Pierog.Mission.Hash=Pierog.generate_mission_hash();
Pierog.DLL.markMissionStart(Pierog.Mission.Hash);
net.log("[Pierog]", "Mission loaded", Pierog.Mission.Hash);
end
--- ################################ Event callbacks ################################
Pierog.onSimulationStart = function()
Pierog.func.initialiseMissionData();
Pierog.Mission.Hash=Pierog.generate_mission_hash();
Pierog.DLL.markMissionStart(Pierog.Mission.Hash);
net.log("[Pierog]", "markMissionStart", Pierog.Mission.Hash);
Pierog.LogEvent("SimStart","Mission " .. Pierog.Mission.Hash .. " started",nil,nil);
end
Pierog.onPlayerStop = function (id)
-- Player left the simulation (happens right before a disconnect, if player exited by desire)
Pierog.LogEvent("quit", "Player " .. id .. " quit the server.",nil,nil);
return
end
Pierog.onSimulationFrame = function()
if(DCS.getMissionName() == "") then
-- no mission loaded
return;
end
local now = DCS.getRealTime()
if(Pierog.Mission.LastBigUpdate < 1 or now > Pierog.Mission.LastBigUpdate + Pierog.bigUpdatesSeconds) then
--net.log("[Pierog]", "Big update evaluation at", now, ", Pierog.Mission.LastSentSlots", Pierog.Mission.LastSentSlots, ", Pierog.Stats.LastBigUpdate", Pierog.Stats.LastBigUpdate)
--net.log("[Pierog]", "Pierog.refreshSlotsSeconds: ".. Pierog.refreshSlotsSeconds)
--net.log("[Pierog]", "name: >"..DCS.getMissionName().."<");
--net.log("[Pierog]", "mission"..net.lua2json(DCS.getCurrentMission()))
if(not Pierog.Mission.slotsInitialised) then
local foo = Pierog.func.ensureSlots;
local status, error = pcall(foo);
if(error) then
Pierog.AddLog( "error getting slot information" .. error);
else
Pierog.func.sendSlotUpdate();
Pierog.Mission.LastSentSlots = now;
Pierog.Mission.LastBigUpdate = now;
end
elseif(now > Pierog.Mission.LastSentSlots + Pierog.refreshSlotsSeconds) then
--net.log("[Pierog]", "Slots")
Pierog.func.sendSlotUpdate();
Pierog.Mission.LastSentSlots = now;
Pierog.Mission.LastBigUpdate = now;
end
if (now > Pierog.Mission.LastSentMission) then
--net.log("[Pierog]", "Mission")
Pierog.func.sendMissionUpdate()
Pierog.Mission.LastSentMission = now
Pierog.Mission.LastBigUpdate = now
end
end
end
Pierog.onPlayerStart = function (playerId)
-- Player entered cocpit
net.send_chat_to(Pierog.MOTD_line1, playerId);
net.send_chat_to(Pierog.MOTD_line2, playerId);
end
Pierog.onPlayerTrySendChat = function (playerID, msg, all)
-- Somebody tries to send chat message
if (msg == Pierog.ConnectionError or msg == Pierog.MOTD_line1 or msg == Pierog.MOTD_line2) then
return msg;
end
Pierog.LogChat(playerID, msg, all)
return msg;
end
Pierog.onPlayerTryConnect= function(address, name, ucid, id)
net.log("[Pierog]", "onPlayerTryConnect", address, name, ucid, id);
return true;
end
Pierog.onGameEvent = function(eventName, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
local argCount = Pierog.HandlerArgCounts[eventName];
local handler = Pierog.Handlers[eventName];
--net.log("[Pierog]", 'Event', eventName);
if(Pierog.Handlers[eventName] == nil) then
-- no handler found
net.log("[Pierog]", 'Event type not found'..eventName)
return;
end
local payload = {}
if(argCount == 1) then
payload = handler(arg1)
elseif argCount == 2 then
payload = handler(arg1, arg2)
elseif argCount == 3 then
payload = handler(arg1, arg2, arg3)
elseif argCount == 4 then
payload = handler(arg1, arg2, arg3, arg4)
elseif argCount == 7 then
payload = handler(arg1, arg2, arg3, arg4, arg5, arg6, arg7)
end
local json = net.lua2json(payload)
Pierog.func.sendData(json)
net.log("[Pierog] json", json)
--net.log("[Pierog]", "get_player_list", net.lua2json(net.get_player_list()))
--net.log("[Pierog]", "mission_data", net.lua2json(DCS.getCurrentMission()))
--net.log("[Pierog]", "DCS.getAvailableCoalitions()", net.lua2json(DCS.getAvailableCoalitions()))
--net.log("[Pierog]", "DCS.getAvailableSlots(0)", DCS.getAvailableSlots(0))
--net.log("[Pierog]", "DCS.getAvailableSlots(3)", DCS.getAvailableSlots(3))
--net.log("[Pierog]", "DCS.getMissionName()", DCS.getMissionName())
--net.log("[Pierog]", "DCS.getModelTime()", DCS.getModelTime())
--net.log("[Pierog]", "DCS.getRealTime()", DCS.getRealTime())
end
-- ########### Finalize and set callbacks ###########
if DCS.isServer() then
-- If this game instance is hosting multiplayer game, start Pierog
net.log("[Pierog]", "In a server, setting DLL", Pierog.logPath, Pierog.host, Pierog.port)
Pierog.DLL.delimiters(Pierog.delimiters[1], Pierog.delimiters[2])
Pierog.DLL.StartOfApp(Pierog.logPath, Pierog.host, Pierog.port);
net.log("[Pierog]", "DLL started")
DCS.setUserCallbacks(Pierog); -- Set user callbacs, map DCS event handlers with functions defined above
Pierog.AddLog("Loaded - Pierog for DCS World - version: " .. Pierog.Globals.version,0) -- Display Pierog information in log
end

55
01_DCS/Scripts/notes.md Normal file
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@@ -0,0 +1,55 @@
|call |return | meaning |
|-------- |---- |---- |
|`DCS.getAvailableSlots("blue")`|TBD|slots available for a side|
|`net.get_player_list()`|[1, 2]|players in the mission. As in, occupied player slots in the server|
|||
|||
|`DCS.getRealTime()` | `37.5899104` | seconds.micros after mission was started |
|`DCS.getModelTime()`|`37.413`|
Callbacks:
|callback|event||
|----|----|----|
|onMissionLoadBegin|||
|onMissionLoadProgress|||
|onMissionLoadEnd, |||
|onSimulationStart, |||
|onSimulationStop, |||
|onSimulationFrame, |||
|onSimulationPause, |||
|onSimulationResume, |||
|onGameEvent, |||
|onNetConnect, |||
|onNetMissionChanged,|||
|onNetConnect, |||
|onNetDisconnect, |||
|onPlayerTryConnect, |||
|onPlayerConnect, |_connect||
|onPlayerDisconnect, |disconnect||
|onPlayerStart, |||
|onPlayerStop, |||
|onPlayerTrySendChat, |||
|onPlayerTryChangeSlot|||
|onPlayerChangeSlot,|change_slot||
# Q's:
Is unit ID tracking needed?
# ToDos:
* file per mission hash
* start of mission cpp callback?
* hash as argument
* end as callback
* investigate DCS namespace (for pairs?)
* file creation and writing to file should only happen when there is something to be written
* mission update should happen every X seconds, only
* connection should only affect message to players, nothing else!
* detect monotonic time flow - back in time? new mission.

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@@ -0,0 +1,38 @@
@startuml
'https://plantuml.com/sequence-diagram
autonumber
participant UI
participant Server
participant Mission
participant Simulation
participant Paused
participant Active
UI -> Server: onNetMissionChange
note left: start server
Server -> Mission: onMissionLoadBegin
Server -> Mission: onMissionLoadEnd
Mission -> Paused: onSimulationStart
note right: if starting configured, will unpause automatically
Paused -> Active: onSimulationResume
Active -> Paused: onSimulationPaused
note left: when paused in the UI
Paused -> Active: onSimulationResume
note right: when simulation is unpaused
Simulation -> Mission: onSimulationStop
note right: when simulation is stopped
UI -> Server: onNetMissionChange
note left: change mission
Server -> Mission: onMissionLoadBegin
@enduml

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@@ -8,13 +8,19 @@ EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5A710507-92E9-4664-9B91-918B8B82F107}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {5A710507-92E9-4664-9B91-918B8B82F107}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5A710507-92E9-4664-9B91-918B8B82F107}.Debug|Any CPU.Build.0 = Debug|Any CPU {5A710507-92E9-4664-9B91-918B8B82F107}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5A710507-92E9-4664-9B91-918B8B82F107}.Debug|x64.ActiveCfg = Debug|x64
{5A710507-92E9-4664-9B91-918B8B82F107}.Debug|x64.Build.0 = Debug|x64
{5A710507-92E9-4664-9B91-918B8B82F107}.Release|Any CPU.ActiveCfg = Release|Any CPU {5A710507-92E9-4664-9B91-918B8B82F107}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5A710507-92E9-4664-9B91-918B8B82F107}.Release|Any CPU.Build.0 = Release|Any CPU {5A710507-92E9-4664-9B91-918B8B82F107}.Release|Any CPU.Build.0 = Release|Any CPU
{5A710507-92E9-4664-9B91-918B8B82F107}.Release|x64.ActiveCfg = Release|x64
{5A710507-92E9-4664-9B91-918B8B82F107}.Release|x64.Build.0 = Release|x64
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View File

@@ -34,36 +34,16 @@
</setting> </setting>
<setting name="OTHER_SRS_USE" serializeAs="String"> <setting name="OTHER_SRS_USE" serializeAs="String">
<value>False</value> <value>False</value>
</setting>
<setting name="LOG_LEVEL" serializeAs="String">
<value>1</value>
</setting>
<setting name="CLOSE_TO_TRAY" serializeAs="String">
<value>1</value>
</setting> </setting>
<setting name="MYSQL_Port" serializeAs="String"> <setting name="MYSQL_Port" serializeAs="String">
<value>3306</value> <value>3306</value>
</setting> </setting>
</Perun_v1.Properties.Settings> </Perun_v1.Properties.Settings>
<Perun.Properties.Settings>
<setting name="MYSQL_Server" serializeAs="String">
<value />
</setting>
<setting name="MYSQL_User" serializeAs="String">
<value />
</setting>
<setting name="MYSQL_Password" serializeAs="String">
<value />
</setting>
<setting name="MYSQL_DB" serializeAs="String">
<value />
</setting>
<setting name="OTHER_LOTATC_FILE" serializeAs="String">
<value />
</setting>
<setting name="OTHER_SRS_FILE" serializeAs="String">
<value />
</setting>
<setting name="OTHER_LOTATC_USE" serializeAs="String">
<value>False</value>
</setting>
<setting name="OTHER_SRS_USE" serializeAs="String">
<value>False</value>
</setting>
</Perun.Properties.Settings>
</userSettings> </userSettings>
</configuration> </configuration>

View File

@@ -6,92 +6,27 @@ using System;
public class DatabaseController public class DatabaseController
{ {
public string DatabaseConnectionString; // MySQL connection string public string DatabaseConnectionString; // MySQL connection string
public MySqlConnection DatabaseConnection; public MySqlConnection DatabaseConnection; // MySQL connection
public bool DatabaseStatus; public bool DatabaseStatus; // MySQL connections status
public int SendToMySql(string RawTCPFrame, bool CheckConnection = false) public int SendToMySql(string RawTCPFrame, bool CheckConnection = false)
{ {
// Main function to send data to mysql // Main function to send data to mysql
string SQLQueryTxt = ""; // MySQL Query string
int ReturnValue = 1; // Default return value [1 for success]
// Below is used to check if we still have database connection
if (CheckConnection) if (CheckConnection)
{ {
RawTCPFrame = "{\"type\": \"-1\"}"; RawTCPFrame = "{\"type\": \"-1\"}";
} }
// Parse frame
dynamic TCPFrame = JsonConvert.DeserializeObject(RawTCPFrame); // Deserialize raw data dynamic TCPFrame = JsonConvert.DeserializeObject(RawTCPFrame); // Deserialize raw data
string TCPFrameType = TCPFrame.type; string TCPFrameType = TCPFrame.type; // Frame type
string TCPFrameTimestamp = TCPFrame.timestamp; string TCPFrameTimestamp = (TCPFrame.timestamp != null) ? $"'{TCPFrame.timestamp}'" : "CURRENT_TIMESTAMP()"; // Frame timestamp (Some frames may come without timestamp, use database timestamp then)
string TCPFrameInstance = TCPFrame.instance; string TCPFrameInstance = TCPFrame.instance; // Frame instance
string TCPFramePayload; string TCPFramePayload; // Frame payload (we will deserialise only for specific frame types)
string SQLQueryTxt;
int ReturnValue = 1;
// Some frames may come without timestamp, use database currrent timestampe then
if (TCPFrameTimestamp != null)
{
TCPFrameTimestamp = "'" + TCPFrameTimestamp + "'";
}
else
{
TCPFrameTimestamp = "CURRENT_TIMESTAMP()";
}
// Modify specific types
if (TCPFrameType == "1")
{
TCPFrame.payload["v_win"] = "v" + Globals.VersionPerun; // Inject app version information
// Pull DCS hook version
Globals.VersionDCSHook = TCPFrame.payload.v_dcs_hook;
}
// Specific SQL per each frame type
if (TCPFrameType == "50")
{
// Add entry to chat log
SQLQueryTxt = "INSERT INTO `pe_DataPlayers` (`pe_DataPlayers_ucid`) SELECT '" + TCPFrame.payload.ucid + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataPlayers` where `pe_DataPlayers_ucid` = '" + TCPFrame.payload.ucid + "' );";
SQLQueryTxt += "UPDATE `pe_DataPlayers` SET `pe_DataPlayers_updated` = " + TCPFrameTimestamp + ",`pe_DataPlayers_lastname`='" + TCPFrame.payload.player + "' WHERE `pe_DataPlayers_ucid`='" + TCPFrame.payload.ucid + "' ;";
SQLQueryTxt += "INSERT INTO `pe_DataMissionHashes` (`pe_DataMissionHashes_hash`,`pe_DataMissionHashes_instance`) SELECT '" + TCPFrame.payload.missionhash + "','" + TCPFrameInstance + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataMissionHashes` where `pe_DataMissionHashes_hash` ='" + TCPFrame.payload.missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + ");";
SQLQueryTxt += "UPDATE `pe_DataMissionHashes` SET `pe_DataMissionHashes_datetime` = " + TCPFrameTimestamp + " WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + " ;";
SQLQueryTxt += "INSERT INTO `pe_LogChat` (`pe_LogChat_id`,`pe_LogChat_datetime`, `pe_LogChat_playerid`, `pe_LogChat_msg`, `pe_LogChat_all`,`pe_LogChat_missionhash_id`) VALUES (NULL,'" + TCPFrame.payload.datetime + "', (SELECT `pe_DataPlayers_id` from `pe_DataPlayers` WHERE `pe_DataPlayers_ucid` = '" + TCPFrame.payload.ucid + "'), '" + TCPFrame.payload.msg + "', '" + TCPFrame.payload.all + "',(SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.missionhash + "'));";
}
else if (TCPFrameType == "51")
{
// Add entry to event log
SQLQueryTxt = "INSERT INTO `pe_DataMissionHashes` (`pe_DataMissionHashes_hash`,`pe_DataMissionHashes_instance`) SELECT '" + TCPFrame.payload.log_missionhash + "','" + TCPFrameInstance + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataMissionHashes` where `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.log_missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + ");";
SQLQueryTxt += "UPDATE `pe_DataMissionHashes` SET `pe_DataMissionHashes_datetime` = " + TCPFrameTimestamp + " WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.log_missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + ";";
SQLQueryTxt += "INSERT INTO `pe_LogEvent` (`pe_LogEvent_arg1`,`pe_LogEvent_arg2`,`pe_LogEvent_id`, `pe_LogEvent_datetime`, `pe_LogEvent_type`, `pe_LogEvent_content`,`pe_LogEvent_missionhash_id`) VALUES ('" + TCPFrame.payload.log_arg_1 + "','" + TCPFrame.payload.log_arg_2 + "', NULL, '" + TCPFrame.payload.log_datetime + "', '" + TCPFrame.payload.log_type + "', '" + TCPFrame.payload.log_content + "', (SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.log_missionhash + "'));";
}
else if (TCPFrameType == "52")
{
// Update user stats
SQLQueryTxt = "INSERT INTO `pe_DataMissionHashes` (`pe_DataMissionHashes_hash`,`pe_DataMissionHashes_instance`) SELECT '" + TCPFrame.payload.stat_missionhash + "','" + TCPFrameInstance + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataMissionHashes` where `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + ");";
SQLQueryTxt += "UPDATE `pe_DataMissionHashes` SET `pe_DataMissionHashes_datetime` = " + TCPFrameTimestamp + " WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + " ;";
SQLQueryTxt += "INSERT INTO `pe_DataPlayers` (`pe_DataPlayers_ucid`) SELECT '" + TCPFrame.payload.stat_ucid + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataPlayers` where `pe_DataPlayers_ucid` = '" + TCPFrame.payload.stat_ucid + "');";
SQLQueryTxt += "UPDATE `pe_DataPlayers` SET `pe_DataPlayers_updated`=" + TCPFrameTimestamp + " WHERE `pe_DataPlayers_ucid`='" + TCPFrame.payload.stat_ucid + "';";
SQLQueryTxt += "INSERT INTO `pe_DataTypes` (`pe_DataTypes_name`) SELECT '" + TCPFrame.payload.stat_data_type + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataTypes` where `pe_DataTypes_name` = '" + TCPFrame.payload.stat_data_type + "');";
SQLQueryTxt += "INSERT INTO `pe_LogStats` (`pe_LogStats_playerid`,`pe_LogStats_missionhash_id`,`pe_LogStats_typeid`) SELECT (SELECT `pe_DataPlayers_id` from `pe_DataPlayers` WHERE `pe_DataPlayers_ucid` = '" + TCPFrame.payload.stat_ucid + "'), (SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "'), (SELECT pe_DataTypes_id FROM `pe_DataTypes` where `pe_DataTypes_name` = '" + TCPFrame.payload.stat_data_type + "') FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_LogStats` WHERE `pe_LogStats_missionhash_id`=(SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "') AND `pe_LogStats_playerid` = (SELECT `pe_DataPlayers_id` from `pe_DataPlayers` WHERE `pe_DataPlayers_ucid` = '" + TCPFrame.payload.stat_ucid + "') AND `pe_LogStats_typeid`= (SELECT pe_DataTypes_id FROM `pe_DataTypes` where `pe_DataTypes_name` = '" + TCPFrame.payload.stat_data_type + "'));";
SQLQueryTxt += "UPDATE `pe_LogStats` SET `ps_time`=" + TCPFrame.payload.stat_data_perun.ps_time + ",`pe_LogStats_seat`=" + TCPFrame.payload.stat_data_subslot + ",`pe_LogStats_masterslot`=" + TCPFrame.payload.stat_data_masterslot + ",`ps_kills_fortification`=" + TCPFrame.payload.stat_data_perun.ps_kills_fortification + ",`ps_other_landings`=" + TCPFrame.payload.stat_data_perun.ps_other_landings + ",`ps_other_takeoffs`=" + TCPFrame.payload.stat_data_perun.ps_other_takeoffs + ",`ps_pvp`=" + TCPFrame.payload.stat_data_perun.ps_pvp + ",`ps_deaths`=" + TCPFrame.payload.stat_data_perun.ps_deaths + ",`ps_ejections`=" + TCPFrame.payload.stat_data_perun.ps_ejections + ",`ps_crashes`=" + TCPFrame.payload.stat_data_perun.ps_crashes + ",`ps_teamkills`=" + TCPFrame.payload.stat_data_perun.ps_teamkills + ",`ps_kills_planes`=" + TCPFrame.payload.stat_data_perun.ps_kills_planes + ",`ps_kills_helicopters`=" + TCPFrame.payload.stat_data_perun.ps_kills_helicopters + ",`ps_kills_air_defense`=" + TCPFrame.payload.stat_data_perun.ps_kills_air_defense + ",`ps_kills_armor`=" + TCPFrame.payload.stat_data_perun.ps_kills_armor + ",`ps_kills_unarmed`=" + TCPFrame.payload.stat_data_perun.ps_kills_unarmed + ",`ps_kills_infantry`=" + TCPFrame.payload.stat_data_perun.ps_kills_infantry + ",`ps_kills_ships`=" + TCPFrame.payload.stat_data_perun.ps_kills_ships + ",`ps_kills_other`=" + TCPFrame.payload.stat_data_perun.ps_kills_other + ",`ps_airfield_takeoffs`=" + TCPFrame.payload.stat_data_perun.ps_airfield_takeoffs + ",`ps_airfield_landings`=" + TCPFrame.payload.stat_data_perun.ps_airfield_landings + ",`ps_ship_takeoffs`=" + TCPFrame.payload.stat_data_perun.ps_ship_takeoffs + ",`ps_ship_landings`=" + TCPFrame.payload.stat_data_perun.ps_ship_landings + ",`ps_farp_takeoffs`=" + TCPFrame.payload.stat_data_perun.ps_farp_takeoffs + ",`ps_farp_landings`=" + TCPFrame.payload.stat_data_perun.ps_farp_landings + ", `pe_LogStats_datetime`='" + TCPFrame.payload.stat_datetime + "',`pe_LogStats_playerid` = (SELECT `pe_DataPlayers_id` from `pe_DataPlayers` WHERE `pe_DataPlayers_ucid` = '" + TCPFrame.payload.stat_ucid + "'),`pe_LogStats_missionhash_id`=(SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "') WHERE `pe_LogStats_missionhash_id`=(SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "') AND `pe_LogStats_playerid` = (SELECT `pe_DataPlayers_id` from `pe_DataPlayers` WHERE `pe_DataPlayers_ucid` = '" + TCPFrame.payload.stat_ucid + "') AND `pe_LogStats_typeid`=(SELECT pe_DataTypes_id FROM `pe_DataTypes` where `pe_DataTypes_name` = '" + TCPFrame.payload.stat_data_type + "');";
}
else if (TCPFrameType == "53")
{
// User logged in to DCS server
SQLQueryTxt = "INSERT INTO `pe_DataPlayers` (`pe_DataPlayers_ucid`) SELECT '" + TCPFrame.payload.login_ucid + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataPlayers` where pe_DataPlayers_ucid='" + TCPFrame.payload.login_ucid + "');";
SQLQueryTxt += "UPDATE `pe_DataPlayers` SET pe_DataPlayers_lastip='" + TCPFrame.payload.login_ipaddr + "', pe_DataPlayers_lastname='" + TCPFrame.payload.login_name + "',pe_DataPlayers_updated='" + TCPFrame.payload.login_datetime + "' WHERE `pe_DataPlayers_ucid`= '" + TCPFrame.payload.login_ucid + "';";
SQLQueryTxt += "INSERT INTO `pe_LogLogins` (`pe_LogLogins_datetime`, `pe_LogLogins_playerid`, `pe_LogLogins_name`, `pe_LogLogins_ip`,`pe_LogLogins_instance`) VALUES ('" + TCPFrame.payload.login_datetime + "', (SELECT pe_DataPlayers_id from pe_DataPlayers WHERE pe_DataPlayers_ucid = '" + TCPFrame.payload.login_ucid + "'), '" + TCPFrame.payload.login_name + "', '" + TCPFrame.payload.login_ipaddr + "','" + TCPFrameInstance + "');";
}
else if (TCPFrameType == "-1")
{
// Keep alive message
SQLQueryTxt = "SELECT `pe_Config_payload` FROM `pe_Config` WHERE `pe_Config_id` = 1;";
}
else
{
// General definition used for 1-10 type packets
TCPFramePayload = JsonConvert.SerializeObject(TCPFrame.payload); // Deserialize payload
SQLQueryTxt = "INSERT INTO `pe_DataRaw` (`pe_dataraw_type`,`pe_dataraw_instance`) SELECT '" + TCPFrameType + "','" + TCPFrameInstance + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataRaw` WHERE `pe_dataraw_type` = '" + TCPFrameType + "' AND `pe_dataraw_instance` = " + TCPFrameInstance + ");";
SQLQueryTxt += "UPDATE `pe_DataRaw` SET `pe_dataraw_payload` = JSON_QUOTE('" + TCPFramePayload + "'), `pe_dataraw_updated`=" + TCPFrameTimestamp + " WHERE `pe_dataraw_type`=" + TCPFrameType + " AND `pe_dataraw_instance` = " + TCPFrameInstance + ";";
}
// Connect to mysql and execute sql // Connect to mysql and execute sql
try try
@@ -103,68 +38,204 @@ public class DatabaseController
Console.WriteLine("Sending data to MySQL - Begin"); Console.WriteLine("Sending data to MySQL - Begin");
DatabaseConnection.Open(); DatabaseConnection.Open();
DatabaseStatus = true; DatabaseStatus = true;
MySqlCommand DatabaseCommand = new MySqlCommand(SQLQueryTxt, DatabaseConnection);
MySqlDataReader DatabaseReader = DatabaseCommand.ExecuteReader();
string LogInfo = "";
int LogDirection = 1;
MySqlCommand DatabaseCommand = null;
// For frames 1 to 10 we will put those into data raw tables
if (Int32.Parse(TCPFrameType) >= 1 && Int32.Parse(TCPFrameType) <= 10)
{
SQLQueryTxt = "INSERT INTO `pe_DataRaw` (`pe_dataraw_type`,`pe_dataraw_instance`) SELECT '" + TCPFrameType + "','" + TCPFrameInstance + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataRaw` WHERE `pe_dataraw_type` = '" + TCPFrameType + "' AND `pe_dataraw_instance` = " + TCPFrameInstance + ");";
SQLQueryTxt += "UPDATE `pe_DataRaw` SET `pe_dataraw_payload` = @PAR_TCPFramePayload, `pe_dataraw_updated`=" + TCPFrameTimestamp + " WHERE `pe_dataraw_type`=" + TCPFrameType + " AND `pe_dataraw_instance` = " + TCPFrameInstance + ";";
}
else
{
SQLQueryTxt = "";
}
switch (Int32.Parse(TCPFrameType))
{
case -1:
// Keep alive message
LogInfo = $"Reading MySQL config";
LogDirection = 3;
SQLQueryTxt = "SELECT `pe_Config_payload` FROM `pe_Config` WHERE `pe_Config_id` = 1;";
DatabaseCommand = new MySqlCommand(SQLQueryTxt, DatabaseConnection);
break;
case 1:
// General status information (diagnostic information)
LogInfo = $"Status data updated";
TCPFrame.payload.server["v_win"] = "v" + Globals.VersionPerun; // Inject app version information (for database)
Globals.VersionDCSHook = TCPFrame.payload.v_dcs_hook; // Pull DCS hook version (for app)
SQLQueryTxt += "INSERT INTO `pe_OnlineStatus` (`pe_OnlineStatus_instance`) SELECT @PAR_TCPFrameInstance FROM DUAL WHERE NOT EXISTS(SELECT * FROM `pe_OnlineStatus` WHERE `pe_OnlineStatus_instance` = @PAR_TCPFrameInstance);";
SQLQueryTxt += "UPDATE `pe_OnlineStatus` SET `pe_OnlineStatus_perunversion_winapp` = '" + TCPFrame.payload.server.v_win + "', `pe_OnlineStatus_perunversion_dcshook` ='" + TCPFrame.payload.server.v_dcs_hook + "' WHERE `pe_OnlineStatus_instance` = @PAR_TCPFrameInstance ;";
SQLQueryTxt += "DELETE FROM pe_OnlinePlayers WHERE pe_OnlinePlayers_instance = @PAR_TCPFrameInstance;";
int player_count = 0;
foreach (var record_player in TCPFrame.payload.clients)
{
SQLQueryTxt += "INSERT INTO `pe_OnlinePlayers` (`pe_OnlinePlayers_id`, `pe_OnlinePlayers_instance`, `pe_OnlinePlayers_ping`, `pe_OnlinePlayers_side`, `pe_OnlinePlayers_slot`, `pe_OnlinePlayers_ucid`, `pe_OnlinePlayers_name`) VALUES (" + record_player.id + ", @PAR_TCPFrameInstance, '" + record_player.ping + "', '" + record_player.side + "', '" + record_player.slot + "', '" + record_player.ucid + $"',@PAR_UserName_{player_count});";
player_count++;
Globals.CurrentMission.PlayerCount = player_count; // Save information for GUI - player count
}
SQLQueryTxt += "INSERT INTO `pe_OnlineStatus` (`pe_OnlineStatus_instance`) SELECT @PAR_TCPFrameInstance FROM DUAL WHERE NOT EXISTS(SELECT * FROM `pe_OnlineStatus` WHERE `pe_OnlineStatus_instance` = @PAR_TCPFrameInstance);";
SQLQueryTxt += "UPDATE `pe_OnlineStatus` SET `pe_OnlineStatus_mission_theatre` = @PAR_MissionTheathre, `pe_OnlineStatus_mission_name` = @PAR_MissionName , `pe_OnlineStatus_server_pause` = @PAR_MissionPause, `pe_OnlineStatus_mission_multiplayer` = '" + TCPFrame.payload.mission.multiplayer + "', `pe_OnlineStatus_server_realtime` = '" + TCPFrame.payload.mission.realtime + "', `pe_OnlineStatus_mission_modeltime` = '" + TCPFrame.payload.mission.modeltime + "', `pe_OnlineStatus_server_players` = " + player_count + " WHERE `pe_OnlineStatus_instance` = @PAR_TCPFrameInstance;";
DatabaseCommand = new MySqlCommand(SQLQueryTxt, DatabaseConnection);
TCPFramePayload = JsonConvert.SerializeObject(TCPFrame.payload); // Deserialize payload TUTAJ DODAC CATCH TBD
DatabaseCommand.Parameters.AddWithValue("@PAR_TCPFramePayload", TCPFramePayload);
DatabaseCommand.Parameters.AddWithValue("@PAR_TCPFrameInstance", TCPFrameInstance);
DatabaseCommand.Parameters.AddWithValue("@PAR_MissionName", TCPFrame.payload.mission.name);
DatabaseCommand.Parameters.AddWithValue("@PAR_MissionTheathre", TCPFrame.payload.mission.theatre);
DatabaseCommand.Parameters.AddWithValue("@PAR_MissionPause", TCPFrame.payload.mission.pause);
player_count = 0;
foreach (var record_player in TCPFrame.payload.clients)
{
DatabaseCommand.Parameters.AddWithValue($"@PAR_UserName_{player_count}", TCPFrame.payload.clients[player_count].name);
player_count++;
}
// Save for GUI
Globals.CurrentMission.Theatre = TCPFrame.payload.mission.theatre; // Mission theatre
Globals.CurrentMission.Mission = TCPFrame.payload.mission.name; // Mission name
Globals.CurrentMission.Pause = TCPFrame.payload.mission.pause; // Mission pause
Globals.CurrentMission.ModelTime = TCPFrame.payload.mission.modeltime; // Mission time
Globals.CurrentMission.RealTime = TCPFrame.payload.mission.realtime; // Since start of server
break;
case 2:
// Slots Data (basic mission etc)
LogInfo = $"Slots data updated";
DatabaseCommand = new MySqlCommand(SQLQueryTxt, DatabaseConnection);
TCPFramePayload = JsonConvert.SerializeObject(TCPFrame.payload); // Deserialize payload
DatabaseCommand.Parameters.AddWithValue("@PAR_TCPFramePayload", TCPFramePayload);
break;
case 50:
// Chat entry
LogInfo = $"Player \"{TCPFrame.payload.player}\" -> chat message saved";
SQLQueryTxt = "INSERT INTO `pe_DataPlayers` (`pe_DataPlayers_ucid`) SELECT '" + TCPFrame.payload.ucid + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataPlayers` where `pe_DataPlayers_ucid` = '" + TCPFrame.payload.ucid + "' );";
SQLQueryTxt += "UPDATE `pe_DataPlayers` SET `pe_DataPlayers_updated` = " + TCPFrameTimestamp + ",`pe_DataPlayers_lastname`=@PAR_payload_player WHERE `pe_DataPlayers_ucid`='" + TCPFrame.payload.ucid + "' ;";
SQLQueryTxt += "INSERT INTO `pe_DataMissionHashes` (`pe_DataMissionHashes_hash`,`pe_DataMissionHashes_instance`) SELECT '" + TCPFrame.payload.missionhash + "','" + TCPFrameInstance + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataMissionHashes` where `pe_DataMissionHashes_hash` ='" + TCPFrame.payload.missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + ");";
SQLQueryTxt += "UPDATE `pe_DataMissionHashes` SET `pe_DataMissionHashes_datetime` = " + TCPFrameTimestamp + " WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + " ;";
SQLQueryTxt += "INSERT INTO `pe_LogChat` (`pe_LogChat_id`,`pe_LogChat_datetime`, `pe_LogChat_playerid`, `pe_LogChat_msg`, `pe_LogChat_all`,`pe_LogChat_missionhash_id`) VALUES (NULL,'" + TCPFrame.payload.datetime + "', (SELECT `pe_DataPlayers_id` from `pe_DataPlayers` WHERE `pe_DataPlayers_ucid` = '" + TCPFrame.payload.ucid + "'), @PAR_payload_msg, '" + TCPFrame.payload.all + "',(SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.missionhash + "'));";
DatabaseCommand = new MySqlCommand(SQLQueryTxt, DatabaseConnection);
DatabaseCommand.Parameters.AddWithValue("@PAR_payload_player", TCPFrame.payload.player);
DatabaseCommand.Parameters.AddWithValue("@PAR_payload_msg", TCPFrame.payload.msg);
break;
case 51:
// Add entry to event log
LogInfo = $"Game event \"{TCPFrame.payload.log_content}\" -> saved";
SQLQueryTxt = "INSERT INTO `pe_DataMissionHashes` (`pe_DataMissionHashes_hash`,`pe_DataMissionHashes_instance`) SELECT '" + TCPFrame.payload.log_missionhash + "','" + TCPFrameInstance + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataMissionHashes` where `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.log_missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + ");";
SQLQueryTxt += "UPDATE `pe_DataMissionHashes` SET `pe_DataMissionHashes_datetime` = " + TCPFrameTimestamp + " WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.log_missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + ";";
SQLQueryTxt += "INSERT INTO `pe_LogEvent` (`pe_LogEvent_arg1`,`pe_LogEvent_arg2`,`pe_LogEvent_id`, `pe_LogEvent_datetime`, `pe_LogEvent_type`, `pe_LogEvent_content`,`pe_LogEvent_missionhash_id`) VALUES ('" + TCPFrame.payload.log_arg_1 + "','" + TCPFrame.payload.log_arg_2 + "', NULL, '" + TCPFrame.payload.log_datetime + "', '" + TCPFrame.payload.log_type + "', @PAR_log_content, (SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.log_missionhash + "'));";
DatabaseCommand = new MySqlCommand(SQLQueryTxt, DatabaseConnection);
DatabaseCommand.Parameters.AddWithValue("@PAR_log_content", TCPFrame.payload.log_content);
break;
case 52:
// Update user stats
LogInfo = $"Player \"{TCPFrame.payload.stat_name}\" -> stats updated";
SQLQueryTxt = "INSERT INTO `pe_DataMissionHashes` (`pe_DataMissionHashes_hash`,`pe_DataMissionHashes_instance`) SELECT '" + TCPFrame.payload.stat_missionhash + "','" + TCPFrameInstance + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataMissionHashes` where `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + ");";
SQLQueryTxt += "UPDATE `pe_DataMissionHashes` SET `pe_DataMissionHashes_datetime` = " + TCPFrameTimestamp + " WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "' AND `pe_DataMissionHashes_instance`=" + TCPFrameInstance + " ;";
SQLQueryTxt += "INSERT INTO `pe_DataPlayers` (`pe_DataPlayers_ucid`) SELECT '" + TCPFrame.payload.stat_ucid + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataPlayers` where `pe_DataPlayers_ucid` = '" + TCPFrame.payload.stat_ucid + "');";
SQLQueryTxt += "UPDATE `pe_DataPlayers` SET `pe_DataPlayers_updated`=" + TCPFrameTimestamp + " WHERE `pe_DataPlayers_ucid`='" + TCPFrame.payload.stat_ucid + "';";
SQLQueryTxt += "INSERT INTO `pe_DataTypes` (`pe_DataTypes_name`) SELECT '" + TCPFrame.payload.stat_data_type + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataTypes` where `pe_DataTypes_name` = '" + TCPFrame.payload.stat_data_type + "');";
SQLQueryTxt += "INSERT INTO `pe_LogStats` (`pe_LogStats_playerid`,`pe_LogStats_missionhash_id`,`pe_LogStats_typeid`) SELECT (SELECT `pe_DataPlayers_id` from `pe_DataPlayers` WHERE `pe_DataPlayers_ucid` = '" + TCPFrame.payload.stat_ucid + "'), (SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "'), (SELECT pe_DataTypes_id FROM `pe_DataTypes` where `pe_DataTypes_name` = '" + TCPFrame.payload.stat_data_type + "') FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_LogStats` WHERE `pe_LogStats_missionhash_id`=(SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "') AND `pe_LogStats_playerid` = (SELECT `pe_DataPlayers_id` from `pe_DataPlayers` WHERE `pe_DataPlayers_ucid` = '" + TCPFrame.payload.stat_ucid + "') AND `pe_LogStats_typeid`= (SELECT pe_DataTypes_id FROM `pe_DataTypes` where `pe_DataTypes_name` = '" + TCPFrame.payload.stat_data_type + "'));";
SQLQueryTxt += "UPDATE `pe_LogStats` SET `ps_time`=" + TCPFrame.payload.stat_data_perun.ps_time + ",`pe_LogStats_seat`=" + TCPFrame.payload.stat_data_subslot + ",`pe_LogStats_masterslot`=" + TCPFrame.payload.stat_data_masterslot + ",`ps_kills_fortification`=" + TCPFrame.payload.stat_data_perun.ps_kills_fortification + ",`ps_kills_artillery`=" + TCPFrame.payload.stat_data_perun.ps_kills_artillery + ",`ps_other_landings`=" + TCPFrame.payload.stat_data_perun.ps_other_landings + ",`ps_other_takeoffs`=" + TCPFrame.payload.stat_data_perun.ps_other_takeoffs + ",`ps_pvp`=" + TCPFrame.payload.stat_data_perun.ps_pvp + ",`ps_deaths`=" + TCPFrame.payload.stat_data_perun.ps_deaths + ",`ps_ejections`=" + TCPFrame.payload.stat_data_perun.ps_ejections + ",`ps_crashes`=" + TCPFrame.payload.stat_data_perun.ps_crashes + ",`ps_teamkills`=" + TCPFrame.payload.stat_data_perun.ps_teamkills + ",`ps_kills_planes`=" + TCPFrame.payload.stat_data_perun.ps_kills_planes + ",`ps_kills_helicopters`=" + TCPFrame.payload.stat_data_perun.ps_kills_helicopters + ",`ps_kills_air_defense`=" + TCPFrame.payload.stat_data_perun.ps_kills_air_defense + ",`ps_kills_armor`=" + TCPFrame.payload.stat_data_perun.ps_kills_armor + ",`ps_kills_unarmed`=" + TCPFrame.payload.stat_data_perun.ps_kills_unarmed + ",`ps_kills_infantry`=" + TCPFrame.payload.stat_data_perun.ps_kills_infantry + ",`ps_kills_ships`=" + TCPFrame.payload.stat_data_perun.ps_kills_ships + ",`ps_kills_other`=" + TCPFrame.payload.stat_data_perun.ps_kills_other + ",`ps_airfield_takeoffs`=" + TCPFrame.payload.stat_data_perun.ps_airfield_takeoffs + ",`ps_airfield_landings`=" + TCPFrame.payload.stat_data_perun.ps_airfield_landings + ",`ps_ship_takeoffs`=" + TCPFrame.payload.stat_data_perun.ps_ship_takeoffs + ",`ps_ship_landings`=" + TCPFrame.payload.stat_data_perun.ps_ship_landings + ",`ps_farp_takeoffs`=" + TCPFrame.payload.stat_data_perun.ps_farp_takeoffs + ",`ps_farp_landings`=" + TCPFrame.payload.stat_data_perun.ps_farp_landings + ", `pe_LogStats_datetime`='" + TCPFrame.payload.stat_datetime + "',`pe_LogStats_playerid` = (SELECT `pe_DataPlayers_id` from `pe_DataPlayers` WHERE `pe_DataPlayers_ucid` = '" + TCPFrame.payload.stat_ucid + "'),`pe_LogStats_missionhash_id`=(SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "') WHERE `pe_LogStats_missionhash_id`=(SELECT `pe_DataMissionHashes_id` FROM `pe_DataMissionHashes` WHERE `pe_DataMissionHashes_hash` = '" + TCPFrame.payload.stat_missionhash + "') AND `pe_LogStats_playerid` = (SELECT `pe_DataPlayers_id` from `pe_DataPlayers` WHERE `pe_DataPlayers_ucid` = '" + TCPFrame.payload.stat_ucid + "') AND `pe_LogStats_typeid`=(SELECT pe_DataTypes_id FROM `pe_DataTypes` where `pe_DataTypes_name` = '" + TCPFrame.payload.stat_data_type + "');";
DatabaseCommand = new MySqlCommand(SQLQueryTxt, DatabaseConnection);
break;
case 53:
// User logged in to DCS server
LogInfo = $"Player \"{TCPFrame.payload.login_name}\" -> logged in";
SQLQueryTxt = "INSERT INTO `pe_DataPlayers` (`pe_DataPlayers_ucid`) SELECT '" + TCPFrame.payload.login_ucid + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataPlayers` where pe_DataPlayers_ucid='" + TCPFrame.payload.login_ucid + "');";
SQLQueryTxt += "UPDATE `pe_DataPlayers` SET pe_DataPlayers_lastip='" + TCPFrame.payload.login_ipaddr + "', pe_DataPlayers_lastname=@PAR_login_name,pe_DataPlayers_updated='" + TCPFrame.payload.login_datetime + "' WHERE `pe_DataPlayers_ucid`= '" + TCPFrame.payload.login_ucid + "';";
SQLQueryTxt += "INSERT INTO `pe_LogLogins` (`pe_LogLogins_datetime`, `pe_LogLogins_playerid`, `pe_LogLogins_name`, `pe_LogLogins_ip`,`pe_LogLogins_instance`) VALUES ('" + TCPFrame.payload.login_datetime + "', (SELECT pe_DataPlayers_id from pe_DataPlayers WHERE pe_DataPlayers_ucid = '" + TCPFrame.payload.login_ucid + "'), @PAR_login_name, '" + TCPFrame.payload.login_ipaddr + "','" + TCPFrameInstance + "');";
DatabaseCommand = new MySqlCommand(SQLQueryTxt, DatabaseConnection);
DatabaseCommand.Parameters.AddWithValue("@PAR_login_name", TCPFrame.payload.login_name);
break;
default:
// General definition used for other packets
// Switch to insert correct log information
switch (Int32.Parse(TCPFrameType))
{
case 3:
LogInfo = "Mission data updated";
break;
case 100:
LogInfo = "DCS SRS data updated";
break;
case 101:
LogInfo = "LotATC data updated";
break;
default:
LogInfo = "Unknown data updated";
break;
}
SQLQueryTxt = "INSERT INTO `pe_DataRaw` (`pe_dataraw_type`,`pe_dataraw_instance`) SELECT '" + TCPFrameType + "','" + TCPFrameInstance + "' FROM DUAL WHERE NOT EXISTS (SELECT * FROM `pe_DataRaw` WHERE `pe_dataraw_type` = '" + TCPFrameType + "' AND `pe_dataraw_instance` = " + TCPFrameInstance + ");";
SQLQueryTxt += "UPDATE `pe_DataRaw` SET `pe_dataraw_payload` = @PAR_TCPFramePayload, `pe_dataraw_updated`=" + TCPFrameTimestamp + " WHERE `pe_dataraw_type`=" + TCPFrameType + " AND `pe_dataraw_instance` = " + TCPFrameInstance + ";";
DatabaseCommand = new MySqlCommand(SQLQueryTxt, DatabaseConnection);
TCPFramePayload = JsonConvert.SerializeObject(TCPFrame.payload); // Deserialize payload
DatabaseCommand.Parameters.AddWithValue("@PAR_TCPFramePayload", TCPFramePayload);
break;
}
// End of add parameters
MySqlDataReader DatabaseReader = DatabaseCommand.ExecuteReader();
PerunHelper.LogDebug(ref Globals.AppLogHistory, LogInfo, LogDirection, 0, TCPFrameType);
// Handle reading from database
if (DatabaseReader.HasRows) if (DatabaseReader.HasRows)
{ {
while (DatabaseReader.Read()) while (DatabaseReader.Read())
{ {
PerunHelper.LogDebug(ref Globals.AppLogHistory, $"Received MySQL response, fields: {DatabaseReader.FieldCount}", 2, 0, TCPFrameType);
if (TCPFrameType == "-1") if (TCPFrameType == "-1")
{ {
Globals.VersionDatabase = DatabaseReader.GetString(0); Globals.VersionDatabase = DatabaseReader.GetString(0);
} }
} }
} }
else
{
// Do nothing
}
DatabaseReader.Close(); DatabaseReader.Close();
switch (Int32.Parse(TCPFrameType))
{
case 1:
PerunHelper.AddLog(ref Globals.AppLogHistory, "Connected players: " + TCPFrame.payload["c_players"], 1,0,"1");
break;
case 2:
PerunHelper.AddLog(ref Globals.AppLogHistory, "Mission: \"" + TCPFrame.payload["mission"]["name"]+"\""+ ", time:" + TCPFrame.payload["mission"]["modeltime"], 1, 0, "2");
break;
case 3:
PerunHelper.AddLog(ref Globals.AppLogHistory, "Slots data updated", 1, 0, "3");
break;
case 50:
PerunHelper.AddLog(ref Globals.AppLogHistory, "Player's \""+ TCPFrame.payload.player + "\" chat message saved", 1, 0, "50");
break;
case 51:
PerunHelper.AddLog(ref Globals.AppLogHistory, "Game event: \""+ TCPFrame.payload.log_content +"\"", 1, 0, "51");
break;
case 52:
PerunHelper.AddLog(ref Globals.AppLogHistory, "Player's \""+ TCPFrame.payload.stat_name + "\" stats saved", 1, 0, "52");
break;
case 53:
PerunHelper.AddLog(ref Globals.AppLogHistory, "Player \""+ TCPFrame.payload.login_name + "\" logged in", 1, 0, "53");
break;
case 100:
PerunHelper.AddLog(ref Globals.AppLogHistory, "SRS data send", 1,0,"100");
break;
case 101:
PerunHelper.AddLog(ref Globals.AppLogHistory, "LotATC data send", 1,0,"101");
break;
case -1:
break;
default:
PerunHelper.AddLog(ref Globals.AppLogHistory, "Data send", 1,0, TCPFrameType);
break;
}
} }
catch (ArgumentException a_ex) catch (ArgumentException a_ex)
{ {
// General exception found // General exception found
Console.WriteLine(a_ex.ToString()); Console.WriteLine(a_ex.ToString());
PerunHelper.AddLog(ref Globals.AppLogHistory, "ERROR MySQL - error: " + a_ex.Message,1,1, TCPFrameType); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR MySQL - error: {a_ex.Message}", 1, 1, TCPFrameType);
Globals.ErrorsGame++; Globals.ErrorsGame++;
DatabaseStatus = false; DatabaseStatus = false;
ReturnValue = 0; ReturnValue = 0;
@@ -174,26 +245,26 @@ public class DatabaseController
// MySQL exception found // MySQL exception found
switch (m_ex.Number) switch (m_ex.Number)
{ {
case 1042: // Unable to connect to any of the specified MySQL hosts (Check Server,Port) case 0: // Access denied (Check DB name,username,password)
PerunHelper.AddLog(ref Globals.AppLogHistory, "ERROR MySQL - unable to connect, error: " + m_ex.Message,1,1, TCPFrameType); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR MySQL - access denied, error: {m_ex.Message}", 1, 1, TCPFrameType);
DatabaseStatus = false; DatabaseStatus = false;
ReturnValue = 0; ReturnValue = 0;
break; break;
case 0: // Access denied (Check DB name,username,password) case 1042: // Unable to connect to any of the specified MySQL hosts (Check Server,Port)
PerunHelper.AddLog(ref Globals.AppLogHistory, "ERROR MySQL - access denied, error: " + m_ex.Message,1,1, TCPFrameType); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR MySQL - unable to connect, error: {m_ex.Message}", 1, 1, TCPFrameType);
DatabaseStatus = false; DatabaseStatus = false;
ReturnValue = 0; ReturnValue = 0;
break; break;
case 1064: // Incorrect query case 1064: // Incorrect query
PerunHelper.AddLog(ref Globals.AppLogHistory, "ERROR MySQL - query: " + SQLQueryTxt, 1, 1, TCPFrameType); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR MySQL - query: {SQLQueryTxt}", 1, 1, TCPFrameType);
PerunHelper.AddLog(ref Globals.AppLogHistory, "ERROR MySQL - error: " + m_ex.Message, 1, 1, TCPFrameType); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR MySQL - error: {m_ex.Message}", 1, 1, TCPFrameType);
DatabaseStatus = true; // True as connection is not broken DatabaseStatus = true; // True as connection is not broken
ReturnValue = 1; // Return a value to remove this query from quae ReturnValue = 1; // Return a value to remove this query from quae
break; break;
default: default: // Default error handler
PerunHelper.AddLog(ref Globals.AppLogHistory, "ERROR MySQL - error id: " + m_ex.Number,1,1, TCPFrameType); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR MySQL - error id: {m_ex.Number}", 1, 1, TCPFrameType);
PerunHelper.AddLog(ref Globals.AppLogHistory, "ERROR MySQL - query: " + SQLQueryTxt, 1, 1, TCPFrameType); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR MySQL - query: {SQLQueryTxt}", 1, 1, TCPFrameType);
PerunHelper.AddLog(ref Globals.AppLogHistory, "ERROR MySQL - error: " + m_ex.Message,1,1, TCPFrameType); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR MySQL - error: {m_ex.Message}", 1, 1, TCPFrameType);
DatabaseStatus = false; DatabaseStatus = false;
ReturnValue = 0; ReturnValue = 0;
break; break;
@@ -201,12 +272,22 @@ public class DatabaseController
Globals.ErrorsGame++; Globals.ErrorsGame++;
} }
catch (Exception e)
{
// General exception found
Console.WriteLine(e.ToString());
PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR General - error: {e.Message}", 1, 1, TCPFrameType);
Globals.ErrorsGame++;
DatabaseStatus = false;
ReturnValue = 0;
}
DatabaseConnection.Close(); DatabaseConnection.Close();
Console.WriteLine("Sending data to MySQL - Done"); Console.WriteLine("Sending data to MySQL - Done");
} }
catch (ArgumentException x_ex) catch (ArgumentException x_ex)
{ {
PerunHelper.AddLog(ref Globals.AppLogHistory, "ERROR MySQL - unable to connect, error: " + x_ex.Message,1,1, TCPFrameType); // MySQL connection error
PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR MySQL - unable to connect, error: {x_ex.Message}",1,1, TCPFrameType);
ReturnValue = 0; ReturnValue = 0;
Globals.ErrorsGame++; Globals.ErrorsGame++;
} }

View File

@@ -1,4 +1,56 @@
// This class gathers all global variable using System;
using System.Diagnostics;
using System.Management;
// Class to hold all global information
class HardwareMonitorClass
{
// Class for HW monitoring
protected PerformanceCounter PerformanceCounterCPU;
protected PerformanceCounter PerformanceCounterRAM;
public string LastCurrentCpuUsage = "-1"; // Last measured CPU usage
public string LastCurrentRamUsage = "-1"; // Last measured RAM usage
public HardwareMonitorClass()
{
// Prepare CPU counter
PerformanceCounterCPU = new PerformanceCounter();
PerformanceCounterCPU.CategoryName = "Processor";
PerformanceCounterCPU.CounterName = "% Processor Time";
PerformanceCounterCPU.InstanceName = "_Total";
// Prepare RAM counter
PerformanceCounterRAM = new PerformanceCounter();
PerformanceCounterRAM.CategoryName = "Memory";
PerformanceCounterRAM.CounterName = "% Committed Bytes In Use";
}
// Get CPU usage
public string getCurrentCpuUsage()
{
LastCurrentCpuUsage = PerformanceCounterCPU.NextValue().ToString("0.00");
return LastCurrentCpuUsage;
}
// Get available RAM memory
public string getCurrentRamUsage()
{
LastCurrentRamUsage = PerformanceCounterRAM.NextValue().ToString("0.00");
return LastCurrentRamUsage;
}
}
class CurrentMissionClass
{
// Class holding current mission/DCS server status
public string Theatre = ""; // Mission theathre
public string Mission = ""; // Mission name
public string Pause = ""; // Mission pause
public int PlayerCount = 0; // Actual player time
public float ModelTime = 0; // Mission time
public float RealTime = 0; // Server time
}
internal class Globals internal class Globals
{ {
@@ -8,11 +60,14 @@ internal class Globals
public static int AppInstanceID = 0; // Kepp the instance ID public static int AppInstanceID = 0; // Kepp the instance ID
public static bool AppForceIconReload = true; // Force main window icons reload public static bool AppForceIconReload = true; // Force main window icons reload
public static string[] DatabaseSendBuffer = new string[500]; // MySQL send buffer
public static bool StatusDatabase = false; // Historic db connection status public static bool StatusDatabase = false; // Historic db connection status
public static bool StatusSRS = false; // Historic srs connection status public static bool StatusSRS = false; // Historic srs connection status
public static bool StatusLotATC = false; // Historic lotatc connection status public static bool StatusLotATC = false; // Historic lotatc connection status
public static bool StatusHistoryConnection = false; // Historic tcp connection status public static bool StatusHistoryConnection = false; // Historic tcp connection status
public static bool StatusConnection = false; // Flag if is TCP connectionstill alive public static bool StatusConnection = false; // Flag if is TCP connectionstill alive
public static int ErrorsDatabase = 0; // MySQL - Error counter public static int ErrorsDatabase = 0; // MySQL - Error counter
public static int ErrorsGame = 0; // TCP connection - Error counter public static int ErrorsGame = 0; // TCP connection - Error counter
public static int ErrorsHistoryGame = 0; // TCP connection - historic value of Error counter public static int ErrorsHistoryGame = 0; // TCP connection - historic value of Error counter
@@ -22,5 +77,21 @@ internal class Globals
public static string VersionDCSHook = ""; // Version - DCS hook public static string VersionDCSHook = ""; // Version - DCS hook
public static string VersionDatabase = ""; // Version - Database public static string VersionDatabase = ""; // Version - Database
public static string VersionPerun = "DEBUG"; // Version - Perun public static string VersionPerun = "DEBUG"; // Version - Perun
public static string LastLogLocation = ""; // Last used log location
public static bool RotateLogs = false; // Rotate logs true/false
public static float LastFrameTime = 0f; // Last recorded frame time
public static float LastFrameDelay = 0f; // Last recorded frame time
public static string[] arrGUILogHistory; // Log history for GUI
public static string[] arrMySQLSendBuffer; // MySQL send buffer TBD zwiekszyc
public static CurrentMissionClass CurrentMission = new CurrentMissionClass(); // Actual mission information single ton
public static HardwareMonitorClass HardwareMonitor = new HardwareMonitorClass(); // Hardware monitor singleton
public static DatabaseController DatabaseConnection = new DatabaseController(); // Main MySQL controller
public static TCPController TCPServer = new TCPController(); // Main TCP controller
} }

View File

@@ -3,16 +3,31 @@ using System.IO;
class LogController class LogController
{ {
// TBD - done via https://stackoverflow.com/questions/20185015/how-to-write-log-file-in-c // Singleton class - log controller
public static void WriteLog(string strLog) private static LogController _instance = new LogController(); // Singleton instance
public int level; // Level of logging
public static LogController instance
{ {
get
{
return _instance; // Return current instance
}
}
public void WriteLog(int logLevel, string strLog)
{
// Write log entry to file
if (logLevel > this.level) return; // Check if we shall log it with the current log level, if not - exit
// Declare variables
StreamWriter LogStreamWriter; StreamWriter LogStreamWriter;
FileStream LogFileStream = null; FileStream LogFileStream = null;
DirectoryInfo LogDirectoryInfo = null; DirectoryInfo LogDirectoryInfo = null;
FileInfo LogFileInfo; FileInfo LogFileInfo;
string LogFilePath = Path.Combine(Environment.ExpandEnvironmentVariables("%userprofile%"), "Documents") + "\\Perun\\"; string LogFileDir = Path.Combine(Environment.ExpandEnvironmentVariables("%userprofile%"), "Documents") + "\\Perun\\";
LogFilePath = LogFilePath + "Perun_Log_" + System.DateTime.Today.ToString("yyyyddMM") + "." + "txt"; string LogFilePath = LogFileDir + "Perun_Log_" + Globals.AppInstanceID + "_" + System.DateTime.Today.ToString("yyyyMMdd") + "." + "log";
LogFileInfo = new FileInfo(LogFilePath); LogFileInfo = new FileInfo(LogFilePath);
LogDirectoryInfo = new DirectoryInfo(LogFileInfo.DirectoryName); LogDirectoryInfo = new DirectoryInfo(LogFileInfo.DirectoryName);
if (!LogDirectoryInfo.Exists) LogDirectoryInfo.Create(); if (!LogDirectoryInfo.Exists) LogDirectoryInfo.Create();
@@ -28,7 +43,7 @@ class LogController
} }
catch catch
{ {
// Do nothing // Do nothing - TBD error handling
} }
} }
try try
@@ -36,10 +51,26 @@ class LogController
LogStreamWriter = new StreamWriter(LogFileStream); LogStreamWriter = new StreamWriter(LogFileStream);
LogStreamWriter.WriteLine(strLog); LogStreamWriter.WriteLine(strLog);
LogStreamWriter.Close(); LogStreamWriter.Close();
Globals.LastLogLocation = LogFilePath;
} }
catch catch
{ {
// Do nothing // Do nothing - TBD error handling
}
// Delete old files - log rotation
if (Globals.RotateLogs)
{
DirectoryInfo di = new DirectoryInfo(LogFileDir);
FileInfo[] files = di.GetFiles("*.log");
foreach (FileInfo fi in files)
{
if (fi.LastAccessTime < DateTime.Now.AddDays(-7))
{
fi.Delete();
}
}
} }
} }
} }

View File

@@ -5,11 +5,51 @@ using System.Text.RegularExpressions;
internal class PerunHelper internal class PerunHelper
{ {
public static void AddLog(ref string[] arrLogHistory, string strEntryToAdd, int intDirection = 0, int intMarker = 0, string strType = " ", bool bSkipGui = false) public static string SecondsToString(float Seconds)
{
int Hours = (int) Seconds / 3600;
int Minutes = ((int)Seconds % 3600)/60 ;
string ToReturn = $"{Hours.ToString("00")}h {Minutes.ToString("00")}m";
return ToReturn;
}
public static void SetFrameRates(float frame_rate, float last_delay)
{
Globals.LastFrameTime = frame_rate;
Globals.LastFrameDelay = last_delay;
}
// Add error infomation
public static void LogError(ref string[] arrLogHistory, string strEntryToAdd, int intDirection = 0, int intMarker = 0, string strType = " ", bool bSkipGui = false)
{
AddLog(0, ref arrLogHistory, strEntryToAdd, intDirection, intMarker, strType, bSkipGui);
}
// Add warning information
public static void LogWarning(ref string[] arrLogHistory, string strEntryToAdd, int intDirection = 0, int intMarker = 0, string strType = " ", bool bSkipGui = false)
{
AddLog(1, ref arrLogHistory, strEntryToAdd, intDirection, intMarker, strType, bSkipGui);
}
// Add info information
public static void LogInfo(ref string[] arrLogHistory, string strEntryToAdd, int intDirection = 0, int intMarker = 0, string strType = " ", bool bSkipGui = false)
{
AddLog(2, ref arrLogHistory, strEntryToAdd, intDirection, intMarker, strType, bSkipGui);
}
// Add debug information
public static void LogDebug(ref string[] arrLogHistory, string strEntryToAdd, int intDirection = 0, int intMarker = 0, string strType = " ", bool bSkipGui = false)
{
AddLog(3, ref arrLogHistory, strEntryToAdd, intDirection, intMarker, strType, bSkipGui);
}
// Add log
private static void AddLog(int logLevel, ref string[] arrLogHistory, string strEntryToAdd, int intDirection = 0, int intMarker = 0, string strType = " ", bool bSkipGui = false)
{ {
// Declare values // Declare values
string LogDirection; string LogDirection;
string LogMarker; string LogMarker;
// Set direction marker // Set direction marker
switch (intDirection) switch (intDirection)
{ {
@@ -23,7 +63,25 @@ internal class PerunHelper
LogDirection = "^"; LogDirection = "^";
break; break;
default: default:
LogDirection = " "; LogDirection = "-";
break;
}
// Insert information about which log type we are curently handling
string LogType;
switch (logLevel)
{
case 0:
LogType = "E";
break;
case 1:
LogType = "W";
break;
case 2:
LogType = "I";
break;
default:
LogType = "D";
break; break;
} }
@@ -33,7 +91,7 @@ internal class PerunHelper
// Set frame type // Set frame type
strType = strType.PadLeft(3, ' '); strType = strType.PadLeft(3, ' ');
if (!bSkipGui) if (!bSkipGui) // Shall we skip GUI?
{ {
// Rotate log history // Rotate log history
for (int i = 0; i < arrLogHistory.Length - 1; i++) for (int i = 0; i < arrLogHistory.Length - 1; i++)
@@ -42,24 +100,28 @@ internal class PerunHelper
} }
// Add new entry // Add new entry
arrLogHistory[arrLogHistory.Length - 1] = DateTime.Now.ToString("HH:mm:ss") + " " + LogDirection + " " + strEntryToAdd; // Add entry at the last position arrLogHistory[arrLogHistory.Length - 1] = $"{DateTime.Now.ToString("HH:mm:ss")} {LogType} {Globals.LastFrameDelay.ToString("0.")}u {strEntryToAdd}"; // Add entry at the last position
// Update control at my window // Update control at my window
Globals.AppUpdateGUI = true; Globals.AppUpdateGUI = true;
} }
// Add the entry to log file // Add the entry to log file
LogController.WriteLog(DateTime.Now.ToString("yyyy-MM-dd ") + " " + DateTime.Now.ToString("HH:mm:ss") + " | Instance: "+ Globals.AppInstanceID + " | " + LogMarker + " | "+ LogDirection + " | "+ strType + " | " + strEntryToAdd); LogController.instance.WriteLog(logLevel, $"{DateTime.Now.ToString("yyyy-MM-dd ")} {DateTime.Now.ToString("HH:mm:ss.fff")} | {Globals.HardwareMonitor.LastCurrentCpuUsage} | {Globals.HardwareMonitor.LastCurrentRamUsage} | {Globals.LastFrameTime.ToString("000000.")} | {Globals.LastFrameDelay.ToString("000000.")} | {Globals.AppInstanceID} | {LogMarker} | {LogDirection} | {strType} | {strEntryToAdd}");
} }
public static string GetAppVersion(string strBeginning)
{
// Gets build version // Gets build version
public static string GetAppVersion(string strBeginning, string strEnding = "")
{
Globals.VersionPerun = Assembly.GetExecutingAssembly().GetName().Version.ToString(); Globals.VersionPerun = Assembly.GetExecutingAssembly().GetName().Version.ToString();
return strBeginning + "v" + Globals.VersionPerun; #if DEBUG
Globals.VersionPerun = $"{Globals.VersionPerun} (DEV)";
#endif
return $"{strBeginning}v{Globals.VersionPerun}{strEnding}";
} }
public static int CheckVersions() public static int CheckVersions()
{ {
// Checks if all versions (mysql, winapp, lua) are the same - ommit if run as debug build
#if !DEBUG #if !DEBUG
// Checks the versions of APP, DCS Hook and MySQL database // Checks the versions of APP, DCS Hook and MySQL database
Match match = Regex.Match(Globals.VersionPerun, @"^\d+.\d+.\d+", RegexOptions.Compiled | RegexOptions.IgnoreCase); Match match = Regex.Match(Globals.VersionPerun, @"^\d+.\d+.\d+", RegexOptions.Compiled | RegexOptions.IgnoreCase);
@@ -72,7 +134,7 @@ internal class PerunHelper
if(VersionApp != Globals.VersionDatabase) if(VersionApp != Globals.VersionDatabase)
{ {
// Incorrect database version // Incorrect database version
PerunHelper.AddLog(ref Globals.AppLogHistory, "ERROR Incorrect database revision : "+ Globals.VersionDatabase, 1, 1, "?"); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR Incorrect database revision : {Globals.VersionDatabase}", 1, 1, "?");
Globals.ErrorsDatabase++; Globals.ErrorsDatabase++;
ReturnValue = 0; ReturnValue = 0;
} }
@@ -84,7 +146,7 @@ internal class PerunHelper
if (VersionApp != Globals.VersionDCSHook) if (VersionApp != Globals.VersionDCSHook)
{ {
// Incorrect dcs script version // Incorrect dcs script version
PerunHelper.AddLog(ref Globals.AppLogHistory, "ERROR Incorrect DCS hook revision : " + Globals.VersionDCSHook, 2, 1, "?"); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR Incorrect DCS hook revision: {Globals.VersionDCSHook}", 2, 1, "?");
Globals.ErrorsGame++; Globals.ErrorsGame++;
ReturnValue = 0; ReturnValue = 0;
} }

View File

@@ -12,16 +12,15 @@ public class TCPController
// Main class for TCP listener // Main class for TCP listener
public int intListenPort; // Port to connect to public int intListenPort; // Port to connect to
public bool bCloseConnection; // Helper to exit main loop without killing thread public bool bCloseConnection; // Helper to exit main loop without killing thread
public string[] arrGUILogHistory; // Log history for GUI
public string[] arrMySQLSendBuffer; // MySQL send buffer
public Thread thrTCPListener; // Seperate thread for TCP public Thread thrTCPListener; // Seperate thread for TCP
public void Create(int par_intListenPort, ref string[] par_arrLogHistory, ref string[] par_arrSendBuffer) public void Create(int par_intListenPort, ref string[] par_arrLogHistory, ref string[] par_arrSendBuffer)
{ {
// Create class and map creation arguments to class // Create class and map creation arguments to class
intListenPort = par_intListenPort; intListenPort = par_intListenPort;
arrGUILogHistory = par_arrLogHistory; Globals.arrGUILogHistory = par_arrLogHistory;
arrMySQLSendBuffer = par_arrSendBuffer; Globals.arrMySQLSendBuffer = par_arrSendBuffer;
bCloseConnection = false; bCloseConnection = false;
} }
@@ -31,9 +30,9 @@ public class TCPController
bCloseConnection = true; bCloseConnection = true;
// Clear send buffer // Clear send buffer
for (int i = 0; i < arrMySQLSendBuffer.Length - 1; i++) for (int i = 0; i < Globals.arrMySQLSendBuffer.Length - 1; i++)
{ {
arrMySQLSendBuffer[i] = null; Globals.arrMySQLSendBuffer[i] = null; // Empty send buffer
} }
} }
@@ -72,11 +71,11 @@ public class TCPController
Console.WriteLine("TCP: Connected"); Console.WriteLine("TCP: Connected");
bTCPConnectionOnline = true; bTCPConnectionOnline = true;
tcpClient = tcpServer.AcceptTcpClient(); //if a connection exists, the server will accept it tcpClient = tcpServer.AcceptTcpClient(); //if a connection exists, the server will accept it
nsReadStream = tcpClient.GetStream(); //networkstream is used to send/receive messages nsReadStream = tcpClient.GetStream(); //networkstream is used to send/receive messages
nsReadStream.ReadTimeout = 10000; nsReadStream.ReadTimeout = 10000;
tcpClient.ReceiveTimeout = 10000; tcpClient.ReceiveTimeout = 10000;
while (tcpClient.Connected && !bCloseConnection && bTCPConnectionOnline) //while the client is connected, we look for incoming messages while (tcpClient.Connected && !bCloseConnection && bTCPConnectionOnline) //while the client is connected, we look for incoming messages
{ {
StringBuilder CompleteMessage = new StringBuilder(); StringBuilder CompleteMessage = new StringBuilder();
@@ -94,7 +93,7 @@ public class TCPController
{ {
Console.WriteLine("TCP: Read"); Console.WriteLine("TCP: Read");
numberOfBytesRead = nsReadStream.Read(ReadBuffer, 0, ReadBuffer.Length); numberOfBytesRead = nsReadStream.Read(ReadBuffer, 0, ReadBuffer.Length);
CompleteMessage.AppendFormat("{0}", Encoding.ASCII.GetString(ReadBuffer, 0, numberOfBytesRead)); CompleteMessage.AppendFormat("{0}", Encoding.UTF8.GetString(ReadBuffer, 0, numberOfBytesRead));
if (numberOfBytesRead == 0) if (numberOfBytesRead == 0)
{ {
break; break;
@@ -126,25 +125,30 @@ public class TCPController
if (Int32.Parse(strRawTCPFrameType) != 0) if (Int32.Parse(strRawTCPFrameType) != 0)
{ {
// Add to mySQL send buffer (find first empty slot) // Add to mySQL send buffer (find first empty slot)
PerunHelper.AddLog(ref arrGUILogHistory, "Packet received" , 2,0, strRawTCPFrameType,true); PerunHelper.LogDebug(ref Globals.arrGUILogHistory, "Packet received" , 2,0, strRawTCPFrameType);
bool AddedDataToBuffer = false; bool AddedDataToBuffer = false;
for (int i = 0; i < arrMySQLSendBuffer.Length - 1; i++) for (int i = 0; i < Globals.arrMySQLSendBuffer.Length - 1; i++)
{ {
if (arrMySQLSendBuffer[i] == null) if (Globals.arrMySQLSendBuffer[i] == null)
{ {
arrMySQLSendBuffer[i] = strReceivedData; Globals.arrMySQLSendBuffer[i] = strReceivedData;
AddedDataToBuffer = true; AddedDataToBuffer = true;
break; break;
} }
} }
if (!AddedDataToBuffer) if (!AddedDataToBuffer)
{ {
PerunHelper.AddLog(ref arrGUILogHistory, "ERROR package was dropped", 1, 1, strRawTCPFrameType); PerunHelper.LogError(ref Globals.arrGUILogHistory, "ERROR TCP package was dropped", 1, 1, strRawTCPFrameType);
} }
} else } else
{ {
// Keep alive // Keep alive
PerunHelper.AddLog(ref arrGUILogHistory, "Keep-alive received", 2,0,"0",true); PerunHelper.LogDebug(ref Globals.arrGUILogHistory, "Keep-alive received", 2,0,"0");
}
if (dynamicRawTCPFrame.dcs_frame_time != null && dynamicRawTCPFrame.dcs_current_frame_delay != null)
{
PerunHelper.SetFrameRates((float)dynamicRawTCPFrame.dcs_frame_time, (float)dynamicRawTCPFrame.dcs_current_frame_delay);
} }
} }
else else
@@ -156,7 +160,7 @@ public class TCPController
{ {
Globals.ErrorsGame++; Globals.ErrorsGame++;
Console.WriteLine(e.ToString()); Console.WriteLine(e.ToString());
PerunHelper.AddLog(ref arrGUILogHistory, "ERROR while message parsing , error: " + e.Message,2,1,"?"); PerunHelper.LogError(ref Globals.arrGUILogHistory, $"ERROR TCP while message parsing , error: {e.Message}",2,1,"?");
bTCPConnectionOnline = false; bTCPConnectionOnline = false;
} }
@@ -168,7 +172,7 @@ public class TCPController
catch (SocketException e) catch (SocketException e)
{ {
Console.WriteLine(e.ToString()); Console.WriteLine(e.ToString());
PerunHelper.AddLog(ref arrGUILogHistory, "TCP ERROR cannot check connection, error: " + e.Message,2,1,"?"); PerunHelper.LogError(ref Globals.arrGUILogHistory, $"ERROR TCP cannot check connection, error: {e.Message}",2,1,"?");
} }
} }
@@ -182,7 +186,12 @@ public class TCPController
{ {
Globals.ErrorsGame++; Globals.ErrorsGame++;
Console.WriteLine(e.ToString()); Console.WriteLine(e.ToString());
PerunHelper.AddLog(ref arrGUILogHistory, "TCP error - connection closed or port in use, error: " + e.Message,1,1,"?"); PerunHelper.LogError(ref Globals.arrGUILogHistory, $"ERROR TCP - connection closed or port in use, error: {e.Message}",1,1,"?");
// Reset last frame times on broken connection
Globals.LastFrameTime = 0f;
Globals.LastFrameDelay = 0f;
bTCPConnectionOnline = false; bTCPConnectionOnline = false;
} }

View File

@@ -34,6 +34,10 @@
this.con_Button_Listen_ON = new System.Windows.Forms.Button(); this.con_Button_Listen_ON = new System.Windows.Forms.Button();
this.con_Button_Listen_OFF = new System.Windows.Forms.Button(); this.con_Button_Listen_OFF = new System.Windows.Forms.Button();
this.con_GroupBox_1 = new System.Windows.Forms.GroupBox(); this.con_GroupBox_1 = new System.Windows.Forms.GroupBox();
this.con_Button_See_log = new System.Windows.Forms.Button();
this.label15 = new System.Windows.Forms.Label();
this.con_com_loglevel = new System.Windows.Forms.ComboBox();
this.con_Button_Add_Marker = new System.Windows.Forms.Button();
this.tim_GUI = new System.Windows.Forms.Timer(this.components); this.tim_GUI = new System.Windows.Forms.Timer(this.components);
this.con_GroupBox_2 = new System.Windows.Forms.GroupBox(); this.con_GroupBox_2 = new System.Windows.Forms.GroupBox();
this.label6 = new System.Windows.Forms.Label(); this.label6 = new System.Windows.Forms.Label();
@@ -64,28 +68,57 @@
this.con_txt_dcs_instance = new System.Windows.Forms.MaskedTextBox(); this.con_txt_dcs_instance = new System.Windows.Forms.MaskedTextBox();
this.label7 = new System.Windows.Forms.Label(); this.label7 = new System.Windows.Forms.Label();
this.con_txt_dcs_server_port = new System.Windows.Forms.MaskedTextBox(); this.con_txt_dcs_server_port = new System.Windows.Forms.MaskedTextBox();
this.label9 = new System.Windows.Forms.Label();
this.label10 = new System.Windows.Forms.Label();
this.label11 = new System.Windows.Forms.Label();
this.label12 = new System.Windows.Forms.Label();
this.con_Button_Reset_Flags = new System.Windows.Forms.Button();
this.label13 = new System.Windows.Forms.Label(); this.label13 = new System.Windows.Forms.Label();
this.label14 = new System.Windows.Forms.Label(); this.label14 = new System.Windows.Forms.Label();
this.con_img_logo = new System.Windows.Forms.PictureBox(); this.con_img_logo = new System.Windows.Forms.PictureBox();
this.TIM_Autostart = new System.Windows.Forms.Timer(this.components);
this.con_check_minimize_to_tray = new System.Windows.Forms.CheckBox();
this.con_GroupBox_4 = new System.Windows.Forms.GroupBox();
this.con_Button_Reset_Flags = new System.Windows.Forms.Button();
this.label12 = new System.Windows.Forms.Label();
this.label11 = new System.Windows.Forms.Label();
this.label10 = new System.Windows.Forms.Label();
this.label9 = new System.Windows.Forms.Label();
this.con_img_lotATC = new System.Windows.Forms.PictureBox(); this.con_img_lotATC = new System.Windows.Forms.PictureBox();
this.con_img_srs = new System.Windows.Forms.PictureBox(); this.con_img_srs = new System.Windows.Forms.PictureBox();
this.con_img_dcs = new System.Windows.Forms.PictureBox(); this.con_img_dcs = new System.Windows.Forms.PictureBox();
this.con_img_db = new System.Windows.Forms.PictureBox(); this.con_img_db = new System.Windows.Forms.PictureBox();
this.con_Button_Add_Marker = new System.Windows.Forms.Button(); this.con_GroupBox_5 = new System.Windows.Forms.GroupBox();
this.con_check_delete_logs = new System.Windows.Forms.CheckBox();
this.con_GroupBox_6 = new System.Windows.Forms.GroupBox();
this.label26 = new System.Windows.Forms.Label();
this.label25 = new System.Windows.Forms.Label();
this.label24 = new System.Windows.Forms.Label();
this.label23 = new System.Windows.Forms.Label();
this.label22 = new System.Windows.Forms.Label();
this.label21 = new System.Windows.Forms.Label();
this.label16 = new System.Windows.Forms.Label();
this.label19 = new System.Windows.Forms.Label();
this.label18 = new System.Windows.Forms.Label();
this.label17 = new System.Windows.Forms.Label();
this.con_GroupBox_7 = new System.Windows.Forms.GroupBox();
this.label33 = new System.Windows.Forms.Label();
this.label32 = new System.Windows.Forms.Label();
this.label31 = new System.Windows.Forms.Label();
this.label30 = new System.Windows.Forms.Label();
this.label29 = new System.Windows.Forms.Label();
this.label28 = new System.Windows.Forms.Label();
this.label27 = new System.Windows.Forms.Label();
this.label20 = new System.Windows.Forms.Label();
this.tim_HW_status = new System.Windows.Forms.Timer(this.components);
this.con_GroupBox_1.SuspendLayout(); this.con_GroupBox_1.SuspendLayout();
this.con_GroupBox_2.SuspendLayout(); this.con_GroupBox_2.SuspendLayout();
this.con_GroupBox_3.SuspendLayout(); this.con_GroupBox_3.SuspendLayout();
this.groupBox1.SuspendLayout(); this.groupBox1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.con_img_logo)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.con_img_logo)).BeginInit();
this.con_GroupBox_4.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.con_img_lotATC)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.con_img_lotATC)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.con_img_srs)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.con_img_srs)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.con_img_dcs)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.con_img_dcs)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.con_img_db)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.con_img_db)).BeginInit();
this.con_GroupBox_5.SuspendLayout();
this.con_GroupBox_6.SuspendLayout();
this.con_GroupBox_7.SuspendLayout();
this.SuspendLayout(); this.SuspendLayout();
// //
// con_List_Received // con_List_Received
@@ -94,14 +127,14 @@
this.con_List_Received.FormattingEnabled = true; this.con_List_Received.FormattingEnabled = true;
this.con_List_Received.Items.AddRange(new object[] { this.con_List_Received.Items.AddRange(new object[] {
"Not connected"}); "Not connected"});
this.con_List_Received.Location = new System.Drawing.Point(11, 19); this.con_List_Received.Location = new System.Drawing.Point(8, 44);
this.con_List_Received.Name = "con_List_Received"; this.con_List_Received.Name = "con_List_Received";
this.con_List_Received.Size = new System.Drawing.Size(307, 134); this.con_List_Received.Size = new System.Drawing.Size(307, 134);
this.con_List_Received.TabIndex = 0; this.con_List_Received.TabIndex = 0;
// //
// con_Button_Listen_ON // con_Button_Listen_ON
// //
this.con_Button_Listen_ON.Location = new System.Drawing.Point(12, 602); this.con_Button_Listen_ON.Location = new System.Drawing.Point(342, 441);
this.con_Button_Listen_ON.Name = "con_Button_Listen_ON"; this.con_Button_Listen_ON.Name = "con_Button_Listen_ON";
this.con_Button_Listen_ON.Size = new System.Drawing.Size(86, 39); this.con_Button_Listen_ON.Size = new System.Drawing.Size(86, 39);
this.con_Button_Listen_ON.TabIndex = 2; this.con_Button_Listen_ON.TabIndex = 2;
@@ -112,7 +145,7 @@
// con_Button_Listen_OFF // con_Button_Listen_OFF
// //
this.con_Button_Listen_OFF.Enabled = false; this.con_Button_Listen_OFF.Enabled = false;
this.con_Button_Listen_OFF.Location = new System.Drawing.Point(104, 602); this.con_Button_Listen_OFF.Location = new System.Drawing.Point(434, 441);
this.con_Button_Listen_OFF.Name = "con_Button_Listen_OFF"; this.con_Button_Listen_OFF.Name = "con_Button_Listen_OFF";
this.con_Button_Listen_OFF.Size = new System.Drawing.Size(86, 39); this.con_Button_Listen_OFF.Size = new System.Drawing.Size(86, 39);
this.con_Button_Listen_OFF.TabIndex = 3; this.con_Button_Listen_OFF.TabIndex = 3;
@@ -122,14 +155,69 @@
// //
// con_GroupBox_1 // con_GroupBox_1
// //
this.con_GroupBox_1.Controls.Add(this.con_Button_See_log);
this.con_GroupBox_1.Controls.Add(this.label15);
this.con_GroupBox_1.Controls.Add(this.con_com_loglevel);
this.con_GroupBox_1.Controls.Add(this.con_List_Received); this.con_GroupBox_1.Controls.Add(this.con_List_Received);
this.con_GroupBox_1.Location = new System.Drawing.Point(12, 434); this.con_GroupBox_1.Controls.Add(this.con_Button_Add_Marker);
this.con_GroupBox_1.Location = new System.Drawing.Point(342, 248);
this.con_GroupBox_1.Name = "con_GroupBox_1"; this.con_GroupBox_1.Name = "con_GroupBox_1";
this.con_GroupBox_1.Size = new System.Drawing.Size(324, 162); this.con_GroupBox_1.Size = new System.Drawing.Size(324, 187);
this.con_GroupBox_1.TabIndex = 4; this.con_GroupBox_1.TabIndex = 4;
this.con_GroupBox_1.TabStop = false; this.con_GroupBox_1.TabStop = false;
this.con_GroupBox_1.Text = "Data log"; this.con_GroupBox_1.Text = "Data log";
// //
// con_Button_See_log
//
this.con_Button_See_log.Enabled = false;
this.con_Button_See_log.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.con_Button_See_log.Location = new System.Drawing.Point(170, 12);
this.con_Button_See_log.Name = "con_Button_See_log";
this.con_Button_See_log.Size = new System.Drawing.Size(56, 20);
this.con_Button_See_log.TabIndex = 24;
this.con_Button_See_log.Text = "See log";
this.con_Button_See_log.UseVisualStyleBackColor = true;
this.con_Button_See_log.Click += new System.EventHandler(this.con_Button_See_log_Click);
//
// label15
//
this.label15.AutoSize = true;
this.label15.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.label15.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label15.Location = new System.Drawing.Point(6, 18);
this.label15.Name = "label15";
this.label15.Size = new System.Drawing.Size(50, 13);
this.label15.TabIndex = 22;
this.label15.Text = "Log level";
//
// con_com_loglevel
//
this.con_com_loglevel.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.con_com_loglevel.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F);
this.con_com_loglevel.FormattingEnabled = true;
this.con_com_loglevel.Items.AddRange(new object[] {
"Error",
"Warning",
"Info",
"Debug"});
this.con_com_loglevel.Location = new System.Drawing.Point(62, 12);
this.con_com_loglevel.Name = "con_com_loglevel";
this.con_com_loglevel.Size = new System.Drawing.Size(102, 20);
this.con_com_loglevel.TabIndex = 23;
this.con_com_loglevel.SelectedIndexChanged += new System.EventHandler(this.con_com_loglevell_SelectedIndexChanged);
//
// con_Button_Add_Marker
//
this.con_Button_Add_Marker.Enabled = false;
this.con_Button_Add_Marker.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.con_Button_Add_Marker.Location = new System.Drawing.Point(232, 12);
this.con_Button_Add_Marker.Name = "con_Button_Add_Marker";
this.con_Button_Add_Marker.Size = new System.Drawing.Size(86, 20);
this.con_Button_Add_Marker.TabIndex = 21;
this.con_Button_Add_Marker.Text = "Add log marker";
this.con_Button_Add_Marker.UseVisualStyleBackColor = true;
this.con_Button_Add_Marker.Click += new System.EventHandler(this.con_Button_Add_Marker_Click);
//
// tim_GUI // tim_GUI
// //
this.tim_GUI.Interval = 200; this.tim_GUI.Interval = 200;
@@ -147,12 +235,12 @@
this.con_GroupBox_2.Controls.Add(this.con_txt_mysql_database); this.con_GroupBox_2.Controls.Add(this.con_txt_mysql_database);
this.con_GroupBox_2.Controls.Add(this.con_txt_mysql_server); this.con_GroupBox_2.Controls.Add(this.con_txt_mysql_server);
this.con_GroupBox_2.Controls.Add(this.con_txt_mysql_password); this.con_GroupBox_2.Controls.Add(this.con_txt_mysql_password);
this.con_GroupBox_2.Location = new System.Drawing.Point(14, 54); this.con_GroupBox_2.Location = new System.Drawing.Point(12, 12);
this.con_GroupBox_2.Name = "con_GroupBox_2"; this.con_GroupBox_2.Name = "con_GroupBox_2";
this.con_GroupBox_2.Size = new System.Drawing.Size(324, 154); this.con_GroupBox_2.Size = new System.Drawing.Size(324, 154);
this.con_GroupBox_2.TabIndex = 5; this.con_GroupBox_2.TabIndex = 5;
this.con_GroupBox_2.TabStop = false; this.con_GroupBox_2.TabStop = false;
this.con_GroupBox_2.Text = "MySQL"; this.con_GroupBox_2.Text = "Database settings";
// //
// label6 // label6
// //
@@ -241,33 +329,33 @@
this.con_GroupBox_3.Controls.Add(this.con_txt_3rd_srs); this.con_GroupBox_3.Controls.Add(this.con_txt_3rd_srs);
this.con_GroupBox_3.Controls.Add(this.con_check_3rd_lotatc); this.con_GroupBox_3.Controls.Add(this.con_check_3rd_lotatc);
this.con_GroupBox_3.Controls.Add(this.con_check_3rd_srs); this.con_GroupBox_3.Controls.Add(this.con_check_3rd_srs);
this.con_GroupBox_3.Location = new System.Drawing.Point(14, 288); this.con_GroupBox_3.Location = new System.Drawing.Point(12, 246);
this.con_GroupBox_3.Name = "con_GroupBox_3"; this.con_GroupBox_3.Name = "con_GroupBox_3";
this.con_GroupBox_3.Size = new System.Drawing.Size(324, 68); this.con_GroupBox_3.Size = new System.Drawing.Size(324, 118);
this.con_GroupBox_3.TabIndex = 6; this.con_GroupBox_3.TabIndex = 6;
this.con_GroupBox_3.TabStop = false; this.con_GroupBox_3.TabStop = false;
this.con_GroupBox_3.Text = "3rd party"; this.con_GroupBox_3.Text = "Integration settings";
// //
// con_txt_3rd_lotatc // con_txt_3rd_lotatc
// //
this.con_txt_3rd_lotatc.Location = new System.Drawing.Point(123, 39); this.con_txt_3rd_lotatc.Location = new System.Drawing.Point(6, 91);
this.con_txt_3rd_lotatc.Name = "con_txt_3rd_lotatc"; this.con_txt_3rd_lotatc.Name = "con_txt_3rd_lotatc";
this.con_txt_3rd_lotatc.Size = new System.Drawing.Size(190, 20); this.con_txt_3rd_lotatc.Size = new System.Drawing.Size(307, 20);
this.con_txt_3rd_lotatc.TabIndex = 4; this.con_txt_3rd_lotatc.TabIndex = 4;
this.con_txt_3rd_lotatc.MouseClick += new System.Windows.Forms.MouseEventHandler(this.con_txt_3rd_lotatc_Click); this.con_txt_3rd_lotatc.MouseClick += new System.Windows.Forms.MouseEventHandler(this.con_txt_3rd_lotatc_Click);
// //
// con_txt_3rd_srs // con_txt_3rd_srs
// //
this.con_txt_3rd_srs.Location = new System.Drawing.Point(123, 16); this.con_txt_3rd_srs.Location = new System.Drawing.Point(6, 42);
this.con_txt_3rd_srs.Name = "con_txt_3rd_srs"; this.con_txt_3rd_srs.Name = "con_txt_3rd_srs";
this.con_txt_3rd_srs.Size = new System.Drawing.Size(190, 20); this.con_txt_3rd_srs.Size = new System.Drawing.Size(307, 20);
this.con_txt_3rd_srs.TabIndex = 3; this.con_txt_3rd_srs.TabIndex = 3;
this.con_txt_3rd_srs.MouseClick += new System.Windows.Forms.MouseEventHandler(this.con_txt_3rd_srs_Click); this.con_txt_3rd_srs.MouseClick += new System.Windows.Forms.MouseEventHandler(this.con_txt_3rd_srs_Click);
// //
// con_check_3rd_lotatc // con_check_3rd_lotatc
// //
this.con_check_3rd_lotatc.AutoSize = true; this.con_check_3rd_lotatc.AutoSize = true;
this.con_check_3rd_lotatc.Location = new System.Drawing.Point(6, 42); this.con_check_3rd_lotatc.Location = new System.Drawing.Point(6, 72);
this.con_check_3rd_lotatc.Name = "con_check_3rd_lotatc"; this.con_check_3rd_lotatc.Name = "con_check_3rd_lotatc";
this.con_check_3rd_lotatc.Size = new System.Drawing.Size(100, 17); this.con_check_3rd_lotatc.Size = new System.Drawing.Size(100, 17);
this.con_check_3rd_lotatc.TabIndex = 1; this.con_check_3rd_lotatc.TabIndex = 1;
@@ -286,7 +374,7 @@
// //
// con_Button_Quit // con_Button_Quit
// //
this.con_Button_Quit.Location = new System.Drawing.Point(251, 602); this.con_Button_Quit.Location = new System.Drawing.Point(580, 441);
this.con_Button_Quit.Name = "con_Button_Quit"; this.con_Button_Quit.Name = "con_Button_Quit";
this.con_Button_Quit.Size = new System.Drawing.Size(86, 39); this.con_Button_Quit.Size = new System.Drawing.Size(86, 39);
this.con_Button_Quit.TabIndex = 7; this.con_Button_Quit.TabIndex = 7;
@@ -298,7 +386,7 @@
// //
this.con_lab_github.AutoSize = true; this.con_lab_github.AutoSize = true;
this.con_lab_github.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.con_lab_github.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.con_lab_github.Location = new System.Drawing.Point(183, 39); this.con_lab_github.Location = new System.Drawing.Point(172, 456);
this.con_lab_github.Name = "con_lab_github"; this.con_lab_github.Name = "con_lab_github";
this.con_lab_github.Size = new System.Drawing.Size(155, 12); this.con_lab_github.Size = new System.Drawing.Size(155, 12);
this.con_lab_github.TabIndex = 8; this.con_lab_github.TabIndex = 8;
@@ -310,7 +398,7 @@
// //
this.label5.AutoSize = true; this.label5.AutoSize = true;
this.label5.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label5.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label5.Location = new System.Drawing.Point(183, 27); this.label5.Location = new System.Drawing.Point(223, 444);
this.label5.Name = "label5"; this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(102, 12); this.label5.Size = new System.Drawing.Size(102, 12);
this.label5.TabIndex = 9; this.label5.TabIndex = 9;
@@ -349,12 +437,12 @@
this.groupBox1.Controls.Add(this.con_txt_dcs_instance); this.groupBox1.Controls.Add(this.con_txt_dcs_instance);
this.groupBox1.Controls.Add(this.label7); this.groupBox1.Controls.Add(this.label7);
this.groupBox1.Controls.Add(this.con_txt_dcs_server_port); this.groupBox1.Controls.Add(this.con_txt_dcs_server_port);
this.groupBox1.Location = new System.Drawing.Point(14, 214); this.groupBox1.Location = new System.Drawing.Point(12, 172);
this.groupBox1.Name = "groupBox1"; this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(324, 68); this.groupBox1.Size = new System.Drawing.Size(324, 68);
this.groupBox1.TabIndex = 7; this.groupBox1.TabIndex = 7;
this.groupBox1.TabStop = false; this.groupBox1.TabStop = false;
this.groupBox1.Text = "DCS Connection"; this.groupBox1.Text = "DCS World settings";
// //
// label8 // label8
// //
@@ -388,67 +476,11 @@
this.con_txt_dcs_server_port.Size = new System.Drawing.Size(207, 20); this.con_txt_dcs_server_port.Size = new System.Drawing.Size(207, 20);
this.con_txt_dcs_server_port.TabIndex = 3; this.con_txt_dcs_server_port.TabIndex = 3;
// //
// label9
//
this.label9.AutoSize = true;
this.label9.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.label9.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label9.Location = new System.Drawing.Point(21, 396);
this.label9.Name = "label9";
this.label9.Size = new System.Drawing.Size(61, 13);
this.label9.TabIndex = 1;
this.label9.Text = "Database";
//
// label10
//
this.label10.AutoSize = true;
this.label10.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.label10.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label10.Location = new System.Drawing.Point(117, 396);
this.label10.Name = "label10";
this.label10.Size = new System.Drawing.Size(39, 13);
this.label10.TabIndex = 14;
this.label10.Text = "Game";
//
// label11
//
this.label11.AutoSize = true;
this.label11.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.label11.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label11.Location = new System.Drawing.Point(205, 396);
this.label11.Name = "label11";
this.label11.Size = new System.Drawing.Size(32, 13);
this.label11.TabIndex = 15;
this.label11.Text = "SRS";
//
// label12
//
this.label12.AutoSize = true;
this.label12.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.label12.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label12.Location = new System.Drawing.Point(282, 396);
this.label12.Name = "label12";
this.label12.Size = new System.Drawing.Size(49, 13);
this.label12.TabIndex = 16;
this.label12.Text = "LotATC";
//
// con_Button_Reset_Flags
//
this.con_Button_Reset_Flags.Enabled = false;
this.con_Button_Reset_Flags.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.con_Button_Reset_Flags.Location = new System.Drawing.Point(224, 414);
this.con_Button_Reset_Flags.Name = "con_Button_Reset_Flags";
this.con_Button_Reset_Flags.Size = new System.Drawing.Size(114, 20);
this.con_Button_Reset_Flags.TabIndex = 17;
this.con_Button_Reset_Flags.Text = "Reset error flags";
this.con_Button_Reset_Flags.UseVisualStyleBackColor = true;
this.con_Button_Reset_Flags.Click += new System.EventHandler(this.con_Button_Reset_Flags_Click);
//
// label13 // label13
// //
this.label13.AutoSize = true; this.label13.AutoSize = true;
this.label13.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label13.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label13.Location = new System.Drawing.Point(63, 7); this.label13.Location = new System.Drawing.Point(64, 427);
this.label13.Name = "label13"; this.label13.Name = "label13";
this.label13.Size = new System.Drawing.Size(74, 25); this.label13.Size = new System.Drawing.Size(74, 25);
this.label13.TabIndex = 19; this.label13.TabIndex = 19;
@@ -458,7 +490,7 @@
// //
this.label14.AutoSize = true; this.label14.AutoSize = true;
this.label14.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label14.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label14.Location = new System.Drawing.Point(65, 32); this.label14.Location = new System.Drawing.Point(66, 452);
this.label14.Name = "label14"; this.label14.Name = "label14";
this.label14.Size = new System.Drawing.Size(88, 13); this.label14.Size = new System.Drawing.Size(88, 13);
this.label14.TabIndex = 20; this.label14.TabIndex = 20;
@@ -468,80 +500,397 @@
// //
this.con_img_logo.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; this.con_img_logo.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
this.con_img_logo.Image = global::Perun_v1.Properties.Resources.perun_logo; this.con_img_logo.Image = global::Perun_v1.Properties.Resources.perun_logo;
this.con_img_logo.Location = new System.Drawing.Point(12, 7); this.con_img_logo.Location = new System.Drawing.Point(13, 427);
this.con_img_logo.Name = "con_img_logo"; this.con_img_logo.Name = "con_img_logo";
this.con_img_logo.Size = new System.Drawing.Size(45, 41); this.con_img_logo.Size = new System.Drawing.Size(45, 41);
this.con_img_logo.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage; this.con_img_logo.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
this.con_img_logo.TabIndex = 18; this.con_img_logo.TabIndex = 18;
this.con_img_logo.TabStop = false; this.con_img_logo.TabStop = false;
// //
// TIM_Autostart
//
this.TIM_Autostart.Interval = 500;
this.TIM_Autostart.Tick += new System.EventHandler(this.TIM_Autostart_Tick);
//
// con_check_minimize_to_tray
//
this.con_check_minimize_to_tray.AutoSize = true;
this.con_check_minimize_to_tray.Checked = true;
this.con_check_minimize_to_tray.CheckState = System.Windows.Forms.CheckState.Checked;
this.con_check_minimize_to_tray.Location = new System.Drawing.Point(6, 19);
this.con_check_minimize_to_tray.Name = "con_check_minimize_to_tray";
this.con_check_minimize_to_tray.Size = new System.Drawing.Size(98, 17);
this.con_check_minimize_to_tray.TabIndex = 24;
this.con_check_minimize_to_tray.Text = "Minimize to tray";
this.con_check_minimize_to_tray.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageAboveText;
this.con_check_minimize_to_tray.UseVisualStyleBackColor = true;
this.con_check_minimize_to_tray.Validated += new System.EventHandler(this.con_check_minimize_to_tray_Validated);
//
// con_GroupBox_4
//
this.con_GroupBox_4.Controls.Add(this.con_Button_Reset_Flags);
this.con_GroupBox_4.Controls.Add(this.label12);
this.con_GroupBox_4.Controls.Add(this.label11);
this.con_GroupBox_4.Controls.Add(this.label10);
this.con_GroupBox_4.Controls.Add(this.label9);
this.con_GroupBox_4.Controls.Add(this.con_img_lotATC);
this.con_GroupBox_4.Controls.Add(this.con_img_srs);
this.con_GroupBox_4.Controls.Add(this.con_img_dcs);
this.con_GroupBox_4.Controls.Add(this.con_img_db);
this.con_GroupBox_4.Location = new System.Drawing.Point(342, 12);
this.con_GroupBox_4.Name = "con_GroupBox_4";
this.con_GroupBox_4.Size = new System.Drawing.Size(324, 87);
this.con_GroupBox_4.TabIndex = 25;
this.con_GroupBox_4.TabStop = false;
this.con_GroupBox_4.Text = "Perun status";
//
// con_Button_Reset_Flags
//
this.con_Button_Reset_Flags.Enabled = false;
this.con_Button_Reset_Flags.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.con_Button_Reset_Flags.Location = new System.Drawing.Point(254, 25);
this.con_Button_Reset_Flags.Name = "con_Button_Reset_Flags";
this.con_Button_Reset_Flags.Size = new System.Drawing.Size(61, 40);
this.con_Button_Reset_Flags.TabIndex = 26;
this.con_Button_Reset_Flags.Text = "Reset error flags";
this.con_Button_Reset_Flags.UseVisualStyleBackColor = true;
this.con_Button_Reset_Flags.Click += new System.EventHandler(this.con_Button_Reset_Flags_Click);
//
// label12
//
this.label12.AutoSize = true;
this.label12.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.label12.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label12.Location = new System.Drawing.Point(187, 59);
this.label12.Name = "label12";
this.label12.Size = new System.Drawing.Size(49, 13);
this.label12.TabIndex = 25;
this.label12.Text = "LotATC";
//
// label11
//
this.label11.AutoSize = true;
this.label11.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.label11.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label11.Location = new System.Drawing.Point(138, 59);
this.label11.Name = "label11";
this.label11.Size = new System.Drawing.Size(32, 13);
this.label11.TabIndex = 24;
this.label11.Text = "SRS";
//
// label10
//
this.label10.AutoSize = true;
this.label10.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.label10.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label10.Location = new System.Drawing.Point(77, 59);
this.label10.Name = "label10";
this.label10.Size = new System.Drawing.Size(39, 13);
this.label10.TabIndex = 23;
this.label10.Text = "Game";
//
// label9
//
this.label9.AutoSize = true;
this.label9.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.label9.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label9.Location = new System.Drawing.Point(9, 59);
this.label9.Name = "label9";
this.label9.Size = new System.Drawing.Size(61, 13);
this.label9.TabIndex = 18;
this.label9.Text = "Database";
//
// con_img_lotATC // con_img_lotATC
// //
this.con_img_lotATC.Location = new System.Drawing.Point(292, 362); this.con_img_lotATC.Location = new System.Drawing.Point(196, 28);
this.con_img_lotATC.Name = "con_img_lotATC"; this.con_img_lotATC.Name = "con_img_lotATC";
this.con_img_lotATC.Size = new System.Drawing.Size(29, 28); this.con_img_lotATC.Size = new System.Drawing.Size(29, 28);
this.con_img_lotATC.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage; this.con_img_lotATC.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
this.con_img_lotATC.TabIndex = 13; this.con_img_lotATC.TabIndex = 22;
this.con_img_lotATC.TabStop = false; this.con_img_lotATC.TabStop = false;
// //
// con_img_srs // con_img_srs
// //
this.con_img_srs.Location = new System.Drawing.Point(207, 362); this.con_img_srs.Location = new System.Drawing.Point(139, 28);
this.con_img_srs.Name = "con_img_srs"; this.con_img_srs.Name = "con_img_srs";
this.con_img_srs.Size = new System.Drawing.Size(29, 28); this.con_img_srs.Size = new System.Drawing.Size(29, 28);
this.con_img_srs.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage; this.con_img_srs.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
this.con_img_srs.TabIndex = 12; this.con_img_srs.TabIndex = 21;
this.con_img_srs.TabStop = false; this.con_img_srs.TabStop = false;
// //
// con_img_dcs // con_img_dcs
// //
this.con_img_dcs.Location = new System.Drawing.Point(122, 362); this.con_img_dcs.Location = new System.Drawing.Point(82, 28);
this.con_img_dcs.Name = "con_img_dcs"; this.con_img_dcs.Name = "con_img_dcs";
this.con_img_dcs.Size = new System.Drawing.Size(29, 28); this.con_img_dcs.Size = new System.Drawing.Size(29, 28);
this.con_img_dcs.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage; this.con_img_dcs.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
this.con_img_dcs.TabIndex = 11; this.con_img_dcs.TabIndex = 20;
this.con_img_dcs.TabStop = false; this.con_img_dcs.TabStop = false;
// //
// con_img_db // con_img_db
// //
this.con_img_db.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; this.con_img_db.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
this.con_img_db.Location = new System.Drawing.Point(37, 362); this.con_img_db.Location = new System.Drawing.Point(25, 28);
this.con_img_db.Name = "con_img_db"; this.con_img_db.Name = "con_img_db";
this.con_img_db.Size = new System.Drawing.Size(29, 28); this.con_img_db.Size = new System.Drawing.Size(29, 28);
this.con_img_db.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage; this.con_img_db.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
this.con_img_db.TabIndex = 10; this.con_img_db.TabIndex = 19;
this.con_img_db.TabStop = false; this.con_img_db.TabStop = false;
// //
// con_Button_Add_Marker // con_GroupBox_5
// //
this.con_Button_Add_Marker.Enabled = false; this.con_GroupBox_5.Controls.Add(this.con_check_delete_logs);
this.con_Button_Add_Marker.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.con_GroupBox_5.Controls.Add(this.con_check_minimize_to_tray);
this.con_Button_Add_Marker.Location = new System.Drawing.Point(12, 414); this.con_GroupBox_5.Location = new System.Drawing.Point(13, 370);
this.con_Button_Add_Marker.Name = "con_Button_Add_Marker"; this.con_GroupBox_5.Name = "con_GroupBox_5";
this.con_Button_Add_Marker.Size = new System.Drawing.Size(114, 20); this.con_GroupBox_5.Size = new System.Drawing.Size(323, 46);
this.con_Button_Add_Marker.TabIndex = 21; this.con_GroupBox_5.TabIndex = 26;
this.con_Button_Add_Marker.Text = "Add log marker"; this.con_GroupBox_5.TabStop = false;
this.con_Button_Add_Marker.UseVisualStyleBackColor = true; this.con_GroupBox_5.Text = "Other settings";
this.con_Button_Add_Marker.Click += new System.EventHandler(this.con_Button_Add_Marker_Click); //
// con_check_delete_logs
//
this.con_check_delete_logs.AutoSize = true;
this.con_check_delete_logs.Checked = true;
this.con_check_delete_logs.CheckState = System.Windows.Forms.CheckState.Checked;
this.con_check_delete_logs.Location = new System.Drawing.Point(105, 19);
this.con_check_delete_logs.Name = "con_check_delete_logs";
this.con_check_delete_logs.Size = new System.Drawing.Size(138, 17);
this.con_check_delete_logs.TabIndex = 25;
this.con_check_delete_logs.Text = "Rotate logs after 7 days";
this.con_check_delete_logs.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageAboveText;
this.con_check_delete_logs.UseVisualStyleBackColor = true;
this.con_check_delete_logs.Validated += new System.EventHandler(this.con_check_delete_logs_Validated);
//
// con_GroupBox_6
//
this.con_GroupBox_6.Controls.Add(this.label26);
this.con_GroupBox_6.Controls.Add(this.label25);
this.con_GroupBox_6.Controls.Add(this.label24);
this.con_GroupBox_6.Controls.Add(this.label23);
this.con_GroupBox_6.Controls.Add(this.label22);
this.con_GroupBox_6.Controls.Add(this.label21);
this.con_GroupBox_6.Controls.Add(this.label16);
this.con_GroupBox_6.Controls.Add(this.label19);
this.con_GroupBox_6.Controls.Add(this.label18);
this.con_GroupBox_6.Controls.Add(this.label17);
this.con_GroupBox_6.Location = new System.Drawing.Point(343, 105);
this.con_GroupBox_6.Name = "con_GroupBox_6";
this.con_GroupBox_6.Size = new System.Drawing.Size(323, 76);
this.con_GroupBox_6.TabIndex = 28;
this.con_GroupBox_6.TabStop = false;
this.con_GroupBox_6.Text = "DCS World status";
//
// label26
//
this.label26.AutoSize = true;
this.label26.Location = new System.Drawing.Point(240, 53);
this.label26.Name = "label26";
this.label26.Size = new System.Drawing.Size(77, 13);
this.label26.TabIndex = 33;
this.label26.Text = "player(s) online";
this.label26.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// label25
//
this.label25.AutoSize = true;
this.label25.Location = new System.Drawing.Point(6, 55);
this.label25.Name = "label25";
this.label25.Size = new System.Drawing.Size(79, 13);
this.label25.TabIndex = 32;
this.label25.Text = "Mission uptime:";
this.label25.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// label24
//
this.label24.AutoSize = true;
this.label24.Location = new System.Drawing.Point(10, 42);
this.label24.Name = "label24";
this.label24.Size = new System.Drawing.Size(75, 13);
this.label24.TabIndex = 31;
this.label24.Text = "Server uptime:";
this.label24.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// label23
//
this.label23.AutoSize = true;
this.label23.Location = new System.Drawing.Point(54, 30);
this.label23.Name = "label23";
this.label23.Size = new System.Drawing.Size(31, 13);
this.label23.TabIndex = 30;
this.label23.Text = "Map:";
this.label23.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// label22
//
this.label22.AutoSize = true;
this.label22.Location = new System.Drawing.Point(40, 17);
this.label22.Name = "label22";
this.label22.Size = new System.Drawing.Size(45, 13);
this.label22.TabIndex = 29;
this.label22.Text = "Mission:";
this.label22.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// label21
//
this.label21.AutoSize = true;
this.label21.Location = new System.Drawing.Point(82, 55);
this.label21.Name = "label21";
this.label21.Size = new System.Drawing.Size(69, 13);
this.label21.TabIndex = 28;
this.label21.Text = "[mission time]";
//
// label16
//
this.label16.AutoSize = true;
this.label16.Location = new System.Drawing.Point(82, 42);
this.label16.Name = "label16";
this.label16.Size = new System.Drawing.Size(64, 13);
this.label16.TabIndex = 27;
this.label16.Text = "[server time]";
this.label16.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// label19
//
this.label19.AutoSize = true;
this.label19.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
this.label19.Location = new System.Drawing.Point(267, 31);
this.label19.Name = "label19";
this.label19.RightToLeft = System.Windows.Forms.RightToLeft.Yes;
this.label19.Size = new System.Drawing.Size(50, 24);
this.label19.TabIndex = 2;
this.label19.Text = "[000]";
this.label19.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// label18
//
this.label18.AutoSize = true;
this.label18.Location = new System.Drawing.Point(82, 29);
this.label18.Name = "label18";
this.label18.Size = new System.Drawing.Size(70, 13);
this.label18.TabIndex = 1;
this.label18.Text = "[mission map]";
//
// label17
//
this.label17.AutoSize = true;
this.label17.Location = new System.Drawing.Point(82, 16);
this.label17.Name = "label17";
this.label17.Size = new System.Drawing.Size(76, 13);
this.label17.TabIndex = 0;
this.label17.Text = "[mission name]";
//
// con_GroupBox_7
//
this.con_GroupBox_7.Controls.Add(this.label33);
this.con_GroupBox_7.Controls.Add(this.label32);
this.con_GroupBox_7.Controls.Add(this.label31);
this.con_GroupBox_7.Controls.Add(this.label30);
this.con_GroupBox_7.Controls.Add(this.label29);
this.con_GroupBox_7.Controls.Add(this.label28);
this.con_GroupBox_7.Controls.Add(this.label27);
this.con_GroupBox_7.Controls.Add(this.label20);
this.con_GroupBox_7.Location = new System.Drawing.Point(343, 187);
this.con_GroupBox_7.Name = "con_GroupBox_7";
this.con_GroupBox_7.Size = new System.Drawing.Size(323, 55);
this.con_GroupBox_7.TabIndex = 29;
this.con_GroupBox_7.TabStop = false;
this.con_GroupBox_7.Text = "System status";
//
// label33
//
this.label33.AutoSize = true;
this.label33.Location = new System.Drawing.Point(174, 34);
this.label33.Name = "label33";
this.label33.Size = new System.Drawing.Size(67, 13);
this.label33.TabIndex = 36;
this.label33.Text = "[frame delay]";
//
// label32
//
this.label32.AutoSize = true;
this.label32.Location = new System.Drawing.Point(86, 34);
this.label32.Name = "label32";
this.label32.Size = new System.Drawing.Size(87, 13);
this.label32.TabIndex = 35;
this.label32.Text = "Last frame delay:";
this.label32.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// label31
//
this.label31.AutoSize = true;
this.label31.Location = new System.Drawing.Point(174, 16);
this.label31.Name = "label31";
this.label31.Size = new System.Drawing.Size(61, 13);
this.label31.TabIndex = 34;
this.label31.Text = "[frame time]";
//
// label30
//
this.label30.AutoSize = true;
this.label30.Location = new System.Drawing.Point(92, 16);
this.label30.Name = "label30";
this.label30.Size = new System.Drawing.Size(81, 13);
this.label30.TabIndex = 34;
this.label30.Text = "Last frame time:";
this.label30.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// label29
//
this.label29.AutoSize = true;
this.label29.Location = new System.Drawing.Point(40, 34);
this.label29.Name = "label29";
this.label29.Size = new System.Drawing.Size(37, 13);
this.label29.TabIndex = 34;
this.label29.Text = "[RAM]";
//
// label28
//
this.label28.AutoSize = true;
this.label28.Location = new System.Drawing.Point(40, 16);
this.label28.Name = "label28";
this.label28.Size = new System.Drawing.Size(35, 13);
this.label28.TabIndex = 34;
this.label28.Text = "[CPU]";
//
// label27
//
this.label27.AutoSize = true;
this.label27.Location = new System.Drawing.Point(10, 34);
this.label27.Name = "label27";
this.label27.Size = new System.Drawing.Size(34, 13);
this.label27.TabIndex = 34;
this.label27.Text = "RAM:";
this.label27.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// label20
//
this.label20.AutoSize = true;
this.label20.Location = new System.Drawing.Point(10, 16);
this.label20.Name = "label20";
this.label20.Size = new System.Drawing.Size(32, 13);
this.label20.TabIndex = 34;
this.label20.Text = "CPU:";
this.label20.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// tim_HW_status
//
this.tim_HW_status.Enabled = true;
this.tim_HW_status.Interval = 1000;
this.tim_HW_status.Tick += new System.EventHandler(this.tim_HW_status_Tick);
// //
// form_Main // form_Main
// //
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(349, 653); this.ClientSize = new System.Drawing.Size(675, 485);
this.Controls.Add(this.con_Button_Add_Marker); this.Controls.Add(this.con_GroupBox_7);
this.Controls.Add(this.con_GroupBox_6);
this.Controls.Add(this.con_GroupBox_5);
this.Controls.Add(this.con_GroupBox_4);
this.Controls.Add(this.label14); this.Controls.Add(this.label14);
this.Controls.Add(this.label13); this.Controls.Add(this.label13);
this.Controls.Add(this.con_img_logo); this.Controls.Add(this.con_img_logo);
this.Controls.Add(this.con_Button_Reset_Flags);
this.Controls.Add(this.label12);
this.Controls.Add(this.label11);
this.Controls.Add(this.label10);
this.Controls.Add(this.label9);
this.Controls.Add(this.con_img_lotATC);
this.Controls.Add(this.con_img_srs);
this.Controls.Add(this.con_img_dcs);
this.Controls.Add(this.con_img_db);
this.Controls.Add(this.groupBox1); this.Controls.Add(this.groupBox1);
this.Controls.Add(this.con_GroupBox_3); this.Controls.Add(this.con_GroupBox_3);
this.Controls.Add(this.label5); this.Controls.Add(this.label5);
@@ -556,10 +905,12 @@
this.MaximizeBox = false; this.MaximizeBox = false;
this.Name = "form_Main"; this.Name = "form_Main";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Perun for DCS"; this.Text = "Perun for DCS World";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.form_Main_FormClosing); this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.form_Main_FormClosing);
this.Load += new System.EventHandler(this.form_Main_Load); this.Load += new System.EventHandler(this.form_Main_Load);
this.Resize += new System.EventHandler(this.form_Main_Resize);
this.con_GroupBox_1.ResumeLayout(false); this.con_GroupBox_1.ResumeLayout(false);
this.con_GroupBox_1.PerformLayout();
this.con_GroupBox_2.ResumeLayout(false); this.con_GroupBox_2.ResumeLayout(false);
this.con_GroupBox_2.PerformLayout(); this.con_GroupBox_2.PerformLayout();
this.con_GroupBox_3.ResumeLayout(false); this.con_GroupBox_3.ResumeLayout(false);
@@ -567,10 +918,18 @@
this.groupBox1.ResumeLayout(false); this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout(); this.groupBox1.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.con_img_logo)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.con_img_logo)).EndInit();
this.con_GroupBox_4.ResumeLayout(false);
this.con_GroupBox_4.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.con_img_lotATC)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.con_img_lotATC)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.con_img_srs)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.con_img_srs)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.con_img_dcs)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.con_img_dcs)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.con_img_db)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.con_img_db)).EndInit();
this.con_GroupBox_5.ResumeLayout(false);
this.con_GroupBox_5.PerformLayout();
this.con_GroupBox_6.ResumeLayout(false);
this.con_GroupBox_6.PerformLayout();
this.con_GroupBox_7.ResumeLayout(false);
this.con_GroupBox_7.PerformLayout();
this.ResumeLayout(false); this.ResumeLayout(false);
this.PerformLayout(); this.PerformLayout();
@@ -612,19 +971,48 @@
private System.Windows.Forms.Label label7; private System.Windows.Forms.Label label7;
private System.Windows.Forms.Label label8; private System.Windows.Forms.Label label8;
private System.Windows.Forms.MaskedTextBox con_txt_dcs_instance; private System.Windows.Forms.MaskedTextBox con_txt_dcs_instance;
private System.Windows.Forms.PictureBox con_img_db;
private System.Windows.Forms.PictureBox con_img_dcs;
private System.Windows.Forms.PictureBox con_img_srs;
private System.Windows.Forms.PictureBox con_img_lotATC;
private System.Windows.Forms.Label label9;
private System.Windows.Forms.Label label10;
private System.Windows.Forms.Label label11;
private System.Windows.Forms.Label label12;
private System.Windows.Forms.Button con_Button_Reset_Flags;
private System.Windows.Forms.PictureBox con_img_logo; private System.Windows.Forms.PictureBox con_img_logo;
private System.Windows.Forms.Label label13; private System.Windows.Forms.Label label13;
private System.Windows.Forms.Label label14; private System.Windows.Forms.Label label14;
private System.Windows.Forms.Button con_Button_Add_Marker; private System.Windows.Forms.Button con_Button_Add_Marker;
private System.Windows.Forms.Timer TIM_Autostart;
private System.Windows.Forms.Label label15;
private System.Windows.Forms.ComboBox con_com_loglevel;
private System.Windows.Forms.CheckBox con_check_minimize_to_tray;
private System.Windows.Forms.GroupBox con_GroupBox_4;
private System.Windows.Forms.Button con_Button_Reset_Flags;
private System.Windows.Forms.Label label12;
private System.Windows.Forms.Label label11;
private System.Windows.Forms.Label label10;
private System.Windows.Forms.Label label9;
private System.Windows.Forms.PictureBox con_img_lotATC;
private System.Windows.Forms.PictureBox con_img_srs;
private System.Windows.Forms.PictureBox con_img_dcs;
private System.Windows.Forms.PictureBox con_img_db;
private System.Windows.Forms.GroupBox con_GroupBox_5;
private System.Windows.Forms.GroupBox con_GroupBox_6;
private System.Windows.Forms.Label label26;
private System.Windows.Forms.Label label25;
private System.Windows.Forms.Label label24;
private System.Windows.Forms.Label label23;
private System.Windows.Forms.Label label22;
private System.Windows.Forms.Label label21;
private System.Windows.Forms.Label label16;
private System.Windows.Forms.Label label19;
private System.Windows.Forms.Label label18;
private System.Windows.Forms.Label label17;
private System.Windows.Forms.GroupBox con_GroupBox_7;
private System.Windows.Forms.Label label29;
private System.Windows.Forms.Label label28;
private System.Windows.Forms.Label label27;
private System.Windows.Forms.Label label20;
private System.Windows.Forms.Timer tim_HW_status;
private System.Windows.Forms.Button con_Button_See_log;
private System.Windows.Forms.CheckBox con_check_delete_logs;
private System.Windows.Forms.Label label31;
private System.Windows.Forms.Label label30;
private System.Windows.Forms.Label label33;
private System.Windows.Forms.Label label32;
} }
} }

View File

@@ -2,6 +2,7 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Drawing; using System.Drawing;
using System.Text.RegularExpressions;
using System.Threading; using System.Threading;
using System.Windows.Forms; using System.Windows.Forms;
@@ -10,21 +11,19 @@ namespace Perun_v1
public partial class form_Main : Form public partial class form_Main : Form
{ {
// Variable definitions // Variable definitions
public string[] DatabaseSendBuffer = new string[50]; // MySQL send buffer
public bool AppCanClose = false; // Helper to handle system tray - true needed to quit the app public bool AppCanClose = false; // Helper to handle system tray - true needed to quit the app
public DatabaseController DatabaseConnection = new DatabaseController(); // Main MySQL controller
public TCPController TCPServer = new TCPController(); // Main TCP controller
public bool ExtSRSStatus; // True if to use empty/default SRS status public bool ExtSRSStatus; // True if to use empty/default SRS status
public bool ExtLotATCStatus; // True if to use empty/default LotATC status public bool ExtLotATCStatus; // True if to use empty/default LotATC status
// ################################ Main ################################ // ################################ Main ################################
private void form_Main_Load(object sender, EventArgs e) private void form_Main_Load(object sender, EventArgs e)
{ {
// Load settings from registry
form_Main_LoadSettings();
// Form loaded // Form loaded
Globals.AppLogHistory[0] = DateTime.Now.ToString("HH:mm:ss") + " > " + "Perun started"; // Add information to the log control PerunHelper.LogInfo(ref Globals.AppLogHistory, PerunHelper.GetAppVersion("Perun started - "));
form_Main_LoadSettings(); // Load settings from registry
// Display build version in title bar // Display build version in title bar
Globals.AppTitle = PerunHelper.GetAppVersion(this.Text + " - "); Globals.AppTitle = PerunHelper.GetAppVersion(this.Text + " - ");
@@ -36,42 +35,73 @@ namespace Perun_v1
{ {
// Get argument server port // Get argument server port
if (args[1] != null) if (args[1] != null)
{
if (args[1] != "-1")
{ {
con_txt_dcs_server_port.Text = args[1]; con_txt_dcs_server_port.Text = args[1];
} }
} }
}
if (args.Length > 2) if (args.Length > 2)
{ {
// Get argument instance id // Get argument instance id
if (args[2] != null) if (args[2] != null)
{
if (args[2] != "-1")
{ {
con_txt_dcs_instance.Text = args[2]; con_txt_dcs_instance.Text = args[2];
} }
} }
}
if (args.Length > 3) if (args.Length > 3)
{ {
// Get argument DCS SRS file path // Get argument DCS SRS file path
if (args[3] != null) if (args[3] != null)
{
if (args[3] != "-1")
{ {
con_txt_3rd_srs.Text = args[3]; con_txt_3rd_srs.Text = args[3];
con_check_3rd_srs.Checked = true; con_check_3rd_srs.Checked = true;
} }
} }
}
if (args.Length > 4) if (args.Length > 4)
{ {
// Get argument lotATC file path // Get argument lotATC file path
if (args[4] != null) if (args[4] != null)
{
if (args[4] != "-1")
{ {
con_txt_3rd_lotatc.Text = args[4]; con_txt_3rd_lotatc.Text = args[4];
con_check_3rd_lotatc.Checked = true; con_check_3rd_lotatc.Checked = true;
} }
} }
}
if (args.Length > 5)
{
// Get argument lotATC file path
if (args[5] != null)
{
if (args[5] == "1")
{
if (args[5] != "-1")
{
TIM_Autostart.Enabled = true;
PerunHelper.LogInfo(ref Globals.AppLogHistory, "Autostart parameter provided", 0, 1);
}
}
}
}
// Initialize controls // Initialize controls
con_img_db.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected"); con_img_db.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected");
con_img_dcs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected"); con_img_dcs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected");
con_img_lotATC.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected"); con_img_lotATC.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected");
con_img_srs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected"); con_img_srs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected");
this.form_Main_SetBlankMissionInfo();
} }
public form_Main() public form_Main()
@@ -95,6 +125,9 @@ namespace Perun_v1
con_check_3rd_srs.Checked = Properties.Settings.Default.OTHER_SRS_USE; con_check_3rd_srs.Checked = Properties.Settings.Default.OTHER_SRS_USE;
con_txt_dcs_server_port.Text = Properties.Settings.Default.DCS_Server_Port.ToString(); con_txt_dcs_server_port.Text = Properties.Settings.Default.DCS_Server_Port.ToString();
con_txt_dcs_instance.Text = Properties.Settings.Default.DCS_Instance.ToString(); con_txt_dcs_instance.Text = Properties.Settings.Default.DCS_Instance.ToString();
con_com_loglevel.SelectedIndex = Properties.Settings.Default.OTHER_Log_Level;
con_check_minimize_to_tray.Checked = Properties.Settings.Default.OTHER_Minimize_to_Tray;
con_check_delete_logs.Checked = Properties.Settings.Default.OTHER_Log_Rotate;
} }
private void form_Main_SaveSettings() private void form_Main_SaveSettings()
@@ -113,6 +146,9 @@ namespace Perun_v1
Properties.Settings.Default.OTHER_SRS_USE = con_check_3rd_srs.Checked; Properties.Settings.Default.OTHER_SRS_USE = con_check_3rd_srs.Checked;
Properties.Settings.Default.DCS_Server_Port = Int32.Parse(con_txt_dcs_server_port.Text); Properties.Settings.Default.DCS_Server_Port = Int32.Parse(con_txt_dcs_server_port.Text);
Properties.Settings.Default.DCS_Instance = Int32.Parse(con_txt_dcs_instance.Text); Properties.Settings.Default.DCS_Instance = Int32.Parse(con_txt_dcs_instance.Text);
Properties.Settings.Default.OTHER_Log_Level = con_com_loglevel.SelectedIndex;
Properties.Settings.Default.OTHER_Minimize_to_Tray = con_check_minimize_to_tray.Checked;
Properties.Settings.Default.OTHER_Log_Rotate = con_check_delete_logs.Checked;
Properties.Settings.Default.Save(); Properties.Settings.Default.Save();
} }
@@ -136,6 +172,7 @@ namespace Perun_v1
con_check_3rd_srs.Enabled = false; con_check_3rd_srs.Enabled = false;
con_txt_dcs_server_port.Enabled = false; con_txt_dcs_server_port.Enabled = false;
con_txt_dcs_instance.Enabled = false; con_txt_dcs_instance.Enabled = false;
con_com_loglevel.Enabled = true;
} }
private void form_Main_SetControlsToDisconnected() private void form_Main_SetControlsToDisconnected()
@@ -157,7 +194,21 @@ namespace Perun_v1
con_check_3rd_srs.Enabled = true; con_check_3rd_srs.Enabled = true;
con_txt_dcs_server_port.Enabled = true; con_txt_dcs_server_port.Enabled = true;
con_txt_dcs_instance.Enabled = true; con_txt_dcs_instance.Enabled = true;
con_com_loglevel.Enabled = true;
this.form_Main_SetBlankMissionInfo();
}
private void form_Main_SetBlankMissionInfo()
{
// Init values for the controls
// Mission information
label16.Text = "[unknown]";
label17.Text = "[unknown]";
label18.Text = "[unknown]";
label19.Text = "?";
label21.Text = "[unknown]";
} }
// ################################ User input ################################ // ################################ User input ################################
@@ -176,18 +227,18 @@ namespace Perun_v1
// Prepare GUI // Prepare GUI
form_Main_SetControlsToConnected(); form_Main_SetControlsToConnected();
form_Main_SaveSettings(); form_Main_SaveSettings();
this.Text = "[#" + con_txt_dcs_instance.Text + "] " + Globals.AppTitle; // Set title bar this.Text = $"[#{con_txt_dcs_instance.Text}] {Globals.AppTitle}"; // Set title bar
trayIconMain.Text = this.Text; // Set notification icon text trayIconMain.Text = this.Text; // Set notification icon text
// Prepare MySQL connection string // Prepare MySQL connection string
DatabaseConnection.DatabaseConnectionString = "server=" + con_txt_mysql_server.Text + ";user=" + con_txt_mysql_username.Text + ";database=" + con_txt_mysql_database.Text + ";port=" + con_txt_mysql_port.Text + ";password=" + con_txt_mysql_password.Text; Globals.DatabaseConnection.DatabaseConnectionString = $"server={con_txt_mysql_server.Text};user={con_txt_mysql_username.Text};database={con_txt_mysql_database.Text};port={con_txt_mysql_port.Text};password={con_txt_mysql_password.Text}";
// Start listening // Start listening
PerunHelper.AddLog(ref Globals.AppLogHistory, "Opening connections",0,1); PerunHelper.LogInfo(ref Globals.AppLogHistory, "Opening connections", 0, 1);
TCPServer.Create(Int32.Parse(con_txt_dcs_server_port.Text), ref Globals.AppLogHistory, ref DatabaseSendBuffer); Globals.TCPServer.Create(Int32.Parse(con_txt_dcs_server_port.Text), ref Globals.AppLogHistory, ref Globals.DatabaseSendBuffer);
TCPServer.thrTCPListener = new Thread(TCPServer.StartListen); Globals.TCPServer.thrTCPListener = new Thread(Globals.TCPServer.StartListen);
TCPServer.thrTCPListener.Start(); Globals.TCPServer.thrTCPListener.Start();
TCPServer.thrTCPListener.Name = "TCPThread"; Globals.TCPServer.thrTCPListener.Name = "TCPThread";
// Start timmers // Start timmers
tim_MySQL.Enabled = true; tim_MySQL.Enabled = true;
@@ -197,13 +248,14 @@ namespace Perun_v1
// Send initial data // Send initial data
Tim_MySQL_Tick(null, null); Tim_MySQL_Tick(null, null);
tim_3rdparties_Tick(null, null); tim_3rdparties_Tick(null, null);
TIM_Autostart.Enabled = false;
} }
private void con_Button_Listen_OFF_Click(object sender, EventArgs e) private void con_Button_Listen_OFF_Click(object sender, EventArgs e)
{ {
// Stop listening // Stop listening
// Prepare GUI // Prepare GUI
PerunHelper.AddLog(ref Globals.AppLogHistory, "Closing connections",0,1); PerunHelper.LogInfo(ref Globals.AppLogHistory, "Closing connections", 0, 1);
con_Button_Listen_OFF.Enabled = false; con_Button_Listen_OFF.Enabled = false;
Tim_GUI_Tick(null, null); Tim_GUI_Tick(null, null);
this.Refresh(); this.Refresh();
@@ -217,15 +269,15 @@ namespace Perun_v1
try try
{ {
// Stop the server // Stop the server
TCPServer.StopListen(); Globals.TCPServer.StopListen();
} }
catch (Exception ex) catch (Exception ex)
{ {
PerunHelper.AddLog(ref Globals.AppLogHistory, "TCP ERROR, error: " + ex.Message, 2, 1, "?"); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR TCP, error: {ex.Message}", 2, 1, "?");
Console.WriteLine(ex.ToString()); Console.WriteLine(ex.ToString());
} }
while (TCPServer.thrTCPListener.IsAlive) while (Globals.TCPServer.thrTCPListener.IsAlive)
{ {
// Wait untill TCP server closed connection // Wait untill TCP server closed connection
Thread.Sleep(200); //ms Thread.Sleep(200); //ms
@@ -239,7 +291,7 @@ namespace Perun_v1
con_img_srs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected"); con_img_srs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected");
// Display information about closed connections // Display information about closed connections
PerunHelper.AddLog(ref Globals.AppLogHistory, "Connections closed",0,1); PerunHelper.LogInfo(ref Globals.AppLogHistory, "Connections closed", 0, 1);
Tim_GUI_Tick(null, null); Tim_GUI_Tick(null, null);
// Set title bar // Set title bar
@@ -293,10 +345,62 @@ namespace Perun_v1
} }
} }
private void con_com_loglevell_SelectedIndexChanged(object sender, EventArgs e)
{
// Changed log level state
LogController.instance.level = con_com_loglevel.SelectedIndex;
}
private void con_check_minimize_to_tray_Validated(object sender, EventArgs e)
{
// Changed close to try state
Properties.Settings.Default.OTHER_Minimize_to_Tray = con_check_minimize_to_tray.Checked;
}
private void con_check_delete_logs_Validated(object sender, EventArgs e)
{
// Changed rotate logs state
Properties.Settings.Default.OTHER_Log_Rotate = con_check_delete_logs.Checked;
}
private void con_Button_Reset_Flags_Click(object sender, EventArgs e)
{
// Reset error flags
DialogResult dialogResult = MessageBox.Show("Are you sure to reset error flags?", "Question", MessageBoxButtons.YesNo, System.Windows.Forms.MessageBoxIcon.Question);
if (dialogResult == DialogResult.Yes)
{
// Reset errors counter
Globals.ErrorsDatabase = 0; // MySQL - Error counter
Globals.ErrorsGame = 0; // TCP connection - Error counter
Globals.ErrorsHistoryGame = 0; // TCP connection - historic value of Error counter
Globals.ErrorsSRS = 0; // DCS SRS - error counter
Globals.ErrorsLotATC = 0; // LotATC - error counter
// Force icons reload
Globals.AppForceIconReload = true;
// Add information
PerunHelper.LogInfo(ref Globals.AppLogHistory, "Resetted error counter", 0, 1);
}
else if (dialogResult == DialogResult.No)
{
// Do nothing
}
}
private void con_Button_Add_Marker_Click(object sender, EventArgs e)
{
// Added user marker
PerunHelper.LogError(ref Globals.AppLogHistory, "User Marker", 0, 1);
}
// ################################ Form state ################################ // ################################ Form state ################################
private void con_Button_Quit_Click(object sender, EventArgs e) private void con_Button_Quit_Click(object sender, EventArgs e)
{ {
// Try to close app // Try to close app
if (tim_MySQL.Enabled == false)
{
DialogResult dialogResult = MessageBox.Show("Are you sure to exit Perun?", "Question", MessageBoxButtons.YesNo, System.Windows.Forms.MessageBoxIcon.Question); DialogResult dialogResult = MessageBox.Show("Are you sure to exit Perun?", "Question", MessageBoxButtons.YesNo, System.Windows.Forms.MessageBoxIcon.Question);
if (dialogResult == DialogResult.Yes) if (dialogResult == DialogResult.Yes)
{ {
@@ -309,12 +413,39 @@ namespace Perun_v1
{ {
//do nothing //do nothing
} }
} else {
MessageBox.Show("You cannot exit Perun while the connections are open. Stop the server and try again.");
}
} }
private void form_Main_SendToTray() private void form_Main_SendToTray()
{ {
// Sends app to system tray // Sends app to system tray
trayIconMain.Visible = true; trayIconMain.Visible = true;
// For instances 1-5 we have prepared special icons
switch (Globals.AppInstanceID)
{
case 1:
trayIconMain.Icon = Perun_v1.Properties.Resources.perun_logo_1;
break;
case 2:
trayIconMain.Icon = Perun_v1.Properties.Resources.perun_logo_2;
break;
case 3:
trayIconMain.Icon = Perun_v1.Properties.Resources.perun_logo_3;
break;
case 4:
trayIconMain.Icon = Perun_v1.Properties.Resources.perun_logo_4;
break;
case 5:
trayIconMain.Icon = Perun_v1.Properties.Resources.perun_logo_5;
break;
default:
break;
}
this.WindowState = FormWindowState.Minimized; this.WindowState = FormWindowState.Minimized;
this.ShowInTaskbar = false; this.ShowInTaskbar = false;
} }
@@ -330,12 +461,10 @@ namespace Perun_v1
{ {
WindowState = FormWindowState.Normal; WindowState = FormWindowState.Normal;
} }
// get our current "TopMost" value (ours will always be false though)
bool top = TopMost; bool top = TopMost; // Get our current "TopMost" value (ours will always be false though)
// make our form jump to the top of everything TopMost = true; // Make our form jump to the top of everything
TopMost = true; TopMost = top; // Set it back to whatever it was
// set it back to whatever it was
TopMost = top;
} }
private void form_Main_FormClosing(object sender, FormClosingEventArgs e) private void form_Main_FormClosing(object sender, FormClosingEventArgs e)
@@ -344,7 +473,7 @@ namespace Perun_v1
if (e.CloseReason == CloseReason.UserClosing && !AppCanClose) if (e.CloseReason == CloseReason.UserClosing && !AppCanClose)
{ {
e.Cancel = true; e.Cancel = true;
form_Main_SendToTray(); // Send app to system tray con_Button_Quit_Click(sender, e);
} }
} }
@@ -354,6 +483,17 @@ namespace Perun_v1
form_Main_BringFromTray(); // Bring app from system tray form_Main_BringFromTray(); // Bring app from system tray
} }
private void form_Main_Resize(object sender, EventArgs e)
{
// Form was minimised to try
if (WindowState == FormWindowState.Minimized)
{
if (con_check_minimize_to_tray.Checked) // Check if user wants to minimize to tray icon
{
form_Main_SendToTray();
}
}
}
// ################################ Timers ################################ // ################################ Timers ################################
private void Tim_GUI_Tick(object sender, EventArgs e) private void Tim_GUI_Tick(object sender, EventArgs e)
{ {
@@ -377,10 +517,37 @@ namespace Perun_v1
// Do nothing , control does not require update // Do nothing , control does not require update
} }
// Update status icons at main form - MySQL // Enable see log button
if ((DatabaseConnection.DatabaseStatus != Globals.StatusDatabase) || Globals.AppForceIconReload) if(Globals.LastLogLocation != "")
{ {
if (DatabaseConnection.DatabaseStatus) con_Button_See_log.Enabled = true;
}
// Update mission status
if (Globals.CurrentMission.Mission != "")
{
label17.Text = Globals.CurrentMission.Mission;
label18.Text = Globals.CurrentMission.Theatre;
label19.Text = Globals.CurrentMission.PlayerCount.ToString();
label21.Text = PerunHelper.SecondsToString(Globals.CurrentMission.ModelTime);
label16.Text = PerunHelper.SecondsToString(Globals.CurrentMission.RealTime);
if (Globals.CurrentMission.Pause == "True")
{
label21.Text = $"{label21.Text} (paused)";
}
}
else
{
this.form_Main_SetBlankMissionInfo();
}
// Update status icons at main form - MySQL
if ((Globals.DatabaseConnection.DatabaseStatus != Globals.StatusDatabase) || Globals.AppForceIconReload)
{
if (Globals.DatabaseConnection.DatabaseStatus)
{ {
if (Globals.ErrorsDatabase == 0) if (Globals.ErrorsDatabase == 0)
{ {
@@ -395,7 +562,7 @@ namespace Perun_v1
{ {
con_img_db.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected_error"); con_img_db.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected_error");
} }
Globals.StatusDatabase = DatabaseConnection.DatabaseStatus; Globals.StatusDatabase = Globals.DatabaseConnection.DatabaseStatus;
} }
// Update status icons at main form - DCS // Update status icons at main form - DCS
if ((Globals.StatusConnection != Globals.StatusHistoryConnection) || Globals.AppForceIconReload || Globals.ErrorsGame != Globals.ErrorsHistoryGame) if ((Globals.StatusConnection != Globals.StatusHistoryConnection) || Globals.AppForceIconReload || Globals.ErrorsGame != Globals.ErrorsHistoryGame)
@@ -418,6 +585,14 @@ namespace Perun_v1
Globals.StatusHistoryConnection = Globals.StatusConnection; Globals.StatusHistoryConnection = Globals.StatusConnection;
Globals.ErrorsHistoryGame = Globals.ErrorsGame; Globals.ErrorsHistoryGame = Globals.ErrorsGame;
} }
// Frame times
label31.Text = $"{Globals.LastFrameTime.ToString("0.")}u";
label33.Text = $"{Globals.LastFrameDelay.ToString("0.")}u";
// Check if we shall rate logs
Globals.RotateLogs = con_check_minimize_to_tray.Checked;
// Update status icons at main form - SRS // Update status icons at main form - SRS
if ((ExtSRSStatus != Globals.StatusSRS) || Globals.AppForceIconReload) if ((ExtSRSStatus != Globals.StatusSRS) || Globals.AppForceIconReload)
{ {
@@ -464,13 +639,13 @@ namespace Perun_v1
private void Tim_MySQL_Tick(object sender, EventArgs e) private void Tim_MySQL_Tick(object sender, EventArgs e)
{ {
// Send buffer to MySQL // Send buffer to MySQL
for (int i = 0; i < DatabaseSendBuffer.Length - 1; i++) for (int i = 0; i < Globals.DatabaseSendBuffer.Length - 1; i++)
{ {
if (DatabaseSendBuffer[i] != null) if (Globals.DatabaseSendBuffer[i] != null)
{ {
if (DatabaseConnection.SendToMySql(DatabaseSendBuffer[i]) > 0) if (Globals.DatabaseConnection.SendToMySql(Globals.DatabaseSendBuffer[i]) > 0)
{ {
DatabaseSendBuffer[i] = null; // If packet was send then delete it from send buffer Globals.DatabaseSendBuffer[i] = null; // If packet was send then delete it from send buffer
} }
} }
} }
@@ -481,7 +656,7 @@ namespace Perun_v1
// Main timer to check MySQL connection and send JSON files to MySQL // Main timer to check MySQL connection and send JSON files to MySQL
// Send ping to check for possible connection issues // Send ping to check for possible connection issues
DatabaseConnection.SendToMySql("", true); Globals.DatabaseConnection.SendToMySql("", true);
if (PerunHelper.CheckVersions() == 0) if (PerunHelper.CheckVersions() == 0)
{ {
@@ -492,6 +667,7 @@ namespace Perun_v1
// Take care of 3rd party stuff // Take care of 3rd party stuff
string ExtSRSJson = ""; string ExtSRSJson = "";
string ExtLotATCJson = ""; string ExtLotATCJson = "";
string ClientName = "";
bool ExtSRSUseDefault = true; bool ExtSRSUseDefault = true;
bool ExtLotATCUseDefault = true; bool ExtLotATCUseDefault = true;
@@ -504,49 +680,45 @@ namespace Perun_v1
try try
{ {
ExtSRSJson = System.IO.File.ReadAllText(con_txt_3rd_srs.Text); ExtSRSJson = System.IO.File.ReadAllText(con_txt_3rd_srs.Text);
dynamic raw_lotatc = JsonConvert.DeserializeObject(ExtSRSJson); dynamic raw_dcssrs = JsonConvert.DeserializeObject(ExtSRSJson);
for (int i = 0; i < raw_lotatc.Clients.Count; i++) for (int i = 0; i < raw_dcssrs.Clients.Count; i++)
{ {
if (raw_lotatc.Clients[i].RadioInfo != null) if (raw_dcssrs.Clients[i].RadioInfo != null)
{ {
int temp = raw_lotatc.Clients[i].RadioInfo.radios.Count - 1; int temp = raw_dcssrs.Clients[i].RadioInfo.radios.Count - 1;
for (int j = temp; j >= 0; j--) for (int j = temp; j >= 0; j--)
{ {
raw_lotatc.Clients[i].RadioInfo.radios[j].enc.Parent.Remove(); if (raw_dcssrs.Clients[i].RadioInfo.radios[j].name == "No Radio")
raw_lotatc.Clients[i].RadioInfo.radios[j].encKey.Parent.Remove();
raw_lotatc.Clients[i].RadioInfo.radios[j].encMode.Parent.Remove();
raw_lotatc.Clients[i].RadioInfo.radios[j].freqMax.Parent.Remove();
raw_lotatc.Clients[i].RadioInfo.radios[j].freqMin.Parent.Remove();
raw_lotatc.Clients[i].RadioInfo.radios[j].modulation.Parent.Remove();
raw_lotatc.Clients[i].RadioInfo.radios[j].freqMode.Parent.Remove();
raw_lotatc.Clients[i].RadioInfo.radios[j].volMode.Parent.Remove();
raw_lotatc.Clients[i].RadioInfo.radios[j].expansion.Parent.Remove();
raw_lotatc.Clients[i].RadioInfo.radios[j].channel.Parent.Remove();
raw_lotatc.Clients[i].RadioInfo.radios[j].simul.Parent.Remove();
if (raw_lotatc.Clients[i].RadioInfo.radios[j].name == "No Radio")
{ {
raw_lotatc.Clients[i].RadioInfo.radios[j].Remove(); raw_dcssrs.Clients[i].RadioInfo.radios[j].Remove();
} }
} }
raw_lotatc.Clients[i].ClientChannelId.Parent.Remove(); }
raw_lotatc.Clients[i].RadioInfo.simultaneousTransmission.Parent.Remove(); if (raw_dcssrs.Clients[i].Name != null)
{
// Clean the user names from non alphanumeric characters
ClientName = raw_dcssrs.Clients[i].Name;
Regex rgx = new Regex("[^a-zA-Z0-9 -]");
ClientName = rgx.Replace(ClientName, "");
raw_dcssrs.Clients[i].Name = ClientName;
} }
} }
ExtSRSJson = JsonConvert.SerializeObject(raw_lotatc); ExtSRSJson = JsonConvert.SerializeObject(raw_dcssrs);
ExtSRSJson = "{'type':'100','instance':'" + Int32.Parse(con_txt_dcs_instance.Text) + "','payload':'" + ExtSRSJson + "'}";
ExtSRSJson = $"{{'type':'100','instance':'{Int32.Parse(con_txt_dcs_instance.Text)}','payload':{ExtSRSJson}}}";
ExtSRSUseDefault = false; ExtSRSUseDefault = false;
PerunHelper.AddLog(ref Globals.AppLogHistory, "SRS data loaded", 3, 0, "100", true); PerunHelper.LogInfo(ref Globals.AppLogHistory, "SRS data loaded", 3, 0, "100", true);
ExtSRSStatus = true; ExtSRSStatus = true;
} }
catch (Exception exc_srs) catch (Exception exc_srs)
{ {
PerunHelper.AddLog(ref Globals.AppLogHistory, "SRS data ERROR , error: " + exc_srs.Message, 3, 1, "100"); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR SRS Data, error: {exc_srs.Message}", 3, 1, "100");
ExtSRSStatus = false; ExtSRSStatus = false;
Globals.ErrorsSRS++; Globals.ErrorsSRS++;
} }
@@ -555,11 +727,11 @@ namespace Perun_v1
} }
if (ExtSRSUseDefault) if (ExtSRSUseDefault)
{ {
ExtSRSJson = "{'type':'100','instance':'" + Int32.Parse(con_txt_dcs_instance.Text) + "','payload':{'ignore':'true'}}"; ExtSRSJson = $"{{'type':'100','instance':'{Int32.Parse(con_txt_dcs_instance.Text)}','payload':{{'ignore':'true'}}";
} }
if (ExtSRSStatus) if (ExtSRSStatus)
{ {
DatabaseConnection.SendToMySql(ExtSRSJson); Globals.DatabaseConnection.SendToMySql(ExtSRSJson);
} }
} }
@@ -571,16 +743,15 @@ namespace Perun_v1
try try
{ {
ExtLotATCJson = System.IO.File.ReadAllText(con_txt_3rd_lotatc.Text); ExtLotATCJson = System.IO.File.ReadAllText(con_txt_3rd_lotatc.Text);
dynamic raw_srs = JsonConvert.DeserializeObject(ExtLotATCJson);
ExtLotATCJson = "{'type':'101','instance':'" + Int32.Parse(con_txt_dcs_instance.Text) + "','payload':'" + ExtLotATCJson + "'}"; ExtLotATCJson = $"{{'type':'101','instance':'{Int32.Parse(con_txt_dcs_instance.Text)}','payload':{ExtLotATCJson}}}";
ExtLotATCUseDefault = false; ExtLotATCUseDefault = false;
PerunHelper.AddLog(ref Globals.AppLogHistory, "LotATC data loaded", 3, 0, "101", true); PerunHelper.LogInfo(ref Globals.AppLogHistory, "LotATC data loaded", 3, 0, "101", true);
ExtLotATCStatus = true; ExtLotATCStatus = true;
} }
catch (Exception exc_lotatc) catch (Exception exc_lotatc)
{ {
PerunHelper.AddLog(ref Globals.AppLogHistory, "LotATC data ERROR, error: " + exc_lotatc.Message, 3, 1, "101"); PerunHelper.LogError(ref Globals.AppLogHistory, $"ERROR LotATC Data, error: {exc_lotatc.Message}", 3, 1, "101");
ExtLotATCStatus = false; ExtLotATCStatus = false;
Globals.ErrorsLotATC++; Globals.ErrorsLotATC++;
} }
@@ -589,11 +760,11 @@ namespace Perun_v1
} }
if (ExtLotATCUseDefault) if (ExtLotATCUseDefault)
{ {
ExtLotATCJson = "{'type':'101','instance':'" + Int32.Parse(con_txt_dcs_instance.Text) + "','payload':{'ignore':'true'}}"; // No LotATC controller connected ExtLotATCJson = $"{{'type':'101','instance':'{Int32.Parse(con_txt_dcs_instance.Text)}','payload':{{'ignore':'true'}}}}"; // No LotATC controller connected
} }
if (ExtLotATCStatus) if (ExtLotATCStatus)
{ {
DatabaseConnection.SendToMySql(ExtLotATCJson); Globals.DatabaseConnection.SendToMySql(ExtLotATCJson);
} }
} }
@@ -605,36 +776,27 @@ namespace Perun_v1
} }
private void con_Button_Reset_Flags_Click(object sender, EventArgs e) private void tim_HW_status_Tick(object sender, EventArgs e)
{ {
// Reset error flags //Handle getting of system status
DialogResult dialogResult = MessageBox.Show("Are you sure to reset error flags?", "Question", MessageBoxButtons.YesNo, System.Windows.Forms.MessageBoxIcon.Question); label28.Text = $"{Globals.HardwareMonitor.getCurrentCpuUsage()}%";
if (dialogResult == DialogResult.Yes) label29.Text = $"{Globals.HardwareMonitor.getCurrentRamUsage()}%";
{
// Reset errors counter
Globals.ErrorsDatabase = 0; // MySQL - Error counter
Globals.ErrorsGame = 0; // TCP connection - Error counter
Globals.ErrorsHistoryGame = 0; // TCP connection - historic value of Error counter
Globals.ErrorsSRS = 0; // DCS SRS - error counter
Globals.ErrorsLotATC = 0; // LotATC - error counter
// Force icons reload
Globals.AppForceIconReload = true;
// Add information
PerunHelper.AddLog(ref Globals.AppLogHistory, "Resetted error counter",0,1);
} }
else if (dialogResult == DialogResult.No)
private void TIM_Autostart_Tick(object sender, EventArgs e)
{ {
// Do nothing // Handle autostart parameter from command line
TIM_Autostart.Enabled = false; // Disable timer
con_Button_Listen_ON_Click(sender, e); // Simulate button click
}
private void con_Button_See_log_Click(object sender, EventArgs e)
{
if (Globals.LastLogLocation != "")
{
Process.Start(Globals.LastLogLocation);
}
} }
} }
private void con_Button_Add_Marker_Click(object sender, EventArgs e)
{
// Added user marker
PerunHelper.AddLog(ref Globals.AppLogHistory, "User Marker",0,1);
}
}
} }

View File

@@ -419,8 +419,14 @@
<metadata name="tim_MySQL.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> <metadata name="tim_MySQL.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>687, 19</value> <value>687, 19</value>
</metadata> </metadata>
<metadata name="TIM_Autostart.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>681, 56</value>
</metadata>
<metadata name="tim_HW_status.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>552, 55</value>
</metadata>
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>26</value> <value>181</value>
</metadata> </metadata>
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value> <value>

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@@ -14,7 +14,7 @@
<Deterministic>true</Deterministic> <Deterministic>true</Deterministic>
<IsWebBootstrapper>false</IsWebBootstrapper> <IsWebBootstrapper>false</IsWebBootstrapper>
<TargetFrameworkProfile /> <TargetFrameworkProfile />
<PublishUrl>C:\Users\DCS\Desktop\Perun\</PublishUrl> <PublishUrl>C:\Users\Gildias1s2\Desktop\Perun\</PublishUrl>
<Install>true</Install> <Install>true</Install>
<InstallFrom>Disk</InstallFrom> <InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled> <UpdateEnabled>false</UpdateEnabled>
@@ -32,7 +32,7 @@
<SuiteName>Perun</SuiteName> <SuiteName>Perun</SuiteName>
<WebPage>Perun.htm</WebPage> <WebPage>Perun.htm</WebPage>
<ApplicationRevision>0</ApplicationRevision> <ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>0.9.2.%2a</ApplicationVersion> <ApplicationVersion>0.12.1.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust> <UseApplicationTrust>false</UseApplicationTrust>
<CreateDesktopShortcut>true</CreateDesktopShortcut> <CreateDesktopShortcut>true</CreateDesktopShortcut>
<PublishWizardCompleted>true</PublishWizardCompleted> <PublishWizardCompleted>true</PublishWizardCompleted>
@@ -48,6 +48,7 @@
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>SecurityRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>SecurityRules.ruleset</CodeAnalysisRuleSet>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
@@ -61,7 +62,8 @@
</DocumentationFile> </DocumentationFile>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<ApplicationIcon>03_Resources\perun_logo.ico</ApplicationIcon> <ApplicationIcon>
</ApplicationIcon>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<ManifestCertificateThumbprint>2ACE4C8C2C325A04CA5986B1CD76744B4B03755D</ManifestCertificateThumbprint> <ManifestCertificateThumbprint>2ACE4C8C2C325A04CA5986B1CD76744B4B03755D</ManifestCertificateThumbprint>
@@ -86,6 +88,28 @@
<PropertyGroup> <PropertyGroup>
<ApplicationManifest>Properties\app.manifest</ApplicationManifest> <ApplicationManifest>Properties\app.manifest</ApplicationManifest>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>SecurityRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="BouncyCastle.Crypto, Version=1.8.3.0, Culture=neutral, PublicKeyToken=0e99375e54769942"> <Reference Include="BouncyCastle.Crypto, Version=1.8.3.0, Culture=neutral, PublicKeyToken=0e99375e54769942">
<HintPath>..\packages\BouncyCastle.1.8.3.1\lib\BouncyCastle.Crypto.dll</HintPath> <HintPath>..\packages\BouncyCastle.1.8.3.1\lib\BouncyCastle.Crypto.dll</HintPath>
@@ -147,10 +171,10 @@
<LastGenOutput>Resources.Designer.cs</LastGenOutput> <LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource> </EmbeddedResource>
<None Include="00_Config\packages.config" /> <None Include="00_Config\packages.config" />
<None Include="00_Config\Perun_v1_TemporaryKey.pfx" />
<None Include="app.config" /> <None Include="app.config" />
<None Include="packages.config" /> <None Include="packages.config" />
<None Include="Properties\app.manifest" /> <None Include="Properties\app.manifest" />
<None Include="Properties\DataSources\Globals.datasource" />
<None Include="Properties\Settings.settings"> <None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator> <Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput> <LastGenOutput>Settings.Designer.cs</LastGenOutput>
@@ -172,7 +196,7 @@
<ItemGroup> <ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.6.1"> <BootstrapperPackage Include=".NETFramework,Version=v4.6.1">
<Visible>False</Visible> <Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.6.1 %28x86 and x64%29</ProductName> <ProductName>Microsoft .NET Framework 4.6.1 %28x86 i x64%29</ProductName>
<Install>true</Install> <Install>true</Install>
</BootstrapperPackage> </BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1"> <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
@@ -182,14 +206,27 @@
</BootstrapperPackage> </BootstrapperPackage>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="03_Resources\perun_logo.ico" /> <None Include="03_Resources\perun_logo.ico" />
<None Include="03_Resources\perun_logo_1.ico" />
<None Include="03_Resources\perun_logo.png" /> <None Include="03_Resources\perun_logo.png" />
<None Include="Resources\perun_logo.png" />
<None Include="Resources\status-connected-error.png" />
<None Include="Resources\status-disconnected-error.png" />
<None Include="Resources\status-disconnected.png" />
<None Include="Resources\status-connected.png" />
</ItemGroup> </ItemGroup>
<ItemGroup /> <ItemGroup>
<None Include="03_Resources\perun_logo_2.ico" />
</ItemGroup>
<ItemGroup>
<None Include="03_Resources\perun_logo_3.ico" />
</ItemGroup>
<ItemGroup>
<None Include="03_Resources\perun_logo_4.ico" />
</ItemGroup>
<ItemGroup>
<None Include="03_Resources\perun_logo_5.ico" />
</ItemGroup>
<ItemGroup>
<Content Include="03_Resources\status-connected-error.png" />
<Content Include="03_Resources\status-connected.png" />
<Content Include="03_Resources\status-disconnected-error.png" />
<Content Include="03_Resources\status-disconnected.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project> </Project>

View File

@@ -11,7 +11,7 @@ using System.Runtime.InteropServices;
[assembly: AssemblyConfiguration("")] [assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Szymon Porwolik")] [assembly: AssemblyCompany("Szymon Porwolik")]
[assembly: AssemblyProduct("Perun for DCS World")] [assembly: AssemblyProduct("Perun for DCS World")]
[assembly: AssemblyCopyright("Copyright © 2019")] [assembly: AssemblyCopyright("Copyright © 2019-2020")]
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]
@@ -33,7 +33,7 @@ using System.Runtime.InteropServices;
// Możesz określić wszystkie wartości lub użyć domyślnych numerów kompilacji i poprawki // Możesz określić wszystkie wartości lub użyć domyślnych numerów kompilacji i poprawki
// przy użyciu symbolu „*”, tak jak pokazano poniżej: // przy użyciu symbolu „*”, tak jak pokazano poniżej:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.9.2.0")] [assembly: AssemblyVersion("0.12.1.0")]
[assembly: AssemblyFileVersion("0.9.2.0")] [assembly: AssemblyFileVersion("0.12.1.0")]
[assembly: NeutralResourcesLanguage("en")] [assembly: NeutralResourcesLanguage("en")]

View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
This file is automatically generated by Visual Studio .Net. It is
used to store generic object data source configuration information.
Renaming the file extension or editing the content of this file may
cause the file to be unrecognizable by the program.
-->
<GenericObjectDataSource DisplayName="Globals" Version="1.0" xmlns="urn:schemas-microsoft-com:xml-msdatasource">
<TypeInfo>Globals, Perun, Version=0.12.0.0, Culture=neutral, PublicKeyToken=null</TypeInfo>
</GenericObjectDataSource>

View File

@@ -1,10 +1,10 @@
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// <auto-generated> // <auto-generated>
// This code was generated by a tool. // Ten kod został wygenerowany przez narzędzie.
// Runtime Version:4.0.30319.42000 // Wersja wykonawcza:4.0.30319.42000
// //
// Changes to this file may cause incorrect behavior and will be lost if // Zmiany w tym pliku mogą spowodować nieprawidłowe zachowanie i zostaną utracone, jeśli
// the code is regenerated. // kod zostanie ponownie wygenerowany.
// </auto-generated> // </auto-generated>
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
@@ -13,12 +13,12 @@ namespace Perun_v1.Properties {
/// <summary> /// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc. /// Klasa zasobu wymagająca zdefiniowania typu do wyszukiwania zlokalizowanych ciągów itd.
/// </summary> /// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder // Ta klasa została automatycznie wygenerowana za pomocą klasy StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio. // przez narzędzie, takie jak ResGen lub Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen // Aby dodać lub usunąć składową, edytuj plik ResX, a następnie ponownie uruchom narzędzie ResGen
// with the /str option, or rebuild your VS project. // z opcją /str lub ponownie utwórz projekt VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
@@ -33,7 +33,7 @@ namespace Perun_v1.Properties {
} }
/// <summary> /// <summary>
/// Returns the cached ResourceManager instance used by this class. /// Zwraca buforowane wystąpienie ResourceManager używane przez tę klasę.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager { internal static global::System.Resources.ResourceManager ResourceManager {
@@ -47,8 +47,8 @@ namespace Perun_v1.Properties {
} }
/// <summary> /// <summary>
/// Overrides the current thread's CurrentUICulture property for all /// Przesłania właściwość CurrentUICulture bieżącego wątku dla wszystkich
/// resource lookups using this strongly typed resource class. /// przypadków przeszukiwania zasobów za pomocą tej klasy zasobów wymagającej zdefiniowania typu.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture { internal static global::System.Globalization.CultureInfo Culture {
@@ -61,7 +61,7 @@ namespace Perun_v1.Properties {
} }
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Wyszukuje zlokalizowany zasób typu System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap perun_logo { internal static System.Drawing.Bitmap perun_logo {
get { get {
@@ -71,7 +71,67 @@ namespace Perun_v1.Properties {
} }
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Wyszukuje zlokalizowany zasób typu System.Drawing.Icon podobny do zasobu (Ikona).
/// </summary>
internal static System.Drawing.Icon perun_logo_1 {
get {
object obj = ResourceManager.GetObject("perun_logo_1", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Wyszukuje zlokalizowany zasób typu System.Drawing.Icon podobny do zasobu (Ikona).
/// </summary>
internal static System.Drawing.Icon perun_logo_2 {
get {
object obj = ResourceManager.GetObject("perun_logo_2", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Wyszukuje zlokalizowany zasób typu System.Drawing.Icon podobny do zasobu (Ikona).
/// </summary>
internal static System.Drawing.Icon perun_logo_3 {
get {
object obj = ResourceManager.GetObject("perun_logo_3", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Wyszukuje zlokalizowany zasób typu System.Drawing.Icon podobny do zasobu (Ikona).
/// </summary>
internal static System.Drawing.Icon perun_logo_4 {
get {
object obj = ResourceManager.GetObject("perun_logo_4", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Wyszukuje zlokalizowany zasób typu System.Drawing.Icon podobny do zasobu (Ikona).
/// </summary>
internal static System.Drawing.Icon perun_logo_5 {
get {
object obj = ResourceManager.GetObject("perun_logo_5", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Wyszukuje zlokalizowany zasób typu System.Drawing.Icon podobny do zasobu (Ikona).
/// </summary>
internal static System.Drawing.Icon perun_logo_def {
get {
object obj = ResourceManager.GetObject("perun_logo_def", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Wyszukuje zlokalizowany zasób typu System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap status_connected { internal static System.Drawing.Bitmap status_connected {
get { get {
@@ -81,7 +141,7 @@ namespace Perun_v1.Properties {
} }
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Wyszukuje zlokalizowany zasób typu System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap status_connected_error { internal static System.Drawing.Bitmap status_connected_error {
get { get {
@@ -91,7 +151,7 @@ namespace Perun_v1.Properties {
} }
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Wyszukuje zlokalizowany zasób typu System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap status_disconnected { internal static System.Drawing.Bitmap status_disconnected {
get { get {
@@ -101,7 +161,7 @@ namespace Perun_v1.Properties {
} }
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Wyszukuje zlokalizowany zasób typu System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap status_disconnected_error { internal static System.Drawing.Bitmap status_disconnected_error {
get { get {

View File

@@ -121,6 +121,24 @@
<data name="perun_logo" type="System.Resources.ResXFileRef, System.Windows.Forms"> <data name="perun_logo" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\03_Resources\perun_logo.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> <value>..\03_Resources\perun_logo.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data> </data>
<data name="perun_logo_1" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\03_Resources\perun_logo_1.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="perun_logo_2" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\03_Resources\perun_logo_2.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="perun_logo_3" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\03_Resources\perun_logo_3.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="perun_logo_4" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\03_Resources\perun_logo_4.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="perun_logo_5" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\03_Resources\perun_logo_5.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="perun_logo_def" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\03_Resources\perun_logo.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="status_connected" type="System.Resources.ResXFileRef, System.Windows.Forms"> <data name="status_connected" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\03_Resources\status-connected.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> <value>..\03_Resources\status-connected.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data> </data>

View File

@@ -1,10 +1,10 @@
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// <auto-generated> // <auto-generated>
// This code was generated by a tool. // Ten kod został wygenerowany przez narzędzie.
// Runtime Version:4.0.30319.42000 // Wersja wykonawcza:4.0.30319.42000
// //
// Changes to this file may cause incorrect behavior and will be lost if // Zmiany w tym pliku mogą spowodować nieprawidłowe zachowanie i zostaną utracone, jeśli
// the code is regenerated. // kod zostanie ponownie wygenerowany.
// </auto-generated> // </auto-generated>
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
@@ -12,7 +12,7 @@ namespace Perun_v1.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.2.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.8.1.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
@@ -154,5 +154,41 @@ namespace Perun_v1.Properties {
this["DCS_Instance"] = value; this["DCS_Instance"] = value;
} }
} }
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("1")]
public int OTHER_Log_Level {
get {
return ((int)(this["OTHER_Log_Level"]));
}
set {
this["OTHER_Log_Level"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool OTHER_Minimize_to_Tray {
get {
return ((bool)(this["OTHER_Minimize_to_Tray"]));
}
set {
this["OTHER_Minimize_to_Tray"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool OTHER_Log_Rotate {
get {
return ((bool)(this["OTHER_Log_Rotate"]));
}
set {
this["OTHER_Log_Rotate"] = value;
}
}
} }
} }

View File

@@ -35,5 +35,14 @@
<Setting Name="DCS_Instance" Type="System.Int32" Scope="User"> <Setting Name="DCS_Instance" Type="System.Int32" Scope="User">
<Value Profile="(Default)">1</Value> <Value Profile="(Default)">1</Value>
</Setting> </Setting>
<Setting Name="OTHER_Log_Level" Type="System.Int32" Scope="User">
<Value Profile="(Default)">1</Value>
</Setting>
<Setting Name="OTHER_Minimize_to_Tray" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="OTHER_Log_Rotate" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
</Settings> </Settings>
</SettingsFile> </SettingsFile>

View File

@@ -20,7 +20,7 @@
</requestedPrivileges> </requestedPrivileges>
<applicationRequestMinimum> <applicationRequestMinimum>
<defaultAssemblyRequest permissionSetReference="Custom" /> <defaultAssemblyRequest permissionSetReference="Custom" />
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" /> <PermissionSet class="System.Security.PermissionSet" version="1" ID="Custom" SameSite="site" Unrestricted="true" />
</applicationRequestMinimum> </applicationRequestMinimum>
</security> </security>
</trustInfo> </trustInfo>

Binary file not shown.

Before

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View File

@@ -40,6 +40,15 @@
<setting name="DCS_Instance" serializeAs="String"> <setting name="DCS_Instance" serializeAs="String">
<value>1</value> <value>1</value>
</setting> </setting>
<setting name="OTHER_Log_Level" serializeAs="String">
<value>1</value>
</setting>
<setting name="OTHER_Minimize_to_Tray" serializeAs="String">
<value>True</value>
</setting>
<setting name="OTHER_Log_Rotate" serializeAs="String">
<value>True</value>
</setting>
</Perun_v1.Properties.Settings> </Perun_v1.Properties.Settings>
</userSettings> </userSettings>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration> <startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>

3
03_Perun_Lua_Wrapper/.gitignore vendored Normal file
View File

@@ -0,0 +1,3 @@
out
.vs
.idea

View File

@@ -0,0 +1,18 @@
# CMakeList.txt : CMake project for perun_dll, include source and define
# project specific logic here.
#
cmake_minimum_required(VERSION 3.17)
project ("parent")
set(CMAKE_CXX_STANDARD 20)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.12.25835)
set(CMAKE_CXX20_STANDARD_COMPILE_OPTION "-std:c++latest")
set(CMAKE_CXX20_EXTENSION_COMPILE_OPTION "-std:c++latest")
endif()
add_subdirectory(lua-5.1.5)
add_subdirectory(pierog)
add_subdirectory(experimental)

View File

@@ -0,0 +1,28 @@
{
"configurations": [
{
"name": "x64-Debug (default)",
"generator": "Ninja",
"configurationType": "Debug",
"inheritEnvironments": [ "msvc_x64_x64" ],
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"variables": []
},
{
"name": "x64-Release",
"generator": "Ninja",
"configurationType": "RelWithDebInfo",
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"inheritEnvironments": [ "msvc_x64_x64" ],
"variables": []
}
]
}

View File

@@ -0,0 +1,21 @@
cmake_minimum_required(VERSION 3.17)
project(experimental)
set(CMAKE_CXX_STANDARD 20)
set (EXPERIMENTAL_SOURCES
"src/main.cpp"
)
add_executable(experimental ${EXPERIMENTAL_SOURCES})
include_directories(${pierog_SOURCE_DIR})
target_link_libraries(
experimental
ws2_32
pierog
)
target_include_directories (pierog PUBLIC pierog)
#set_target_properties(main PROPERTIES OUTPUT_NAME "pierog")

View File

@@ -0,0 +1,34 @@
Lua License
-----------
Lua is licensed under the terms of the MIT license reproduced below.
This means that Lua is free software and can be used for both academic
and commercial purposes at absolutely no cost.
For details and rationale, see http://www.lua.org/license.html .
===============================================================================
Copyright (C) 1994-2012 Lua.org, PUC-Rio.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
===============================================================================
(end of COPYRIGHT)

View File

@@ -0,0 +1,37 @@
cmake_minimum_required(VERSION 3.17)
project(lua-5.1.5)
set(CMAKE_C_STANDARD 99)
set (LUA_RUNTIME_SOURCES
"src/lapi.c"
"src/lapi.h"
"src/lauxlib.h" "src/lauxlib.c"
"src/lcode.h" "src/lcode.c"
"src/ldebug.h" "src/ldebug.c"
"src/ldo.c" "src/ldo.h"
"src/ldump.c"
"src/lgc.c" "src/lgc.h"
"src/lfunc.c" "src/lfunc.h"
"src/llex.c" "src/llex.h"
"src/lobject.c" "src/lobject.h"
"src/lopcodes.c" "src/lopcodes.h"
"src/lparser.c" "src/lparser.h"
"src/lstate.c" "src/lstate.h"
"src/lstring.c" "src/lstring.h"
"src/ltable.c" "src/ltable.h"
"src/ltm.c" "src/ltm.h"
"src/lmem.h" "src/lmem.c"
"src/lundump.c" "src/lundump.h"
"src/lvm.h" "src/lvm.c"
"src/lua.h"
"src/lualib.h"
"src/lzio.c" "src/lzio.h"
../experimental/src/main.cpp)
add_library( lua-5.1.5 ${LUA_RUNTIME_SOURCES} )
SET_TARGET_PROPERTIES(lua-5.1.5 PROPERTIES LINKER_LANGUAGE C)
target_include_directories ( lua-5.1.5 PUBLIC "${PROJECT_SOURCE_DIR}/src")

View File

@@ -0,0 +1,183 @@
HISTORY for Lua 5.1
* Changes from version 5.0 to 5.1
-------------------------------
Language:
+ new module system.
+ new semantics for control variables of fors.
+ new semantics for setn/getn.
+ new syntax/semantics for varargs.
+ new long strings and comments.
+ new `mod' operator (`%')
+ new length operator #t
+ metatables for all types
API:
+ new functions: lua_createtable, lua_get(set)field, lua_push(to)integer.
+ user supplies memory allocator (lua_open becomes lua_newstate).
+ luaopen_* functions must be called through Lua.
Implementation:
+ new configuration scheme via luaconf.h.
+ incremental garbage collection.
+ better handling of end-of-line in the lexer.
+ fully reentrant parser (new Lua function `load')
+ better support for 64-bit machines.
+ native loadlib support for Mac OS X.
+ standard distribution in only one library (lualib.a merged into lua.a)
* Changes from version 4.0 to 5.0
-------------------------------
Language:
+ lexical scoping.
+ Lua coroutines.
+ standard libraries now packaged in tables.
+ tags replaced by metatables and tag methods replaced by metamethods,
stored in metatables.
+ proper tail calls.
+ each function can have its own global table, which can be shared.
+ new __newindex metamethod, called when we insert a new key into a table.
+ new block comments: --[[ ... ]].
+ new generic for.
+ new weak tables.
+ new boolean type.
+ new syntax "local function".
+ (f()) returns the first value returned by f.
+ {f()} fills a table with all values returned by f.
+ \n ignored in [[\n .
+ fixed and-or priorities.
+ more general syntax for function definition (e.g. function a.x.y:f()...end).
+ more general syntax for function calls (e.g. (print or write)(9)).
+ new functions (time/date, tmpfile, unpack, require, load*, etc.).
API:
+ chunks are loaded by using lua_load; new luaL_loadfile and luaL_loadbuffer.
+ introduced lightweight userdata, a simple "void*" without a metatable.
+ new error handling protocol: the core no longer prints error messages;
all errors are reported to the caller on the stack.
+ new lua_atpanic for host cleanup.
+ new, signal-safe, hook scheme.
Implementation:
+ new license: MIT.
+ new, faster, register-based virtual machine.
+ support for external multithreading and coroutines.
+ new and consistent error message format.
+ the core no longer needs "stdio.h" for anything (except for a single
use of sprintf to convert numbers to strings).
+ lua.c now runs the environment variable LUA_INIT, if present. It can
be "@filename", to run a file, or the chunk itself.
+ support for user extensions in lua.c.
sample implementation given for command line editing.
+ new dynamic loading library, active by default on several platforms.
+ safe garbage-collector metamethods.
+ precompiled bytecodes checked for integrity (secure binary dostring).
+ strings are fully aligned.
+ position capture in string.find.
+ read('*l') can read lines with embedded zeros.
* Changes from version 3.2 to 4.0
-------------------------------
Language:
+ new "break" and "for" statements (both numerical and for tables).
+ uniform treatment of globals: globals are now stored in a Lua table.
+ improved error messages.
+ no more '$debug': full speed *and* full debug information.
+ new read form: read(N) for next N bytes.
+ general read patterns now deprecated.
(still available with -DCOMPAT_READPATTERNS.)
+ all return values are passed as arguments for the last function
(old semantics still available with -DLUA_COMPAT_ARGRET)
+ garbage collection tag methods for tables now deprecated.
+ there is now only one tag method for order.
API:
+ New API: fully re-entrant, simpler, and more efficient.
+ New debug API.
Implementation:
+ faster than ever: cleaner virtual machine and new hashing algorithm.
+ non-recursive garbage-collector algorithm.
+ reduced memory usage for programs with many strings.
+ improved treatment for memory allocation errors.
+ improved support for 16-bit machines (we hope).
+ code now compiles unmodified as both ANSI C and C++.
+ numbers in bases other than 10 are converted using strtoul.
+ new -f option in Lua to support #! scripts.
+ luac can now combine text and binaries.
* Changes from version 3.1 to 3.2
-------------------------------
+ redirected all output in Lua's core to _ERRORMESSAGE and _ALERT.
+ increased limit on the number of constants and globals per function
(from 2^16 to 2^24).
+ debugging info (lua_debug and hooks) moved into lua_state and new API
functions provided to get and set this info.
+ new debug lib gives full debugging access within Lua.
+ new table functions "foreachi", "sort", "tinsert", "tremove", "getn".
+ new io functions "flush", "seek".
* Changes from version 3.0 to 3.1
-------------------------------
+ NEW FEATURE: anonymous functions with closures (via "upvalues").
+ new syntax:
- local variables in chunks.
- better scope control with DO block END.
- constructors can now be also written: { record-part; list-part }.
- more general syntax for function calls and lvalues, e.g.:
f(x).y=1
o:f(x,y):g(z)
f"string" is sugar for f("string")
+ strings may now contain arbitrary binary data (e.g., embedded zeros).
+ major code re-organization and clean-up; reduced module interdependecies.
+ no arbitrary limits on the total number of constants and globals.
+ support for multiple global contexts.
+ better syntax error messages.
+ new traversal functions "foreach" and "foreachvar".
+ the default for numbers is now double.
changing it to use floats or longs is easy.
+ complete debug information stored in pre-compiled chunks.
+ sample interpreter now prompts user when run interactively, and also
handles control-C interruptions gracefully.
* Changes from version 2.5 to 3.0
-------------------------------
+ NEW CONCEPT: "tag methods".
Tag methods replace fallbacks as the meta-mechanism for extending the
semantics of Lua. Whereas fallbacks had a global nature, tag methods
work on objects having the same tag (e.g., groups of tables).
Existing code that uses fallbacks should work without change.
+ new, general syntax for constructors {[exp] = exp, ... }.
+ support for handling variable number of arguments in functions (varargs).
+ support for conditional compilation ($if ... $else ... $end).
+ cleaner semantics in API simplifies host code.
+ better support for writing libraries (auxlib.h).
+ better type checking and error messages in the standard library.
+ luac can now also undump.
* Changes from version 2.4 to 2.5
-------------------------------
+ io and string libraries are now based on pattern matching;
the old libraries are still available for compatibility
+ dofile and dostring can now return values (via return statement)
+ better support for 16- and 64-bit machines
+ expanded documentation, with more examples
* Changes from version 2.2 to 2.4
-------------------------------
+ external compiler creates portable binary files that can be loaded faster
+ interface for debugging and profiling
+ new "getglobal" fallback
+ new functions for handling references to Lua objects
+ new functions in standard lib
+ only one copy of each string is stored
+ expanded documentation, with more examples
* Changes from version 2.1 to 2.2
-------------------------------
+ functions now may be declared with any "lvalue" as a name
+ garbage collection of functions
+ support for pipes
* Changes from version 1.1 to 2.1
-------------------------------
+ object-oriented support
+ fallbacks
+ simplified syntax for tables
+ many internal improvements
(end of HISTORY)

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INSTALL for Lua 5.1
* Building Lua
------------
Lua is built in the src directory, but the build process can be
controlled from the top-level Makefile.
Building Lua on Unix systems should be very easy. First do "make" and
see if your platform is listed. If so, just do "make xxx", where xxx
is your platform name. The platforms currently supported are:
aix ansi bsd freebsd generic linux macosx mingw posix solaris
If your platform is not listed, try the closest one or posix, generic,
ansi, in this order.
See below for customization instructions and for instructions on how
to build with other Windows compilers.
If you want to check that Lua has been built correctly, do "make test"
after building Lua. Also, have a look at the example programs in test.
* Installing Lua
--------------
Once you have built Lua, you may want to install it in an official
place in your system. In this case, do "make install". The official
place and the way to install files are defined in Makefile. You must
have the right permissions to install files.
If you want to build and install Lua in one step, do "make xxx install",
where xxx is your platform name.
If you want to install Lua locally, then do "make local". This will
create directories bin, include, lib, man, and install Lua there as
follows:
bin: lua luac
include: lua.h luaconf.h lualib.h lauxlib.h lua.hpp
lib: liblua.a
man/man1: lua.1 luac.1
These are the only directories you need for development.
There are man pages for lua and luac, in both nroff and html, and a
reference manual in html in doc, some sample code in test, and some
useful stuff in etc. You don't need these directories for development.
If you want to install Lua locally, but in some other directory, do
"make install INSTALL_TOP=xxx", where xxx is your chosen directory.
See below for instructions for Windows and other systems.
* Customization
-------------
Three things can be customized by editing a file:
- Where and how to install Lua -- edit Makefile.
- How to build Lua -- edit src/Makefile.
- Lua features -- edit src/luaconf.h.
You don't actually need to edit the Makefiles because you may set the
relevant variables when invoking make.
On the other hand, if you need to select some Lua features, you'll need
to edit src/luaconf.h. The edited file will be the one installed, and
it will be used by any Lua clients that you build, to ensure consistency.
We strongly recommend that you enable dynamic loading. This is done
automatically for all platforms listed above that have this feature
(and also Windows). See src/luaconf.h and also src/Makefile.
* Building Lua on Windows and other systems
-----------------------------------------
If you're not using the usual Unix tools, then the instructions for
building Lua depend on the compiler you use. You'll need to create
projects (or whatever your compiler uses) for building the library,
the interpreter, and the compiler, as follows:
library: lapi.c lcode.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c
lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c
ltable.c ltm.c lundump.c lvm.c lzio.c
lauxlib.c lbaselib.c ldblib.c liolib.c lmathlib.c loslib.c
ltablib.c lstrlib.c loadlib.c linit.c
interpreter: library, lua.c
compiler: library, luac.c print.c
If you use Visual Studio .NET, you can use etc/luavs.bat in its
"Command Prompt".
If all you want is to build the Lua interpreter, you may put all .c files
in a single project, except for luac.c and print.c. Or just use etc/all.c.
To use Lua as a library in your own programs, you'll need to know how to
create and use libraries with your compiler.
As mentioned above, you may edit luaconf.h to select some features before
building Lua.
(end of INSTALL)

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@@ -0,0 +1,128 @@
# makefile for installing Lua
# see INSTALL for installation instructions
# see src/Makefile and src/luaconf.h for further customization
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= none
# Where to install. The installation starts in the src and doc directories,
# so take care if INSTALL_TOP is not an absolute path.
INSTALL_TOP= /usr/local
INSTALL_BIN= $(INSTALL_TOP)/bin
INSTALL_INC= $(INSTALL_TOP)/include
INSTALL_LIB= $(INSTALL_TOP)/lib
INSTALL_MAN= $(INSTALL_TOP)/man/man1
#
# You probably want to make INSTALL_LMOD and INSTALL_CMOD consistent with
# LUA_ROOT, LUA_LDIR, and LUA_CDIR in luaconf.h (and also with etc/lua.pc).
INSTALL_LMOD= $(INSTALL_TOP)/share/lua/$V
INSTALL_CMOD= $(INSTALL_TOP)/lib/lua/$V
# How to install. If your install program does not support "-p", then you
# may have to run ranlib on the installed liblua.a (do "make ranlib").
INSTALL= install -p
INSTALL_EXEC= $(INSTALL) -m 0755
INSTALL_DATA= $(INSTALL) -m 0644
#
# If you don't have install you can use cp instead.
# INSTALL= cp -p
# INSTALL_EXEC= $(INSTALL)
# INSTALL_DATA= $(INSTALL)
# Utilities.
MKDIR= mkdir -p
RANLIB= ranlib
# == END OF USER SETTINGS. NO NEED TO CHANGE ANYTHING BELOW THIS LINE =========
# Convenience platforms targets.
PLATS= aix ansi bsd freebsd generic linux macosx mingw posix solaris
# What to install.
TO_BIN= lua luac
TO_INC= lua.h luaconf.h lualib.h lauxlib.h ../etc/lua.hpp
TO_LIB= liblua.a
TO_MAN= lua.1 luac.1
# Lua version and release.
V= 5.1
R= 5.1.5
all: $(PLAT)
$(PLATS) clean:
cd src && $(MAKE) $@
test: dummy
src/lua test/hello.lua
install: dummy
cd src && $(MKDIR) $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_LMOD) $(INSTALL_CMOD)
cd src && $(INSTALL_EXEC) $(TO_BIN) $(INSTALL_BIN)
cd src && $(INSTALL_DATA) $(TO_INC) $(INSTALL_INC)
cd src && $(INSTALL_DATA) $(TO_LIB) $(INSTALL_LIB)
cd doc && $(INSTALL_DATA) $(TO_MAN) $(INSTALL_MAN)
ranlib:
cd src && cd $(INSTALL_LIB) && $(RANLIB) $(TO_LIB)
local:
$(MAKE) install INSTALL_TOP=..
none:
@echo "Please do"
@echo " make PLATFORM"
@echo "where PLATFORM is one of these:"
@echo " $(PLATS)"
@echo "See INSTALL for complete instructions."
# make may get confused with test/ and INSTALL in a case-insensitive OS
dummy:
# echo config parameters
echo:
@echo ""
@echo "These are the parameters currently set in src/Makefile to build Lua $R:"
@echo ""
@cd src && $(MAKE) -s echo
@echo ""
@echo "These are the parameters currently set in Makefile to install Lua $R:"
@echo ""
@echo "PLAT = $(PLAT)"
@echo "INSTALL_TOP = $(INSTALL_TOP)"
@echo "INSTALL_BIN = $(INSTALL_BIN)"
@echo "INSTALL_INC = $(INSTALL_INC)"
@echo "INSTALL_LIB = $(INSTALL_LIB)"
@echo "INSTALL_MAN = $(INSTALL_MAN)"
@echo "INSTALL_LMOD = $(INSTALL_LMOD)"
@echo "INSTALL_CMOD = $(INSTALL_CMOD)"
@echo "INSTALL_EXEC = $(INSTALL_EXEC)"
@echo "INSTALL_DATA = $(INSTALL_DATA)"
@echo ""
@echo "See also src/luaconf.h ."
@echo ""
# echo private config parameters
pecho:
@echo "V = $(V)"
@echo "R = $(R)"
@echo "TO_BIN = $(TO_BIN)"
@echo "TO_INC = $(TO_INC)"
@echo "TO_LIB = $(TO_LIB)"
@echo "TO_MAN = $(TO_MAN)"
# echo config parameters as Lua code
# uncomment the last sed expression if you want nil instead of empty strings
lecho:
@echo "-- installation parameters for Lua $R"
@echo "VERSION = '$V'"
@echo "RELEASE = '$R'"
@$(MAKE) echo | grep = | sed -e 's/= /= "/' -e 's/$$/"/' #-e 's/""/nil/'
@echo "-- EOF"
# list targets that do not create files (but not all makes understand .PHONY)
.PHONY: all $(PLATS) clean test install local none dummy echo pecho lecho
# (end of Makefile)

View File

@@ -0,0 +1,37 @@
README for Lua 5.1
See INSTALL for installation instructions.
See HISTORY for a summary of changes since the last released version.
* What is Lua?
------------
Lua is a powerful, light-weight programming language designed for extending
applications. Lua is also frequently used as a general-purpose, stand-alone
language. Lua is free software.
For complete information, visit Lua's web site at http://www.lua.org/ .
For an executive summary, see http://www.lua.org/about.html .
Lua has been used in many different projects around the world.
For a short list, see http://www.lua.org/uses.html .
* Availability
------------
Lua is freely available for both academic and commercial purposes.
See COPYRIGHT and http://www.lua.org/license.html for details.
Lua can be downloaded at http://www.lua.org/download.html .
* Installation
------------
Lua is implemented in pure ANSI C, and compiles unmodified in all known
platforms that have an ANSI C compiler. In most Unix-like platforms, simply
do "make" with a suitable target. See INSTALL for detailed instructions.
* Origin
------
Lua is developed at Lua.org, a laboratory of the Department of Computer
Science of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro
in Brazil).
For more information about the authors, see http://www.lua.org/authors.html .
(end of README)

View File

@@ -0,0 +1,497 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.1 Reference Manual - contents</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=utf-8">
<STYLE TYPE="text/css">
ul {
list-style-type: none ;
}
</STYLE>
</HEAD>
<BODY>
<HR>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="" BORDER=0></A>
Lua 5.1 Reference Manual
</H1>
<P>
The reference manual is the official definition of the Lua language.
For a complete introduction to Lua programming, see the book
<A HREF="http://www.lua.org/docs.html#pil">Programming in Lua</A>.
<P>
This manual is also available as a book:
<BLOCKQUOTE>
<A HREF="http://www.amazon.com/exec/obidos/ASIN/8590379833/lua-indexmanual-20">
<IMG SRC="cover.png" ALT="" TITLE="buy from Amazon" BORDER=1 ALIGN="left" HSPACE=12>
</A>
<B>Lua 5.1 Reference Manual</B>
<BR>by R. Ierusalimschy, L. H. de Figueiredo, W. Celes
<BR>Lua.org, August 2006
<BR>ISBN 85-903798-3-3
<BR CLEAR="all">
</BLOCKQUOTE>
<P>
<A HREF="http://www.amazon.com/exec/obidos/ASIN/8590379833/lua-indexmanual-20">Buy a copy</A>
of this book and
<A HREF="http://www.lua.org/donations.html">help to support</A>
the Lua project.
<P>
<A HREF="manual.html">start</A>
&middot;
<A HREF="#contents">contents</A>
&middot;
<A HREF="#index">index</A>
&middot;
<A HREF="http://www.lua.org/manual/">other versions</A>
<HR>
<SMALL>
Copyright &copy; 2006&ndash;2012 Lua.org, PUC-Rio.
Freely available under the terms of the
<A HREF="http://www.lua.org/license.html">Lua license</A>.
</SMALL>
<H2><A NAME="contents">Contents</A></H2>
<UL style="padding: 0">
<LI><A HREF="manual.html">1 &ndash; Introduction</A>
<P>
<LI><A HREF="manual.html#2">2 &ndash; The Language</A>
<UL>
<LI><A HREF="manual.html#2.1">2.1 &ndash; Lexical Conventions</A>
<LI><A HREF="manual.html#2.2">2.2 &ndash; Values and Types</A>
<UL>
<LI><A HREF="manual.html#2.2.1">2.2.1 &ndash; Coercion</A>
</UL>
<LI><A HREF="manual.html#2.3">2.3 &ndash; Variables</A>
<LI><A HREF="manual.html#2.4">2.4 &ndash; Statements</A>
<UL>
<LI><A HREF="manual.html#2.4.1">2.4.1 &ndash; Chunks</A>
<LI><A HREF="manual.html#2.4.2">2.4.2 &ndash; Blocks</A>
<LI><A HREF="manual.html#2.4.3">2.4.3 &ndash; Assignment</A>
<LI><A HREF="manual.html#2.4.4">2.4.4 &ndash; Control Structures</A>
<LI><A HREF="manual.html#2.4.5">2.4.5 &ndash; For Statement</A>
<LI><A HREF="manual.html#2.4.6">2.4.6 &ndash; Function Calls as Statements</A>
<LI><A HREF="manual.html#2.4.7">2.4.7 &ndash; Local Declarations</A>
</UL>
<LI><A HREF="manual.html#2.5">2.5 &ndash; Expressions</A>
<UL>
<LI><A HREF="manual.html#2.5.1">2.5.1 &ndash; Arithmetic Operators</A>
<LI><A HREF="manual.html#2.5.2">2.5.2 &ndash; Relational Operators</A>
<LI><A HREF="manual.html#2.5.3">2.5.3 &ndash; Logical Operators</A>
<LI><A HREF="manual.html#2.5.4">2.5.4 &ndash; Concatenation</A>
<LI><A HREF="manual.html#2.5.5">2.5.5 &ndash; The Length Operator</A>
<LI><A HREF="manual.html#2.5.6">2.5.6 &ndash; Precedence</A>
<LI><A HREF="manual.html#2.5.7">2.5.7 &ndash; Table Constructors</A>
<LI><A HREF="manual.html#2.5.8">2.5.8 &ndash; Function Calls</A>
<LI><A HREF="manual.html#2.5.9">2.5.9 &ndash; Function Definitions</A>
</UL>
<LI><A HREF="manual.html#2.6">2.6 &ndash; Visibility Rules</A>
<LI><A HREF="manual.html#2.7">2.7 &ndash; Error Handling</A>
<LI><A HREF="manual.html#2.8">2.8 &ndash; Metatables</A>
<LI><A HREF="manual.html#2.9">2.9 &ndash; Environments</A>
<LI><A HREF="manual.html#2.10">2.10 &ndash; Garbage Collection</A>
<UL>
<LI><A HREF="manual.html#2.10.1">2.10.1 &ndash; Garbage-Collection Metamethods</A>
<LI><A HREF="manual.html#2.10.2">2.10.2 &ndash; Weak Tables</A>
</UL>
<LI><A HREF="manual.html#2.11">2.11 &ndash; Coroutines</A>
</UL>
<P>
<LI><A HREF="manual.html#3">3 &ndash; The Application Program Interface</A>
<UL>
<LI><A HREF="manual.html#3.1">3.1 &ndash; The Stack</A>
<LI><A HREF="manual.html#3.2">3.2 &ndash; Stack Size</A>
<LI><A HREF="manual.html#3.3">3.3 &ndash; Pseudo-Indices</A>
<LI><A HREF="manual.html#3.4">3.4 &ndash; C Closures</A>
<LI><A HREF="manual.html#3.5">3.5 &ndash; Registry</A>
<LI><A HREF="manual.html#3.6">3.6 &ndash; Error Handling in C</A>
<LI><A HREF="manual.html#3.7">3.7 &ndash; Functions and Types</A>
<LI><A HREF="manual.html#3.8">3.8 &ndash; The Debug Interface</A>
</UL>
<P>
<LI><A HREF="manual.html#4">4 &ndash; The Auxiliary Library</A>
<UL>
<LI><A HREF="manual.html#4.1">4.1 &ndash; Functions and Types</A>
</UL>
<P>
<LI><A HREF="manual.html#5">5 &ndash; Standard Libraries</A>
<UL>
<LI><A HREF="manual.html#5.1">5.1 &ndash; Basic Functions</A>
<LI><A HREF="manual.html#5.2">5.2 &ndash; Coroutine Manipulation</A>
<LI><A HREF="manual.html#5.3">5.3 &ndash; Modules</A>
<LI><A HREF="manual.html#5.4">5.4 &ndash; String Manipulation</A>
<UL>
<LI><A HREF="manual.html#5.4.1">5.4.1 &ndash; Patterns</A>
</UL>
<LI><A HREF="manual.html#5.5">5.5 &ndash; Table Manipulation</A>
<LI><A HREF="manual.html#5.6">5.6 &ndash; Mathematical Functions</A>
<LI><A HREF="manual.html#5.7">5.7 &ndash; Input and Output Facilities</A>
<LI><A HREF="manual.html#5.8">5.8 &ndash; Operating System Facilities</A>
<LI><A HREF="manual.html#5.9">5.9 &ndash; The Debug Library</A>
</UL>
<P>
<LI><A HREF="manual.html#6">6 &ndash; Lua Stand-alone</A>
<P>
<LI><A HREF="manual.html#7">7 &ndash; Incompatibilities with the Previous Version</A>
<UL>
<LI><A HREF="manual.html#7.1">7.1 &ndash; Changes in the Language</A>
<LI><A HREF="manual.html#7.2">7.2 &ndash; Changes in the Libraries</A>
<LI><A HREF="manual.html#7.3">7.3 &ndash; Changes in the API</A>
</UL>
<P>
<LI><A HREF="manual.html#8">8 &ndash; The Complete Syntax of Lua</A>
</UL>
<H2><A NAME="index">Index</A></H2>
<TABLE WIDTH="100%">
<TR VALIGN="top">
<TD>
<H3><A NAME="functions">Lua functions</A></H3>
<A HREF="manual.html#pdf-_G">_G</A><BR>
<A HREF="manual.html#pdf-_VERSION">_VERSION</A><BR>
<P>
<A HREF="manual.html#pdf-assert">assert</A><BR>
<A HREF="manual.html#pdf-collectgarbage">collectgarbage</A><BR>
<A HREF="manual.html#pdf-dofile">dofile</A><BR>
<A HREF="manual.html#pdf-error">error</A><BR>
<A HREF="manual.html#pdf-getfenv">getfenv</A><BR>
<A HREF="manual.html#pdf-getmetatable">getmetatable</A><BR>
<A HREF="manual.html#pdf-ipairs">ipairs</A><BR>
<A HREF="manual.html#pdf-load">load</A><BR>
<A HREF="manual.html#pdf-loadfile">loadfile</A><BR>
<A HREF="manual.html#pdf-loadstring">loadstring</A><BR>
<A HREF="manual.html#pdf-module">module</A><BR>
<A HREF="manual.html#pdf-next">next</A><BR>
<A HREF="manual.html#pdf-pairs">pairs</A><BR>
<A HREF="manual.html#pdf-pcall">pcall</A><BR>
<A HREF="manual.html#pdf-print">print</A><BR>
<A HREF="manual.html#pdf-rawequal">rawequal</A><BR>
<A HREF="manual.html#pdf-rawget">rawget</A><BR>
<A HREF="manual.html#pdf-rawset">rawset</A><BR>
<A HREF="manual.html#pdf-require">require</A><BR>
<A HREF="manual.html#pdf-select">select</A><BR>
<A HREF="manual.html#pdf-setfenv">setfenv</A><BR>
<A HREF="manual.html#pdf-setmetatable">setmetatable</A><BR>
<A HREF="manual.html#pdf-tonumber">tonumber</A><BR>
<A HREF="manual.html#pdf-tostring">tostring</A><BR>
<A HREF="manual.html#pdf-type">type</A><BR>
<A HREF="manual.html#pdf-unpack">unpack</A><BR>
<A HREF="manual.html#pdf-xpcall">xpcall</A><BR>
<P>
<A HREF="manual.html#pdf-coroutine.create">coroutine.create</A><BR>
<A HREF="manual.html#pdf-coroutine.resume">coroutine.resume</A><BR>
<A HREF="manual.html#pdf-coroutine.running">coroutine.running</A><BR>
<A HREF="manual.html#pdf-coroutine.status">coroutine.status</A><BR>
<A HREF="manual.html#pdf-coroutine.wrap">coroutine.wrap</A><BR>
<A HREF="manual.html#pdf-coroutine.yield">coroutine.yield</A><BR>
<P>
<A HREF="manual.html#pdf-debug.debug">debug.debug</A><BR>
<A HREF="manual.html#pdf-debug.getfenv">debug.getfenv</A><BR>
<A HREF="manual.html#pdf-debug.gethook">debug.gethook</A><BR>
<A HREF="manual.html#pdf-debug.getinfo">debug.getinfo</A><BR>
<A HREF="manual.html#pdf-debug.getlocal">debug.getlocal</A><BR>
<A HREF="manual.html#pdf-debug.getmetatable">debug.getmetatable</A><BR>
<A HREF="manual.html#pdf-debug.getregistry">debug.getregistry</A><BR>
<A HREF="manual.html#pdf-debug.getupvalue">debug.getupvalue</A><BR>
<A HREF="manual.html#pdf-debug.setfenv">debug.setfenv</A><BR>
<A HREF="manual.html#pdf-debug.sethook">debug.sethook</A><BR>
<A HREF="manual.html#pdf-debug.setlocal">debug.setlocal</A><BR>
<A HREF="manual.html#pdf-debug.setmetatable">debug.setmetatable</A><BR>
<A HREF="manual.html#pdf-debug.setupvalue">debug.setupvalue</A><BR>
<A HREF="manual.html#pdf-debug.traceback">debug.traceback</A><BR>
</TD>
<TD>
<H3>&nbsp;</H3>
<A HREF="manual.html#pdf-file:close">file:close</A><BR>
<A HREF="manual.html#pdf-file:flush">file:flush</A><BR>
<A HREF="manual.html#pdf-file:lines">file:lines</A><BR>
<A HREF="manual.html#pdf-file:read">file:read</A><BR>
<A HREF="manual.html#pdf-file:seek">file:seek</A><BR>
<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR>
<A HREF="manual.html#pdf-file:write">file:write</A><BR>
<P>
<A HREF="manual.html#pdf-io.close">io.close</A><BR>
<A HREF="manual.html#pdf-io.flush">io.flush</A><BR>
<A HREF="manual.html#pdf-io.input">io.input</A><BR>
<A HREF="manual.html#pdf-io.lines">io.lines</A><BR>
<A HREF="manual.html#pdf-io.open">io.open</A><BR>
<A HREF="manual.html#pdf-io.output">io.output</A><BR>
<A HREF="manual.html#pdf-io.popen">io.popen</A><BR>
<A HREF="manual.html#pdf-io.read">io.read</A><BR>
<A HREF="manual.html#pdf-io.stderr">io.stderr</A><BR>
<A HREF="manual.html#pdf-io.stdin">io.stdin</A><BR>
<A HREF="manual.html#pdf-io.stdout">io.stdout</A><BR>
<A HREF="manual.html#pdf-io.tmpfile">io.tmpfile</A><BR>
<A HREF="manual.html#pdf-io.type">io.type</A><BR>
<A HREF="manual.html#pdf-io.write">io.write</A><BR>
<P>
<A HREF="manual.html#pdf-math.abs">math.abs</A><BR>
<A HREF="manual.html#pdf-math.acos">math.acos</A><BR>
<A HREF="manual.html#pdf-math.asin">math.asin</A><BR>
<A HREF="manual.html#pdf-math.atan">math.atan</A><BR>
<A HREF="manual.html#pdf-math.atan2">math.atan2</A><BR>
<A HREF="manual.html#pdf-math.ceil">math.ceil</A><BR>
<A HREF="manual.html#pdf-math.cos">math.cos</A><BR>
<A HREF="manual.html#pdf-math.cosh">math.cosh</A><BR>
<A HREF="manual.html#pdf-math.deg">math.deg</A><BR>
<A HREF="manual.html#pdf-math.exp">math.exp</A><BR>
<A HREF="manual.html#pdf-math.floor">math.floor</A><BR>
<A HREF="manual.html#pdf-math.fmod">math.fmod</A><BR>
<A HREF="manual.html#pdf-math.frexp">math.frexp</A><BR>
<A HREF="manual.html#pdf-math.huge">math.huge</A><BR>
<A HREF="manual.html#pdf-math.ldexp">math.ldexp</A><BR>
<A HREF="manual.html#pdf-math.log">math.log</A><BR>
<A HREF="manual.html#pdf-math.log10">math.log10</A><BR>
<A HREF="manual.html#pdf-math.max">math.max</A><BR>
<A HREF="manual.html#pdf-math.min">math.min</A><BR>
<A HREF="manual.html#pdf-math.modf">math.modf</A><BR>
<A HREF="manual.html#pdf-math.pi">math.pi</A><BR>
<A HREF="manual.html#pdf-math.pow">math.pow</A><BR>
<A HREF="manual.html#pdf-math.rad">math.rad</A><BR>
<A HREF="manual.html#pdf-math.random">math.random</A><BR>
<A HREF="manual.html#pdf-math.randomseed">math.randomseed</A><BR>
<A HREF="manual.html#pdf-math.sin">math.sin</A><BR>
<A HREF="manual.html#pdf-math.sinh">math.sinh</A><BR>
<A HREF="manual.html#pdf-math.sqrt">math.sqrt</A><BR>
<A HREF="manual.html#pdf-math.tan">math.tan</A><BR>
<A HREF="manual.html#pdf-math.tanh">math.tanh</A><BR>
<P>
<A HREF="manual.html#pdf-os.clock">os.clock</A><BR>
<A HREF="manual.html#pdf-os.date">os.date</A><BR>
<A HREF="manual.html#pdf-os.difftime">os.difftime</A><BR>
<A HREF="manual.html#pdf-os.execute">os.execute</A><BR>
<A HREF="manual.html#pdf-os.exit">os.exit</A><BR>
<A HREF="manual.html#pdf-os.getenv">os.getenv</A><BR>
<A HREF="manual.html#pdf-os.remove">os.remove</A><BR>
<A HREF="manual.html#pdf-os.rename">os.rename</A><BR>
<A HREF="manual.html#pdf-os.setlocale">os.setlocale</A><BR>
<A HREF="manual.html#pdf-os.time">os.time</A><BR>
<A HREF="manual.html#pdf-os.tmpname">os.tmpname</A><BR>
<P>
<A HREF="manual.html#pdf-package.cpath">package.cpath</A><BR>
<A HREF="manual.html#pdf-package.loaded">package.loaded</A><BR>
<A HREF="manual.html#pdf-package.loaders">package.loaders</A><BR>
<A HREF="manual.html#pdf-package.loadlib">package.loadlib</A><BR>
<A HREF="manual.html#pdf-package.path">package.path</A><BR>
<A HREF="manual.html#pdf-package.preload">package.preload</A><BR>
<A HREF="manual.html#pdf-package.seeall">package.seeall</A><BR>
<P>
<A HREF="manual.html#pdf-string.byte">string.byte</A><BR>
<A HREF="manual.html#pdf-string.char">string.char</A><BR>
<A HREF="manual.html#pdf-string.dump">string.dump</A><BR>
<A HREF="manual.html#pdf-string.find">string.find</A><BR>
<A HREF="manual.html#pdf-string.format">string.format</A><BR>
<A HREF="manual.html#pdf-string.gmatch">string.gmatch</A><BR>
<A HREF="manual.html#pdf-string.gsub">string.gsub</A><BR>
<A HREF="manual.html#pdf-string.len">string.len</A><BR>
<A HREF="manual.html#pdf-string.lower">string.lower</A><BR>
<A HREF="manual.html#pdf-string.match">string.match</A><BR>
<A HREF="manual.html#pdf-string.rep">string.rep</A><BR>
<A HREF="manual.html#pdf-string.reverse">string.reverse</A><BR>
<A HREF="manual.html#pdf-string.sub">string.sub</A><BR>
<A HREF="manual.html#pdf-string.upper">string.upper</A><BR>
<P>
<A HREF="manual.html#pdf-table.concat">table.concat</A><BR>
<A HREF="manual.html#pdf-table.insert">table.insert</A><BR>
<A HREF="manual.html#pdf-table.maxn">table.maxn</A><BR>
<A HREF="manual.html#pdf-table.remove">table.remove</A><BR>
<A HREF="manual.html#pdf-table.sort">table.sort</A><BR>
</TD>
<TD>
<H3>C API</H3>
<A HREF="manual.html#lua_Alloc">lua_Alloc</A><BR>
<A HREF="manual.html#lua_CFunction">lua_CFunction</A><BR>
<A HREF="manual.html#lua_Debug">lua_Debug</A><BR>
<A HREF="manual.html#lua_Hook">lua_Hook</A><BR>
<A HREF="manual.html#lua_Integer">lua_Integer</A><BR>
<A HREF="manual.html#lua_Number">lua_Number</A><BR>
<A HREF="manual.html#lua_Reader">lua_Reader</A><BR>
<A HREF="manual.html#lua_State">lua_State</A><BR>
<A HREF="manual.html#lua_Writer">lua_Writer</A><BR>
<P>
<A HREF="manual.html#lua_atpanic">lua_atpanic</A><BR>
<A HREF="manual.html#lua_call">lua_call</A><BR>
<A HREF="manual.html#lua_checkstack">lua_checkstack</A><BR>
<A HREF="manual.html#lua_close">lua_close</A><BR>
<A HREF="manual.html#lua_concat">lua_concat</A><BR>
<A HREF="manual.html#lua_cpcall">lua_cpcall</A><BR>
<A HREF="manual.html#lua_createtable">lua_createtable</A><BR>
<A HREF="manual.html#lua_dump">lua_dump</A><BR>
<A HREF="manual.html#lua_equal">lua_equal</A><BR>
<A HREF="manual.html#lua_error">lua_error</A><BR>
<A HREF="manual.html#lua_gc">lua_gc</A><BR>
<A HREF="manual.html#lua_getallocf">lua_getallocf</A><BR>
<A HREF="manual.html#lua_getfenv">lua_getfenv</A><BR>
<A HREF="manual.html#lua_getfield">lua_getfield</A><BR>
<A HREF="manual.html#lua_getglobal">lua_getglobal</A><BR>
<A HREF="manual.html#lua_gethook">lua_gethook</A><BR>
<A HREF="manual.html#lua_gethookcount">lua_gethookcount</A><BR>
<A HREF="manual.html#lua_gethookmask">lua_gethookmask</A><BR>
<A HREF="manual.html#lua_getinfo">lua_getinfo</A><BR>
<A HREF="manual.html#lua_getlocal">lua_getlocal</A><BR>
<A HREF="manual.html#lua_getmetatable">lua_getmetatable</A><BR>
<A HREF="manual.html#lua_getstack">lua_getstack</A><BR>
<A HREF="manual.html#lua_gettable">lua_gettable</A><BR>
<A HREF="manual.html#lua_gettop">lua_gettop</A><BR>
<A HREF="manual.html#lua_getupvalue">lua_getupvalue</A><BR>
<A HREF="manual.html#lua_insert">lua_insert</A><BR>
<A HREF="manual.html#lua_isboolean">lua_isboolean</A><BR>
<A HREF="manual.html#lua_iscfunction">lua_iscfunction</A><BR>
<A HREF="manual.html#lua_isfunction">lua_isfunction</A><BR>
<A HREF="manual.html#lua_islightuserdata">lua_islightuserdata</A><BR>
<A HREF="manual.html#lua_isnil">lua_isnil</A><BR>
<A HREF="manual.html#lua_isnone">lua_isnone</A><BR>
<A HREF="manual.html#lua_isnoneornil">lua_isnoneornil</A><BR>
<A HREF="manual.html#lua_isnumber">lua_isnumber</A><BR>
<A HREF="manual.html#lua_isstring">lua_isstring</A><BR>
<A HREF="manual.html#lua_istable">lua_istable</A><BR>
<A HREF="manual.html#lua_isthread">lua_isthread</A><BR>
<A HREF="manual.html#lua_isuserdata">lua_isuserdata</A><BR>
<A HREF="manual.html#lua_lessthan">lua_lessthan</A><BR>
<A HREF="manual.html#lua_load">lua_load</A><BR>
<A HREF="manual.html#lua_newstate">lua_newstate</A><BR>
<A HREF="manual.html#lua_newtable">lua_newtable</A><BR>
<A HREF="manual.html#lua_newthread">lua_newthread</A><BR>
<A HREF="manual.html#lua_newuserdata">lua_newuserdata</A><BR>
<A HREF="manual.html#lua_next">lua_next</A><BR>
<A HREF="manual.html#lua_objlen">lua_objlen</A><BR>
<A HREF="manual.html#lua_pcall">lua_pcall</A><BR>
<A HREF="manual.html#lua_pop">lua_pop</A><BR>
<A HREF="manual.html#lua_pushboolean">lua_pushboolean</A><BR>
<A HREF="manual.html#lua_pushcclosure">lua_pushcclosure</A><BR>
<A HREF="manual.html#lua_pushcfunction">lua_pushcfunction</A><BR>
<A HREF="manual.html#lua_pushfstring">lua_pushfstring</A><BR>
<A HREF="manual.html#lua_pushinteger">lua_pushinteger</A><BR>
<A HREF="manual.html#lua_pushlightuserdata">lua_pushlightuserdata</A><BR>
<A HREF="manual.html#lua_pushliteral">lua_pushliteral</A><BR>
<A HREF="manual.html#lua_pushlstring">lua_pushlstring</A><BR>
<A HREF="manual.html#lua_pushnil">lua_pushnil</A><BR>
<A HREF="manual.html#lua_pushnumber">lua_pushnumber</A><BR>
<A HREF="manual.html#lua_pushstring">lua_pushstring</A><BR>
<A HREF="manual.html#lua_pushthread">lua_pushthread</A><BR>
<A HREF="manual.html#lua_pushvalue">lua_pushvalue</A><BR>
<A HREF="manual.html#lua_pushvfstring">lua_pushvfstring</A><BR>
<A HREF="manual.html#lua_rawequal">lua_rawequal</A><BR>
<A HREF="manual.html#lua_rawget">lua_rawget</A><BR>
<A HREF="manual.html#lua_rawgeti">lua_rawgeti</A><BR>
<A HREF="manual.html#lua_rawset">lua_rawset</A><BR>
<A HREF="manual.html#lua_rawseti">lua_rawseti</A><BR>
<A HREF="manual.html#lua_register">lua_register</A><BR>
<A HREF="manual.html#lua_remove">lua_remove</A><BR>
<A HREF="manual.html#lua_replace">lua_replace</A><BR>
<A HREF="manual.html#lua_resume">lua_resume</A><BR>
<A HREF="manual.html#lua_setallocf">lua_setallocf</A><BR>
<A HREF="manual.html#lua_setfenv">lua_setfenv</A><BR>
<A HREF="manual.html#lua_setfield">lua_setfield</A><BR>
<A HREF="manual.html#lua_setglobal">lua_setglobal</A><BR>
<A HREF="manual.html#lua_sethook">lua_sethook</A><BR>
<A HREF="manual.html#lua_setlocal">lua_setlocal</A><BR>
<A HREF="manual.html#lua_setmetatable">lua_setmetatable</A><BR>
<A HREF="manual.html#lua_settable">lua_settable</A><BR>
<A HREF="manual.html#lua_settop">lua_settop</A><BR>
<A HREF="manual.html#lua_setupvalue">lua_setupvalue</A><BR>
<A HREF="manual.html#lua_status">lua_status</A><BR>
<A HREF="manual.html#lua_toboolean">lua_toboolean</A><BR>
<A HREF="manual.html#lua_tocfunction">lua_tocfunction</A><BR>
<A HREF="manual.html#lua_tointeger">lua_tointeger</A><BR>
<A HREF="manual.html#lua_tolstring">lua_tolstring</A><BR>
<A HREF="manual.html#lua_tonumber">lua_tonumber</A><BR>
<A HREF="manual.html#lua_topointer">lua_topointer</A><BR>
<A HREF="manual.html#lua_tostring">lua_tostring</A><BR>
<A HREF="manual.html#lua_tothread">lua_tothread</A><BR>
<A HREF="manual.html#lua_touserdata">lua_touserdata</A><BR>
<A HREF="manual.html#lua_type">lua_type</A><BR>
<A HREF="manual.html#lua_typename">lua_typename</A><BR>
<A HREF="manual.html#lua_upvalueindex">lua_upvalueindex</A><BR>
<A HREF="manual.html#lua_xmove">lua_xmove</A><BR>
<A HREF="manual.html#lua_yield">lua_yield</A><BR>
</TD>
<TD>
<H3>auxiliary library</H3>
<A HREF="manual.html#luaL_Buffer">luaL_Buffer</A><BR>
<A HREF="manual.html#luaL_Reg">luaL_Reg</A><BR>
<P>
<A HREF="manual.html#luaL_addchar">luaL_addchar</A><BR>
<A HREF="manual.html#luaL_addlstring">luaL_addlstring</A><BR>
<A HREF="manual.html#luaL_addsize">luaL_addsize</A><BR>
<A HREF="manual.html#luaL_addstring">luaL_addstring</A><BR>
<A HREF="manual.html#luaL_addvalue">luaL_addvalue</A><BR>
<A HREF="manual.html#luaL_argcheck">luaL_argcheck</A><BR>
<A HREF="manual.html#luaL_argerror">luaL_argerror</A><BR>
<A HREF="manual.html#luaL_buffinit">luaL_buffinit</A><BR>
<A HREF="manual.html#luaL_callmeta">luaL_callmeta</A><BR>
<A HREF="manual.html#luaL_checkany">luaL_checkany</A><BR>
<A HREF="manual.html#luaL_checkint">luaL_checkint</A><BR>
<A HREF="manual.html#luaL_checkinteger">luaL_checkinteger</A><BR>
<A HREF="manual.html#luaL_checklong">luaL_checklong</A><BR>
<A HREF="manual.html#luaL_checklstring">luaL_checklstring</A><BR>
<A HREF="manual.html#luaL_checknumber">luaL_checknumber</A><BR>
<A HREF="manual.html#luaL_checkoption">luaL_checkoption</A><BR>
<A HREF="manual.html#luaL_checkstack">luaL_checkstack</A><BR>
<A HREF="manual.html#luaL_checkstring">luaL_checkstring</A><BR>
<A HREF="manual.html#luaL_checktype">luaL_checktype</A><BR>
<A HREF="manual.html#luaL_checkudata">luaL_checkudata</A><BR>
<A HREF="manual.html#luaL_dofile">luaL_dofile</A><BR>
<A HREF="manual.html#luaL_dostring">luaL_dostring</A><BR>
<A HREF="manual.html#luaL_error">luaL_error</A><BR>
<A HREF="manual.html#luaL_getmetafield">luaL_getmetafield</A><BR>
<A HREF="manual.html#luaL_getmetatable">luaL_getmetatable</A><BR>
<A HREF="manual.html#luaL_gsub">luaL_gsub</A><BR>
<A HREF="manual.html#luaL_loadbuffer">luaL_loadbuffer</A><BR>
<A HREF="manual.html#luaL_loadfile">luaL_loadfile</A><BR>
<A HREF="manual.html#luaL_loadstring">luaL_loadstring</A><BR>
<A HREF="manual.html#luaL_newmetatable">luaL_newmetatable</A><BR>
<A HREF="manual.html#luaL_newstate">luaL_newstate</A><BR>
<A HREF="manual.html#luaL_openlibs">luaL_openlibs</A><BR>
<A HREF="manual.html#luaL_optint">luaL_optint</A><BR>
<A HREF="manual.html#luaL_optinteger">luaL_optinteger</A><BR>
<A HREF="manual.html#luaL_optlong">luaL_optlong</A><BR>
<A HREF="manual.html#luaL_optlstring">luaL_optlstring</A><BR>
<A HREF="manual.html#luaL_optnumber">luaL_optnumber</A><BR>
<A HREF="manual.html#luaL_optstring">luaL_optstring</A><BR>
<A HREF="manual.html#luaL_prepbuffer">luaL_prepbuffer</A><BR>
<A HREF="manual.html#luaL_pushresult">luaL_pushresult</A><BR>
<A HREF="manual.html#luaL_ref">luaL_ref</A><BR>
<A HREF="manual.html#luaL_register">luaL_register</A><BR>
<A HREF="manual.html#luaL_typename">luaL_typename</A><BR>
<A HREF="manual.html#luaL_typerror">luaL_typerror</A><BR>
<A HREF="manual.html#luaL_unref">luaL_unref</A><BR>
<A HREF="manual.html#luaL_where">luaL_where</A><BR>
</TD>
</TR>
</TABLE>
<P>
<HR>
<SMALL CLASS="footer">
Last update:
Mon Feb 13 18:53:32 BRST 2012
</SMALL>
<!--
Last change: revised for Lua 5.1.5
-->
</BODY>
</HTML>

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.\" $Id: lua.man,v 1.11 2006/01/06 16:03:34 lhf Exp $
.TH LUA 1 "$Date: 2006/01/06 16:03:34 $"
.SH NAME
lua \- Lua interpreter
.SH SYNOPSIS
.B lua
[
.I options
]
[
.I script
[
.I args
]
]
.SH DESCRIPTION
.B lua
is the stand-alone Lua interpreter.
It loads and executes Lua programs,
either in textual source form or
in precompiled binary form.
(Precompiled binaries are output by
.BR luac ,
the Lua compiler.)
.B lua
can be used as a batch interpreter and also interactively.
.LP
The given
.I options
(see below)
are executed and then
the Lua program in file
.I script
is loaded and executed.
The given
.I args
are available to
.I script
as strings in a global table named
.BR arg .
If these arguments contain spaces or other characters special to the shell,
then they should be quoted
(but note that the quotes will be removed by the shell).
The arguments in
.B arg
start at 0,
which contains the string
.RI ' script '.
The index of the last argument is stored in
.BR arg.n .
The arguments given in the command line before
.IR script ,
including the name of the interpreter,
are available in negative indices in
.BR arg .
.LP
At the very start,
before even handling the command line,
.B lua
executes the contents of the environment variable
.BR LUA_INIT ,
if it is defined.
If the value of
.B LUA_INIT
is of the form
.RI '@ filename ',
then
.I filename
is executed.
Otherwise, the string is assumed to be a Lua statement and is executed.
.LP
Options start with
.B '\-'
and are described below.
You can use
.B "'\--'"
to signal the end of options.
.LP
If no arguments are given,
then
.B "\-v \-i"
is assumed when the standard input is a terminal;
otherwise,
.B "\-"
is assumed.
.LP
In interactive mode,
.B lua
prompts the user,
reads lines from the standard input,
and executes them as they are read.
If a line does not contain a complete statement,
then a secondary prompt is displayed and
lines are read until a complete statement is formed or
a syntax error is found.
So, one way to interrupt the reading of an incomplete statement is
to force a syntax error:
adding a
.B ';'
in the middle of a statement is a sure way of forcing a syntax error
(except inside multiline strings and comments; these must be closed explicitly).
If a line starts with
.BR '=' ,
then
.B lua
displays the values of all the expressions in the remainder of the
line. The expressions must be separated by commas.
The primary prompt is the value of the global variable
.BR _PROMPT ,
if this value is a string;
otherwise, the default prompt is used.
Similarly, the secondary prompt is the value of the global variable
.BR _PROMPT2 .
So,
to change the prompts,
set the corresponding variable to a string of your choice.
You can do that after calling the interpreter
or on the command line
(but in this case you have to be careful with quotes
if the prompt string contains a space; otherwise you may confuse the shell.)
The default prompts are "> " and ">> ".
.SH OPTIONS
.TP
.B \-
load and execute the standard input as a file,
that is,
not interactively,
even when the standard input is a terminal.
.TP
.BI \-e " stat"
execute statement
.IR stat .
You need to quote
.I stat
if it contains spaces, quotes,
or other characters special to the shell.
.TP
.B \-i
enter interactive mode after
.I script
is executed.
.TP
.BI \-l " name"
call
.BI require(' name ')
before executing
.IR script .
Typically used to load libraries.
.TP
.B \-v
show version information.
.SH "SEE ALSO"
.BR luac (1)
.br
http://www.lua.org/
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
and
W. Celes
.\" EOF

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body {
color: #000000 ;
background-color: #FFFFFF ;
font-family: Helvetica, Arial, sans-serif ;
text-align: justify ;
margin-right: 30px ;
margin-left: 30px ;
}
h1, h2, h3, h4 {
font-family: Verdana, Geneva, sans-serif ;
font-weight: normal ;
font-style: italic ;
}
h2 {
padding-top: 0.4em ;
padding-bottom: 0.4em ;
padding-left: 30px ;
padding-right: 30px ;
margin-left: -30px ;
background-color: #E0E0FF ;
}
h3 {
padding-left: 0.5em ;
border-left: solid #E0E0FF 1em ;
}
table h3 {
padding-left: 0px ;
border-left: none ;
}
a:link {
color: #000080 ;
background-color: inherit ;
text-decoration: none ;
}
a:visited {
background-color: inherit ;
text-decoration: none ;
}
a:link:hover, a:visited:hover {
color: #000080 ;
background-color: #E0E0FF ;
}
a:link:active, a:visited:active {
color: #FF0000 ;
}
hr {
border: 0 ;
height: 1px ;
color: #a0a0a0 ;
background-color: #a0a0a0 ;
}
:target {
background-color: #F8F8F8 ;
padding: 8px ;
border: solid #a0a0a0 2px ;
}
.footer {
color: gray ;
font-size: small ;
}
input[type=text] {
border: solid #a0a0a0 2px ;
border-radius: 2em ;
-moz-border-radius: 2em ;
background-image: url('images/search.png') ;
background-repeat: no-repeat;
background-position: 4px center ;
padding-left: 20px ;
height: 2em ;
}

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<!-- $Id: lua.man,v 1.11 2006/01/06 16:03:34 lhf Exp $ -->
<HTML>
<HEAD>
<TITLE>LUA man page</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
</HEAD>
<BODY BGCOLOR="#FFFFFF">
<H2>NAME</H2>
lua - Lua interpreter
<H2>SYNOPSIS</H2>
<B>lua</B>
[
<I>options</I>
]
[
<I>script</I>
[
<I>args</I>
]
]
<H2>DESCRIPTION</H2>
<B>lua</B>
is the stand-alone Lua interpreter.
It loads and executes Lua programs,
either in textual source form or
in precompiled binary form.
(Precompiled binaries are output by
<B>luac</B>,
the Lua compiler.)
<B>lua</B>
can be used as a batch interpreter and also interactively.
<P>
The given
<I>options</I>
(see below)
are executed and then
the Lua program in file
<I>script</I>
is loaded and executed.
The given
<I>args</I>
are available to
<I>script</I>
as strings in a global table named
<B>arg</B>.
If these arguments contain spaces or other characters special to the shell,
then they should be quoted
(but note that the quotes will be removed by the shell).
The arguments in
<B>arg</B>
start at 0,
which contains the string
'<I>script</I>'.
The index of the last argument is stored in
<B>arg.n</B>.
The arguments given in the command line before
<I>script</I>,
including the name of the interpreter,
are available in negative indices in
<B>arg</B>.
<P>
At the very start,
before even handling the command line,
<B>lua</B>
executes the contents of the environment variable
<B>LUA_INIT</B>,
if it is defined.
If the value of
<B>LUA_INIT</B>
is of the form
'@<I>filename</I>',
then
<I>filename</I>
is executed.
Otherwise, the string is assumed to be a Lua statement and is executed.
<P>
Options start with
<B>'-'</B>
and are described below.
You can use
<B>'--'</B>
to signal the end of options.
<P>
If no arguments are given,
then
<B>"-v -i"</B>
is assumed when the standard input is a terminal;
otherwise,
<B>"-"</B>
is assumed.
<P>
In interactive mode,
<B>lua</B>
prompts the user,
reads lines from the standard input,
and executes them as they are read.
If a line does not contain a complete statement,
then a secondary prompt is displayed and
lines are read until a complete statement is formed or
a syntax error is found.
So, one way to interrupt the reading of an incomplete statement is
to force a syntax error:
adding a
<B>';'</B>
in the middle of a statement is a sure way of forcing a syntax error
(except inside multiline strings and comments; these must be closed explicitly).
If a line starts with
<B>'='</B>,
then
<B>lua</B>
displays the values of all the expressions in the remainder of the
line. The expressions must be separated by commas.
The primary prompt is the value of the global variable
<B>_PROMPT</B>,
if this value is a string;
otherwise, the default prompt is used.
Similarly, the secondary prompt is the value of the global variable
<B>_PROMPT2</B>.
So,
to change the prompts,
set the corresponding variable to a string of your choice.
You can do that after calling the interpreter
or on the command line
(but in this case you have to be careful with quotes
if the prompt string contains a space; otherwise you may confuse the shell.)
The default prompts are "&gt; " and "&gt;&gt; ".
<H2>OPTIONS</H2>
<P>
<B>-</B>
load and execute the standard input as a file,
that is,
not interactively,
even when the standard input is a terminal.
<P>
<B>-e </B><I>stat</I>
execute statement
<I>stat</I>.
You need to quote
<I>stat </I>
if it contains spaces, quotes,
or other characters special to the shell.
<P>
<B>-i</B>
enter interactive mode after
<I>script</I>
is executed.
<P>
<B>-l </B><I>name</I>
call
<B>require</B>('<I>name</I>')
before executing
<I>script</I>.
Typically used to load libraries.
<P>
<B>-v</B>
show version information.
<H2>SEE ALSO</H2>
<B>luac</B>(1)
<BR>
<A HREF="http://www.lua.org/">http://www.lua.org/</A>
<H2>DIAGNOSTICS</H2>
Error messages should be self explanatory.
<H2>AUTHORS</H2>
R. Ierusalimschy,
L. H. de Figueiredo,
and
W. Celes
<!-- EOF -->
</BODY>
</HTML>

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.\" $Id: luac.man,v 1.28 2006/01/06 16:03:34 lhf Exp $
.TH LUAC 1 "$Date: 2006/01/06 16:03:34 $"
.SH NAME
luac \- Lua compiler
.SH SYNOPSIS
.B luac
[
.I options
] [
.I filenames
]
.SH DESCRIPTION
.B luac
is the Lua compiler.
It translates programs written in the Lua programming language
into binary files that can be later loaded and executed.
.LP
The main advantages of precompiling chunks are:
faster loading,
protecting source code from accidental user changes,
and
off-line syntax checking.
.LP
Pre-compiling does not imply faster execution
because in Lua chunks are always compiled into bytecodes before being executed.
.B luac
simply allows those bytecodes to be saved in a file for later execution.
.LP
Pre-compiled chunks are not necessarily smaller than the corresponding source.
The main goal in pre-compiling is faster loading.
.LP
The binary files created by
.B luac
are portable only among architectures with the same word size and byte order.
.LP
.B luac
produces a single output file containing the bytecodes
for all source files given.
By default,
the output file is named
.BR luac.out ,
but you can change this with the
.B \-o
option.
.LP
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
This is useful to combine several precompiled chunks,
even from different (but compatible) platforms,
into a single precompiled chunk.
.LP
You can use
.B "'\-'"
to indicate the standard input as a source file
and
.B "'\--'"
to signal the end of options
(that is,
all remaining arguments will be treated as files even if they start with
.BR "'\-'" ).
.LP
The internal format of the binary files produced by
.B luac
is likely to change when a new version of Lua is released.
So,
save the source files of all Lua programs that you precompile.
.LP
.SH OPTIONS
Options must be separate.
.TP
.B \-l
produce a listing of the compiled bytecode for Lua's virtual machine.
Listing bytecodes is useful to learn about Lua's virtual machine.
If no files are given, then
.B luac
loads
.B luac.out
and lists its contents.
.TP
.BI \-o " file"
output to
.IR file ,
instead of the default
.BR luac.out .
(You can use
.B "'\-'"
for standard output,
but not on platforms that open standard output in text mode.)
The output file may be a source file because
all files are loaded before the output file is written.
Be careful not to overwrite precious files.
.TP
.B \-p
load files but do not generate any output file.
Used mainly for syntax checking and for testing precompiled chunks:
corrupted files will probably generate errors when loaded.
Lua always performs a thorough integrity test on precompiled chunks.
Bytecode that passes this test is completely safe,
in the sense that it will not break the interpreter.
However,
there is no guarantee that such code does anything sensible.
(None can be given, because the halting problem is unsolvable.)
If no files are given, then
.B luac
loads
.B luac.out
and tests its contents.
No messages are displayed if the file passes the integrity test.
.TP
.B \-s
strip debug information before writing the output file.
This saves some space in very large chunks,
but if errors occur when running a stripped chunk,
then the error messages may not contain the full information they usually do.
For instance,
line numbers and names of local variables are lost.
.TP
.B \-v
show version information.
.SH FILES
.TP 15
.B luac.out
default output file
.SH "SEE ALSO"
.BR lua (1)
.br
http://www.lua.org/
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
L. H. de Figueiredo,
R. Ierusalimschy and
W. Celes
.\" EOF

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@@ -0,0 +1,145 @@
<!-- $Id: luac.man,v 1.28 2006/01/06 16:03:34 lhf Exp $ -->
<HTML>
<HEAD>
<TITLE>LUAC man page</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
</HEAD>
<BODY BGCOLOR="#FFFFFF">
<H2>NAME</H2>
luac - Lua compiler
<H2>SYNOPSIS</H2>
<B>luac</B>
[
<I>options</I>
] [
<I>filenames</I>
]
<H2>DESCRIPTION</H2>
<B>luac</B>
is the Lua compiler.
It translates programs written in the Lua programming language
into binary files that can be later loaded and executed.
<P>
The main advantages of precompiling chunks are:
faster loading,
protecting source code from accidental user changes,
and
off-line syntax checking.
<P>
Precompiling does not imply faster execution
because in Lua chunks are always compiled into bytecodes before being executed.
<B>luac</B>
simply allows those bytecodes to be saved in a file for later execution.
<P>
Precompiled chunks are not necessarily smaller than the corresponding source.
The main goal in precompiling is faster loading.
<P>
The binary files created by
<B>luac</B>
are portable only among architectures with the same word size and byte order.
<P>
<B>luac</B>
produces a single output file containing the bytecodes
for all source files given.
By default,
the output file is named
<B>luac.out</B>,
but you can change this with the
<B>-o</B>
option.
<P>
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
This is useful because several precompiled chunks,
even from different (but compatible) platforms,
can be combined into a single precompiled chunk.
<P>
You can use
<B>'-'</B>
to indicate the standard input as a source file
and
<B>'--'</B>
to signal the end of options
(that is,
all remaining arguments will be treated as files even if they start with
<B>'-'</B>).
<P>
The internal format of the binary files produced by
<B>luac</B>
is likely to change when a new version of Lua is released.
So,
save the source files of all Lua programs that you precompile.
<P>
<H2>OPTIONS</H2>
Options must be separate.
<P>
<B>-l</B>
produce a listing of the compiled bytecode for Lua's virtual machine.
Listing bytecodes is useful to learn about Lua's virtual machine.
If no files are given, then
<B>luac</B>
loads
<B>luac.out</B>
and lists its contents.
<P>
<B>-o </B><I>file</I>
output to
<I>file</I>,
instead of the default
<B>luac.out</B>.
(You can use
<B>'-'</B>
for standard output,
but not on platforms that open standard output in text mode.)
The output file may be a source file because
all files are loaded before the output file is written.
Be careful not to overwrite precious files.
<P>
<B>-p</B>
load files but do not generate any output file.
Used mainly for syntax checking and for testing precompiled chunks:
corrupted files will probably generate errors when loaded.
Lua always performs a thorough integrity test on precompiled chunks.
Bytecode that passes this test is completely safe,
in the sense that it will not break the interpreter.
However,
there is no guarantee that such code does anything sensible.
(None can be given, because the halting problem is unsolvable.)
If no files are given, then
<B>luac</B>
loads
<B>luac.out</B>
and tests its contents.
No messages are displayed if the file passes the integrity test.
<P>
<B>-s</B>
strip debug information before writing the output file.
This saves some space in very large chunks,
but if errors occur when running a stripped chunk,
then the error messages may not contain the full information they usually do.
For instance,
line numbers and names of local variables are lost.
<P>
<B>-v</B>
show version information.
<H2>FILES</H2>
<P>
<B>luac.out</B>
default output file
<H2>SEE ALSO</H2>
<B>lua</B>(1)
<BR>
<A HREF="http://www.lua.org/">http://www.lua.org/</A>
<H2>DIAGNOSTICS</H2>
Error messages should be self explanatory.
<H2>AUTHORS</H2>
L. H. de Figueiredo,
R. Ierusalimschy and
W. Celes
<!-- EOF -->
</BODY>
</HTML>

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h3 code {
font-family: inherit ;
font-size: inherit ;
}
pre, code {
font-size: 12pt ;
}
span.apii {
float: right ;
font-family: inherit ;
font-style: normal ;
font-size: small ;
color: gray ;
}
p+h1, ul+h1 {
padding-top: 0.4em ;
padding-bottom: 0.4em ;
padding-left: 30px ;
margin-left: -30px ;
background-color: #E0E0FF ;
}

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<HTML>
<HEAD>
<TITLE>Lua documentation</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
</HEAD>
<BODY>
<HR>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A>
Documentation
</H1>
This is the documentation included in the source distribution of Lua 5.1.5.
<UL>
<LI><A HREF="contents.html">Reference manual</A>
<LI><A HREF="lua.html">lua man page</A>
<LI><A HREF="luac.html">luac man page</A>
<LI><A HREF="../README">lua/README</A>
<LI><A HREF="../etc/README">lua/etc/README</A>
<LI><A HREF="../test/README">lua/test/README</A>
</UL>
Lua's
<A HREF="http://www.lua.org/">official web site</A>
contains updated documentation,
especially the
<A HREF="http://www.lua.org/manual/5.1/">reference manual</A>.
<P>
<HR>
<SMALL>
Last update:
Fri Feb 3 09:44:42 BRST 2012
</SMALL>
</BODY>
</HTML>

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# makefile for Lua etc
TOP= ..
LIB= $(TOP)/src
INC= $(TOP)/src
BIN= $(TOP)/src
SRC= $(TOP)/src
TST= $(TOP)/test
CC= gcc
CFLAGS= -O2 -Wall -I$(INC) $(MYCFLAGS)
MYCFLAGS=
MYLDFLAGS= -Wl,-E
MYLIBS= -lm
#MYLIBS= -lm -Wl,-E -ldl -lreadline -lhistory -lncurses
RM= rm -f
default:
@echo 'Please choose a target: min noparser one strict clean'
min: min.c
$(CC) $(CFLAGS) $@.c -L$(LIB) -llua $(MYLIBS)
echo 'print"Hello there!"' | ./a.out
noparser: noparser.o
$(CC) noparser.o $(SRC)/lua.o -L$(LIB) -llua $(MYLIBS)
$(BIN)/luac $(TST)/hello.lua
-./a.out luac.out
-./a.out -e'a=1'
one:
$(CC) $(CFLAGS) all.c $(MYLIBS)
./a.out $(TST)/hello.lua
strict:
-$(BIN)/lua -e 'print(a);b=2'
-$(BIN)/lua -lstrict -e 'print(a)'
-$(BIN)/lua -e 'function f() b=2 end f()'
-$(BIN)/lua -lstrict -e 'function f() b=2 end f()'
clean:
$(RM) a.out core core.* *.o luac.out
.PHONY: default min noparser one strict clean

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@@ -0,0 +1,37 @@
This directory contains some useful files and code.
Unlike the code in ../src, everything here is in the public domain.
If any of the makes fail, you're probably not using the same libraries
used to build Lua. Set MYLIBS in Makefile accordingly.
all.c
Full Lua interpreter in a single file.
Do "make one" for a demo.
lua.hpp
Lua header files for C++ using 'extern "C"'.
lua.ico
A Lua icon for Windows (and web sites: save as favicon.ico).
Drawn by hand by Markus Gritsch <gritsch@iue.tuwien.ac.at>.
lua.pc
pkg-config data for Lua
luavs.bat
Script to build Lua under "Visual Studio .NET Command Prompt".
Run it from the toplevel as etc\luavs.bat.
min.c
A minimal Lua interpreter.
Good for learning and for starting your own.
Do "make min" for a demo.
noparser.c
Linking with noparser.o avoids loading the parsing modules in lualib.a.
Do "make noparser" for a demo.
strict.lua
Traps uses of undeclared global variables.
Do "make strict" for a demo.

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@@ -0,0 +1,38 @@
/*
* all.c -- Lua core, libraries and interpreter in a single file
*/
#define luaall_c
#include "lapi.c"
#include "lcode.c"
#include "ldebug.c"
#include "ldo.c"
#include "ldump.c"
#include "lfunc.c"
#include "lgc.c"
#include "llex.c"
#include "lmem.c"
#include "lobject.c"
#include "lopcodes.c"
#include "lparser.c"
#include "lstate.c"
#include "lstring.c"
#include "ltable.c"
#include "ltm.c"
#include "lundump.c"
#include "lvm.c"
#include "lzio.c"
#include "lauxlib.c"
#include "lbaselib.c"
#include "ldblib.c"
#include "liolib.c"
#include "linit.c"
#include "lmathlib.c"
#include "loadlib.c"
#include "loslib.c"
#include "lstrlib.c"
#include "ltablib.c"
#include "lua.c"

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@@ -0,0 +1,9 @@
// lua.hpp
// Lua header files for C++
// <<extern "C">> not supplied automatically because Lua also compiles as C++
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}

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@@ -0,0 +1,31 @@
# lua.pc -- pkg-config data for Lua
# vars from install Makefile
# grep '^V=' ../Makefile
V= 5.1
# grep '^R=' ../Makefile
R= 5.1.5
# grep '^INSTALL_.*=' ../Makefile | sed 's/INSTALL_TOP/prefix/'
prefix= /usr/local
INSTALL_BIN= ${prefix}/bin
INSTALL_INC= ${prefix}/include
INSTALL_LIB= ${prefix}/lib
INSTALL_MAN= ${prefix}/man/man1
INSTALL_LMOD= ${prefix}/share/lua/${V}
INSTALL_CMOD= ${prefix}/lib/lua/${V}
# canonical vars
exec_prefix=${prefix}
libdir=${exec_prefix}/lib
includedir=${prefix}/include
Name: Lua
Description: An Extensible Extension Language
Version: ${R}
Requires:
Libs: -L${libdir} -llua -lm
Cflags: -I${includedir}
# (end of lua.pc)

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@@ -0,0 +1,28 @@
@rem Script to build Lua under "Visual Studio .NET Command Prompt".
@rem Do not run from this directory; run it from the toplevel: etc\luavs.bat .
@rem It creates lua51.dll, lua51.lib, lua.exe, and luac.exe in src.
@rem (contributed by David Manura and Mike Pall)
@setlocal
@set MYCOMPILE=cl /nologo /MD /O2 /W3 /c /D_CRT_SECURE_NO_DEPRECATE
@set MYLINK=link /nologo
@set MYMT=mt /nologo
cd src
%MYCOMPILE% /DLUA_BUILD_AS_DLL l*.c
del lua.obj luac.obj
%MYLINK% /DLL /out:lua51.dll l*.obj
if exist lua51.dll.manifest^
%MYMT% -manifest lua51.dll.manifest -outputresource:lua51.dll;2
%MYCOMPILE% /DLUA_BUILD_AS_DLL lua.c
%MYLINK% /out:lua.exe lua.obj lua51.lib
if exist lua.exe.manifest^
%MYMT% -manifest lua.exe.manifest -outputresource:lua.exe
%MYCOMPILE% l*.c print.c
del lua.obj linit.obj lbaselib.obj ldblib.obj liolib.obj lmathlib.obj^
loslib.obj ltablib.obj lstrlib.obj loadlib.obj
%MYLINK% /out:luac.exe *.obj
if exist luac.exe.manifest^
%MYMT% -manifest luac.exe.manifest -outputresource:luac.exe
del *.obj *.manifest
cd ..

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@@ -0,0 +1,39 @@
/*
* min.c -- a minimal Lua interpreter
* loads stdin only with minimal error handling.
* no interaction, and no standard library, only a "print" function.
*/
#include <stdio.h>
#include "lua.h"
#include "lauxlib.h"
static int print(lua_State *L)
{
int n=lua_gettop(L);
int i;
for (i=1; i<=n; i++)
{
if (i>1) printf("\t");
if (lua_isstring(L,i))
printf("%s",lua_tostring(L,i));
else if (lua_isnil(L,i))
printf("%s","nil");
else if (lua_isboolean(L,i))
printf("%s",lua_toboolean(L,i) ? "true" : "false");
else
printf("%s:%p",luaL_typename(L,i),lua_topointer(L,i));
}
printf("\n");
return 0;
}
int main(void)
{
lua_State *L=lua_open();
lua_register(L,"print",print);
if (luaL_dofile(L,NULL)!=0) fprintf(stderr,"%s\n",lua_tostring(L,-1));
lua_close(L);
return 0;
}

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@@ -0,0 +1,50 @@
/*
* The code below can be used to make a Lua core that does not contain the
* parsing modules (lcode, llex, lparser), which represent 35% of the total core.
* You'll only be able to load binary files and strings, precompiled with luac.
* (Of course, you'll have to build luac with the original parsing modules!)
*
* To use this module, simply compile it ("make noparser" does that) and list
* its object file before the Lua libraries. The linker should then not load
* the parsing modules. To try it, do "make luab".
*
* If you also want to avoid the dump module (ldump.o), define NODUMP.
* #define NODUMP
*/
#define LUA_CORE
#include "llex.h"
#include "lparser.h"
#include "lzio.h"
LUAI_FUNC void luaX_init (lua_State *L) {
UNUSED(L);
}
LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, const char *name) {
UNUSED(z);
UNUSED(buff);
UNUSED(name);
lua_pushliteral(L,"parser not loaded");
lua_error(L);
return NULL;
}
#ifdef NODUMP
#include "lundump.h"
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip) {
UNUSED(f);
UNUSED(w);
UNUSED(data);
UNUSED(strip);
#if 1
UNUSED(L);
return 0;
#else
lua_pushliteral(L,"dumper not loaded");
lua_error(L);
#endif
}
#endif

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@@ -0,0 +1,41 @@
--
-- strict.lua
-- checks uses of undeclared global variables
-- All global variables must be 'declared' through a regular assignment
-- (even assigning nil will do) in a main chunk before being used
-- anywhere or assigned to inside a function.
--
local getinfo, error, rawset, rawget = debug.getinfo, error, rawset, rawget
local mt = getmetatable(_G)
if mt == nil then
mt = {}
setmetatable(_G, mt)
end
mt.__declared = {}
local function what ()
local d = getinfo(3, "S")
return d and d.what or "C"
end
mt.__newindex = function (t, n, v)
if not mt.__declared[n] then
local w = what()
if w ~= "main" and w ~= "C" then
error("assign to undeclared variable '"..n.."'", 2)
end
mt.__declared[n] = true
end
rawset(t, n, v)
end
mt.__index = function (t, n)
if not mt.__declared[n] and what() ~= "C" then
error("variable '"..n.."' is not declared", 2)
end
return rawget(t, n)
end

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# makefile for building Lua
# see ../INSTALL for installation instructions
# see ../Makefile and luaconf.h for further customization
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= none
CC= gcc
CFLAGS= -O2 -Wall $(MYCFLAGS)
AR= ar rcu
RANLIB= ranlib
RM= rm -f
LIBS= -lm $(MYLIBS)
MYCFLAGS=
MYLDFLAGS=
MYLIBS=
# == END OF USER SETTINGS. NO NEED TO CHANGE ANYTHING BELOW THIS LINE =========
PLATS= aix ansi bsd freebsd generic linux macosx mingw posix solaris
LUA_A= liblua.a
CORE_O= lapi.o lcode.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o \
lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltm.o \
lundump.o lvm.o lzio.o
LIB_O= lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o loslib.o ltablib.o \
lstrlib.o loadlib.o linit.o
LUA_T= lua
LUA_O= lua.o
LUAC_T= luac
LUAC_O= luac.o print.o
ALL_O= $(CORE_O) $(LIB_O) $(LUA_O) $(LUAC_O)
ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T)
ALL_A= $(LUA_A)
default: $(PLAT)
all: $(ALL_T)
o: $(ALL_O)
a: $(ALL_A)
$(LUA_A): $(CORE_O) $(LIB_O)
$(AR) $@ $(CORE_O) $(LIB_O) # DLL needs all object files
$(RANLIB) $@
$(LUA_T): $(LUA_O) $(LUA_A)
$(CC) -o $@ $(MYLDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
$(LUAC_T): $(LUAC_O) $(LUA_A)
$(CC) -o $@ $(MYLDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
clean:
$(RM) $(ALL_T) $(ALL_O)
depend:
@$(CC) $(CFLAGS) -MM l*.c print.c
echo:
@echo "PLAT = $(PLAT)"
@echo "CC = $(CC)"
@echo "CFLAGS = $(CFLAGS)"
@echo "AR = $(AR)"
@echo "RANLIB = $(RANLIB)"
@echo "RM = $(RM)"
@echo "MYCFLAGS = $(MYCFLAGS)"
@echo "MYLDFLAGS = $(MYLDFLAGS)"
@echo "MYLIBS = $(MYLIBS)"
# convenience targets for popular platforms
none:
@echo "Please choose a platform:"
@echo " $(PLATS)"
aix:
$(MAKE) all CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" MYLIBS="-ldl" MYLDFLAGS="-brtl -bexpall"
ansi:
$(MAKE) all MYCFLAGS=-DLUA_ANSI
bsd:
$(MAKE) all MYCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" MYLIBS="-Wl,-E"
freebsd:
$(MAKE) all MYCFLAGS="-DLUA_USE_LINUX" MYLIBS="-Wl,-E -lreadline"
generic:
$(MAKE) all MYCFLAGS=
linux:
$(MAKE) all MYCFLAGS=-DLUA_USE_LINUX MYLIBS="-Wl,-E -ldl -lreadline -lhistory -lncurses"
macosx:
$(MAKE) all MYCFLAGS=-DLUA_USE_LINUX MYLIBS="-lreadline"
# use this on Mac OS X 10.3-
# $(MAKE) all MYCFLAGS=-DLUA_USE_MACOSX
mingw:
$(MAKE) "LUA_A=lua51.dll" "LUA_T=lua.exe" \
"AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
"MYCFLAGS=-DLUA_BUILD_AS_DLL" "MYLIBS=" "MYLDFLAGS=-s" lua.exe
$(MAKE) "LUAC_T=luac.exe" luac.exe
posix:
$(MAKE) all MYCFLAGS=-DLUA_USE_POSIX
solaris:
$(MAKE) all MYCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" MYLIBS="-ldl"
# list targets that do not create files (but not all makes understand .PHONY)
.PHONY: all $(PLATS) default o a clean depend echo none
# DO NOT DELETE
lapi.o: lapi.c lua.h luaconf.h lapi.h lobject.h llimits.h ldebug.h \
lstate.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h \
lundump.h lvm.h
lauxlib.o: lauxlib.c lua.h luaconf.h lauxlib.h
lbaselib.o: lbaselib.c lua.h luaconf.h lauxlib.h lualib.h
lcode.o: lcode.c lua.h luaconf.h lcode.h llex.h lobject.h llimits.h \
lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h lgc.h \
ltable.h
ldblib.o: ldblib.c lua.h luaconf.h lauxlib.h lualib.h
ldebug.o: ldebug.c lua.h luaconf.h lapi.h lobject.h llimits.h lcode.h \
llex.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h \
lfunc.h lstring.h lgc.h ltable.h lvm.h
ldo.o: ldo.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \
lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lparser.h lstring.h \
ltable.h lundump.h lvm.h
ldump.o: ldump.c lua.h luaconf.h lobject.h llimits.h lstate.h ltm.h \
lzio.h lmem.h lundump.h
lfunc.o: lfunc.c lua.h luaconf.h lfunc.h lobject.h llimits.h lgc.h lmem.h \
lstate.h ltm.h lzio.h
lgc.o: lgc.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \
lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
linit.o: linit.c lua.h luaconf.h lualib.h lauxlib.h
liolib.o: liolib.c lua.h luaconf.h lauxlib.h lualib.h
llex.o: llex.c lua.h luaconf.h ldo.h lobject.h llimits.h lstate.h ltm.h \
lzio.h lmem.h llex.h lparser.h lstring.h lgc.h ltable.h
lmathlib.o: lmathlib.c lua.h luaconf.h lauxlib.h lualib.h
lmem.o: lmem.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \
ltm.h lzio.h lmem.h ldo.h
loadlib.o: loadlib.c lua.h luaconf.h lauxlib.h lualib.h
lobject.o: lobject.c lua.h luaconf.h ldo.h lobject.h llimits.h lstate.h \
ltm.h lzio.h lmem.h lstring.h lgc.h lvm.h
lopcodes.o: lopcodes.c lopcodes.h llimits.h lua.h luaconf.h
loslib.o: loslib.c lua.h luaconf.h lauxlib.h lualib.h
lparser.o: lparser.c lua.h luaconf.h lcode.h llex.h lobject.h llimits.h \
lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h \
lfunc.h lstring.h lgc.h ltable.h
lstate.o: lstate.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \
ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h llex.h lstring.h ltable.h
lstring.o: lstring.c lua.h luaconf.h lmem.h llimits.h lobject.h lstate.h \
ltm.h lzio.h lstring.h lgc.h
lstrlib.o: lstrlib.c lua.h luaconf.h lauxlib.h lualib.h
ltable.o: ltable.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \
ltm.h lzio.h lmem.h ldo.h lgc.h ltable.h
ltablib.o: ltablib.c lua.h luaconf.h lauxlib.h lualib.h
ltm.o: ltm.c lua.h luaconf.h lobject.h llimits.h lstate.h ltm.h lzio.h \
lmem.h lstring.h lgc.h ltable.h
lua.o: lua.c lua.h luaconf.h lauxlib.h lualib.h
luac.o: luac.c lua.h luaconf.h lauxlib.h ldo.h lobject.h llimits.h \
lstate.h ltm.h lzio.h lmem.h lfunc.h lopcodes.h lstring.h lgc.h \
lundump.h
lundump.o: lundump.c lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h lundump.h
lvm.o: lvm.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \
lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h ltable.h lvm.h
lzio.o: lzio.c lua.h luaconf.h llimits.h lmem.h lstate.h lobject.h ltm.h \
lzio.h
print.o: print.c ldebug.h lstate.h lua.h luaconf.h lobject.h llimits.h \
ltm.h lzio.h lmem.h lopcodes.h lundump.h
# (end of Makefile)

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/*
** $Id: lapi.h,v 2.2.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
#ifndef lapi_h
#define lapi_h
#include "lobject.h"
LUAI_FUNC void luaA_pushobject (lua_State *L, const TValue *o);
#endif

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/*
** $Id: lauxlib.c,v 1.159.1.3 2008/01/21 13:20:51 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/* This file uses only the official API of Lua.
** Any function declared here could be written as an application function.
*/
#define lauxlib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#define FREELIST_REF 0 /* free list of references */
/* convert a stack index to positive */
#define abs_index(L, i) ((i) > 0 || (i) <= LUA_REGISTRYINDEX ? (i) : \
lua_gettop(L) + (i) + 1)
/*
** {======================================================
** Error-report functions
** =======================================================
*/
LUALIB_API int luaL_argerror (lua_State *L, int narg, const char *extramsg) {
lua_Debug ar;
if (!lua_getstack(L, 0, &ar)) /* no stack frame? */
return luaL_error(L, "bad argument #%d (%s)", narg, extramsg);
lua_getinfo(L, "n", &ar);
if (strcmp(ar.namewhat, "method") == 0) {
narg--; /* do not count `self' */
if (narg == 0) /* error is in the self argument itself? */
return luaL_error(L, "calling " LUA_QS " on bad self (%s)",
ar.name, extramsg);
}
if (ar.name == NULL)
ar.name = "?";
return luaL_error(L, "bad argument #%d to " LUA_QS " (%s)",
narg, ar.name, extramsg);
}
LUALIB_API int luaL_typerror (lua_State *L, int narg, const char *tname) {
const char *msg = lua_pushfstring(L, "%s expected, got %s",
tname, luaL_typename(L, narg));
return luaL_argerror(L, narg, msg);
}
static void tag_error (lua_State *L, int narg, int tag) {
luaL_typerror(L, narg, lua_typename(L, tag));
}
LUALIB_API void luaL_where (lua_State *L, int level) {
lua_Debug ar;
if (lua_getstack(L, level, &ar)) { /* check function at level */
lua_getinfo(L, "Sl", &ar); /* get info about it */
if (ar.currentline > 0) { /* is there info? */
lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline);
return;
}
}
lua_pushliteral(L, ""); /* else, no information available... */
}
LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) {
va_list argp;
va_start(argp, fmt);
luaL_where(L, 1);
lua_pushvfstring(L, fmt, argp);
va_end(argp);
lua_concat(L, 2);
return lua_error(L);
}
/* }====================================================== */
LUALIB_API int luaL_checkoption (lua_State *L, int narg, const char *def,
const char *const lst[]) {
const char *name = (def) ? luaL_optstring(L, narg, def) :
luaL_checkstring(L, narg);
int i;
for (i=0; lst[i]; i++)
if (strcmp(lst[i], name) == 0)
return i;
return luaL_argerror(L, narg,
lua_pushfstring(L, "invalid option " LUA_QS, name));
}
LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) {
lua_getfield(L, LUA_REGISTRYINDEX, tname); /* get registry.name */
if (!lua_isnil(L, -1)) /* name already in use? */
return 0; /* leave previous value on top, but return 0 */
lua_pop(L, 1);
lua_newtable(L); /* create metatable */
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, tname); /* registry.name = metatable */
return 1;
}
LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) {
void *p = lua_touserdata(L, ud);
if (p != NULL) { /* value is a userdata? */
if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
lua_getfield(L, LUA_REGISTRYINDEX, tname); /* get correct metatable */
if (lua_rawequal(L, -1, -2)) { /* does it have the correct mt? */
lua_pop(L, 2); /* remove both metatables */
return p;
}
}
}
luaL_typerror(L, ud, tname); /* else error */
return NULL; /* to avoid warnings */
}
LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *mes) {
if (!lua_checkstack(L, space))
luaL_error(L, "stack overflow (%s)", mes);
}
LUALIB_API void luaL_checktype (lua_State *L, int narg, int t) {
if (lua_type(L, narg) != t)
tag_error(L, narg, t);
}
LUALIB_API void luaL_checkany (lua_State *L, int narg) {
if (lua_type(L, narg) == LUA_TNONE)
luaL_argerror(L, narg, "value expected");
}
LUALIB_API const char *luaL_checklstring (lua_State *L, int narg, size_t *len) {
const char *s = lua_tolstring(L, narg, len);
if (!s) tag_error(L, narg, LUA_TSTRING);
return s;
}
LUALIB_API const char *luaL_optlstring (lua_State *L, int narg,
const char *def, size_t *len) {
if (lua_isnoneornil(L, narg)) {
if (len)
*len = (def ? strlen(def) : 0);
return def;
}
else return luaL_checklstring(L, narg, len);
}
LUALIB_API lua_Number luaL_checknumber (lua_State *L, int narg) {
lua_Number d = lua_tonumber(L, narg);
if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */
tag_error(L, narg, LUA_TNUMBER);
return d;
}
LUALIB_API lua_Number luaL_optnumber (lua_State *L, int narg, lua_Number def) {
return luaL_opt(L, luaL_checknumber, narg, def);
}
LUALIB_API lua_Integer luaL_checkinteger (lua_State *L, int narg) {
lua_Integer d = lua_tointeger(L, narg);
if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */
tag_error(L, narg, LUA_TNUMBER);
return d;
}
LUALIB_API lua_Integer luaL_optinteger (lua_State *L, int narg,
lua_Integer def) {
return luaL_opt(L, luaL_checkinteger, narg, def);
}
LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) {
if (!lua_getmetatable(L, obj)) /* no metatable? */
return 0;
lua_pushstring(L, event);
lua_rawget(L, -2);
if (lua_isnil(L, -1)) {
lua_pop(L, 2); /* remove metatable and metafield */
return 0;
}
else {
lua_remove(L, -2); /* remove only metatable */
return 1;
}
}
LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) {
obj = abs_index(L, obj);
if (!luaL_getmetafield(L, obj, event)) /* no metafield? */
return 0;
lua_pushvalue(L, obj);
lua_call(L, 1, 1);
return 1;
}
LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
const luaL_Reg *l) {
luaI_openlib(L, libname, l, 0);
}
static int libsize (const luaL_Reg *l) {
int size = 0;
for (; l->name; l++) size++;
return size;
}
LUALIB_API void luaI_openlib (lua_State *L, const char *libname,
const luaL_Reg *l, int nup) {
if (libname) {
int size = libsize(l);
/* check whether lib already exists */
luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 1);
lua_getfield(L, -1, libname); /* get _LOADED[libname] */
if (!lua_istable(L, -1)) { /* not found? */
lua_pop(L, 1); /* remove previous result */
/* try global variable (and create one if it does not exist) */
if (luaL_findtable(L, LUA_GLOBALSINDEX, libname, size) != NULL)
luaL_error(L, "name conflict for module " LUA_QS, libname);
lua_pushvalue(L, -1);
lua_setfield(L, -3, libname); /* _LOADED[libname] = new table */
}
lua_remove(L, -2); /* remove _LOADED table */
lua_insert(L, -(nup+1)); /* move library table to below upvalues */
}
for (; l->name; l++) {
int i;
for (i=0; i<nup; i++) /* copy upvalues to the top */
lua_pushvalue(L, -nup);
lua_pushcclosure(L, l->func, nup);
lua_setfield(L, -(nup+2), l->name);
}
lua_pop(L, nup); /* remove upvalues */
}
/*
** {======================================================
** getn-setn: size for arrays
** =======================================================
*/
#if defined(LUA_COMPAT_GETN)
static int checkint (lua_State *L, int topop) {
int n = (lua_type(L, -1) == LUA_TNUMBER) ? lua_tointeger(L, -1) : -1;
lua_pop(L, topop);
return n;
}
static void getsizes (lua_State *L) {
lua_getfield(L, LUA_REGISTRYINDEX, "LUA_SIZES");
if (lua_isnil(L, -1)) { /* no `size' table? */
lua_pop(L, 1); /* remove nil */
lua_newtable(L); /* create it */
lua_pushvalue(L, -1); /* `size' will be its own metatable */
lua_setmetatable(L, -2);
lua_pushliteral(L, "kv");
lua_setfield(L, -2, "__mode"); /* metatable(N).__mode = "kv" */
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, "LUA_SIZES"); /* store in register */
}
}
LUALIB_API void luaL_setn (lua_State *L, int t, int n) {
t = abs_index(L, t);
lua_pushliteral(L, "n");
lua_rawget(L, t);
if (checkint(L, 1) >= 0) { /* is there a numeric field `n'? */
lua_pushliteral(L, "n"); /* use it */
lua_pushinteger(L, n);
lua_rawset(L, t);
}
else { /* use `sizes' */
getsizes(L);
lua_pushvalue(L, t);
lua_pushinteger(L, n);
lua_rawset(L, -3); /* sizes[t] = n */
lua_pop(L, 1); /* remove `sizes' */
}
}
LUALIB_API int luaL_getn (lua_State *L, int t) {
int n;
t = abs_index(L, t);
lua_pushliteral(L, "n"); /* try t.n */
lua_rawget(L, t);
if ((n = checkint(L, 1)) >= 0) return n;
getsizes(L); /* else try sizes[t] */
lua_pushvalue(L, t);
lua_rawget(L, -2);
if ((n = checkint(L, 2)) >= 0) return n;
return (int)lua_objlen(L, t);
}
#endif
/* }====================================================== */
LUALIB_API const char *luaL_gsub (lua_State *L, const char *s, const char *p,
const char *r) {
const char *wild;
size_t l = strlen(p);
luaL_Buffer b;
luaL_buffinit(L, &b);
while ((wild = strstr(s, p)) != NULL) {
luaL_addlstring(&b, s, wild - s); /* push prefix */
luaL_addstring(&b, r); /* push replacement in place of pattern */
s = wild + l; /* continue after `p' */
}
luaL_addstring(&b, s); /* push last suffix */
luaL_pushresult(&b);
return lua_tostring(L, -1);
}
LUALIB_API const char *luaL_findtable (lua_State *L, int idx,
const char *fname, int szhint) {
const char *e;
lua_pushvalue(L, idx);
do {
e = strchr(fname, '.');
if (e == NULL) e = fname + strlen(fname);
lua_pushlstring(L, fname, e - fname);
lua_rawget(L, -2);
if (lua_isnil(L, -1)) { /* no such field? */
lua_pop(L, 1); /* remove this nil */
lua_createtable(L, 0, (*e == '.' ? 1 : szhint)); /* new table for field */
lua_pushlstring(L, fname, e - fname);
lua_pushvalue(L, -2);
lua_settable(L, -4); /* set new table into field */
}
else if (!lua_istable(L, -1)) { /* field has a non-table value? */
lua_pop(L, 2); /* remove table and value */
return fname; /* return problematic part of the name */
}
lua_remove(L, -2); /* remove previous table */
fname = e + 1;
} while (*e == '.');
return NULL;
}
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
#define bufflen(B) ((B)->p - (B)->buffer)
#define bufffree(B) ((size_t)(LUAL_BUFFERSIZE - bufflen(B)))
#define LIMIT (LUA_MINSTACK/2)
static int emptybuffer (luaL_Buffer *B) {
size_t l = bufflen(B);
if (l == 0) return 0; /* put nothing on stack */
else {
lua_pushlstring(B->L, B->buffer, l);
B->p = B->buffer;
B->lvl++;
return 1;
}
}
static void adjuststack (luaL_Buffer *B) {
if (B->lvl > 1) {
lua_State *L = B->L;
int toget = 1; /* number of levels to concat */
size_t toplen = lua_strlen(L, -1);
do {
size_t l = lua_strlen(L, -(toget+1));
if (B->lvl - toget + 1 >= LIMIT || toplen > l) {
toplen += l;
toget++;
}
else break;
} while (toget < B->lvl);
lua_concat(L, toget);
B->lvl = B->lvl - toget + 1;
}
}
LUALIB_API char *luaL_prepbuffer (luaL_Buffer *B) {
if (emptybuffer(B))
adjuststack(B);
return B->buffer;
}
LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) {
while (l--)
luaL_addchar(B, *s++);
}
LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) {
luaL_addlstring(B, s, strlen(s));
}
LUALIB_API void luaL_pushresult (luaL_Buffer *B) {
emptybuffer(B);
lua_concat(B->L, B->lvl);
B->lvl = 1;
}
LUALIB_API void luaL_addvalue (luaL_Buffer *B) {
lua_State *L = B->L;
size_t vl;
const char *s = lua_tolstring(L, -1, &vl);
if (vl <= bufffree(B)) { /* fit into buffer? */
memcpy(B->p, s, vl); /* put it there */
B->p += vl;
lua_pop(L, 1); /* remove from stack */
}
else {
if (emptybuffer(B))
lua_insert(L, -2); /* put buffer before new value */
B->lvl++; /* add new value into B stack */
adjuststack(B);
}
}
LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) {
B->L = L;
B->p = B->buffer;
B->lvl = 0;
}
/* }====================================================== */
LUALIB_API int luaL_ref (lua_State *L, int t) {
int ref;
t = abs_index(L, t);
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* remove from stack */
return LUA_REFNIL; /* `nil' has a unique fixed reference */
}
lua_rawgeti(L, t, FREELIST_REF); /* get first free element */
ref = (int)lua_tointeger(L, -1); /* ref = t[FREELIST_REF] */
lua_pop(L, 1); /* remove it from stack */
if (ref != 0) { /* any free element? */
lua_rawgeti(L, t, ref); /* remove it from list */
lua_rawseti(L, t, FREELIST_REF); /* (t[FREELIST_REF] = t[ref]) */
}
else { /* no free elements */
ref = (int)lua_objlen(L, t);
ref++; /* create new reference */
}
lua_rawseti(L, t, ref);
return ref;
}
LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
if (ref >= 0) {
t = abs_index(L, t);
lua_rawgeti(L, t, FREELIST_REF);
lua_rawseti(L, t, ref); /* t[ref] = t[FREELIST_REF] */
lua_pushinteger(L, ref);
lua_rawseti(L, t, FREELIST_REF); /* t[FREELIST_REF] = ref */
}
}
/*
** {======================================================
** Load functions
** =======================================================
*/
typedef struct LoadF {
int extraline;
FILE *f;
char buff[LUAL_BUFFERSIZE];
} LoadF;
static const char *getF (lua_State *L, void *ud, size_t *size) {
LoadF *lf = (LoadF *)ud;
(void)L;
if (lf->extraline) {
lf->extraline = 0;
*size = 1;
return "\n";
}
if (feof(lf->f)) return NULL;
*size = fread(lf->buff, 1, sizeof(lf->buff), lf->f);
return (*size > 0) ? lf->buff : NULL;
}
static int errfile (lua_State *L, const char *what, int fnameindex) {
const char *serr = strerror(errno);
const char *filename = lua_tostring(L, fnameindex) + 1;
lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr);
lua_remove(L, fnameindex);
return LUA_ERRFILE;
}
LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) {
LoadF lf;
int status, readstatus;
int c;
int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
lf.extraline = 0;
if (filename == NULL) {
lua_pushliteral(L, "=stdin");
lf.f = stdin;
}
else {
lua_pushfstring(L, "@%s", filename);
lf.f = fopen(filename, "r");
if (lf.f == NULL) return errfile(L, "open", fnameindex);
}
c = getc(lf.f);
if (c == '#') { /* Unix exec. file? */
lf.extraline = 1;
while ((c = getc(lf.f)) != EOF && c != '\n') ; /* skip first line */
if (c == '\n') c = getc(lf.f);
}
if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */
lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */
if (lf.f == NULL) return errfile(L, "reopen", fnameindex);
/* skip eventual `#!...' */
while ((c = getc(lf.f)) != EOF && c != LUA_SIGNATURE[0]) ;
lf.extraline = 0;
}
ungetc(c, lf.f);
status = lua_load(L, getF, &lf, lua_tostring(L, -1));
readstatus = ferror(lf.f);
if (filename) fclose(lf.f); /* close file (even in case of errors) */
if (readstatus) {
lua_settop(L, fnameindex); /* ignore results from `lua_load' */
return errfile(L, "read", fnameindex);
}
lua_remove(L, fnameindex);
return status;
}
typedef struct LoadS {
const char *s;
size_t size;
} LoadS;
static const char *getS (lua_State *L, void *ud, size_t *size) {
LoadS *ls = (LoadS *)ud;
(void)L;
if (ls->size == 0) return NULL;
*size = ls->size;
ls->size = 0;
return ls->s;
}
LUALIB_API int luaL_loadbuffer (lua_State *L, const char *buff, size_t size,
const char *name) {
LoadS ls;
ls.s = buff;
ls.size = size;
return lua_load(L, getS, &ls, name);
}
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s) {
return luaL_loadbuffer(L, s, strlen(s), s);
}
/* }====================================================== */
static void *l_alloc (void *ud, void *ptr, size_t osize, size_t nsize) {
(void)ud;
(void)osize;
if (nsize == 0) {
free(ptr);
return NULL;
}
else
return realloc(ptr, nsize);
}
static int panic (lua_State *L) {
(void)L; /* to avoid warnings */
fprintf(stderr, "PANIC: unprotected error in call to Lua API (%s)\n",
lua_tostring(L, -1));
return 0;
}
LUALIB_API lua_State *luaL_newstate (void) {
lua_State *L = lua_newstate(l_alloc, NULL);
if (L) lua_atpanic(L, &panic);
return L;
}

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@@ -0,0 +1,174 @@
/*
** $Id: lauxlib.h,v 1.88.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "lua.h"
#if defined(LUA_COMPAT_GETN)
LUALIB_API int (luaL_getn) (lua_State *L, int t);
LUALIB_API void (luaL_setn) (lua_State *L, int t, int n);
#else
#define luaL_getn(L,i) ((int)lua_objlen(L, i))
#define luaL_setn(L,i,j) ((void)0) /* no op! */
#endif
#if defined(LUA_COMPAT_OPENLIB)
#define luaI_openlib luaL_openlib
#endif
/* extra error code for `luaL_load' */
#define LUA_ERRFILE (LUA_ERRERR+1)
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
LUALIB_API void (luaI_openlib) (lua_State *L, const char *libname,
const luaL_Reg *l, int nup);
LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
const luaL_Reg *l);
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname);
LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename);
LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz,
const char *name);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
const char *r);
LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
const char *fname, int szhint);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_argcheck(L, cond,numarg,extramsg) \
((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
typedef struct luaL_Buffer {
char *p; /* current position in buffer */
int lvl; /* number of strings in the stack (level) */
lua_State *L;
char buffer[LUAL_BUFFERSIZE];
} luaL_Buffer;
#define luaL_addchar(B,c) \
((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \
(*(B)->p++ = (char)(c)))
/* compatibility only */
#define luaL_putchar(B,c) luaL_addchar(B,c)
#define luaL_addsize(B,n) ((B)->p += (n))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
/* }====================================================== */
/* compatibility with ref system */
/* pre-defined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
#define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \
(lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))
#define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))
#define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, (ref))
#define luaL_reg luaL_Reg
#endif

View File

@@ -0,0 +1,653 @@
/*
** $Id: lbaselib.c,v 1.191.1.6 2008/02/14 16:46:22 roberto Exp $
** Basic library
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lbaselib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** If your system does not support `stdout', you can just remove this function.
** If you need, you can define your own `print' function, following this
** model but changing `fputs' to put the strings at a proper place
** (a console window or a log file, for instance).
*/
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
lua_getglobal(L, "tostring");
for (i=1; i<=n; i++) {
const char *s;
lua_pushvalue(L, -1); /* function to be called */
lua_pushvalue(L, i); /* value to print */
lua_call(L, 1, 1);
s = lua_tostring(L, -1); /* get result */
if (s == NULL)
return luaL_error(L, LUA_QL("tostring") " must return a string to "
LUA_QL("print"));
if (i>1) fputs("\t", stdout);
fputs(s, stdout);
lua_pop(L, 1); /* pop result */
}
fputs("\n", stdout);
return 0;
}
static int luaB_tonumber (lua_State *L) {
int base = luaL_optint(L, 2, 10);
if (base == 10) { /* standard conversion */
luaL_checkany(L, 1);
if (lua_isnumber(L, 1)) {
lua_pushnumber(L, lua_tonumber(L, 1));
return 1;
}
}
else {
const char *s1 = luaL_checkstring(L, 1);
char *s2;
unsigned long n;
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
n = strtoul(s1, &s2, base);
if (s1 != s2) { /* at least one valid digit? */
while (isspace((unsigned char)(*s2))) s2++; /* skip trailing spaces */
if (*s2 == '\0') { /* no invalid trailing characters? */
lua_pushnumber(L, (lua_Number)n);
return 1;
}
}
}
lua_pushnil(L); /* else not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = luaL_optint(L, 2, 1);
lua_settop(L, 1);
if (lua_isstring(L, 1) && level > 0) { /* add extra information? */
luaL_where(L, level);
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
return lua_error(L);
}
static int luaB_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L);
return 1; /* no metatable */
}
luaL_getmetafield(L, 1, "__metatable");
return 1; /* returns either __metatable field (if present) or metatable */
}
static int luaB_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
if (luaL_getmetafield(L, 1, "__metatable"))
luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static void getfunc (lua_State *L, int opt) {
if (lua_isfunction(L, 1)) lua_pushvalue(L, 1);
else {
lua_Debug ar;
int level = opt ? luaL_optint(L, 1, 1) : luaL_checkint(L, 1);
luaL_argcheck(L, level >= 0, 1, "level must be non-negative");
if (lua_getstack(L, level, &ar) == 0)
luaL_argerror(L, 1, "invalid level");
lua_getinfo(L, "f", &ar);
if (lua_isnil(L, -1))
luaL_error(L, "no function environment for tail call at level %d",
level);
}
}
static int luaB_getfenv (lua_State *L) {
getfunc(L, 1);
if (lua_iscfunction(L, -1)) /* is a C function? */
lua_pushvalue(L, LUA_GLOBALSINDEX); /* return the thread's global env. */
else
lua_getfenv(L, -1);
return 1;
}
static int luaB_setfenv (lua_State *L) {
luaL_checktype(L, 2, LUA_TTABLE);
getfunc(L, 0);
lua_pushvalue(L, 2);
if (lua_isnumber(L, 1) && lua_tonumber(L, 1) == 0) {
/* change environment of current thread */
lua_pushthread(L);
lua_insert(L, -2);
lua_setfenv(L, -2);
return 0;
}
else if (lua_iscfunction(L, -2) || lua_setfenv(L, -2) == 0)
luaL_error(L,
LUA_QL("setfenv") " cannot change environment of given object");
return 1;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
lua_pushboolean(L, lua_rawequal(L, 1, 2));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_rawget(L, 1);
return 1;
}
static int luaB_rawset (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
luaL_checkany(L, 3);
lua_settop(L, 3);
lua_rawset(L, 1);
return 1;
}
static int luaB_gcinfo (lua_State *L) {
lua_pushinteger(L, lua_getgccount(L));
return 1;
}
static int luaB_collectgarbage (lua_State *L) {
static const char *const opts[] = {"stop", "restart", "collect",
"count", "step", "setpause", "setstepmul", NULL};
static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL};
int o = luaL_checkoption(L, 1, "collect", opts);
int ex = luaL_optint(L, 2, 0);
int res = lua_gc(L, optsnum[o], ex);
switch (optsnum[o]) {
case LUA_GCCOUNT: {
int b = lua_gc(L, LUA_GCCOUNTB, 0);
lua_pushnumber(L, res + ((lua_Number)b/1024));
return 1;
}
case LUA_GCSTEP: {
lua_pushboolean(L, res);
return 1;
}
default: {
lua_pushnumber(L, res);
return 1;
}
}
}
static int luaB_type (lua_State *L) {
luaL_checkany(L, 1);
lua_pushstring(L, luaL_typename(L, 1));
return 1;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
static int luaB_pairs (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushnil(L); /* and initial value */
return 3;
}
static int ipairsaux (lua_State *L) {
int i = luaL_checkint(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
i++; /* next value */
lua_pushinteger(L, i);
lua_rawgeti(L, 1, i);
return (lua_isnil(L, -1)) ? 0 : 2;
}
static int luaB_ipairs (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushinteger(L, 0); /* and initial value */
return 3;
}
static int load_aux (lua_State *L, int status) {
if (status == 0) /* OK? */
return 1;
else {
lua_pushnil(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return nil plus error message */
}
}
static int luaB_loadstring (lua_State *L) {
size_t l;
const char *s = luaL_checklstring(L, 1, &l);
const char *chunkname = luaL_optstring(L, 2, s);
return load_aux(L, luaL_loadbuffer(L, s, l, chunkname));
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
return load_aux(L, luaL_loadfile(L, fname));
}
/*
** Reader for generic `load' function: `lua_load' uses the
** stack for internal stuff, so the reader cannot change the
** stack top. Instead, it keeps its resulting string in a
** reserved slot inside the stack.
*/
static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
(void)ud; /* to avoid warnings */
luaL_checkstack(L, 2, "too many nested functions");
lua_pushvalue(L, 1); /* get function */
lua_call(L, 0, 1); /* call it */
if (lua_isnil(L, -1)) {
*size = 0;
return NULL;
}
else if (lua_isstring(L, -1)) {
lua_replace(L, 3); /* save string in a reserved stack slot */
return lua_tolstring(L, 3, size);
}
else luaL_error(L, "reader function must return a string");
return NULL; /* to avoid warnings */
}
static int luaB_load (lua_State *L) {
int status;
const char *cname = luaL_optstring(L, 2, "=(load)");
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_settop(L, 3); /* function, eventual name, plus one reserved slot */
status = lua_load(L, generic_reader, NULL, cname);
return load_aux(L, status);
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
int n = lua_gettop(L);
if (luaL_loadfile(L, fname) != 0) lua_error(L);
lua_call(L, 0, LUA_MULTRET);
return lua_gettop(L) - n;
}
static int luaB_assert (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_toboolean(L, 1))
return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!"));
return lua_gettop(L);
}
static int luaB_unpack (lua_State *L) {
int i, e, n;
luaL_checktype(L, 1, LUA_TTABLE);
i = luaL_optint(L, 2, 1);
e = luaL_opt(L, luaL_checkint, 3, luaL_getn(L, 1));
if (i > e) return 0; /* empty range */
n = e - i + 1; /* number of elements */
if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */
return luaL_error(L, "too many results to unpack");
lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */
while (i++ < e) /* push arg[i + 1...e] */
lua_rawgeti(L, 1, i);
return n;
}
static int luaB_select (lua_State *L) {
int n = lua_gettop(L);
if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
lua_pushinteger(L, n-1);
return 1;
}
else {
int i = luaL_checkint(L, 1);
if (i < 0) i = n + i;
else if (i > n) i = n;
luaL_argcheck(L, 1 <= i, 1, "index out of range");
return n - i;
}
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
status = lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0);
lua_pushboolean(L, (status == 0));
lua_insert(L, 1);
return lua_gettop(L); /* return status + all results */
}
static int luaB_xpcall (lua_State *L) {
int status;
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_insert(L, 1); /* put error function under function to be called */
status = lua_pcall(L, 0, LUA_MULTRET, 1);
lua_pushboolean(L, (status == 0));
lua_replace(L, 1);
return lua_gettop(L); /* return status + all results */
}
static int luaB_tostring (lua_State *L) {
luaL_checkany(L, 1);
if (luaL_callmeta(L, 1, "__tostring")) /* is there a metafield? */
return 1; /* use its value */
switch (lua_type(L, 1)) {
case LUA_TNUMBER:
lua_pushstring(L, lua_tostring(L, 1));
break;
case LUA_TSTRING:
lua_pushvalue(L, 1);
break;
case LUA_TBOOLEAN:
lua_pushstring(L, (lua_toboolean(L, 1) ? "true" : "false"));
break;
case LUA_TNIL:
lua_pushliteral(L, "nil");
break;
default:
lua_pushfstring(L, "%s: %p", luaL_typename(L, 1), lua_topointer(L, 1));
break;
}
return 1;
}
static int luaB_newproxy (lua_State *L) {
lua_settop(L, 1);
lua_newuserdata(L, 0); /* create proxy */
if (lua_toboolean(L, 1) == 0)
return 1; /* no metatable */
else if (lua_isboolean(L, 1)) {
lua_newtable(L); /* create a new metatable `m' ... */
lua_pushvalue(L, -1); /* ... and mark `m' as a valid metatable */
lua_pushboolean(L, 1);
lua_rawset(L, lua_upvalueindex(1)); /* weaktable[m] = true */
}
else {
int validproxy = 0; /* to check if weaktable[metatable(u)] == true */
if (lua_getmetatable(L, 1)) {
lua_rawget(L, lua_upvalueindex(1));
validproxy = lua_toboolean(L, -1);
lua_pop(L, 1); /* remove value */
}
luaL_argcheck(L, validproxy, 1, "boolean or proxy expected");
lua_getmetatable(L, 1); /* metatable is valid; get it */
}
lua_setmetatable(L, 2);
return 1;
}
static const luaL_Reg base_funcs[] = {
{"assert", luaB_assert},
{"collectgarbage", luaB_collectgarbage},
{"dofile", luaB_dofile},
{"error", luaB_error},
{"gcinfo", luaB_gcinfo},
{"getfenv", luaB_getfenv},
{"getmetatable", luaB_getmetatable},
{"loadfile", luaB_loadfile},
{"load", luaB_load},
{"loadstring", luaB_loadstring},
{"next", luaB_next},
{"pcall", luaB_pcall},
{"print", luaB_print},
{"rawequal", luaB_rawequal},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"select", luaB_select},
{"setfenv", luaB_setfenv},
{"setmetatable", luaB_setmetatable},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
{"unpack", luaB_unpack},
{"xpcall", luaB_xpcall},
{NULL, NULL}
};
/*
** {======================================================
** Coroutine library
** =======================================================
*/
#define CO_RUN 0 /* running */
#define CO_SUS 1 /* suspended */
#define CO_NOR 2 /* 'normal' (it resumed another coroutine) */
#define CO_DEAD 3
static const char *const statnames[] =
{"running", "suspended", "normal", "dead"};
static int costatus (lua_State *L, lua_State *co) {
if (L == co) return CO_RUN;
switch (lua_status(co)) {
case LUA_YIELD:
return CO_SUS;
case 0: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */
return CO_NOR; /* it is running */
else if (lua_gettop(co) == 0)
return CO_DEAD;
else
return CO_SUS; /* initial state */
}
default: /* some error occured */
return CO_DEAD;
}
}
static int luaB_costatus (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argcheck(L, co, 1, "coroutine expected");
lua_pushstring(L, statnames[costatus(L, co)]);
return 1;
}
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status = costatus(L, co);
if (!lua_checkstack(co, narg))
luaL_error(L, "too many arguments to resume");
if (status != CO_SUS) {
lua_pushfstring(L, "cannot resume %s coroutine", statnames[status]);
return -1; /* error flag */
}
lua_xmove(L, co, narg);
lua_setlevel(L, co);
status = lua_resume(co, narg);
if (status == 0 || status == LUA_YIELD) {
int nres = lua_gettop(co);
if (!lua_checkstack(L, nres + 1))
luaL_error(L, "too many results to resume");
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
int r;
luaL_argcheck(L, co, 1, "coroutine expected");
r = auxresume(L, co, lua_gettop(L) - 1);
if (r < 0) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + `resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (r < 0) {
if (lua_isstring(L, -1)) { /* error object is a string? */
luaL_where(L, 1); /* add extra info */
lua_insert(L, -2);
lua_concat(L, 2);
}
lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL = lua_newthread(L);
luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1), 1,
"Lua function expected");
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
static int luaB_corunning (lua_State *L) {
if (lua_pushthread(L))
lua_pushnil(L); /* main thread is not a coroutine */
return 1;
}
static const luaL_Reg co_funcs[] = {
{"create", luaB_cocreate},
{"resume", luaB_coresume},
{"running", luaB_corunning},
{"status", luaB_costatus},
{"wrap", luaB_cowrap},
{"yield", luaB_yield},
{NULL, NULL}
};
/* }====================================================== */
static void auxopen (lua_State *L, const char *name,
lua_CFunction f, lua_CFunction u) {
lua_pushcfunction(L, u);
lua_pushcclosure(L, f, 1);
lua_setfield(L, -2, name);
}
static void base_open (lua_State *L) {
/* set global _G */
lua_pushvalue(L, LUA_GLOBALSINDEX);
lua_setglobal(L, "_G");
/* open lib into global table */
luaL_register(L, "_G", base_funcs);
lua_pushliteral(L, LUA_VERSION);
lua_setglobal(L, "_VERSION"); /* set global _VERSION */
/* `ipairs' and `pairs' need auxiliary functions as upvalues */
auxopen(L, "ipairs", luaB_ipairs, ipairsaux);
auxopen(L, "pairs", luaB_pairs, luaB_next);
/* `newproxy' needs a weaktable as upvalue */
lua_createtable(L, 0, 1); /* new table `w' */
lua_pushvalue(L, -1); /* `w' will be its own metatable */
lua_setmetatable(L, -2);
lua_pushliteral(L, "kv");
lua_setfield(L, -2, "__mode"); /* metatable(w).__mode = "kv" */
lua_pushcclosure(L, luaB_newproxy, 1);
lua_setglobal(L, "newproxy"); /* set global `newproxy' */
}
LUALIB_API int luaopen_base (lua_State *L) {
base_open(L);
luaL_register(L, LUA_COLIBNAME, co_funcs);
return 2;
}

View File

@@ -0,0 +1,831 @@
/*
** $Id: lcode.c,v 2.25.1.5 2011/01/31 14:53:16 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#define lcode_c
#define LUA_CORE
#include "lua.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "ltable.h"
#define hasjumps(e) ((e)->t != (e)->f)
static int isnumeral(expdesc *e) {
return (e->k == VKNUM && e->t == NO_JUMP && e->f == NO_JUMP);
}
void luaK_nil (FuncState *fs, int from, int n) {
Instruction *previous;
if (fs->pc > fs->lasttarget) { /* no jumps to current position? */
if (fs->pc == 0) { /* function start? */
if (from >= fs->nactvar)
return; /* positions are already clean */
}
else {
previous = &fs->f->code[fs->pc-1];
if (GET_OPCODE(*previous) == OP_LOADNIL) {
int pfrom = GETARG_A(*previous);
int pto = GETARG_B(*previous);
if (pfrom <= from && from <= pto+1) { /* can _connect both? */
if (from+n-1 > pto)
SETARG_B(*previous, from+n-1);
return;
}
}
}
}
luaK_codeABC(fs, OP_LOADNIL, from, from+n-1, 0); /* else no optimization */
}
int luaK_jump (FuncState *fs) {
int jpc = fs->jpc; /* save list of jumps to here */
int j;
fs->jpc = NO_JUMP;
j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP);
luaK_concat(fs, &j, jpc); /* keep them on hold */
return j;
}
void luaK_ret (FuncState *fs, int first, int nret) {
luaK_codeABC(fs, OP_RETURN, first, nret+1, 0);
}
static int condjump (FuncState *fs, OpCode op, int A, int B, int C) {
luaK_codeABC(fs, op, A, B, C);
return luaK_jump(fs);
}
static void fixjump (FuncState *fs, int pc, int dest) {
Instruction *jmp = &fs->f->code[pc];
int offset = dest-(pc+1);
lua_assert(dest != NO_JUMP);
if (abs(offset) > MAXARG_sBx)
luaX_syntaxerror(fs->ls, "control structure too long");
SETARG_sBx(*jmp, offset);
}
/*
** returns current `pc' and marks it as a jump target (to avoid wrong
** optimizations with consecutive instructions not in the same basic block).
*/
int luaK_getlabel (FuncState *fs) {
fs->lasttarget = fs->pc;
return fs->pc;
}
static int getjump (FuncState *fs, int pc) {
int offset = GETARG_sBx(fs->f->code[pc]);
if (offset == NO_JUMP) /* point to itself represents end of list */
return NO_JUMP; /* end of list */
else
return (pc+1)+offset; /* turn offset into absolute position */
}
static Instruction *getjumpcontrol (FuncState *fs, int pc) {
Instruction *pi = &fs->f->code[pc];
if (pc >= 1 && testTMode(GET_OPCODE(*(pi-1))))
return pi-1;
else
return pi;
}
/*
** check whether list has any jump that do not produce a value
** (or produce an inverted value)
*/
static int need_value (FuncState *fs, int list) {
for (; list != NO_JUMP; list = getjump(fs, list)) {
Instruction i = *getjumpcontrol(fs, list);
if (GET_OPCODE(i) != OP_TESTSET) return 1;
}
return 0; /* not found */
}
static int patchtestreg (FuncState *fs, int node, int reg) {
Instruction *i = getjumpcontrol(fs, node);
if (GET_OPCODE(*i) != OP_TESTSET)
return 0; /* cannot patch other instructions */
if (reg != NO_REG && reg != GETARG_B(*i))
SETARG_A(*i, reg);
else /* no register to put value or register already has the value */
*i = CREATE_ABC(OP_TEST, GETARG_B(*i), 0, GETARG_C(*i));
return 1;
}
static void removevalues (FuncState *fs, int list) {
for (; list != NO_JUMP; list = getjump(fs, list))
patchtestreg(fs, list, NO_REG);
}
static void patchlistaux (FuncState *fs, int list, int vtarget, int reg,
int dtarget) {
while (list != NO_JUMP) {
int next = getjump(fs, list);
if (patchtestreg(fs, list, reg))
fixjump(fs, list, vtarget);
else
fixjump(fs, list, dtarget); /* jump to default target */
list = next;
}
}
static void dischargejpc (FuncState *fs) {
patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc);
fs->jpc = NO_JUMP;
}
void luaK_patchlist (FuncState *fs, int list, int target) {
if (target == fs->pc)
luaK_patchtohere(fs, list);
else {
lua_assert(target < fs->pc);
patchlistaux(fs, list, target, NO_REG, target);
}
}
void luaK_patchtohere (FuncState *fs, int list) {
luaK_getlabel(fs);
luaK_concat(fs, &fs->jpc, list);
}
void luaK_concat (FuncState *fs, int *l1, int l2) {
if (l2 == NO_JUMP) return;
else if (*l1 == NO_JUMP)
*l1 = l2;
else {
int list = *l1;
int next;
while ((next = getjump(fs, list)) != NO_JUMP) /* find last element */
list = next;
fixjump(fs, list, l2);
}
}
void luaK_checkstack (FuncState *fs, int n) {
int newstack = fs->freereg + n;
if (newstack > fs->f->maxstacksize) {
if (newstack >= MAXSTACK)
luaX_syntaxerror(fs->ls, "function or expression too complex");
fs->f->maxstacksize = cast_byte(newstack);
}
}
void luaK_reserveregs (FuncState *fs, int n) {
luaK_checkstack(fs, n);
fs->freereg += n;
}
static void freereg (FuncState *fs, int reg) {
if (!ISK(reg) && reg >= fs->nactvar) {
fs->freereg--;
lua_assert(reg == fs->freereg);
}
}
static void freeexp (FuncState *fs, expdesc *e) {
if (e->k == VNONRELOC)
freereg(fs, e->u.s.info);
}
static int addk (FuncState *fs, TValue *k, TValue *v) {
lua_State *L = fs->L;
TValue *idx = luaH_set(L, fs->h, k);
Proto *f = fs->f;
int oldsize = f->sizek;
if (ttisnumber(idx)) {
lua_assert(luaO_rawequalObj(&fs->f->k[cast_int(nvalue(idx))], v));
return cast_int(nvalue(idx));
}
else { /* constant not found; create a new entry */
setnvalue(idx, cast_num(fs->nk));
luaM_growvector(L, f->k, fs->nk, f->sizek, TValue,
MAXARG_Bx, "constant table overflow");
while (oldsize < f->sizek) setnilvalue(&f->k[oldsize++]);
setobj(L, &f->k[fs->nk], v);
luaC_barrier(L, f, v);
return fs->nk++;
}
}
int luaK_stringK (FuncState *fs, TString *s) {
TValue o;
setsvalue(fs->L, &o, s);
return addk(fs, &o, &o);
}
int luaK_numberK (FuncState *fs, lua_Number r) {
TValue o;
setnvalue(&o, r);
return addk(fs, &o, &o);
}
static int boolK (FuncState *fs, int b) {
TValue o;
setbvalue(&o, b);
return addk(fs, &o, &o);
}
static int nilK (FuncState *fs) {
TValue k, v;
setnilvalue(&v);
/* cannot use nil as key; instead use table itself to represent nil */
sethvalue(fs->L, &k, fs->h);
return addk(fs, &k, &v);
}
void luaK_setreturns (FuncState *fs, expdesc *e, int nresults) {
if (e->k == VCALL) { /* expression is an open function call? */
SETARG_C(getcode(fs, e), nresults+1);
}
else if (e->k == VVARARG) {
SETARG_B(getcode(fs, e), nresults+1);
SETARG_A(getcode(fs, e), fs->freereg);
luaK_reserveregs(fs, 1);
}
}
void luaK_setoneret (FuncState *fs, expdesc *e) {
if (e->k == VCALL) { /* expression is an open function call? */
e->k = VNONRELOC;
e->u.s.info = GETARG_A(getcode(fs, e));
}
else if (e->k == VVARARG) {
SETARG_B(getcode(fs, e), 2);
e->k = VRELOCABLE; /* can relocate its simple result */
}
}
void luaK_dischargevars (FuncState *fs, expdesc *e) {
switch (e->k) {
case VLOCAL: {
e->k = VNONRELOC;
break;
}
case VUPVAL: {
e->u.s.info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->u.s.info, 0);
e->k = VRELOCABLE;
break;
}
case VGLOBAL: {
e->u.s.info = luaK_codeABx(fs, OP_GETGLOBAL, 0, e->u.s.info);
e->k = VRELOCABLE;
break;
}
case VINDEXED: {
freereg(fs, e->u.s.aux);
freereg(fs, e->u.s.info);
e->u.s.info = luaK_codeABC(fs, OP_GETTABLE, 0, e->u.s.info, e->u.s.aux);
e->k = VRELOCABLE;
break;
}
case VVARARG:
case VCALL: {
luaK_setoneret(fs, e);
break;
}
default: break; /* there is one value available (somewhere) */
}
}
static int code_label (FuncState *fs, int A, int b, int jump) {
luaK_getlabel(fs); /* those instructions may be jump targets */
return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump);
}
static void discharge2reg (FuncState *fs, expdesc *e, int reg) {
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: {
luaK_nil(fs, reg, 1);
break;
}
case VFALSE: case VTRUE: {
luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0);
break;
}
case VK: {
luaK_codeABx(fs, OP_LOADK, reg, e->u.s.info);
break;
}
case VKNUM: {
luaK_codeABx(fs, OP_LOADK, reg, luaK_numberK(fs, e->u.nval));
break;
}
case VRELOCABLE: {
Instruction *pc = &getcode(fs, e);
SETARG_A(*pc, reg);
break;
}
case VNONRELOC: {
if (reg != e->u.s.info)
luaK_codeABC(fs, OP_MOVE, reg, e->u.s.info, 0);
break;
}
default: {
lua_assert(e->k == VVOID || e->k == VJMP);
return; /* nothing to do... */
}
}
e->u.s.info = reg;
e->k = VNONRELOC;
}
static void discharge2anyreg (FuncState *fs, expdesc *e) {
if (e->k != VNONRELOC) {
luaK_reserveregs(fs, 1);
discharge2reg(fs, e, fs->freereg-1);
}
}
static void exp2reg (FuncState *fs, expdesc *e, int reg) {
discharge2reg(fs, e, reg);
if (e->k == VJMP)
luaK_concat(fs, &e->t, e->u.s.info); /* put this jump in `t' list */
if (hasjumps(e)) {
int final; /* position after whole expression */
int p_f = NO_JUMP; /* position of an eventual LOAD false */
int p_t = NO_JUMP; /* position of an eventual LOAD true */
if (need_value(fs, e->t) || need_value(fs, e->f)) {
int fj = (e->k == VJMP) ? NO_JUMP : luaK_jump(fs);
p_f = code_label(fs, reg, 0, 1);
p_t = code_label(fs, reg, 1, 0);
luaK_patchtohere(fs, fj);
}
final = luaK_getlabel(fs);
patchlistaux(fs, e->f, final, reg, p_f);
patchlistaux(fs, e->t, final, reg, p_t);
}
e->f = e->t = NO_JUMP;
e->u.s.info = reg;
e->k = VNONRELOC;
}
void luaK_exp2nextreg (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
freeexp(fs, e);
luaK_reserveregs(fs, 1);
exp2reg(fs, e, fs->freereg - 1);
}
int luaK_exp2anyreg (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
if (e->k == VNONRELOC) {
if (!hasjumps(e)) return e->u.s.info; /* exp is already in a register */
if (e->u.s.info >= fs->nactvar) { /* reg. is not a local? */
exp2reg(fs, e, e->u.s.info); /* put value on it */
return e->u.s.info;
}
}
luaK_exp2nextreg(fs, e); /* default */
return e->u.s.info;
}
void luaK_exp2val (FuncState *fs, expdesc *e) {
if (hasjumps(e))
luaK_exp2anyreg(fs, e);
else
luaK_dischargevars(fs, e);
}
int luaK_exp2RK (FuncState *fs, expdesc *e) {
luaK_exp2val(fs, e);
switch (e->k) {
case VKNUM:
case VTRUE:
case VFALSE:
case VNIL: {
if (fs->nk <= MAXINDEXRK) { /* constant fit in RK operand? */
e->u.s.info = (e->k == VNIL) ? nilK(fs) :
(e->k == VKNUM) ? luaK_numberK(fs, e->u.nval) :
boolK(fs, (e->k == VTRUE));
e->k = VK;
return RKASK(e->u.s.info);
}
else break;
}
case VK: {
if (e->u.s.info <= MAXINDEXRK) /* constant fit in argC? */
return RKASK(e->u.s.info);
else break;
}
default: break;
}
/* not a constant in the right range: put it in a register */
return luaK_exp2anyreg(fs, e);
}
void luaK_storevar (FuncState *fs, expdesc *var, expdesc *ex) {
switch (var->k) {
case VLOCAL: {
freeexp(fs, ex);
exp2reg(fs, ex, var->u.s.info);
return;
}
case VUPVAL: {
int e = luaK_exp2anyreg(fs, ex);
luaK_codeABC(fs, OP_SETUPVAL, e, var->u.s.info, 0);
break;
}
case VGLOBAL: {
int e = luaK_exp2anyreg(fs, ex);
luaK_codeABx(fs, OP_SETGLOBAL, e, var->u.s.info);
break;
}
case VINDEXED: {
int e = luaK_exp2RK(fs, ex);
luaK_codeABC(fs, OP_SETTABLE, var->u.s.info, var->u.s.aux, e);
break;
}
default: {
lua_assert(0); /* invalid var kind to store */
break;
}
}
freeexp(fs, ex);
}
void luaK_self (FuncState *fs, expdesc *e, expdesc *key) {
int func;
luaK_exp2anyreg(fs, e);
freeexp(fs, e);
func = fs->freereg;
luaK_reserveregs(fs, 2);
luaK_codeABC(fs, OP_SELF, func, e->u.s.info, luaK_exp2RK(fs, key));
freeexp(fs, key);
e->u.s.info = func;
e->k = VNONRELOC;
}
static void invertjump (FuncState *fs, expdesc *e) {
Instruction *pc = getjumpcontrol(fs, e->u.s.info);
lua_assert(testTMode(GET_OPCODE(*pc)) && GET_OPCODE(*pc) != OP_TESTSET &&
GET_OPCODE(*pc) != OP_TEST);
SETARG_A(*pc, !(GETARG_A(*pc)));
}
static int jumponcond (FuncState *fs, expdesc *e, int cond) {
if (e->k == VRELOCABLE) {
Instruction ie = getcode(fs, e);
if (GET_OPCODE(ie) == OP_NOT) {
fs->pc--; /* remove previous OP_NOT */
return condjump(fs, OP_TEST, GETARG_B(ie), 0, !cond);
}
/* else go through */
}
discharge2anyreg(fs, e);
freeexp(fs, e);
return condjump(fs, OP_TESTSET, NO_REG, e->u.s.info, cond);
}
void luaK_goiftrue (FuncState *fs, expdesc *e) {
int pc; /* pc of last jump */
luaK_dischargevars(fs, e);
switch (e->k) {
case VK: case VKNUM: case VTRUE: {
pc = NO_JUMP; /* always true; do nothing */
break;
}
case VJMP: {
invertjump(fs, e);
pc = e->u.s.info;
break;
}
default: {
pc = jumponcond(fs, e, 0);
break;
}
}
luaK_concat(fs, &e->f, pc); /* insert last jump in `f' list */
luaK_patchtohere(fs, e->t);
e->t = NO_JUMP;
}
static void luaK_goiffalse (FuncState *fs, expdesc *e) {
int pc; /* pc of last jump */
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: case VFALSE: {
pc = NO_JUMP; /* always false; do nothing */
break;
}
case VJMP: {
pc = e->u.s.info;
break;
}
default: {
pc = jumponcond(fs, e, 1);
break;
}
}
luaK_concat(fs, &e->t, pc); /* insert last jump in `t' list */
luaK_patchtohere(fs, e->f);
e->f = NO_JUMP;
}
static void codenot (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: case VFALSE: {
e->k = VTRUE;
break;
}
case VK: case VKNUM: case VTRUE: {
e->k = VFALSE;
break;
}
case VJMP: {
invertjump(fs, e);
break;
}
case VRELOCABLE:
case VNONRELOC: {
discharge2anyreg(fs, e);
freeexp(fs, e);
e->u.s.info = luaK_codeABC(fs, OP_NOT, 0, e->u.s.info, 0);
e->k = VRELOCABLE;
break;
}
default: {
lua_assert(0); /* cannot happen */
break;
}
}
/* interchange true and false lists */
{ int temp = e->f; e->f = e->t; e->t = temp; }
removevalues(fs, e->f);
removevalues(fs, e->t);
}
void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) {
t->u.s.aux = luaK_exp2RK(fs, k);
t->k = VINDEXED;
}
static int constfolding (OpCode op, expdesc *e1, expdesc *e2) {
lua_Number v1, v2, r;
if (!isnumeral(e1) || !isnumeral(e2)) return 0;
v1 = e1->u.nval;
v2 = e2->u.nval;
switch (op) {
case OP_ADD: r = luai_numadd(v1, v2); break;
case OP_SUB: r = luai_numsub(v1, v2); break;
case OP_MUL: r = luai_nummul(v1, v2); break;
case OP_DIV:
if (v2 == 0) return 0; /* do not attempt to divide by 0 */
r = luai_numdiv(v1, v2); break;
case OP_MOD:
if (v2 == 0) return 0; /* do not attempt to divide by 0 */
r = luai_nummod(v1, v2); break;
case OP_POW: r = luai_numpow(v1, v2); break;
case OP_UNM: r = luai_numunm(v1); break;
case OP_LEN: return 0; /* no constant folding for 'len' */
default: lua_assert(0); r = 0; break;
}
if (luai_numisnan(r)) return 0; /* do not attempt to produce NaN */
e1->u.nval = r;
return 1;
}
static void codearith (FuncState *fs, OpCode op, expdesc *e1, expdesc *e2) {
if (constfolding(op, e1, e2))
return;
else {
int o2 = (op != OP_UNM && op != OP_LEN) ? luaK_exp2RK(fs, e2) : 0;
int o1 = luaK_exp2RK(fs, e1);
if (o1 > o2) {
freeexp(fs, e1);
freeexp(fs, e2);
}
else {
freeexp(fs, e2);
freeexp(fs, e1);
}
e1->u.s.info = luaK_codeABC(fs, op, 0, o1, o2);
e1->k = VRELOCABLE;
}
}
static void codecomp (FuncState *fs, OpCode op, int cond, expdesc *e1,
expdesc *e2) {
int o1 = luaK_exp2RK(fs, e1);
int o2 = luaK_exp2RK(fs, e2);
freeexp(fs, e2);
freeexp(fs, e1);
if (cond == 0 && op != OP_EQ) {
int temp; /* exchange args to replace by `<' or `<=' */
temp = o1; o1 = o2; o2 = temp; /* o1 <==> o2 */
cond = 1;
}
e1->u.s.info = condjump(fs, op, cond, o1, o2);
e1->k = VJMP;
}
void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e) {
expdesc e2;
e2.t = e2.f = NO_JUMP; e2.k = VKNUM; e2.u.nval = 0;
switch (op) {
case OPR_MINUS: {
if (!isnumeral(e))
luaK_exp2anyreg(fs, e); /* cannot operate on non-numeric constants */
codearith(fs, OP_UNM, e, &e2);
break;
}
case OPR_NOT: codenot(fs, e); break;
case OPR_LEN: {
luaK_exp2anyreg(fs, e); /* cannot operate on constants */
codearith(fs, OP_LEN, e, &e2);
break;
}
default: lua_assert(0);
}
}
void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) {
switch (op) {
case OPR_AND: {
luaK_goiftrue(fs, v);
break;
}
case OPR_OR: {
luaK_goiffalse(fs, v);
break;
}
case OPR_CONCAT: {
luaK_exp2nextreg(fs, v); /* operand must be on the `stack' */
break;
}
case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV:
case OPR_MOD: case OPR_POW: {
if (!isnumeral(v)) luaK_exp2RK(fs, v);
break;
}
default: {
luaK_exp2RK(fs, v);
break;
}
}
}
void luaK_posfix (FuncState *fs, BinOpr op, expdesc *e1, expdesc *e2) {
switch (op) {
case OPR_AND: {
lua_assert(e1->t == NO_JUMP); /* list must be closed */
luaK_dischargevars(fs, e2);
luaK_concat(fs, &e2->f, e1->f);
*e1 = *e2;
break;
}
case OPR_OR: {
lua_assert(e1->f == NO_JUMP); /* list must be closed */
luaK_dischargevars(fs, e2);
luaK_concat(fs, &e2->t, e1->t);
*e1 = *e2;
break;
}
case OPR_CONCAT: {
luaK_exp2val(fs, e2);
if (e2->k == VRELOCABLE && GET_OPCODE(getcode(fs, e2)) == OP_CONCAT) {
lua_assert(e1->u.s.info == GETARG_B(getcode(fs, e2))-1);
freeexp(fs, e1);
SETARG_B(getcode(fs, e2), e1->u.s.info);
e1->k = VRELOCABLE; e1->u.s.info = e2->u.s.info;
}
else {
luaK_exp2nextreg(fs, e2); /* operand must be on the 'stack' */
codearith(fs, OP_CONCAT, e1, e2);
}
break;
}
case OPR_ADD: codearith(fs, OP_ADD, e1, e2); break;
case OPR_SUB: codearith(fs, OP_SUB, e1, e2); break;
case OPR_MUL: codearith(fs, OP_MUL, e1, e2); break;
case OPR_DIV: codearith(fs, OP_DIV, e1, e2); break;
case OPR_MOD: codearith(fs, OP_MOD, e1, e2); break;
case OPR_POW: codearith(fs, OP_POW, e1, e2); break;
case OPR_EQ: codecomp(fs, OP_EQ, 1, e1, e2); break;
case OPR_NE: codecomp(fs, OP_EQ, 0, e1, e2); break;
case OPR_LT: codecomp(fs, OP_LT, 1, e1, e2); break;
case OPR_LE: codecomp(fs, OP_LE, 1, e1, e2); break;
case OPR_GT: codecomp(fs, OP_LT, 0, e1, e2); break;
case OPR_GE: codecomp(fs, OP_LE, 0, e1, e2); break;
default: lua_assert(0);
}
}
void luaK_fixline (FuncState *fs, int line) {
fs->f->lineinfo[fs->pc - 1] = line;
}
static int luaK_code (FuncState *fs, Instruction i, int line) {
Proto *f = fs->f;
dischargejpc(fs); /* `pc' will change */
/* put new instruction in code array */
luaM_growvector(fs->L, f->code, fs->pc, f->sizecode, Instruction,
MAX_INT, "code size overflow");
f->code[fs->pc] = i;
/* save corresponding line information */
luaM_growvector(fs->L, f->lineinfo, fs->pc, f->sizelineinfo, int,
MAX_INT, "code size overflow");
f->lineinfo[fs->pc] = line;
return fs->pc++;
}
int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) {
lua_assert(getOpMode(o) == iABC);
lua_assert(getBMode(o) != OpArgN || b == 0);
lua_assert(getCMode(o) != OpArgN || c == 0);
return luaK_code(fs, CREATE_ABC(o, a, b, c), fs->ls->lastline);
}
int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) {
lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx);
lua_assert(getCMode(o) == OpArgN);
return luaK_code(fs, CREATE_ABx(o, a, bc), fs->ls->lastline);
}
void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) {
int c = (nelems - 1)/LFIELDS_PER_FLUSH + 1;
int b = (tostore == LUA_MULTRET) ? 0 : tostore;
lua_assert(tostore != 0);
if (c <= MAXARG_C)
luaK_codeABC(fs, OP_SETLIST, base, b, c);
else {
luaK_codeABC(fs, OP_SETLIST, base, b, 0);
luaK_code(fs, cast(Instruction, c), fs->ls->lastline);
}
fs->freereg = base + 1; /* free registers with list values */
}

View File

@@ -0,0 +1,76 @@
/*
** $Id: lcode.h,v 1.48.1.1 2007/12/27 13:02:25 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums
*/
typedef enum BinOpr {
OPR_ADD, OPR_SUB, OPR_MUL, OPR_DIV, OPR_MOD, OPR_POW,
OPR_CONCAT,
OPR_NE, OPR_EQ,
OPR_LT, OPR_LE, OPR_GT, OPR_GE,
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
#define getcode(fs,e) ((fs)->f->code[(e)->u.s.info])
#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx)
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s);
LUAI_FUNC int luaK_numberK (FuncState *fs, lua_Number r);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_jump (FuncState *fs);
LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
LUAI_FUNC int luaK_getlabel (FuncState *fs);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v);
LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1, expdesc *v2);
LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
#endif

View File

@@ -0,0 +1,398 @@
/*
** $Id: ldblib.c,v 1.104.1.4 2009/08/04 18:50:18 roberto Exp $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define ldblib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
return 1;
}
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L); /* no metatable */
}
return 1;
}
static int db_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
lua_settop(L, 2);
lua_pushboolean(L, lua_setmetatable(L, 1));
return 1;
}
static int db_getfenv (lua_State *L) {
luaL_checkany(L, 1);
lua_getfenv(L, 1);
return 1;
}
static int db_setfenv (lua_State *L) {
luaL_checktype(L, 2, LUA_TTABLE);
lua_settop(L, 2);
if (lua_setfenv(L, 1) == 0)
luaL_error(L, LUA_QL("setfenv")
" cannot change environment of given object");
return 1;
}
static void settabss (lua_State *L, const char *i, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, i);
}
static void settabsi (lua_State *L, const char *i, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, i);
}
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L;
}
}
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1) {
lua_pushvalue(L, -2);
lua_remove(L, -3);
}
else
lua_xmove(L1, L, 1);
lua_setfield(L, -2, fname);
}
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnSu");
if (lua_isnumber(L, arg+1)) {
if (!lua_getstack(L1, (int)lua_tointeger(L, arg+1), &ar)) {
lua_pushnil(L); /* level out of range */
return 1;
}
}
else if (lua_isfunction(L, arg+1)) {
lua_pushfstring(L, ">%s", options);
options = lua_tostring(L, -1);
lua_pushvalue(L, arg+1);
lua_xmove(L, L1, 1);
}
else
return luaL_argerror(L, arg+1, "function or level expected");
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_createtable(L, 0, 2);
if (strchr(options, 'S')) {
settabss(L, "source", ar.source);
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u'))
settabsi(L, "nups", ar.nups);
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
const char *name;
if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
name = lua_getlocal(L1, &ar, luaL_checkint(L, arg+2));
if (name) {
lua_xmove(L1, L, 1);
lua_pushstring(L, name);
lua_pushvalue(L, -2);
return 2;
}
else {
lua_pushnil(L);
return 1;
}
}
static int db_setlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
lua_xmove(L, L1, 1);
lua_pushstring(L, lua_setlocal(L1, &ar, luaL_checkint(L, arg+2)));
return 1;
}
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = luaL_checkint(L, 2);
luaL_checktype(L, 1, LUA_TFUNCTION);
if (lua_iscfunction(L, 1)) return 0; /* cannot touch C upvalues from Lua */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1));
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int db_setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
static const char KEY_HOOK = 'h';
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail return"};
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushlightuserdata(L, L);
lua_rawget(L, -2);
if (lua_isfunction(L, -1)) {
lua_pushstring(L, hooknames[(int)ar->event]);
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline);
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0);
}
}
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static void gethooktable (lua_State *L) {
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX);
if (!lua_istable(L, -1)) {
lua_pop(L, 1);
lua_createtable(L, 0, 1);
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_REGISTRYINDEX);
}
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) {
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = luaL_optint(L, arg+3, 0);
func = hookf; mask = makemask(smask, count);
}
gethooktable(L);
lua_pushlightuserdata(L, L1);
lua_pushvalue(L, arg+1);
lua_rawset(L, -3); /* set new hook */
lua_pop(L, 1); /* remove hook table */
lua_sethook(L1, func, mask, count); /* set hooks */
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook != NULL && hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else {
gethooktable(L);
lua_pushlightuserdata(L, L1);
lua_rawget(L, -2); /* get hook */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff));
lua_pushinteger(L, lua_gethookcount(L1));
return 3;
}
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
fputs("lua_debug> ", stderr);
if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
lua_pcall(L, 0, 0, 0)) {
fputs(lua_tostring(L, -1), stderr);
fputs("\n", stderr);
}
lua_settop(L, 0); /* remove eventual returns */
}
}
#define LEVELS1 12 /* size of the first part of the stack */
#define LEVELS2 10 /* size of the second part of the stack */
static int db_errorfb (lua_State *L) {
int level;
int firstpart = 1; /* still before eventual `...' */
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
if (lua_isnumber(L, arg+2)) {
level = (int)lua_tointeger(L, arg+2);
lua_pop(L, 1);
}
else
level = (L == L1) ? 1 : 0; /* level 0 may be this own function */
if (lua_gettop(L) == arg)
lua_pushliteral(L, "");
else if (!lua_isstring(L, arg+1)) return 1; /* message is not a string */
else lua_pushliteral(L, "\n");
lua_pushliteral(L, "stack traceback:");
while (lua_getstack(L1, level++, &ar)) {
if (level > LEVELS1 && firstpart) {
/* no more than `LEVELS2' more levels? */
if (!lua_getstack(L1, level+LEVELS2, &ar))
level--; /* keep going */
else {
lua_pushliteral(L, "\n\t..."); /* too many levels */
while (lua_getstack(L1, level+LEVELS2, &ar)) /* find last levels */
level++;
}
firstpart = 0;
continue;
}
lua_pushliteral(L, "\n\t");
lua_getinfo(L1, "Snl", &ar);
lua_pushfstring(L, "%s:", ar.short_src);
if (ar.currentline > 0)
lua_pushfstring(L, "%d:", ar.currentline);
if (*ar.namewhat != '\0') /* is there a name? */
lua_pushfstring(L, " in function " LUA_QS, ar.name);
else {
if (*ar.what == 'm') /* main? */
lua_pushfstring(L, " in main chunk");
else if (*ar.what == 'C' || *ar.what == 't')
lua_pushliteral(L, " ?"); /* C function or tail call */
else
lua_pushfstring(L, " in function <%s:%d>",
ar.short_src, ar.linedefined);
}
lua_concat(L, lua_gettop(L) - arg);
}
lua_concat(L, lua_gettop(L) - arg);
return 1;
}
static const luaL_Reg dblib[] = {
{"debug", db_debug},
{"getfenv", db_getfenv},
{"gethook", db_gethook},
{"getinfo", db_getinfo},
{"getlocal", db_getlocal},
{"getregistry", db_getregistry},
{"getmetatable", db_getmetatable},
{"getupvalue", db_getupvalue},
{"setfenv", db_setfenv},
{"sethook", db_sethook},
{"setlocal", db_setlocal},
{"setmetatable", db_setmetatable},
{"setupvalue", db_setupvalue},
{"traceback", db_errorfb},
{NULL, NULL}
};
LUALIB_API int luaopen_debug (lua_State *L) {
luaL_register(L, LUA_DBLIBNAME, dblib);
return 1;
}

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@@ -0,0 +1,638 @@
/*
** $Id: ldebug.c,v 2.29.1.6 2008/05/08 16:56:26 roberto Exp $
** Debug Interface
** See Copyright Notice in lua.h
*/
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#define ldebug_c
#define LUA_CORE
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name);
static int currentpc (lua_State *L, CallInfo *ci) {
if (!isLua(ci)) return -1; /* function is not a Lua function? */
if (ci == L->ci)
ci->savedpc = L->savedpc;
return pcRel(ci->savedpc, ci_func(ci)->l.p);
}
static int currentline (lua_State *L, CallInfo *ci) {
int pc = currentpc(L, ci);
if (pc < 0)
return -1; /* only active lua functions have current-line information */
else
return getline(ci_func(ci)->l.p, pc);
}
/*
** this function can be called asynchronous (e.g. during a signal)
*/
LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
return 1;
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
lua_lock(L);
for (ci = L->ci; level > 0 && ci > L->base_ci; ci--) {
level--;
if (f_isLua(ci)) /* Lua function? */
level -= ci->tailcalls; /* skip lost tail calls */
}
if (level == 0 && ci > L->base_ci) { /* level found? */
status = 1;
ar->i_ci = cast_int(ci - L->base_ci);
}
else if (level < 0) { /* level is of a lost tail call? */
status = 1;
ar->i_ci = 0;
}
else status = 0; /* no such level */
lua_unlock(L);
return status;
}
static Proto *getluaproto (CallInfo *ci) {
return (isLua(ci) ? ci_func(ci)->l.p : NULL);
}
static const char *findlocal (lua_State *L, CallInfo *ci, int n) {
const char *name;
Proto *fp = getluaproto(ci);
if (fp && (name = luaF_getlocalname(fp, n, currentpc(L, ci))) != NULL)
return name; /* is a local variable in a Lua function */
else {
StkId limit = (ci == L->ci) ? L->top : (ci+1)->func;
if (limit - ci->base >= n && n > 0) /* is 'n' inside 'ci' stack? */
return "(*temporary)";
else
return NULL;
}
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
CallInfo *ci = L->base_ci + ar->i_ci;
const char *name = findlocal(L, ci, n);
lua_lock(L);
if (name)
luaA_pushobject(L, ci->base + (n - 1));
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
CallInfo *ci = L->base_ci + ar->i_ci;
const char *name = findlocal(L, ci, n);
lua_lock(L);
if (name)
setobjs2s(L, ci->base + (n - 1), L->top - 1);
L->top--; /* pop value */
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, Closure *cl) {
if (cl->c.isC) {
ar->source = "=[C]";
ar->linedefined = -1;
ar->lastlinedefined = -1;
ar->what = "C";
}
else {
ar->source = getstr(cl->l.p->source);
ar->linedefined = cl->l.p->linedefined;
ar->lastlinedefined = cl->l.p->lastlinedefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
}
static void info_tailcall (lua_Debug *ar) {
ar->name = ar->namewhat = "";
ar->what = "tail";
ar->lastlinedefined = ar->linedefined = ar->currentline = -1;
ar->source = "=(tail call)";
luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
ar->nups = 0;
}
static void collectvalidlines (lua_State *L, Closure *f) {
if (f == NULL || f->c.isC) {
setnilvalue(L->top);
}
else {
Table *t = luaH_new(L, 0, 0);
int *lineinfo = f->l.p->lineinfo;
int i;
for (i=0; i<f->l.p->sizelineinfo; i++)
setbvalue(luaH_setnum(L, t, lineinfo[i]), 1);
sethvalue(L, L->top, t);
}
incr_top(L);
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
Closure *f, CallInfo *ci) {
int status = 1;
if (f == NULL) {
info_tailcall(ar);
return status;
}
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci) ? currentline(L, ci) : -1;
break;
}
case 'u': {
ar->nups = f->c.nupvalues;
break;
}
case 'n': {
ar->namewhat = (ci) ? getfuncname(L, ci, &ar->name) : NULL;
if (ar->namewhat == NULL) {
ar->namewhat = ""; /* not found */
ar->name = NULL;
}
break;
}
case 'L':
case 'f': /* handled by lua_getinfo */
break;
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status;
Closure *f = NULL;
CallInfo *ci = NULL;
lua_lock(L);
if (*what == '>') {
StkId func = L->top - 1;
luai_apicheck(L, ttisfunction(func));
what++; /* skip the '>' */
f = clvalue(func);
L->top--; /* pop function */
}
else if (ar->i_ci != 0) { /* no tail call? */
ci = L->base_ci + ar->i_ci;
lua_assert(ttisfunction(ci->func));
f = clvalue(ci->func);
}
status = auxgetinfo(L, what, ar, f, ci);
if (strchr(what, 'f')) {
if (f == NULL) setnilvalue(L->top);
else setclvalue(L, L->top, f);
incr_top(L);
}
if (strchr(what, 'L'))
collectvalidlines(L, f);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution and code checker
** =======================================================
*/
#define check(x) if (!(x)) return 0;
#define checkjump(pt,pc) check(0 <= pc && pc < pt->sizecode)
#define checkreg(pt,reg) check((reg) < (pt)->maxstacksize)
static int precheck (const Proto *pt) {
check(pt->maxstacksize <= MAXSTACK);
check(pt->numparams+(pt->is_vararg & VARARG_HASARG) <= pt->maxstacksize);
check(!(pt->is_vararg & VARARG_NEEDSARG) ||
(pt->is_vararg & VARARG_HASARG));
check(pt->sizeupvalues <= pt->nups);
check(pt->sizelineinfo == pt->sizecode || pt->sizelineinfo == 0);
check(pt->sizecode > 0 && GET_OPCODE(pt->code[pt->sizecode-1]) == OP_RETURN);
return 1;
}
#define checkopenop(pt,pc) luaG_checkopenop((pt)->code[(pc)+1])
int luaG_checkopenop (Instruction i) {
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL:
case OP_RETURN:
case OP_SETLIST: {
check(GETARG_B(i) == 0);
return 1;
}
default: return 0; /* invalid instruction after an open call */
}
}
static int checkArgMode (const Proto *pt, int r, enum OpArgMask mode) {
switch (mode) {
case OpArgN: check(r == 0); break;
case OpArgU: break;
case OpArgR: checkreg(pt, r); break;
case OpArgK:
check(ISK(r) ? INDEXK(r) < pt->sizek : r < pt->maxstacksize);
break;
}
return 1;
}
static Instruction symbexec (const Proto *pt, int lastpc, int reg) {
int pc;
int last; /* stores position of last instruction that changed `reg' */
last = pt->sizecode-1; /* points to final return (a `neutral' instruction) */
check(precheck(pt));
for (pc = 0; pc < lastpc; pc++) {
Instruction i = pt->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
int b = 0;
int c = 0;
check(op < NUM_OPCODES);
checkreg(pt, a);
switch (getOpMode(op)) {
case iABC: {
b = GETARG_B(i);
c = GETARG_C(i);
check(checkArgMode(pt, b, getBMode(op)));
check(checkArgMode(pt, c, getCMode(op)));
break;
}
case iABx: {
b = GETARG_Bx(i);
if (getBMode(op) == OpArgK) check(b < pt->sizek);
break;
}
case iAsBx: {
b = GETARG_sBx(i);
if (getBMode(op) == OpArgR) {
int dest = pc+1+b;
check(0 <= dest && dest < pt->sizecode);
if (dest > 0) {
int j;
/* check that it does not jump to a setlist count; this
is tricky, because the count from a previous setlist may
have the same value of an invalid setlist; so, we must
go all the way back to the first of them (if any) */
for (j = 0; j < dest; j++) {
Instruction d = pt->code[dest-1-j];
if (!(GET_OPCODE(d) == OP_SETLIST && GETARG_C(d) == 0)) break;
}
/* if 'j' is even, previous value is not a setlist (even if
it looks like one) */
check((j&1) == 0);
}
}
break;
}
}
if (testAMode(op)) {
if (a == reg) last = pc; /* change register `a' */
}
if (testTMode(op)) {
check(pc+2 < pt->sizecode); /* check skip */
check(GET_OPCODE(pt->code[pc+1]) == OP_JMP);
}
switch (op) {
case OP_LOADBOOL: {
if (c == 1) { /* does it jump? */
check(pc+2 < pt->sizecode); /* check its jump */
check(GET_OPCODE(pt->code[pc+1]) != OP_SETLIST ||
GETARG_C(pt->code[pc+1]) != 0);
}
break;
}
case OP_LOADNIL: {
if (a <= reg && reg <= b)
last = pc; /* set registers from `a' to `b' */
break;
}
case OP_GETUPVAL:
case OP_SETUPVAL: {
check(b < pt->nups);
break;
}
case OP_GETGLOBAL:
case OP_SETGLOBAL: {
check(ttisstring(&pt->k[b]));
break;
}
case OP_SELF: {
checkreg(pt, a+1);
if (reg == a+1) last = pc;
break;
}
case OP_CONCAT: {
check(b < c); /* at least two operands */
break;
}
case OP_TFORLOOP: {
check(c >= 1); /* at least one result (control variable) */
checkreg(pt, a+2+c); /* space for results */
if (reg >= a+2) last = pc; /* affect all regs above its base */
break;
}
case OP_FORLOOP:
case OP_FORPREP:
checkreg(pt, a+3);
/* go through */
case OP_JMP: {
int dest = pc+1+b;
/* not full check and jump is forward and do not skip `lastpc'? */
if (reg != NO_REG && pc < dest && dest <= lastpc)
pc += b; /* do the jump */
break;
}
case OP_CALL:
case OP_TAILCALL: {
if (b != 0) {
checkreg(pt, a+b-1);
}
c--; /* c = num. returns */
if (c == LUA_MULTRET) {
check(checkopenop(pt, pc));
}
else if (c != 0)
checkreg(pt, a+c-1);
if (reg >= a) last = pc; /* affect all registers above base */
break;
}
case OP_RETURN: {
b--; /* b = num. returns */
if (b > 0) checkreg(pt, a+b-1);
break;
}
case OP_SETLIST: {
if (b > 0) checkreg(pt, a + b);
if (c == 0) {
pc++;
check(pc < pt->sizecode - 1);
}
break;
}
case OP_CLOSURE: {
int nup, j;
check(b < pt->sizep);
nup = pt->p[b]->nups;
check(pc + nup < pt->sizecode);
for (j = 1; j <= nup; j++) {
OpCode op1 = GET_OPCODE(pt->code[pc + j]);
check(op1 == OP_GETUPVAL || op1 == OP_MOVE);
}
if (reg != NO_REG) /* tracing? */
pc += nup; /* do not 'execute' these pseudo-instructions */
break;
}
case OP_VARARG: {
check((pt->is_vararg & VARARG_ISVARARG) &&
!(pt->is_vararg & VARARG_NEEDSARG));
b--;
if (b == LUA_MULTRET) check(checkopenop(pt, pc));
checkreg(pt, a+b-1);
break;
}
default: break;
}
}
return pt->code[last];
}
#undef check
#undef checkjump
#undef checkreg
/* }====================================================== */
int luaG_checkcode (const Proto *pt) {
return (symbexec(pt, pt->sizecode, NO_REG) != 0);
}
static const char *kname (Proto *p, int c) {
if (ISK(c) && ttisstring(&p->k[INDEXK(c)]))
return svalue(&p->k[INDEXK(c)]);
else
return "?";
}
static const char *getobjname (lua_State *L, CallInfo *ci, int stackpos,
const char **name) {
if (isLua(ci)) { /* a Lua function? */
Proto *p = ci_func(ci)->l.p;
int pc = currentpc(L, ci);
Instruction i;
*name = luaF_getlocalname(p, stackpos+1, pc);
if (*name) /* is a local? */
return "local";
i = symbexec(p, pc, stackpos); /* try symbolic execution */
lua_assert(pc != -1);
switch (GET_OPCODE(i)) {
case OP_GETGLOBAL: {
int g = GETARG_Bx(i); /* global index */
lua_assert(ttisstring(&p->k[g]));
*name = svalue(&p->k[g]);
return "global";
}
case OP_MOVE: {
int a = GETARG_A(i);
int b = GETARG_B(i); /* move from `b' to `a' */
if (b < a)
return getobjname(L, ci, b, name); /* get name for `b' */
break;
}
case OP_GETTABLE: {
int k = GETARG_C(i); /* key index */
*name = kname(p, k);
return "field";
}
case OP_GETUPVAL: {
int u = GETARG_B(i); /* upvalue index */
*name = p->upvalues ? getstr(p->upvalues[u]) : "?";
return "upvalue";
}
case OP_SELF: {
int k = GETARG_C(i); /* key index */
*name = kname(p, k);
return "method";
}
default: break;
}
}
return NULL; /* no useful name found */
}
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
Instruction i;
if ((isLua(ci) && ci->tailcalls > 0) || !isLua(ci - 1))
return NULL; /* calling function is not Lua (or is unknown) */
ci--; /* calling function */
i = ci_func(ci)->l.p->code[currentpc(L, ci)];
if (GET_OPCODE(i) == OP_CALL || GET_OPCODE(i) == OP_TAILCALL ||
GET_OPCODE(i) == OP_TFORLOOP)
return getobjname(L, ci, GETARG_A(i), name);
else
return NULL; /* no useful name can be found */
}
/* only ANSI way to check whether a pointer points to an array */
static int isinstack (CallInfo *ci, const TValue *o) {
StkId p;
for (p = ci->base; p < ci->top; p++)
if (o == p) return 1;
return 0;
}
void luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
const char *name = NULL;
const char *t = luaT_typenames[ttype(o)];
const char *kind = (isinstack(L->ci, o)) ?
getobjname(L, L->ci, cast_int(o - L->base), &name) :
NULL;
if (kind)
luaG_runerror(L, "attempt to %s %s " LUA_QS " (a %s value)",
op, kind, name, t);
else
luaG_runerror(L, "attempt to %s a %s value", op, t);
}
void luaG_concaterror (lua_State *L, StkId p1, StkId p2) {
if (ttisstring(p1) || ttisnumber(p1)) p1 = p2;
lua_assert(!ttisstring(p1) && !ttisnumber(p1));
luaG_typeerror(L, p1, "concatenate");
}
void luaG_aritherror (lua_State *L, const TValue *p1, const TValue *p2) {
TValue temp;
if (luaV_tonumber(p1, &temp) == NULL)
p2 = p1; /* first operand is wrong */
luaG_typeerror(L, p2, "perform arithmetic on");
}
int luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
const char *t1 = luaT_typenames[ttype(p1)];
const char *t2 = luaT_typenames[ttype(p2)];
if (t1[2] == t2[2])
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
return 0;
}
static void addinfo (lua_State *L, const char *msg) {
CallInfo *ci = L->ci;
if (isLua(ci)) { /* is Lua code? */
char buff[LUA_IDSIZE]; /* add file:line information */
int line = currentline(L, ci);
luaO_chunkid(buff, getstr(getluaproto(ci)->source), LUA_IDSIZE);
luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
}
void luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
if (!ttisfunction(errfunc)) luaD_throw(L, LUA_ERRERR);
setobjs2s(L, L->top, L->top - 1); /* move argument */
setobjs2s(L, L->top - 1, errfunc); /* push function */
incr_top(L);
luaD_call(L, L->top - 2, 1); /* call it */
}
luaD_throw(L, LUA_ERRRUN);
}
void luaG_runerror (lua_State *L, const char *fmt, ...) {
va_list argp;
va_start(argp, fmt);
addinfo(L, luaO_pushvfstring(L, fmt, argp));
va_end(argp);
luaG_errormsg(L);
}

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@@ -0,0 +1,33 @@
/*
** $Id: ldebug.h,v 2.3.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
#define getline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)
#define resethookcount(L) (L->hookcount = L->basehookcount)
LUAI_FUNC void luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC void luaG_concaterror (lua_State *L, StkId p1, StkId p2);
LUAI_FUNC void luaG_aritherror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC int luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC void luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC void luaG_errormsg (lua_State *L);
LUAI_FUNC int luaG_checkcode (const Proto *pt);
LUAI_FUNC int luaG_checkopenop (Instruction i);
#endif

View File

@@ -0,0 +1,519 @@
/*
** $Id: ldo.c,v 2.38.1.4 2012/01/18 02:27:10 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#define ldo_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
/*
** {======================================================
** Error-recovery functions
** =======================================================
*/
/* chain list of long jump buffers */
struct lua_longjmp {
struct lua_longjmp *previous;
luai_jmpbuf b;
volatile int status; /* error code */
};
void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) {
switch (errcode) {
case LUA_ERRMEM: {
setsvalue2s(L, oldtop, luaS_newliteral(L, MEMERRMSG));
break;
}
case LUA_ERRERR: {
setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
break;
}
case LUA_ERRSYNTAX:
case LUA_ERRRUN: {
setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
break;
}
}
L->top = oldtop + 1;
}
static void restore_stack_limit (lua_State *L) {
lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK - 1);
if (L->size_ci > LUAI_MAXCALLS) { /* there was an overflow? */
int inuse = cast_int(L->ci - L->base_ci);
if (inuse + 1 < LUAI_MAXCALLS) /* can `undo' overflow? */
luaD_reallocCI(L, LUAI_MAXCALLS);
}
}
static void resetstack (lua_State *L, int status) {
L->ci = L->base_ci;
L->base = L->ci->base;
luaF_close(L, L->base); /* close eventual pending closures */
luaD_seterrorobj(L, status, L->base);
L->nCcalls = L->baseCcalls;
L->allowhook = 1;
restore_stack_limit(L);
L->errfunc = 0;
L->errorJmp = NULL;
}
void luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) {
L->errorJmp->status = errcode;
LUAI_THROW(L, L->errorJmp);
}
else {
L->status = cast_byte(errcode);
if (G(L)->panic) {
resetstack(L, errcode);
lua_unlock(L);
G(L)->panic(L);
}
exit(EXIT_FAILURE);
}
}
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
struct lua_longjmp lj;
lj.status = 0;
lj.previous = L->errorJmp; /* chain new error handler */
L->errorJmp = &lj;
LUAI_TRY(L, &lj,
(*f)(L, ud);
);
L->errorJmp = lj.previous; /* restore old error handler */
return lj.status;
}
/* }====================================================== */
static void correctstack (lua_State *L, TValue *oldstack) {
CallInfo *ci;
GCObject *up;
L->top = (L->top - oldstack) + L->stack;
for (up = L->openupval; up != NULL; up = up->gch.next)
gco2uv(up)->v = (gco2uv(up)->v - oldstack) + L->stack;
for (ci = L->base_ci; ci <= L->ci; ci++) {
ci->top = (ci->top - oldstack) + L->stack;
ci->base = (ci->base - oldstack) + L->stack;
ci->func = (ci->func - oldstack) + L->stack;
}
L->base = (L->base - oldstack) + L->stack;
}
void luaD_reallocstack (lua_State *L, int newsize) {
TValue *oldstack = L->stack;
int realsize = newsize + 1 + EXTRA_STACK;
lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK - 1);
luaM_reallocvector(L, L->stack, L->stacksize, realsize, TValue);
L->stacksize = realsize;
L->stack_last = L->stack+newsize;
correctstack(L, oldstack);
}
void luaD_reallocCI (lua_State *L, int newsize) {
CallInfo *oldci = L->base_ci;
luaM_reallocvector(L, L->base_ci, L->size_ci, newsize, CallInfo);
L->size_ci = newsize;
L->ci = (L->ci - oldci) + L->base_ci;
L->end_ci = L->base_ci + L->size_ci - 1;
}
void luaD_growstack (lua_State *L, int n) {
if (n <= L->stacksize) /* double size is enough? */
luaD_reallocstack(L, 2*L->stacksize);
else
luaD_reallocstack(L, L->stacksize + n);
}
static CallInfo *growCI (lua_State *L) {
if (L->size_ci > LUAI_MAXCALLS) /* overflow while handling overflow? */
luaD_throw(L, LUA_ERRERR);
else {
luaD_reallocCI(L, 2*L->size_ci);
if (L->size_ci > LUAI_MAXCALLS)
luaG_runerror(L, "stack overflow");
}
return ++L->ci;
}
void luaD_callhook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) {
ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, L->ci->top);
lua_Debug ar;
ar.event = event;
ar.currentline = line;
if (event == LUA_HOOKTAILRET)
ar.i_ci = 0; /* tail call; no debug information about it */
else
ar.i_ci = cast_int(L->ci - L->base_ci);
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
L->ci->top = L->top + LUA_MINSTACK;
lua_assert(L->ci->top <= L->stack_last);
L->allowhook = 0; /* cannot call hooks inside a hook */
lua_unlock(L);
(*hook)(L, &ar);
lua_lock(L);
lua_assert(!L->allowhook);
L->allowhook = 1;
L->ci->top = restorestack(L, ci_top);
L->top = restorestack(L, top);
}
}
static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
int i;
int nfixargs = p->numparams;
Table *htab = NULL;
StkId base, fixed;
for (; actual < nfixargs; ++actual)
setnilvalue(L->top++);
#if defined(LUA_COMPAT_VARARG)
if (p->is_vararg & VARARG_NEEDSARG) { /* compat. with old-style vararg? */
int nvar = actual - nfixargs; /* number of extra arguments */
lua_assert(p->is_vararg & VARARG_HASARG);
luaC_checkGC(L);
luaD_checkstack(L, p->maxstacksize);
htab = luaH_new(L, nvar, 1); /* create `arg' table */
for (i=0; i<nvar; i++) /* put extra arguments into `arg' table */
setobj2n(L, luaH_setnum(L, htab, i+1), L->top - nvar + i);
/* store counter in field `n' */
setnvalue(luaH_setstr(L, htab, luaS_newliteral(L, "n")), cast_num(nvar));
}
#endif
/* move fixed parameters to final position */
fixed = L->top - actual; /* first fixed argument */
base = L->top; /* final position of first argument */
for (i=0; i<nfixargs; i++) {
setobjs2s(L, L->top++, fixed+i);
setnilvalue(fixed+i);
}
/* add `arg' parameter */
if (htab) {
sethvalue(L, L->top++, htab);
lua_assert(iswhite(obj2gco(htab)));
}
return base;
}
static StkId tryfuncTM (lua_State *L, StkId func) {
const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
StkId p;
ptrdiff_t funcr = savestack(L, func);
if (!ttisfunction(tm))
luaG_typeerror(L, func, "call");
/* Open a hole inside the stack at `func' */
for (p = L->top; p > func; p--) setobjs2s(L, p, p-1);
incr_top(L);
func = restorestack(L, funcr); /* previous call may change stack */
setobj2s(L, func, tm); /* tag method is the new function to be called */
return func;
}
#define inc_ci(L) \
((L->ci == L->end_ci) ? growCI(L) : \
(condhardstacktests(luaD_reallocCI(L, L->size_ci)), ++L->ci))
int luaD_precall (lua_State *L, StkId func, int nresults) {
LClosure *cl;
ptrdiff_t funcr;
if (!ttisfunction(func)) /* `func' is not a function? */
func = tryfuncTM(L, func); /* check the `function' tag method */
funcr = savestack(L, func);
cl = &clvalue(func)->l;
L->ci->savedpc = L->savedpc;
if (!cl->isC) { /* Lua function? prepare its call */
CallInfo *ci;
StkId st, base;
Proto *p = cl->p;
luaD_checkstack(L, p->maxstacksize);
func = restorestack(L, funcr);
if (!p->is_vararg) { /* no varargs? */
base = func + 1;
if (L->top > base + p->numparams)
L->top = base + p->numparams;
}
else { /* vararg function */
int nargs = cast_int(L->top - func) - 1;
base = adjust_varargs(L, p, nargs);
func = restorestack(L, funcr); /* previous call may change the stack */
}
ci = inc_ci(L); /* now `enter' new function */
ci->func = func;
L->base = ci->base = base;
ci->top = L->base + p->maxstacksize;
lua_assert(ci->top <= L->stack_last);
L->savedpc = p->code; /* starting point */
ci->tailcalls = 0;
ci->nresults = nresults;
for (st = L->top; st < ci->top; st++)
setnilvalue(st);
L->top = ci->top;
if (L->hookmask & LUA_MASKCALL) {
L->savedpc++; /* hooks assume 'pc' is already incremented */
luaD_callhook(L, LUA_HOOKCALL, -1);
L->savedpc--; /* correct 'pc' */
}
return PCRLUA;
}
else { /* if is a C function, call it */
CallInfo *ci;
int n;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
ci = inc_ci(L); /* now `enter' new function */
ci->func = restorestack(L, funcr);
L->base = ci->base = ci->func + 1;
ci->top = L->top + LUA_MINSTACK;
lua_assert(ci->top <= L->stack_last);
ci->nresults = nresults;
if (L->hookmask & LUA_MASKCALL)
luaD_callhook(L, LUA_HOOKCALL, -1);
lua_unlock(L);
n = (*curr_func(L)->c.f)(L); /* do the actual call */
lua_lock(L);
if (n < 0) /* yielding? */
return PCRYIELD;
else {
luaD_poscall(L, L->top - n);
return PCRC;
}
}
}
static StkId callrethooks (lua_State *L, StkId firstResult) {
ptrdiff_t fr = savestack(L, firstResult); /* next call may change stack */
luaD_callhook(L, LUA_HOOKRET, -1);
if (f_isLua(L->ci)) { /* Lua function? */
while ((L->hookmask & LUA_MASKRET) && L->ci->tailcalls--) /* tail calls */
luaD_callhook(L, LUA_HOOKTAILRET, -1);
}
return restorestack(L, fr);
}
int luaD_poscall (lua_State *L, StkId firstResult) {
StkId res;
int wanted, i;
CallInfo *ci;
if (L->hookmask & LUA_MASKRET)
firstResult = callrethooks(L, firstResult);
ci = L->ci--;
res = ci->func; /* res == final position of 1st result */
wanted = ci->nresults;
L->base = (ci - 1)->base; /* restore base */
L->savedpc = (ci - 1)->savedpc; /* restore savedpc */
/* move results to correct place */
for (i = wanted; i != 0 && firstResult < L->top; i--)
setobjs2s(L, res++, firstResult++);
while (i-- > 0)
setnilvalue(res++);
L->top = res;
return (wanted - LUA_MULTRET); /* 0 iff wanted == LUA_MULTRET */
}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
void luaD_call (lua_State *L, StkId func, int nResults) {
if (++L->nCcalls >= LUAI_MAXCCALLS) {
if (L->nCcalls == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
}
if (luaD_precall(L, func, nResults) == PCRLUA) /* is a Lua function? */
luaV_execute(L, 1); /* call it */
L->nCcalls--;
luaC_checkGC(L);
}
static void resume (lua_State *L, void *ud) {
StkId firstArg = cast(StkId, ud);
CallInfo *ci = L->ci;
if (L->status == 0) { /* start coroutine? */
lua_assert(ci == L->base_ci && firstArg > L->base);
if (luaD_precall(L, firstArg - 1, LUA_MULTRET) != PCRLUA)
return;
}
else { /* resuming from previous yield */
lua_assert(L->status == LUA_YIELD);
L->status = 0;
if (!f_isLua(ci)) { /* `common' yield? */
/* finish interrupted execution of `OP_CALL' */
lua_assert(GET_OPCODE(*((ci-1)->savedpc - 1)) == OP_CALL ||
GET_OPCODE(*((ci-1)->savedpc - 1)) == OP_TAILCALL);
if (luaD_poscall(L, firstArg)) /* complete it... */
L->top = L->ci->top; /* and correct top if not multiple results */
}
else /* yielded inside a hook: just continue its execution */
L->base = L->ci->base;
}
luaV_execute(L, cast_int(L->ci - L->base_ci));
}
static int resume_error (lua_State *L, const char *msg) {
L->top = L->ci->base;
setsvalue2s(L, L->top, luaS_new(L, msg));
incr_top(L);
lua_unlock(L);
return LUA_ERRRUN;
}
LUA_API int lua_resume (lua_State *L, int nargs) {
int status;
lua_lock(L);
if (L->status != LUA_YIELD && (L->status != 0 || L->ci != L->base_ci))
return resume_error(L, "cannot resume non-suspended coroutine");
if (L->nCcalls >= LUAI_MAXCCALLS)
return resume_error(L, "C stack overflow");
luai_userstateresume(L, nargs);
lua_assert(L->errfunc == 0);
L->baseCcalls = ++L->nCcalls;
status = luaD_rawrunprotected(L, resume, L->top - nargs);
if (status != 0) { /* error? */
L->status = cast_byte(status); /* mark thread as `dead' */
luaD_seterrorobj(L, status, L->top);
L->ci->top = L->top;
}
else {
lua_assert(L->nCcalls == L->baseCcalls);
status = L->status;
}
--L->nCcalls;
lua_unlock(L);
return status;
}
LUA_API int lua_yield (lua_State *L, int nresults) {
luai_userstateyield(L, nresults);
lua_lock(L);
if (L->nCcalls > L->baseCcalls)
luaG_runerror(L, "attempt to yield across metamethod/C-call boundary");
L->base = L->top - nresults; /* protect stack slots below */
L->status = LUA_YIELD;
lua_unlock(L);
return -1;
}
int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t old_top, ptrdiff_t ef) {
int status;
unsigned short oldnCcalls = L->nCcalls;
ptrdiff_t old_ci = saveci(L, L->ci);
lu_byte old_allowhooks = L->allowhook;
ptrdiff_t old_errfunc = L->errfunc;
L->errfunc = ef;
status = luaD_rawrunprotected(L, func, u);
if (status != 0) { /* an error occurred? */
StkId oldtop = restorestack(L, old_top);
luaF_close(L, oldtop); /* close eventual pending closures */
luaD_seterrorobj(L, status, oldtop);
L->nCcalls = oldnCcalls;
L->ci = restoreci(L, old_ci);
L->base = L->ci->base;
L->savedpc = L->ci->savedpc;
L->allowhook = old_allowhooks;
restore_stack_limit(L);
}
L->errfunc = old_errfunc;
return status;
}
/*
** Execute a protected parser.
*/
struct SParser { /* data to `f_parser' */
ZIO *z;
Mbuffer buff; /* buffer to be used by the scanner */
const char *name;
};
static void f_parser (lua_State *L, void *ud) {
int i;
Proto *tf;
Closure *cl;
struct SParser *p = cast(struct SParser *, ud);
int c = luaZ_lookahead(p->z);
luaC_checkGC(L);
tf = ((c == LUA_SIGNATURE[0]) ? luaU_undump : luaY_parser)(L, p->z,
&p->buff, p->name);
cl = luaF_newLclosure(L, tf->nups, hvalue(gt(L)));
cl->l.p = tf;
for (i = 0; i < tf->nups; i++) /* initialize eventual upvalues */
cl->l.upvals[i] = luaF_newupval(L);
setclvalue(L, L->top, cl);
incr_top(L);
}
int luaD_protectedparser (lua_State *L, ZIO *z, const char *name) {
struct SParser p;
int status;
p.z = z; p.name = name;
luaZ_initbuffer(L, &p.buff);
status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
luaZ_freebuffer(L, &p.buff);
return status;
}

View File

@@ -0,0 +1,57 @@
/*
** $Id: ldo.h,v 2.7.1.1 2007/12/27 13:02:25 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
#define luaD_checkstack(L,n) \
if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TValue)) \
luaD_growstack(L, n); \
else condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1));
#define incr_top(L) {luaD_checkstack(L,1); L->top++;}
#define savestack(L,p) ((char *)(p) - (char *)L->stack)
#define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
#define saveci(L,p) ((char *)(p) - (char *)L->base_ci)
#define restoreci(L,n) ((CallInfo *)((char *)L->base_ci + (n)))
/* results from luaD_precall */
#define PCRLUA 0 /* initiated a call to a Lua function */
#define PCRC 1 /* did a call to a C function */
#define PCRYIELD 2 /* C funtion yielded */
/* type of protected functions, to be ran by `runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name);
LUAI_FUNC void luaD_callhook (lua_State *L, int event, int line);
LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult);
LUAI_FUNC void luaD_reallocCI (lua_State *L, int newsize);
LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
LUAI_FUNC void luaD_growstack (lua_State *L, int n);
LUAI_FUNC void luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
#endif

View File

@@ -0,0 +1,164 @@
/*
** $Id: ldump.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define ldump_c
#define LUA_CORE
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lundump.h"
typedef struct {
lua_State* L;
lua_Writer writer;
void* data;
int strip;
int status;
} DumpState;
#define DumpMem(b,n,size,D) DumpBlock(b,(n)*(size),D)
#define DumpVar(x,D) DumpMem(&x,1,sizeof(x),D)
static void DumpBlock(const void* b, size_t size, DumpState* D)
{
if (D->status==0)
{
lua_unlock(D->L);
D->status=(*D->writer)(D->L,b,size,D->data);
lua_lock(D->L);
}
}
static void DumpChar(int y, DumpState* D)
{
char x=(char)y;
DumpVar(x,D);
}
static void DumpInt(int x, DumpState* D)
{
DumpVar(x,D);
}
static void DumpNumber(lua_Number x, DumpState* D)
{
DumpVar(x,D);
}
static void DumpVector(const void* b, int n, size_t size, DumpState* D)
{
DumpInt(n,D);
DumpMem(b,n,size,D);
}
static void DumpString(const TString* s, DumpState* D)
{
if (s==NULL || getstr(s)==NULL)
{
size_t size=0;
DumpVar(size,D);
}
else
{
size_t size=s->tsv.len+1; /* include trailing '\0' */
DumpVar(size,D);
DumpBlock(getstr(s),size,D);
}
}
#define DumpCode(f,D) DumpVector(f->code,f->sizecode,sizeof(Instruction),D)
static void DumpFunction(const Proto* f, const TString* p, DumpState* D);
static void DumpConstants(const Proto* f, DumpState* D)
{
int i,n=f->sizek;
DumpInt(n,D);
for (i=0; i<n; i++)
{
const TValue* o=&f->k[i];
DumpChar(ttype(o),D);
switch (ttype(o))
{
case LUA_TNIL:
break;
case LUA_TBOOLEAN:
DumpChar(bvalue(o),D);
break;
case LUA_TNUMBER:
DumpNumber(nvalue(o),D);
break;
case LUA_TSTRING:
DumpString(rawtsvalue(o),D);
break;
default:
lua_assert(0); /* cannot happen */
break;
}
}
n=f->sizep;
DumpInt(n,D);
for (i=0; i<n; i++) DumpFunction(f->p[i],f->source,D);
}
static void DumpDebug(const Proto* f, DumpState* D)
{
int i,n;
n= (D->strip) ? 0 : f->sizelineinfo;
DumpVector(f->lineinfo,n,sizeof(int),D);
n= (D->strip) ? 0 : f->sizelocvars;
DumpInt(n,D);
for (i=0; i<n; i++)
{
DumpString(f->locvars[i].varname,D);
DumpInt(f->locvars[i].startpc,D);
DumpInt(f->locvars[i].endpc,D);
}
n= (D->strip) ? 0 : f->sizeupvalues;
DumpInt(n,D);
for (i=0; i<n; i++) DumpString(f->upvalues[i],D);
}
static void DumpFunction(const Proto* f, const TString* p, DumpState* D)
{
DumpString((f->source==p || D->strip) ? NULL : f->source,D);
DumpInt(f->linedefined,D);
DumpInt(f->lastlinedefined,D);
DumpChar(f->nups,D);
DumpChar(f->numparams,D);
DumpChar(f->is_vararg,D);
DumpChar(f->maxstacksize,D);
DumpCode(f,D);
DumpConstants(f,D);
DumpDebug(f,D);
}
static void DumpHeader(DumpState* D)
{
char h[LUAC_HEADERSIZE];
luaU_header(h);
DumpBlock(h,LUAC_HEADERSIZE,D);
}
/*
** dump Lua function as precompiled chunk
*/
int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip)
{
DumpState D;
D.L=L;
D.writer=w;
D.data=data;
D.strip=strip;
D.status=0;
DumpHeader(&D);
DumpFunction(f,NULL,&D);
return D.status;
}

View File

@@ -0,0 +1,174 @@
/*
** $Id: lfunc.c,v 2.12.1.2 2007/12/28 14:58:43 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define lfunc_c
#define LUA_CORE
#include "lua.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e) {
Closure *c = cast(Closure *, luaM_malloc(L, sizeCclosure(nelems)));
luaC_link(L, obj2gco(c), LUA_TFUNCTION);
c->c.isC = 1;
c->c.env = e;
c->c.nupvalues = cast_byte(nelems);
return c;
}
Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e) {
Closure *c = cast(Closure *, luaM_malloc(L, sizeLclosure(nelems)));
luaC_link(L, obj2gco(c), LUA_TFUNCTION);
c->l.isC = 0;
c->l.env = e;
c->l.nupvalues = cast_byte(nelems);
while (nelems--) c->l.upvals[nelems] = NULL;
return c;
}
UpVal *luaF_newupval (lua_State *L) {
UpVal *uv = luaM_new(L, UpVal);
luaC_link(L, obj2gco(uv), LUA_TUPVAL);
uv->v = &uv->u.value;
setnilvalue(uv->v);
return uv;
}
UpVal *luaF_findupval (lua_State *L, StkId level) {
global_State *g = G(L);
GCObject **pp = &L->openupval;
UpVal *p;
UpVal *uv;
while (*pp != NULL && (p = ngcotouv(*pp))->v >= level) {
lua_assert(p->v != &p->u.value);
if (p->v == level) { /* found a corresponding upvalue? */
if (isdead(g, obj2gco(p))) /* is it dead? */
changewhite(obj2gco(p)); /* ressurect it */
return p;
}
pp = &p->next;
}
uv = luaM_new(L, UpVal); /* not found: create a new one */
uv->tt = LUA_TUPVAL;
uv->marked = luaC_white(g);
uv->v = level; /* current value lives in the stack */
uv->next = *pp; /* chain it in the proper position */
*pp = obj2gco(uv);
uv->u.l.prev = &g->uvhead; /* double link it in `uvhead' list */
uv->u.l.next = g->uvhead.u.l.next;
uv->u.l.next->u.l.prev = uv;
g->uvhead.u.l.next = uv;
lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
return uv;
}
static void unlinkupval (UpVal *uv) {
lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
uv->u.l.next->u.l.prev = uv->u.l.prev; /* remove from `uvhead' list */
uv->u.l.prev->u.l.next = uv->u.l.next;
}
void luaF_freeupval (lua_State *L, UpVal *uv) {
if (uv->v != &uv->u.value) /* is it open? */
unlinkupval(uv); /* remove from open list */
luaM_free(L, uv); /* free upvalue */
}
void luaF_close (lua_State *L, StkId level) {
UpVal *uv;
global_State *g = G(L);
while (L->openupval != NULL && (uv = ngcotouv(L->openupval))->v >= level) {
GCObject *o = obj2gco(uv);
lua_assert(!isblack(o) && uv->v != &uv->u.value);
L->openupval = uv->next; /* remove from `open' list */
if (isdead(g, o))
luaF_freeupval(L, uv); /* free upvalue */
else {
unlinkupval(uv);
setobj(L, &uv->u.value, uv->v);
uv->v = &uv->u.value; /* now current value lives here */
luaC_linkupval(L, uv); /* link upvalue into `gcroot' list */
}
}
}
Proto *luaF_newproto (lua_State *L) {
Proto *f = luaM_new(L, Proto);
luaC_link(L, obj2gco(f), LUA_TPROTO);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
f->code = NULL;
f->sizecode = 0;
f->sizelineinfo = 0;
f->sizeupvalues = 0;
f->nups = 0;
f->upvalues = NULL;
f->numparams = 0;
f->is_vararg = 0;
f->maxstacksize = 0;
f->lineinfo = NULL;
f->sizelocvars = 0;
f->locvars = NULL;
f->linedefined = 0;
f->lastlinedefined = 0;
f->source = NULL;
return f;
}
void luaF_freeproto (lua_State *L, Proto *f) {
luaM_freearray(L, f->code, f->sizecode, Instruction);
luaM_freearray(L, f->p, f->sizep, Proto *);
luaM_freearray(L, f->k, f->sizek, TValue);
luaM_freearray(L, f->lineinfo, f->sizelineinfo, int);
luaM_freearray(L, f->locvars, f->sizelocvars, struct LocVar);
luaM_freearray(L, f->upvalues, f->sizeupvalues, TString *);
luaM_free(L, f);
}
void luaF_freeclosure (lua_State *L, Closure *c) {
int size = (c->c.isC) ? sizeCclosure(c->c.nupvalues) :
sizeLclosure(c->l.nupvalues);
luaM_freemem(L, c, size);
}
/*
** Look for n-th local variable at line `line' in function `func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
int i;
for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
if (pc < f->locvars[i].endpc) { /* is variable active? */
local_number--;
if (local_number == 0)
return getstr(f->locvars[i].varname);
}
}
return NULL; /* not found */
}

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@@ -0,0 +1,34 @@
/*
** $Id: lfunc.h,v 2.4.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#ifndef lfunc_h
#define lfunc_h
#include "lobject.h"
#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
cast(int, sizeof(TValue)*((n)-1)))
#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
cast(int, sizeof(TValue *)*((n)-1)))
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e);
LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e);
LUAI_FUNC UpVal *luaF_newupval (lua_State *L);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_close (lua_State *L, StkId level);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC void luaF_freeclosure (lua_State *L, Closure *c);
LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);
#endif

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@@ -0,0 +1,710 @@
/*
** $Id: lgc.c,v 2.38.1.2 2011/03/18 18:05:38 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#include <string.h>
#define lgc_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#define GCSTEPSIZE 1024u
#define GCSWEEPMAX 40
#define GCSWEEPCOST 10
#define GCFINALIZECOST 100
#define maskmarks cast_byte(~(bitmask(BLACKBIT)|WHITEBITS))
#define makewhite(g,x) \
((x)->gch.marked = cast_byte(((x)->gch.marked & maskmarks) | luaC_white(g)))
#define white2gray(x) reset2bits((x)->gch.marked, WHITE0BIT, WHITE1BIT)
#define black2gray(x) resetbit((x)->gch.marked, BLACKBIT)
#define stringmark(s) reset2bits((s)->tsv.marked, WHITE0BIT, WHITE1BIT)
#define isfinalized(u) testbit((u)->marked, FINALIZEDBIT)
#define markfinalized(u) l_setbit((u)->marked, FINALIZEDBIT)
#define KEYWEAK bitmask(KEYWEAKBIT)
#define VALUEWEAK bitmask(VALUEWEAKBIT)
#define markvalue(g,o) { checkconsistency(o); \
if (iscollectable(o) && iswhite(gcvalue(o))) reallymarkobject(g,gcvalue(o)); }
#define markobject(g,t) { if (iswhite(obj2gco(t))) \
reallymarkobject(g, obj2gco(t)); }
#define setthreshold(g) (g->GCthreshold = (g->estimate/100) * g->gcpause)
static void removeentry (Node *n) {
lua_assert(ttisnil(gval(n)));
if (iscollectable(gkey(n)))
setttype(gkey(n), LUA_TDEADKEY); /* dead key; remove it */
}
static void reallymarkobject (global_State *g, GCObject *o) {
lua_assert(iswhite(o) && !isdead(g, o));
white2gray(o);
switch (o->gch.tt) {
case LUA_TSTRING: {
return;
}
case LUA_TUSERDATA: {
Table *mt = gco2u(o)->metatable;
gray2black(o); /* udata are never gray */
if (mt) markobject(g, mt);
markobject(g, gco2u(o)->env);
return;
}
case LUA_TUPVAL: {
UpVal *uv = gco2uv(o);
markvalue(g, uv->v);
if (uv->v == &uv->u.value) /* closed? */
gray2black(o); /* open upvalues are never black */
return;
}
case LUA_TFUNCTION: {
gco2cl(o)->c.gclist = g->gray;
g->gray = o;
break;
}
case LUA_TTABLE: {
gco2h(o)->gclist = g->gray;
g->gray = o;
break;
}
case LUA_TTHREAD: {
gco2th(o)->gclist = g->gray;
g->gray = o;
break;
}
case LUA_TPROTO: {
gco2p(o)->gclist = g->gray;
g->gray = o;
break;
}
default: lua_assert(0);
}
}
static void marktmu (global_State *g) {
GCObject *u = g->tmudata;
if (u) {
do {
u = u->gch.next;
makewhite(g, u); /* may be marked, if left from previous GC */
reallymarkobject(g, u);
} while (u != g->tmudata);
}
}
/* move `dead' udata that need finalization to list `tmudata' */
size_t luaC_separateudata (lua_State *L, int all) {
global_State *g = G(L);
size_t deadmem = 0;
GCObject **p = &g->mainthread->next;
GCObject *curr;
while ((curr = *p) != NULL) {
if (!(iswhite(curr) || all) || isfinalized(gco2u(curr)))
p = &curr->gch.next; /* don't bother with them */
else if (fasttm(L, gco2u(curr)->metatable, TM_GC) == NULL) {
markfinalized(gco2u(curr)); /* don't need finalization */
p = &curr->gch.next;
}
else { /* must call its gc method */
deadmem += sizeudata(gco2u(curr));
markfinalized(gco2u(curr));
*p = curr->gch.next;
/* link `curr' at the end of `tmudata' list */
if (g->tmudata == NULL) /* list is empty? */
g->tmudata = curr->gch.next = curr; /* creates a circular list */
else {
curr->gch.next = g->tmudata->gch.next;
g->tmudata->gch.next = curr;
g->tmudata = curr;
}
}
}
return deadmem;
}
static int traversetable (global_State *g, Table *h) {
int i;
int weakkey = 0;
int weakvalue = 0;
const TValue *mode;
if (h->metatable)
markobject(g, h->metatable);
mode = gfasttm(g, h->metatable, TM_MODE);
if (mode && ttisstring(mode)) { /* is there a weak mode? */
weakkey = (strchr(svalue(mode), 'k') != NULL);
weakvalue = (strchr(svalue(mode), 'v') != NULL);
if (weakkey || weakvalue) { /* is really weak? */
h->marked &= ~(KEYWEAK | VALUEWEAK); /* clear bits */
h->marked |= cast_byte((weakkey << KEYWEAKBIT) |
(weakvalue << VALUEWEAKBIT));
h->gclist = g->weak; /* must be cleared after GC, ... */
g->weak = obj2gco(h); /* ... so put in the appropriate list */
}
}
if (weakkey && weakvalue) return 1;
if (!weakvalue) {
i = h->sizearray;
while (i--)
markvalue(g, &h->array[i]);
}
i = sizenode(h);
while (i--) {
Node *n = gnode(h, i);
lua_assert(ttype(gkey(n)) != LUA_TDEADKEY || ttisnil(gval(n)));
if (ttisnil(gval(n)))
removeentry(n); /* remove empty entries */
else {
lua_assert(!ttisnil(gkey(n)));
if (!weakkey) markvalue(g, gkey(n));
if (!weakvalue) markvalue(g, gval(n));
}
}
return weakkey || weakvalue;
}
/*
** All marks are conditional because a GC may happen while the
** prototype is still being created
*/
static void traverseproto (global_State *g, Proto *f) {
int i;
if (f->source) stringmark(f->source);
for (i=0; i<f->sizek; i++) /* mark literals */
markvalue(g, &f->k[i]);
for (i=0; i<f->sizeupvalues; i++) { /* mark upvalue names */
if (f->upvalues[i])
stringmark(f->upvalues[i]);
}
for (i=0; i<f->sizep; i++) { /* mark nested protos */
if (f->p[i])
markobject(g, f->p[i]);
}
for (i=0; i<f->sizelocvars; i++) { /* mark local-variable names */
if (f->locvars[i].varname)
stringmark(f->locvars[i].varname);
}
}
static void traverseclosure (global_State *g, Closure *cl) {
markobject(g, cl->c.env);
if (cl->c.isC) {
int i;
for (i=0; i<cl->c.nupvalues; i++) /* mark its upvalues */
markvalue(g, &cl->c.upvalue[i]);
}
else {
int i;
lua_assert(cl->l.nupvalues == cl->l.p->nups);
markobject(g, cl->l.p);
for (i=0; i<cl->l.nupvalues; i++) /* mark its upvalues */
markobject(g, cl->l.upvals[i]);
}
}
static void checkstacksizes (lua_State *L, StkId max) {
int ci_used = cast_int(L->ci - L->base_ci); /* number of `ci' in use */
int s_used = cast_int(max - L->stack); /* part of stack in use */
if (L->size_ci > LUAI_MAXCALLS) /* handling overflow? */
return; /* do not touch the stacks */
if (4*ci_used < L->size_ci && 2*BASIC_CI_SIZE < L->size_ci)
luaD_reallocCI(L, L->size_ci/2); /* still big enough... */
condhardstacktests(luaD_reallocCI(L, ci_used + 1));
if (4*s_used < L->stacksize &&
2*(BASIC_STACK_SIZE+EXTRA_STACK) < L->stacksize)
luaD_reallocstack(L, L->stacksize/2); /* still big enough... */
condhardstacktests(luaD_reallocstack(L, s_used));
}
static void traversestack (global_State *g, lua_State *l) {
StkId o, lim;
CallInfo *ci;
markvalue(g, gt(l));
lim = l->top;
for (ci = l->base_ci; ci <= l->ci; ci++) {
lua_assert(ci->top <= l->stack_last);
if (lim < ci->top) lim = ci->top;
}
for (o = l->stack; o < l->top; o++)
markvalue(g, o);
for (; o <= lim; o++)
setnilvalue(o);
checkstacksizes(l, lim);
}
/*
** traverse one gray object, turning it to black.
** Returns `quantity' traversed.
*/
static l_mem propagatemark (global_State *g) {
GCObject *o = g->gray;
lua_assert(isgray(o));
gray2black(o);
switch (o->gch.tt) {
case LUA_TTABLE: {
Table *h = gco2h(o);
g->gray = h->gclist;
if (traversetable(g, h)) /* table is weak? */
black2gray(o); /* keep it gray */
return sizeof(Table) + sizeof(TValue) * h->sizearray +
sizeof(Node) * sizenode(h);
}
case LUA_TFUNCTION: {
Closure *cl = gco2cl(o);
g->gray = cl->c.gclist;
traverseclosure(g, cl);
return (cl->c.isC) ? sizeCclosure(cl->c.nupvalues) :
sizeLclosure(cl->l.nupvalues);
}
case LUA_TTHREAD: {
lua_State *th = gco2th(o);
g->gray = th->gclist;
th->gclist = g->grayagain;
g->grayagain = o;
black2gray(o);
traversestack(g, th);
return sizeof(lua_State) + sizeof(TValue) * th->stacksize +
sizeof(CallInfo) * th->size_ci;
}
case LUA_TPROTO: {
Proto *p = gco2p(o);
g->gray = p->gclist;
traverseproto(g, p);
return sizeof(Proto) + sizeof(Instruction) * p->sizecode +
sizeof(Proto *) * p->sizep +
sizeof(TValue) * p->sizek +
sizeof(int) * p->sizelineinfo +
sizeof(LocVar) * p->sizelocvars +
sizeof(TString *) * p->sizeupvalues;
}
default: lua_assert(0); return 0;
}
}
static size_t propagateall (global_State *g) {
size_t m = 0;
while (g->gray) m += propagatemark(g);
return m;
}
/*
** The next function tells whether a key or value can be cleared from
** a weak table. Non-collectable objects are never removed from weak
** tables. Strings behave as `values', so are never removed too. for
** other objects: if really collected, cannot keep them; for userdata
** being finalized, keep them in keys, but not in values
*/
static int iscleared (const TValue *o, int iskey) {
if (!iscollectable(o)) return 0;
if (ttisstring(o)) {
stringmark(rawtsvalue(o)); /* strings are `values', so are never weak */
return 0;
}
return iswhite(gcvalue(o)) ||
(ttisuserdata(o) && (!iskey && isfinalized(uvalue(o))));
}
/*
** clear collected entries from weaktables
*/
static void cleartable (GCObject *l) {
while (l) {
Table *h = gco2h(l);
int i = h->sizearray;
lua_assert(testbit(h->marked, VALUEWEAKBIT) ||
testbit(h->marked, KEYWEAKBIT));
if (testbit(h->marked, VALUEWEAKBIT)) {
while (i--) {
TValue *o = &h->array[i];
if (iscleared(o, 0)) /* value was collected? */
setnilvalue(o); /* remove value */
}
}
i = sizenode(h);
while (i--) {
Node *n = gnode(h, i);
if (!ttisnil(gval(n)) && /* non-empty entry? */
(iscleared(key2tval(n), 1) || iscleared(gval(n), 0))) {
setnilvalue(gval(n)); /* remove value ... */
removeentry(n); /* remove entry from table */
}
}
l = h->gclist;
}
}
static void freeobj (lua_State *L, GCObject *o) {
switch (o->gch.tt) {
case LUA_TPROTO: luaF_freeproto(L, gco2p(o)); break;
case LUA_TFUNCTION: luaF_freeclosure(L, gco2cl(o)); break;
case LUA_TUPVAL: luaF_freeupval(L, gco2uv(o)); break;
case LUA_TTABLE: luaH_free(L, gco2h(o)); break;
case LUA_TTHREAD: {
lua_assert(gco2th(o) != L && gco2th(o) != G(L)->mainthread);
luaE_freethread(L, gco2th(o));
break;
}
case LUA_TSTRING: {
G(L)->strt.nuse--;
luaM_freemem(L, o, sizestring(gco2ts(o)));
break;
}
case LUA_TUSERDATA: {
luaM_freemem(L, o, sizeudata(gco2u(o)));
break;
}
default: lua_assert(0);
}
}
#define sweepwholelist(L,p) sweeplist(L,p,MAX_LUMEM)
static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count) {
GCObject *curr;
global_State *g = G(L);
int deadmask = otherwhite(g);
while ((curr = *p) != NULL && count-- > 0) {
if (curr->gch.tt == LUA_TTHREAD) /* sweep open upvalues of each thread */
sweepwholelist(L, &gco2th(curr)->openupval);
if ((curr->gch.marked ^ WHITEBITS) & deadmask) { /* not dead? */
lua_assert(!isdead(g, curr) || testbit(curr->gch.marked, FIXEDBIT));
makewhite(g, curr); /* make it white (for next cycle) */
p = &curr->gch.next;
}
else { /* must erase `curr' */
lua_assert(isdead(g, curr) || deadmask == bitmask(SFIXEDBIT));
*p = curr->gch.next;
if (curr == g->rootgc) /* is the first element of the list? */
g->rootgc = curr->gch.next; /* adjust first */
freeobj(L, curr);
}
}
return p;
}
static void checkSizes (lua_State *L) {
global_State *g = G(L);
/* check size of string hash */
if (g->strt.nuse < cast(lu_int32, g->strt.size/4) &&
g->strt.size > MINSTRTABSIZE*2)
luaS_resize(L, g->strt.size/2); /* table is too big */
/* check size of buffer */
if (luaZ_sizebuffer(&g->buff) > LUA_MINBUFFER*2) { /* buffer too big? */
size_t newsize = luaZ_sizebuffer(&g->buff) / 2;
luaZ_resizebuffer(L, &g->buff, newsize);
}
}
static void GCTM (lua_State *L) {
global_State *g = G(L);
GCObject *o = g->tmudata->gch.next; /* get first element */
Udata *udata = rawgco2u(o);
const TValue *tm;
/* remove udata from `tmudata' */
if (o == g->tmudata) /* last element? */
g->tmudata = NULL;
else
g->tmudata->gch.next = udata->uv.next;
udata->uv.next = g->mainthread->next; /* return it to `root' list */
g->mainthread->next = o;
makewhite(g, o);
tm = fasttm(L, udata->uv.metatable, TM_GC);
if (tm != NULL) {
lu_byte oldah = L->allowhook;
lu_mem oldt = g->GCthreshold;
L->allowhook = 0; /* stop debug hooks during GC tag method */
g->GCthreshold = 2*g->totalbytes; /* avoid GC steps */
setobj2s(L, L->top, tm);
setuvalue(L, L->top+1, udata);
L->top += 2;
luaD_call(L, L->top - 2, 0);
L->allowhook = oldah; /* restore hooks */
g->GCthreshold = oldt; /* restore threshold */
}
}
/*
** Call all GC tag methods
*/
void luaC_callGCTM (lua_State *L) {
while (G(L)->tmudata)
GCTM(L);
}
void luaC_freeall (lua_State *L) {
global_State *g = G(L);
int i;
g->currentwhite = WHITEBITS | bitmask(SFIXEDBIT); /* mask to collect all elements */
sweepwholelist(L, &g->rootgc);
for (i = 0; i < g->strt.size; i++) /* free all string lists */
sweepwholelist(L, &g->strt.hash[i]);
}
static void markmt (global_State *g) {
int i;
for (i=0; i<NUM_TAGS; i++)
if (g->mt[i]) markobject(g, g->mt[i]);
}
/* mark root set */
static void markroot (lua_State *L) {
global_State *g = G(L);
g->gray = NULL;
g->grayagain = NULL;
g->weak = NULL;
markobject(g, g->mainthread);
/* make global table be traversed before main stack */
markvalue(g, gt(g->mainthread));
markvalue(g, registry(L));
markmt(g);
g->gcstate = GCSpropagate;
}
static void remarkupvals (global_State *g) {
UpVal *uv;
for (uv = g->uvhead.u.l.next; uv != &g->uvhead; uv = uv->u.l.next) {
lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
if (isgray(obj2gco(uv)))
markvalue(g, uv->v);
}
}
static void atomic (lua_State *L) {
global_State *g = G(L);
size_t udsize; /* total size of userdata to be finalized */
/* remark occasional upvalues of (maybe) dead threads */
remarkupvals(g);
/* traverse objects cautch by write barrier and by 'remarkupvals' */
propagateall(g);
/* remark weak tables */
g->gray = g->weak;
g->weak = NULL;
lua_assert(!iswhite(obj2gco(g->mainthread)));
markobject(g, L); /* mark running thread */
markmt(g); /* mark basic metatables (again) */
propagateall(g);
/* remark gray again */
g->gray = g->grayagain;
g->grayagain = NULL;
propagateall(g);
udsize = luaC_separateudata(L, 0); /* separate userdata to be finalized */
marktmu(g); /* mark `preserved' userdata */
udsize += propagateall(g); /* remark, to propagate `preserveness' */
cleartable(g->weak); /* remove collected objects from weak tables */
/* flip current white */
g->currentwhite = cast_byte(otherwhite(g));
g->sweepstrgc = 0;
g->sweepgc = &g->rootgc;
g->gcstate = GCSsweepstring;
g->estimate = g->totalbytes - udsize; /* first estimate */
}
static l_mem singlestep (lua_State *L) {
global_State *g = G(L);
/*lua_checkmemory(L);*/
switch (g->gcstate) {
case GCSpause: {
markroot(L); /* start a new collection */
return 0;
}
case GCSpropagate: {
if (g->gray)
return propagatemark(g);
else { /* no more `gray' objects */
atomic(L); /* finish mark phase */
return 0;
}
}
case GCSsweepstring: {
lu_mem old = g->totalbytes;
sweepwholelist(L, &g->strt.hash[g->sweepstrgc++]);
if (g->sweepstrgc >= g->strt.size) /* nothing more to sweep? */
g->gcstate = GCSsweep; /* end sweep-string phase */
lua_assert(old >= g->totalbytes);
g->estimate -= old - g->totalbytes;
return GCSWEEPCOST;
}
case GCSsweep: {
lu_mem old = g->totalbytes;
g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX);
if (*g->sweepgc == NULL) { /* nothing more to sweep? */
checkSizes(L);
g->gcstate = GCSfinalize; /* end sweep phase */
}
lua_assert(old >= g->totalbytes);
g->estimate -= old - g->totalbytes;
return GCSWEEPMAX*GCSWEEPCOST;
}
case GCSfinalize: {
if (g->tmudata) {
GCTM(L);
if (g->estimate > GCFINALIZECOST)
g->estimate -= GCFINALIZECOST;
return GCFINALIZECOST;
}
else {
g->gcstate = GCSpause; /* end collection */
g->gcdept = 0;
return 0;
}
}
default: lua_assert(0); return 0;
}
}
void luaC_step (lua_State *L) {
global_State *g = G(L);
l_mem lim = (GCSTEPSIZE/100) * g->gcstepmul;
if (lim == 0)
lim = (MAX_LUMEM-1)/2; /* no limit */
g->gcdept += g->totalbytes - g->GCthreshold;
do {
lim -= singlestep(L);
if (g->gcstate == GCSpause)
break;
} while (lim > 0);
if (g->gcstate != GCSpause) {
if (g->gcdept < GCSTEPSIZE)
g->GCthreshold = g->totalbytes + GCSTEPSIZE; /* - lim/g->gcstepmul;*/
else {
g->gcdept -= GCSTEPSIZE;
g->GCthreshold = g->totalbytes;
}
}
else {
setthreshold(g);
}
}
void luaC_fullgc (lua_State *L) {
global_State *g = G(L);
if (g->gcstate <= GCSpropagate) {
/* reset sweep marks to sweep all elements (returning them to white) */
g->sweepstrgc = 0;
g->sweepgc = &g->rootgc;
/* reset other collector lists */
g->gray = NULL;
g->grayagain = NULL;
g->weak = NULL;
g->gcstate = GCSsweepstring;
}
lua_assert(g->gcstate != GCSpause && g->gcstate != GCSpropagate);
/* finish any pending sweep phase */
while (g->gcstate != GCSfinalize) {
lua_assert(g->gcstate == GCSsweepstring || g->gcstate == GCSsweep);
singlestep(L);
}
markroot(L);
while (g->gcstate != GCSpause) {
singlestep(L);
}
setthreshold(g);
}
void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v) {
global_State *g = G(L);
lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o));
lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause);
lua_assert(ttype(&o->gch) != LUA_TTABLE);
/* must keep invariant? */
if (g->gcstate == GCSpropagate)
reallymarkobject(g, v); /* restore invariant */
else /* don't mind */
makewhite(g, o); /* mark as white just to avoid other barriers */
}
void luaC_barrierback (lua_State *L, Table *t) {
global_State *g = G(L);
GCObject *o = obj2gco(t);
lua_assert(isblack(o) && !isdead(g, o));
lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause);
black2gray(o); /* make table gray (again) */
t->gclist = g->grayagain;
g->grayagain = o;
}
void luaC_link (lua_State *L, GCObject *o, lu_byte tt) {
global_State *g = G(L);
o->gch.next = g->rootgc;
g->rootgc = o;
o->gch.marked = luaC_white(g);
o->gch.tt = tt;
}
void luaC_linkupval (lua_State *L, UpVal *uv) {
global_State *g = G(L);
GCObject *o = obj2gco(uv);
o->gch.next = g->rootgc; /* link upvalue into `rootgc' list */
g->rootgc = o;
if (isgray(o)) {
if (g->gcstate == GCSpropagate) {
gray2black(o); /* closed upvalues need barrier */
luaC_barrier(L, uv, uv->v);
}
else { /* sweep phase: sweep it (turning it into white) */
makewhite(g, o);
lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause);
}
}
}

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@@ -0,0 +1,110 @@
/*
** $Id: lgc.h,v 2.15.1.1 2007/12/27 13:02:25 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
/*
** Possible states of the Garbage Collector
*/
#define GCSpause 0
#define GCSpropagate 1
#define GCSsweepstring 2
#define GCSsweep 3
#define GCSfinalize 4
/*
** some userful bit tricks
*/
#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
#define set2bits(x,b1,b2) setbits(x, (bit2mask(b1, b2)))
#define reset2bits(x,b1,b2) resetbits(x, (bit2mask(b1, b2)))
#define test2bits(x,b1,b2) testbits(x, (bit2mask(b1, b2)))
/*
** Layout for bit use in `marked' field:
** bit 0 - object is white (type 0)
** bit 1 - object is white (type 1)
** bit 2 - object is black
** bit 3 - for userdata: has been finalized
** bit 3 - for tables: has weak keys
** bit 4 - for tables: has weak values
** bit 5 - object is fixed (should not be collected)
** bit 6 - object is "super" fixed (only the main thread)
*/
#define WHITE0BIT 0
#define WHITE1BIT 1
#define BLACKBIT 2
#define FINALIZEDBIT 3
#define KEYWEAKBIT 3
#define VALUEWEAKBIT 4
#define FIXEDBIT 5
#define SFIXEDBIT 6
#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) test2bits((x)->gch.marked, WHITE0BIT, WHITE1BIT)
#define isblack(x) testbit((x)->gch.marked, BLACKBIT)
#define isgray(x) (!isblack(x) && !iswhite(x))
#define otherwhite(g) (g->currentwhite ^ WHITEBITS)
#define isdead(g,v) ((v)->gch.marked & otherwhite(g) & WHITEBITS)
#define changewhite(x) ((x)->gch.marked ^= WHITEBITS)
#define gray2black(x) l_setbit((x)->gch.marked, BLACKBIT)
#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
#define luaC_checkGC(L) { \
condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1)); \
if (G(L)->totalbytes >= G(L)->GCthreshold) \
luaC_step(L); }
#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
luaC_barrierf(L,obj2gco(p),gcvalue(v)); }
#define luaC_barriert(L,t,v) { if (valiswhite(v) && isblack(obj2gco(t))) \
luaC_barrierback(L,t); }
#define luaC_objbarrier(L,p,o) \
{ if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \
luaC_barrierf(L,obj2gco(p),obj2gco(o)); }
#define luaC_objbarriert(L,t,o) \
{ if (iswhite(obj2gco(o)) && isblack(obj2gco(t))) luaC_barrierback(L,t); }
LUAI_FUNC size_t luaC_separateudata (lua_State *L, int all);
LUAI_FUNC void luaC_callGCTM (lua_State *L);
LUAI_FUNC void luaC_freeall (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_fullgc (lua_State *L);
LUAI_FUNC void luaC_link (lua_State *L, GCObject *o, lu_byte tt);
LUAI_FUNC void luaC_linkupval (lua_State *L, UpVal *uv);
LUAI_FUNC void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback (lua_State *L, Table *t);
#endif

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@@ -0,0 +1,38 @@
/*
** $Id: linit.c,v 1.14.1.1 2007/12/27 13:02:25 roberto Exp $
** Initialization of libraries for lua.c
** See Copyright Notice in lua.h
*/
#define linit_c
#define LUA_LIB
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
static const luaL_Reg lualibs[] = {
{"", luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
{LUA_TABLIBNAME, luaopen_table},
{LUA_IOLIBNAME, luaopen_io},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_DBLIBNAME, luaopen_debug},
{NULL, NULL}
};
LUALIB_API void luaL_openlibs (lua_State *L) {
const luaL_Reg *lib = lualibs;
for (; lib->func; lib++) {
lua_pushcfunction(L, lib->func);
lua_pushstring(L, lib->name);
lua_call(L, 1, 0);
}
}

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@@ -0,0 +1,556 @@
/*
** $Id: liolib.c,v 2.73.1.4 2010/05/14 15:33:51 roberto Exp $
** Standard I/O (and system) library
** See Copyright Notice in lua.h
*/
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define liolib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#define IO_INPUT 1
#define IO_OUTPUT 2
static const char *const fnames[] = {"input", "output"};
static int pushresult (lua_State *L, int i, const char *filename) {
int en = errno; /* calls to Lua API may change this value */
if (i) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushnil(L);
if (filename)
lua_pushfstring(L, "%s: %s", filename, strerror(en));
else
lua_pushfstring(L, "%s", strerror(en));
lua_pushinteger(L, en);
return 3;
}
}
static void fileerror (lua_State *L, int arg, const char *filename) {
lua_pushfstring(L, "%s: %s", filename, strerror(errno));
luaL_argerror(L, arg, lua_tostring(L, -1));
}
#define tofilep(L) ((FILE **)luaL_checkudata(L, 1, LUA_FILEHANDLE))
static int io_type (lua_State *L) {
void *ud;
luaL_checkany(L, 1);
ud = lua_touserdata(L, 1);
lua_getfield(L, LUA_REGISTRYINDEX, LUA_FILEHANDLE);
if (ud == NULL || !lua_getmetatable(L, 1) || !lua_rawequal(L, -2, -1))
lua_pushnil(L); /* not a file */
else if (*((FILE **)ud) == NULL)
lua_pushliteral(L, "closed file");
else
lua_pushliteral(L, "file");
return 1;
}
static FILE *tofile (lua_State *L) {
FILE **f = tofilep(L);
if (*f == NULL)
luaL_error(L, "attempt to use a closed file");
return *f;
}
/*
** When creating file handles, always creates a `closed' file handle
** before opening the actual file; so, if there is a memory error, the
** file is not left opened.
*/
static FILE **newfile (lua_State *L) {
FILE **pf = (FILE **)lua_newuserdata(L, sizeof(FILE *));
*pf = NULL; /* file handle is currently `closed' */
luaL_getmetatable(L, LUA_FILEHANDLE);
lua_setmetatable(L, -2);
return pf;
}
/*
** function to (not) close the standard files stdin, stdout, and stderr
*/
static int io_noclose (lua_State *L) {
lua_pushnil(L);
lua_pushliteral(L, "cannot close standard file");
return 2;
}
/*
** function to close 'popen' files
*/
static int io_pclose (lua_State *L) {
FILE **p = tofilep(L);
int ok = lua_pclose(L, *p);
*p = NULL;
return pushresult(L, ok, NULL);
}
/*
** function to close regular files
*/
static int io_fclose (lua_State *L) {
FILE **p = tofilep(L);
int ok = (fclose(*p) == 0);
*p = NULL;
return pushresult(L, ok, NULL);
}
static int aux_close (lua_State *L) {
lua_getfenv(L, 1);
lua_getfield(L, -1, "__close");
return (lua_tocfunction(L, -1))(L);
}
static int io_close (lua_State *L) {
if (lua_isnone(L, 1))
lua_rawgeti(L, LUA_ENVIRONINDEX, IO_OUTPUT);
tofile(L); /* make sure argument is a file */
return aux_close(L);
}
static int io_gc (lua_State *L) {
FILE *f = *tofilep(L);
/* ignore closed files */
if (f != NULL)
aux_close(L);
return 0;
}
static int io_tostring (lua_State *L) {
FILE *f = *tofilep(L);
if (f == NULL)
lua_pushliteral(L, "file (closed)");
else
lua_pushfstring(L, "file (%p)", f);
return 1;
}
static int io_open (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
FILE **pf = newfile(L);
*pf = fopen(filename, mode);
return (*pf == NULL) ? pushresult(L, 0, filename) : 1;
}
/*
** this function has a separated environment, which defines the
** correct __close for 'popen' files
*/
static int io_popen (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
FILE **pf = newfile(L);
*pf = lua_popen(L, filename, mode);
return (*pf == NULL) ? pushresult(L, 0, filename) : 1;
}
static int io_tmpfile (lua_State *L) {
FILE **pf = newfile(L);
*pf = tmpfile();
return (*pf == NULL) ? pushresult(L, 0, NULL) : 1;
}
static FILE *getiofile (lua_State *L, int findex) {
FILE *f;
lua_rawgeti(L, LUA_ENVIRONINDEX, findex);
f = *(FILE **)lua_touserdata(L, -1);
if (f == NULL)
luaL_error(L, "standard %s file is closed", fnames[findex - 1]);
return f;
}
static int g_iofile (lua_State *L, int f, const char *mode) {
if (!lua_isnoneornil(L, 1)) {
const char *filename = lua_tostring(L, 1);
if (filename) {
FILE **pf = newfile(L);
*pf = fopen(filename, mode);
if (*pf == NULL)
fileerror(L, 1, filename);
}
else {
tofile(L); /* check that it's a valid file handle */
lua_pushvalue(L, 1);
}
lua_rawseti(L, LUA_ENVIRONINDEX, f);
}
/* return current value */
lua_rawgeti(L, LUA_ENVIRONINDEX, f);
return 1;
}
static int io_input (lua_State *L) {
return g_iofile(L, IO_INPUT, "r");
}
static int io_output (lua_State *L) {
return g_iofile(L, IO_OUTPUT, "w");
}
static int io_readline (lua_State *L);
static void aux_lines (lua_State *L, int idx, int toclose) {
lua_pushvalue(L, idx);
lua_pushboolean(L, toclose); /* close/not close file when finished */
lua_pushcclosure(L, io_readline, 2);
}
static int f_lines (lua_State *L) {
tofile(L); /* check that it's a valid file handle */
aux_lines(L, 1, 0);
return 1;
}
static int io_lines (lua_State *L) {
if (lua_isnoneornil(L, 1)) { /* no arguments? */
/* will iterate over default input */
lua_rawgeti(L, LUA_ENVIRONINDEX, IO_INPUT);
return f_lines(L);
}
else {
const char *filename = luaL_checkstring(L, 1);
FILE **pf = newfile(L);
*pf = fopen(filename, "r");
if (*pf == NULL)
fileerror(L, 1, filename);
aux_lines(L, lua_gettop(L), 1);
return 1;
}
}
/*
** {======================================================
** READ
** =======================================================
*/
static int read_number (lua_State *L, FILE *f) {
lua_Number d;
if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) {
lua_pushnumber(L, d);
return 1;
}
else {
lua_pushnil(L); /* "result" to be removed */
return 0; /* read fails */
}
}
static int test_eof (lua_State *L, FILE *f) {
int c = getc(f);
ungetc(c, f);
lua_pushlstring(L, NULL, 0);
return (c != EOF);
}
static int read_line (lua_State *L, FILE *f) {
luaL_Buffer b;
luaL_buffinit(L, &b);
for (;;) {
size_t l;
char *p = luaL_prepbuffer(&b);
if (fgets(p, LUAL_BUFFERSIZE, f) == NULL) { /* eof? */
luaL_pushresult(&b); /* close buffer */
return (lua_objlen(L, -1) > 0); /* check whether read something */
}
l = strlen(p);
if (l == 0 || p[l-1] != '\n')
luaL_addsize(&b, l);
else {
luaL_addsize(&b, l - 1); /* do not include `eol' */
luaL_pushresult(&b); /* close buffer */
return 1; /* read at least an `eol' */
}
}
}
static int read_chars (lua_State *L, FILE *f, size_t n) {
size_t rlen; /* how much to read */
size_t nr; /* number of chars actually read */
luaL_Buffer b;
luaL_buffinit(L, &b);
rlen = LUAL_BUFFERSIZE; /* try to read that much each time */
do {
char *p = luaL_prepbuffer(&b);
if (rlen > n) rlen = n; /* cannot read more than asked */
nr = fread(p, sizeof(char), rlen, f);
luaL_addsize(&b, nr);
n -= nr; /* still have to read `n' chars */
} while (n > 0 && nr == rlen); /* until end of count or eof */
luaL_pushresult(&b); /* close buffer */
return (n == 0 || lua_objlen(L, -1) > 0);
}
static int g_read (lua_State *L, FILE *f, int first) {
int nargs = lua_gettop(L) - 1;
int success;
int n;
clearerr(f);
if (nargs == 0) { /* no arguments? */
success = read_line(L, f);
n = first+1; /* to return 1 result */
}
else { /* ensure stack space for all results and for auxlib's buffer */
luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
success = 1;
for (n = first; nargs-- && success; n++) {
if (lua_type(L, n) == LUA_TNUMBER) {
size_t l = (size_t)lua_tointeger(L, n);
success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
}
else {
const char *p = lua_tostring(L, n);
luaL_argcheck(L, p && p[0] == '*', n, "invalid option");
switch (p[1]) {
case 'n': /* number */
success = read_number(L, f);
break;
case 'l': /* line */
success = read_line(L, f);
break;
case 'a': /* file */
read_chars(L, f, ~((size_t)0)); /* read MAX_SIZE_T chars */
success = 1; /* always success */
break;
default:
return luaL_argerror(L, n, "invalid format");
}
}
}
}
if (ferror(f))
return pushresult(L, 0, NULL);
if (!success) {
lua_pop(L, 1); /* remove last result */
lua_pushnil(L); /* push nil instead */
}
return n - first;
}
static int io_read (lua_State *L) {
return g_read(L, getiofile(L, IO_INPUT), 1);
}
static int f_read (lua_State *L) {
return g_read(L, tofile(L), 2);
}
static int io_readline (lua_State *L) {
FILE *f = *(FILE **)lua_touserdata(L, lua_upvalueindex(1));
int sucess;
if (f == NULL) /* file is already closed? */
luaL_error(L, "file is already closed");
sucess = read_line(L, f);
if (ferror(f))
return luaL_error(L, "%s", strerror(errno));
if (sucess) return 1;
else { /* EOF */
if (lua_toboolean(L, lua_upvalueindex(2))) { /* generator created file? */
lua_settop(L, 0);
lua_pushvalue(L, lua_upvalueindex(1));
aux_close(L); /* close it */
}
return 0;
}
}
/* }====================================================== */
static int g_write (lua_State *L, FILE *f, int arg) {
int nargs = lua_gettop(L) - 1;
int status = 1;
for (; nargs--; arg++) {
if (lua_type(L, arg) == LUA_TNUMBER) {
/* optimization: could be done exactly as for strings */
status = status &&
fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg)) > 0;
}
else {
size_t l;
const char *s = luaL_checklstring(L, arg, &l);
status = status && (fwrite(s, sizeof(char), l, f) == l);
}
}
return pushresult(L, status, NULL);
}
static int io_write (lua_State *L) {
return g_write(L, getiofile(L, IO_OUTPUT), 1);
}
static int f_write (lua_State *L) {
return g_write(L, tofile(L), 2);
}
static int f_seek (lua_State *L) {
static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
static const char *const modenames[] = {"set", "cur", "end", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, "cur", modenames);
long offset = luaL_optlong(L, 3, 0);
op = fseek(f, offset, mode[op]);
if (op)
return pushresult(L, 0, NULL); /* error */
else {
lua_pushinteger(L, ftell(f));
return 1;
}
}
static int f_setvbuf (lua_State *L) {
static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
static const char *const modenames[] = {"no", "full", "line", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, NULL, modenames);
lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
int res = setvbuf(f, NULL, mode[op], sz);
return pushresult(L, res == 0, NULL);
}
static int io_flush (lua_State *L) {
return pushresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
}
static int f_flush (lua_State *L) {
return pushresult(L, fflush(tofile(L)) == 0, NULL);
}
static const luaL_Reg iolib[] = {
{"close", io_close},
{"flush", io_flush},
{"input", io_input},
{"lines", io_lines},
{"open", io_open},
{"output", io_output},
{"popen", io_popen},
{"read", io_read},
{"tmpfile", io_tmpfile},
{"type", io_type},
{"write", io_write},
{NULL, NULL}
};
static const luaL_Reg flib[] = {
{"close", io_close},
{"flush", f_flush},
{"lines", f_lines},
{"read", f_read},
{"seek", f_seek},
{"setvbuf", f_setvbuf},
{"write", f_write},
{"__gc", io_gc},
{"__tostring", io_tostring},
{NULL, NULL}
};
static void createmeta (lua_State *L) {
luaL_newmetatable(L, LUA_FILEHANDLE); /* create metatable for file handles */
lua_pushvalue(L, -1); /* push metatable */
lua_setfield(L, -2, "__index"); /* metatable.__index = metatable */
luaL_register(L, NULL, flib); /* file methods */
}
static void createstdfile (lua_State *L, FILE *f, int k, const char *fname) {
*newfile(L) = f;
if (k > 0) {
lua_pushvalue(L, -1);
lua_rawseti(L, LUA_ENVIRONINDEX, k);
}
lua_pushvalue(L, -2); /* copy environment */
lua_setfenv(L, -2); /* set it */
lua_setfield(L, -3, fname);
}
static void newfenv (lua_State *L, lua_CFunction cls) {
lua_createtable(L, 0, 1);
lua_pushcfunction(L, cls);
lua_setfield(L, -2, "__close");
}
LUALIB_API int luaopen_io (lua_State *L) {
createmeta(L);
/* create (private) environment (with fields IO_INPUT, IO_OUTPUT, __close) */
newfenv(L, io_fclose);
lua_replace(L, LUA_ENVIRONINDEX);
/* open library */
luaL_register(L, LUA_IOLIBNAME, iolib);
/* create (and set) default files */
newfenv(L, io_noclose); /* close function for default files */
createstdfile(L, stdin, IO_INPUT, "stdin");
createstdfile(L, stdout, IO_OUTPUT, "stdout");
createstdfile(L, stderr, 0, "stderr");
lua_pop(L, 1); /* pop environment for default files */
lua_getfield(L, -1, "popen");
newfenv(L, io_pclose); /* create environment for 'popen' */
lua_setfenv(L, -2); /* set fenv for 'popen' */
lua_pop(L, 1); /* pop 'popen' */
return 1;
}

View File

@@ -0,0 +1,463 @@
/*
** $Id: llex.c,v 2.20.1.2 2009/11/23 14:58:22 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <locale.h>
#include <string.h>
#define llex_c
#define LUA_CORE
#include "lua.h"
#include "ldo.h"
#include "llex.h"
#include "lobject.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lzio.h"
#define next(ls) (ls->current = zgetc(ls->z))
#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
/* ORDER RESERVED */
const char *const luaX_tokens [] = {
"and", "break", "do", "else", "elseif",
"end", "false", "for", "function", "if",
"in", "local", "nil", "not", "or", "repeat",
"return", "then", "true", "until", "while",
"..", "...", "==", ">=", "<=", "~=",
"<number>", "<name>", "<string>", "<eof>",
NULL
};
#define save_and_next(ls) (save(ls, ls->current), next(ls))
static void save (LexState *ls, int c) {
Mbuffer *b = ls->buff;
if (b->n + 1 > b->buffsize) {
size_t newsize;
if (b->buffsize >= MAX_SIZET/2)
luaX_lexerror(ls, "lexical element too long", 0);
newsize = b->buffsize * 2;
luaZ_resizebuffer(ls->L, b, newsize);
}
b->buffer[b->n++] = cast(char, c);
}
void luaX_init (lua_State *L) {
int i;
for (i=0; i<NUM_RESERVED; i++) {
TString *ts = luaS_new(L, luaX_tokens[i]);
luaS_fix(ts); /* reserved words are never collected */
lua_assert(strlen(luaX_tokens[i])+1 <= TOKEN_LEN);
ts->tsv.reserved = cast_byte(i+1); /* reserved word */
}
}
#define MAXSRC 80
const char *luaX_token2str (LexState *ls, int token) {
if (token < FIRST_RESERVED) {
lua_assert(token == cast(unsigned char, token));
return (iscntrl(token)) ? luaO_pushfstring(ls->L, "char(%d)", token) :
luaO_pushfstring(ls->L, "%c", token);
}
else
return luaX_tokens[token-FIRST_RESERVED];
}
static const char *txtToken (LexState *ls, int token) {
switch (token) {
case TK_NAME:
case TK_STRING:
case TK_NUMBER:
save(ls, '\0');
return luaZ_buffer(ls->buff);
default:
return luaX_token2str(ls, token);
}
}
void luaX_lexerror (LexState *ls, const char *msg, int token) {
char buff[MAXSRC];
luaO_chunkid(buff, getstr(ls->source), MAXSRC);
msg = luaO_pushfstring(ls->L, "%s:%d: %s", buff, ls->linenumber, msg);
if (token)
luaO_pushfstring(ls->L, "%s near " LUA_QS, msg, txtToken(ls, token));
luaD_throw(ls->L, LUA_ERRSYNTAX);
}
void luaX_syntaxerror (LexState *ls, const char *msg) {
luaX_lexerror(ls, msg, ls->t.token);
}
TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
lua_State *L = ls->L;
TString *ts = luaS_newlstr(L, str, l);
TValue *o = luaH_setstr(L, ls->fs->h, ts); /* entry for `str' */
if (ttisnil(o)) {
setbvalue(o, 1); /* make sure `str' will not be collected */
luaC_checkGC(L);
}
return ts;
}
static void inclinenumber (LexState *ls) {
int old = ls->current;
lua_assert(currIsNewline(ls));
next(ls); /* skip `\n' or `\r' */
if (currIsNewline(ls) && ls->current != old)
next(ls); /* skip `\n\r' or `\r\n' */
if (++ls->linenumber >= MAX_INT)
luaX_syntaxerror(ls, "chunk has too many lines");
}
void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source) {
ls->decpoint = '.';
ls->L = L;
ls->lookahead.token = TK_EOS; /* no look-ahead token */
ls->z = z;
ls->fs = NULL;
ls->linenumber = 1;
ls->lastline = 1;
ls->source = source;
luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
next(ls); /* read first char */
}
/*
** =======================================================
** LEXICAL ANALYZER
** =======================================================
*/
static int check_next (LexState *ls, const char *set) {
if (!strchr(set, ls->current))
return 0;
save_and_next(ls);
return 1;
}
static void buffreplace (LexState *ls, char from, char to) {
size_t n = luaZ_bufflen(ls->buff);
char *p = luaZ_buffer(ls->buff);
while (n--)
if (p[n] == from) p[n] = to;
}
static void trydecpoint (LexState *ls, SemInfo *seminfo) {
/* format error: try to update decimal point separator */
struct lconv *cv = localeconv();
char old = ls->decpoint;
ls->decpoint = (cv ? cv->decimal_point[0] : '.');
buffreplace(ls, old, ls->decpoint); /* try updated decimal separator */
if (!luaO_str2d(luaZ_buffer(ls->buff), &seminfo->r)) {
/* format error with correct decimal point: no more options */
buffreplace(ls, ls->decpoint, '.'); /* undo change (for error message) */
luaX_lexerror(ls, "malformed number", TK_NUMBER);
}
}
/* LUA_NUMBER */
static void read_numeral (LexState *ls, SemInfo *seminfo) {
lua_assert(isdigit(ls->current));
do {
save_and_next(ls);
} while (isdigit(ls->current) || ls->current == '.');
if (check_next(ls, "Ee")) /* `E'? */
check_next(ls, "+-"); /* optional exponent sign */
while (isalnum(ls->current) || ls->current == '_')
save_and_next(ls);
save(ls, '\0');
buffreplace(ls, '.', ls->decpoint); /* follow locale for decimal point */
if (!luaO_str2d(luaZ_buffer(ls->buff), &seminfo->r)) /* format error? */
trydecpoint(ls, seminfo); /* try to update decimal point separator */
}
static int skip_sep (LexState *ls) {
int count = 0;
int s = ls->current;
lua_assert(s == '[' || s == ']');
save_and_next(ls);
while (ls->current == '=') {
save_and_next(ls);
count++;
}
return (ls->current == s) ? count : (-count) - 1;
}
static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
int cont = 0;
(void)(cont); /* avoid warnings when `cont' is not used */
save_and_next(ls); /* skip 2nd `[' */
if (currIsNewline(ls)) /* string starts with a newline? */
inclinenumber(ls); /* skip it */
for (;;) {
switch (ls->current) {
case EOZ:
luaX_lexerror(ls, (seminfo) ? "unfinished long string" :
"unfinished long comment", TK_EOS);
break; /* to avoid warnings */
#if defined(LUA_COMPAT_LSTR)
case '[': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd `[' */
cont++;
#if LUA_COMPAT_LSTR == 1
if (sep == 0)
luaX_lexerror(ls, "nesting of [[...]] is deprecated", '[');
#endif
}
break;
}
#endif
case ']': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd `]' */
#if defined(LUA_COMPAT_LSTR) && LUA_COMPAT_LSTR == 2
cont--;
if (sep == 0 && cont >= 0) break;
#endif
goto endloop;
}
break;
}
case '\n':
case '\r': {
save(ls, '\n');
inclinenumber(ls);
if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
break;
}
default: {
if (seminfo) save_and_next(ls);
else next(ls);
}
}
} endloop:
if (seminfo)
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep),
luaZ_bufflen(ls->buff) - 2*(2 + sep));
}
static void read_string (LexState *ls, int del, SemInfo *seminfo) {
save_and_next(ls);
while (ls->current != del) {
switch (ls->current) {
case EOZ:
luaX_lexerror(ls, "unfinished string", TK_EOS);
continue; /* to avoid warnings */
case '\n':
case '\r':
luaX_lexerror(ls, "unfinished string", TK_STRING);
continue; /* to avoid warnings */
case '\\': {
int c;
next(ls); /* do not save the `\' */
switch (ls->current) {
case 'a': c = '\a'; break;
case 'b': c = '\b'; break;
case 'f': c = '\f'; break;
case 'n': c = '\n'; break;
case 'r': c = '\r'; break;
case 't': c = '\t'; break;
case 'v': c = '\v'; break;
case '\n': /* go through */
case '\r': save(ls, '\n'); inclinenumber(ls); continue;
case EOZ: continue; /* will raise an error next loop */
default: {
if (!isdigit(ls->current))
save_and_next(ls); /* handles \\, \", \', and \? */
else { /* \xxx */
int i = 0;
c = 0;
do {
c = 10*c + (ls->current-'0');
next(ls);
} while (++i<3 && isdigit(ls->current));
if (c > UCHAR_MAX)
luaX_lexerror(ls, "escape sequence too large", TK_STRING);
save(ls, c);
}
continue;
}
}
save(ls, c);
next(ls);
continue;
}
default:
save_and_next(ls);
}
}
save_and_next(ls); /* skip delimiter */
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
luaZ_bufflen(ls->buff) - 2);
}
static int llex (LexState *ls, SemInfo *seminfo) {
luaZ_resetbuffer(ls->buff);
for (;;) {
switch (ls->current) {
case '\n':
case '\r': {
inclinenumber(ls);
continue;
}
case '-': {
next(ls);
if (ls->current != '-') return '-';
/* else is a comment */
next(ls);
if (ls->current == '[') {
int sep = skip_sep(ls);
luaZ_resetbuffer(ls->buff); /* `skip_sep' may dirty the buffer */
if (sep >= 0) {
read_long_string(ls, NULL, sep); /* long comment */
luaZ_resetbuffer(ls->buff);
continue;
}
}
/* else short comment */
while (!currIsNewline(ls) && ls->current != EOZ)
next(ls);
continue;
}
case '[': {
int sep = skip_sep(ls);
if (sep >= 0) {
read_long_string(ls, seminfo, sep);
return TK_STRING;
}
else if (sep == -1) return '[';
else luaX_lexerror(ls, "invalid long string delimiter", TK_STRING);
}
case '=': {
next(ls);
if (ls->current != '=') return '=';
else { next(ls); return TK_EQ; }
}
case '<': {
next(ls);
if (ls->current != '=') return '<';
else { next(ls); return TK_LE; }
}
case '>': {
next(ls);
if (ls->current != '=') return '>';
else { next(ls); return TK_GE; }
}
case '~': {
next(ls);
if (ls->current != '=') return '~';
else { next(ls); return TK_NE; }
}
case '"':
case '\'': {
read_string(ls, ls->current, seminfo);
return TK_STRING;
}
case '.': {
save_and_next(ls);
if (check_next(ls, ".")) {
if (check_next(ls, "."))
return TK_DOTS; /* ... */
else return TK_CONCAT; /* .. */
}
else if (!isdigit(ls->current)) return '.';
else {
read_numeral(ls, seminfo);
return TK_NUMBER;
}
}
case EOZ: {
return TK_EOS;
}
default: {
if (isspace(ls->current)) {
lua_assert(!currIsNewline(ls));
next(ls);
continue;
}
else if (isdigit(ls->current)) {
read_numeral(ls, seminfo);
return TK_NUMBER;
}
else if (isalpha(ls->current) || ls->current == '_') {
/* identifier or reserved word */
TString *ts;
do {
save_and_next(ls);
} while (isalnum(ls->current) || ls->current == '_');
ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
luaZ_bufflen(ls->buff));
if (ts->tsv.reserved > 0) /* reserved word? */
return ts->tsv.reserved - 1 + FIRST_RESERVED;
else {
seminfo->ts = ts;
return TK_NAME;
}
}
else {
int c = ls->current;
next(ls);
return c; /* single-char tokens (+ - / ...) */
}
}
}
}
}
void luaX_next (LexState *ls) {
ls->lastline = ls->linenumber;
if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
ls->t = ls->lookahead; /* use this one */
ls->lookahead.token = TK_EOS; /* and discharge it */
}
else
ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
}
void luaX_lookahead (LexState *ls) {
lua_assert(ls->lookahead.token == TK_EOS);
ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
}

View File

@@ -0,0 +1,81 @@
/*
** $Id: llex.h,v 1.58.1.1 2007/12/27 13:02:25 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#ifndef llex_h
#define llex_h
#include "lobject.h"
#include "lzio.h"
#define FIRST_RESERVED 257
/* maximum length of a reserved word */
#define TOKEN_LEN (sizeof("function")/sizeof(char))
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER RESERVED"
*/
enum RESERVED {
/* terminal symbols denoted by reserved words */
TK_AND = FIRST_RESERVED, TK_BREAK,
TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
/* other terminal symbols */
TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE, TK_NUMBER,
TK_NAME, TK_STRING, TK_EOS
};
/* number of reserved words */
#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1))
/* array with token `names' */
LUAI_DATA const char *const luaX_tokens [];
typedef union {
lua_Number r;
TString *ts;
} SemInfo; /* semantics information */
typedef struct Token {
int token;
SemInfo seminfo;
} Token;
typedef struct LexState {
int current; /* current character (charint) */
int linenumber; /* input line counter */
int lastline; /* line of last token `consumed' */
Token t; /* current token */
Token lookahead; /* look ahead token */
struct FuncState *fs; /* `FuncState' is private to the parser */
struct lua_State *L;
ZIO *z; /* input stream */
Mbuffer *buff; /* buffer for tokens */
TString *source; /* current source name */
char decpoint; /* locale decimal point */
} LexState;
LUAI_FUNC void luaX_init (lua_State *L);
LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
TString *source);
LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
LUAI_FUNC void luaX_next (LexState *ls);
LUAI_FUNC void luaX_lookahead (LexState *ls);
LUAI_FUNC void luaX_lexerror (LexState *ls, const char *msg, int token);
LUAI_FUNC void luaX_syntaxerror (LexState *ls, const char *s);
LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
#endif

View File

@@ -0,0 +1,128 @@
/*
** $Id: llimits.h,v 1.69.1.1 2007/12/27 13:02:25 roberto Exp $
** Limits, basic types, and some other `installation-dependent' definitions
** See Copyright Notice in lua.h
*/
#ifndef llimits_h
#define llimits_h
#include <limits.h>
#include <stddef.h>
#include "lua.h"
typedef LUAI_UINT32 lu_int32;
typedef LUAI_UMEM lu_mem;
typedef LUAI_MEM l_mem;
/* chars used as small naturals (so that `char' is reserved for characters) */
typedef unsigned char lu_byte;
#define MAX_SIZET ((size_t)(~(size_t)0)-2)
#define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2)
#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
/*
** conversion of pointer to integer
** this is for hashing only; there is no problem if the integer
** cannot hold the whole pointer value
*/
#define IntPoint(p) ((unsigned int)(lu_mem)(p))
/* type to ensure maximum alignment */
typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
/* result of a `usual argument conversion' over lua_Number */
typedef LUAI_UACNUMBER l_uacNumber;
/* internal assertions for in-house debugging */
#ifdef lua_assert
#define check_exp(c,e) (lua_assert(c), (e))
#define api_check(l,e) lua_assert(e)
#else
#define lua_assert(c) ((void)0)
#define check_exp(c,e) (e)
#define api_check luai_apicheck
#endif
#ifndef UNUSED
#define UNUSED(x) ((void)(x)) /* to avoid warnings */
#endif
#ifndef cast
#define cast(t, exp) ((t)(exp))
#endif
#define cast_byte(i) cast(lu_byte, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))
/*
** type for virtual-machine instructions
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
typedef lu_int32 Instruction;
/* maximum stack for a Lua function */
#define MAXSTACK 250
/* minimum size for the string table (must be power of 2) */
#ifndef MINSTRTABSIZE
#define MINSTRTABSIZE 32
#endif
/* minimum size for string buffer */
#ifndef LUA_MINBUFFER
#define LUA_MINBUFFER 32
#endif
#ifndef lua_lock
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
#ifndef luai_threadyield
#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#ifndef HARDSTACKTESTS
#define condhardstacktests(x) ((void)0)
#else
#define condhardstacktests(x) x
#endif
#endif

View File

@@ -0,0 +1,263 @@
/*
** $Id: lmathlib.c,v 1.67.1.1 2007/12/27 13:02:25 roberto Exp $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#include <math.h>
#define lmathlib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#undef PI
#define PI (3.14159265358979323846)
#define RADIANS_PER_DEGREE (PI/180.0)
static int math_abs (lua_State *L) {
lua_pushnumber(L, fabs(luaL_checknumber(L, 1)));
return 1;
}
static int math_sin (lua_State *L) {
lua_pushnumber(L, sin(luaL_checknumber(L, 1)));
return 1;
}
static int math_sinh (lua_State *L) {
lua_pushnumber(L, sinh(luaL_checknumber(L, 1)));
return 1;
}
static int math_cos (lua_State *L) {
lua_pushnumber(L, cos(luaL_checknumber(L, 1)));
return 1;
}
static int math_cosh (lua_State *L) {
lua_pushnumber(L, cosh(luaL_checknumber(L, 1)));
return 1;
}
static int math_tan (lua_State *L) {
lua_pushnumber(L, tan(luaL_checknumber(L, 1)));
return 1;
}
static int math_tanh (lua_State *L) {
lua_pushnumber(L, tanh(luaL_checknumber(L, 1)));
return 1;
}
static int math_asin (lua_State *L) {
lua_pushnumber(L, asin(luaL_checknumber(L, 1)));
return 1;
}
static int math_acos (lua_State *L) {
lua_pushnumber(L, acos(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan (lua_State *L) {
lua_pushnumber(L, atan(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan2 (lua_State *L) {
lua_pushnumber(L, atan2(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
return 1;
}
static int math_ceil (lua_State *L) {
lua_pushnumber(L, ceil(luaL_checknumber(L, 1)));
return 1;
}
static int math_floor (lua_State *L) {
lua_pushnumber(L, floor(luaL_checknumber(L, 1)));
return 1;
}
static int math_fmod (lua_State *L) {
lua_pushnumber(L, fmod(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
return 1;
}
static int math_modf (lua_State *L) {
double ip;
double fp = modf(luaL_checknumber(L, 1), &ip);
lua_pushnumber(L, ip);
lua_pushnumber(L, fp);
return 2;
}
static int math_sqrt (lua_State *L) {
lua_pushnumber(L, sqrt(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_pushnumber(L, pow(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
return 1;
}
static int math_log (lua_State *L) {
lua_pushnumber(L, log(luaL_checknumber(L, 1)));
return 1;
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, log10(luaL_checknumber(L, 1)));
return 1;
}
static int math_exp (lua_State *L) {
lua_pushnumber(L, exp(luaL_checknumber(L, 1)));
return 1;
}
static int math_deg (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE);
return 1;
}
static int math_rad (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE);
return 1;
}
static int math_frexp (lua_State *L) {
int e;
lua_pushnumber(L, frexp(luaL_checknumber(L, 1), &e));
lua_pushinteger(L, e);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_pushnumber(L, ldexp(luaL_checknumber(L, 1), luaL_checkint(L, 2)));
return 1;
}
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
lua_Number dmin = luaL_checknumber(L, 1);
int i;
for (i=2; i<=n; i++) {
lua_Number d = luaL_checknumber(L, i);
if (d < dmin)
dmin = d;
}
lua_pushnumber(L, dmin);
return 1;
}
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
lua_Number dmax = luaL_checknumber(L, 1);
int i;
for (i=2; i<=n; i++) {
lua_Number d = luaL_checknumber(L, i);
if (d > dmax)
dmax = d;
}
lua_pushnumber(L, dmax);
return 1;
}
static int math_random (lua_State *L) {
/* the `%' avoids the (rare) case of r==1, and is needed also because on
some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, r); /* Number between 0 and 1 */
break;
}
case 1: { /* only upper limit */
int u = luaL_checkint(L, 1);
luaL_argcheck(L, 1<=u, 1, "interval is empty");
lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */
break;
}
case 2: { /* lower and upper limits */
int l = luaL_checkint(L, 1);
int u = luaL_checkint(L, 2);
luaL_argcheck(L, l<=u, 2, "interval is empty");
lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */
break;
}
default: return luaL_error(L, "wrong number of arguments");
}
return 1;
}
static int math_randomseed (lua_State *L) {
srand(luaL_checkint(L, 1));
return 0;
}
static const luaL_Reg mathlib[] = {
{"abs", math_abs},
{"acos", math_acos},
{"asin", math_asin},
{"atan2", math_atan2},
{"atan", math_atan},
{"ceil", math_ceil},
{"cosh", math_cosh},
{"cos", math_cos},
{"deg", math_deg},
{"exp", math_exp},
{"floor", math_floor},
{"fmod", math_fmod},
{"frexp", math_frexp},
{"ldexp", math_ldexp},
{"log10", math_log10},
{"log", math_log},
{"max", math_max},
{"min", math_min},
{"modf", math_modf},
{"pow", math_pow},
{"rad", math_rad},
{"random", math_random},
{"randomseed", math_randomseed},
{"sinh", math_sinh},
{"sin", math_sin},
{"sqrt", math_sqrt},
{"tanh", math_tanh},
{"tan", math_tan},
{NULL, NULL}
};
/*
** Open math library
*/
LUALIB_API int luaopen_math (lua_State *L) {
luaL_register(L, LUA_MATHLIBNAME, mathlib);
lua_pushnumber(L, PI);
lua_setfield(L, -2, "pi");
lua_pushnumber(L, HUGE_VAL);
lua_setfield(L, -2, "huge");
#if defined(LUA_COMPAT_MOD)
lua_getfield(L, -1, "fmod");
lua_setfield(L, -2, "mod");
#endif
return 1;
}

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@@ -0,0 +1,86 @@
/*
** $Id: lmem.c,v 1.70.1.1 2007/12/27 13:02:25 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define lmem_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** (`osize' is the old size, `nsize' is the new size)
**
** Lua ensures that (ptr == NULL) iff (osize == 0).
**
** * frealloc(ud, NULL, 0, x) creates a new block of size `x'
**
** * frealloc(ud, p, x, 0) frees the block `p'
** (in this specific case, frealloc must return NULL).
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ANSI C)
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
*/
#define MINSIZEARRAY 4
void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
int limit, const char *errormsg) {
void *newblock;
int newsize;
if (*size >= limit/2) { /* cannot double it? */
if (*size >= limit) /* cannot grow even a little? */
luaG_runerror(L, errormsg);
newsize = limit; /* still have at least one free place */
}
else {
newsize = (*size)*2;
if (newsize < MINSIZEARRAY)
newsize = MINSIZEARRAY; /* minimum size */
}
newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
*size = newsize; /* update only when everything else is OK */
return newblock;
}
void *luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
return NULL; /* to avoid warnings */
}
/*
** generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
block = (*g->frealloc)(g->ud, block, osize, nsize);
if (block == NULL && nsize > 0)
luaD_throw(L, LUA_ERRMEM);
lua_assert((nsize == 0) == (block == NULL));
g->totalbytes = (g->totalbytes - osize) + nsize;
return block;
}

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@@ -0,0 +1,49 @@
/*
** $Id: lmem.h,v 1.31.1.1 2007/12/27 13:02:25 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#ifndef lmem_h
#define lmem_h
#include <stddef.h>
#include "llimits.h"
#include "lua.h"
#define MEMERRMSG "not enough memory"
#define luaM_reallocv(L,b,on,n,e) \
((cast(size_t, (n)+1) <= MAX_SIZET/(e)) ? /* +1 to avoid warnings */ \
luaM_realloc_(L, (b), (on)*(e), (n)*(e)) : \
luaM_toobig(L))
#define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0)
#define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0)
#define luaM_freearray(L, b, n, t) luaM_reallocv(L, (b), n, 0, sizeof(t))
#define luaM_malloc(L,t) luaM_realloc_(L, NULL, 0, (t))
#define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t)))
#define luaM_newvector(L,n,t) \
cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t)))
#define luaM_growvector(L,v,nelems,size,t,limit,e) \
if ((nelems)+1 > (size)) \
((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e)))
#define luaM_reallocvector(L, v,oldn,n,t) \
((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t))))
LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void *luaM_toobig (lua_State *L);
LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
size_t size_elem, int limit,
const char *errormsg);
#endif

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@@ -0,0 +1,666 @@
/*
** $Id: loadlib.c,v 1.52.1.4 2009/09/09 13:17:16 roberto Exp $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
** that have dlfcn, an implementation for Darwin (Mac OS X), an
** implementation for Windows, and a stub for other systems.
*/
#include <stdlib.h>
#include <string.h>
#define loadlib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/* prefix for open functions in C libraries */
#define LUA_POF "luaopen_"
/* separator for open functions in C libraries */
#define LUA_OFSEP "_"
#define LIBPREFIX "LOADLIB: "
#define POF LUA_POF
#define LIB_FAIL "open"
/* error codes for ll_loadfunc */
#define ERRLIB 1
#define ERRFUNC 2
#define setprogdir(L) ((void)0)
static void ll_unloadlib (void *lib);
static void *ll_load (lua_State *L, const char *path);
static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym);
#if defined(LUA_DL_DLOPEN)
/*
** {========================================================================
** This is an implementation of loadlib based on the dlfcn interface.
** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
** as an emulation layer on top of native functions.
** =========================================================================
*/
#include <dlfcn.h>
static void ll_unloadlib (void *lib) {
dlclose(lib);
}
static void *ll_load (lua_State *L, const char *path) {
void *lib = dlopen(path, RTLD_NOW);
if (lib == NULL) lua_pushstring(L, dlerror());
return lib;
}
static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = (lua_CFunction)dlsym(lib, sym);
if (f == NULL) lua_pushstring(L, dlerror());
return f;
}
/* }====================================================== */
#elif defined(LUA_DL_DLL)
/*
** {======================================================================
** This is an implementation of loadlib for Windows using native functions.
** =======================================================================
*/
#include <windows.h>
#undef setprogdir
static void setprogdir (lua_State *L) {
char buff[MAX_PATH + 1];
char *lb;
DWORD nsize = sizeof(buff)/sizeof(char);
DWORD n = GetModuleFileNameA(NULL, buff, nsize);
if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
luaL_error(L, "unable to get ModuleFileName");
else {
*lb = '\0';
luaL_gsub(L, lua_tostring(L, -1), LUA_EXECDIR, buff);
lua_remove(L, -2); /* remove original string */
}
}
static void pusherror (lua_State *L) {
int error = GetLastError();
char buffer[128];
if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, 0, buffer, sizeof(buffer), NULL))
lua_pushstring(L, buffer);
else
lua_pushfstring(L, "system error %d\n", error);
}
static void ll_unloadlib (void *lib) {
FreeLibrary((HINSTANCE)lib);
}
static void *ll_load (lua_State *L, const char *path) {
HINSTANCE lib = LoadLibraryA(path);
if (lib == NULL) pusherror(L);
return lib;
}
static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = (lua_CFunction)GetProcAddress((HINSTANCE)lib, sym);
if (f == NULL) pusherror(L);
return f;
}
/* }====================================================== */
#elif defined(LUA_DL_DYLD)
/*
** {======================================================================
** Native Mac OS X / Darwin Implementation
** =======================================================================
*/
#include <mach-o/dyld.h>
/* Mac appends a `_' before C function names */
#undef POF
#define POF "_" LUA_POF
static void pusherror (lua_State *L) {
const char *err_str;
const char *err_file;
NSLinkEditErrors err;
int err_num;
NSLinkEditError(&err, &err_num, &err_file, &err_str);
lua_pushstring(L, err_str);
}
static const char *errorfromcode (NSObjectFileImageReturnCode ret) {
switch (ret) {
case NSObjectFileImageInappropriateFile:
return "file is not a bundle";
case NSObjectFileImageArch:
return "library is for wrong CPU type";
case NSObjectFileImageFormat:
return "bad format";
case NSObjectFileImageAccess:
return "cannot access file";
case NSObjectFileImageFailure:
default:
return "unable to load library";
}
}
static void ll_unloadlib (void *lib) {
NSUnLinkModule((NSModule)lib, NSUNLINKMODULE_OPTION_RESET_LAZY_REFERENCES);
}
static void *ll_load (lua_State *L, const char *path) {
NSObjectFileImage img;
NSObjectFileImageReturnCode ret;
/* this would be a rare case, but prevents crashing if it happens */
if(!_dyld_present()) {
lua_pushliteral(L, "dyld not present");
return NULL;
}
ret = NSCreateObjectFileImageFromFile(path, &img);
if (ret == NSObjectFileImageSuccess) {
NSModule mod = NSLinkModule(img, path, NSLINKMODULE_OPTION_PRIVATE |
NSLINKMODULE_OPTION_RETURN_ON_ERROR);
NSDestroyObjectFileImage(img);
if (mod == NULL) pusherror(L);
return mod;
}
lua_pushstring(L, errorfromcode(ret));
return NULL;
}
static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
NSSymbol nss = NSLookupSymbolInModule((NSModule)lib, sym);
if (nss == NULL) {
lua_pushfstring(L, "symbol " LUA_QS " not found", sym);
return NULL;
}
return (lua_CFunction)NSAddressOfSymbol(nss);
}
/* }====================================================== */
#else
/*
** {======================================================
** Fallback for other systems
** =======================================================
*/
#undef LIB_FAIL
#define LIB_FAIL "absent"
#define DLMSG "dynamic libraries not enabled; check your Lua installation"
static void ll_unloadlib (void *lib) {
(void)lib; /* to avoid warnings */
}
static void *ll_load (lua_State *L, const char *path) {
(void)path; /* to avoid warnings */
lua_pushliteral(L, DLMSG);
return NULL;
}
static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
(void)lib; (void)sym; /* to avoid warnings */
lua_pushliteral(L, DLMSG);
return NULL;
}
/* }====================================================== */
#endif
static void **ll_register (lua_State *L, const char *path) {
void **plib;
lua_pushfstring(L, "%s%s", LIBPREFIX, path);
lua_gettable(L, LUA_REGISTRYINDEX); /* check library in registry? */
if (!lua_isnil(L, -1)) /* is there an entry? */
plib = (void **)lua_touserdata(L, -1);
else { /* no entry yet; create one */
lua_pop(L, 1);
plib = (void **)lua_newuserdata(L, sizeof(const void *));
*plib = NULL;
luaL_getmetatable(L, "_LOADLIB");
lua_setmetatable(L, -2);
lua_pushfstring(L, "%s%s", LIBPREFIX, path);
lua_pushvalue(L, -2);
lua_settable(L, LUA_REGISTRYINDEX);
}
return plib;
}
/*
** __gc tag method: calls library's `ll_unloadlib' function with the lib
** handle
*/
static int gctm (lua_State *L) {
void **lib = (void **)luaL_checkudata(L, 1, "_LOADLIB");
if (*lib) ll_unloadlib(*lib);
*lib = NULL; /* mark library as closed */
return 0;
}
static int ll_loadfunc (lua_State *L, const char *path, const char *sym) {
void **reg = ll_register(L, path);
if (*reg == NULL) *reg = ll_load(L, path);
if (*reg == NULL)
return ERRLIB; /* unable to load library */
else {
lua_CFunction f = ll_sym(L, *reg, sym);
if (f == NULL)
return ERRFUNC; /* unable to find function */
lua_pushcfunction(L, f);
return 0; /* return function */
}
}
static int ll_loadlib (lua_State *L) {
const char *path = luaL_checkstring(L, 1);
const char *init = luaL_checkstring(L, 2);
int stat = ll_loadfunc(L, path, init);
if (stat == 0) /* no errors? */
return 1; /* return the loaded function */
else { /* error; error message is on stack top */
lua_pushnil(L);
lua_insert(L, -2);
lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
return 3; /* return nil, error message, and where */
}
}
/*
** {======================================================
** 'require' function
** =======================================================
*/
static int readable (const char *filename) {
FILE *f = fopen(filename, "r"); /* try to open file */
if (f == NULL) return 0; /* open failed */
fclose(f);
return 1;
}
static const char *pushnexttemplate (lua_State *L, const char *path) {
const char *l;
while (*path == *LUA_PATHSEP) path++; /* skip separators */
if (*path == '\0') return NULL; /* no more templates */
l = strchr(path, *LUA_PATHSEP); /* find next separator */
if (l == NULL) l = path + strlen(path);
lua_pushlstring(L, path, l - path); /* template */
return l;
}
static const char *findfile (lua_State *L, const char *name,
const char *pname) {
const char *path;
name = luaL_gsub(L, name, ".", LUA_DIRSEP);
lua_getfield(L, LUA_ENVIRONINDEX, pname);
path = lua_tostring(L, -1);
if (path == NULL)
luaL_error(L, LUA_QL("package.%s") " must be a string", pname);
lua_pushliteral(L, ""); /* error accumulator */
while ((path = pushnexttemplate(L, path)) != NULL) {
const char *filename;
filename = luaL_gsub(L, lua_tostring(L, -1), LUA_PATH_MARK, name);
lua_remove(L, -2); /* remove path template */
if (readable(filename)) /* does file exist and is readable? */
return filename; /* return that file name */
lua_pushfstring(L, "\n\tno file " LUA_QS, filename);
lua_remove(L, -2); /* remove file name */
lua_concat(L, 2); /* add entry to possible error message */
}
return NULL; /* not found */
}
static void loaderror (lua_State *L, const char *filename) {
luaL_error(L, "error loading module " LUA_QS " from file " LUA_QS ":\n\t%s",
lua_tostring(L, 1), filename, lua_tostring(L, -1));
}
static int loader_Lua (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
filename = findfile(L, name, "path");
if (filename == NULL) return 1; /* library not found in this path */
if (luaL_loadfile(L, filename) != 0)
loaderror(L, filename);
return 1; /* library loaded successfully */
}
static const char *mkfuncname (lua_State *L, const char *modname) {
const char *funcname;
const char *mark = strchr(modname, *LUA_IGMARK);
if (mark) modname = mark + 1;
funcname = luaL_gsub(L, modname, ".", LUA_OFSEP);
funcname = lua_pushfstring(L, POF"%s", funcname);
lua_remove(L, -2); /* remove 'gsub' result */
return funcname;
}
static int loader_C (lua_State *L) {
const char *funcname;
const char *name = luaL_checkstring(L, 1);
const char *filename = findfile(L, name, "cpath");
if (filename == NULL) return 1; /* library not found in this path */
funcname = mkfuncname(L, name);
if (ll_loadfunc(L, filename, funcname) != 0)
loaderror(L, filename);
return 1; /* library loaded successfully */
}
static int loader_Croot (lua_State *L) {
const char *funcname;
const char *filename;
const char *name = luaL_checkstring(L, 1);
const char *p = strchr(name, '.');
int stat;
if (p == NULL) return 0; /* is root */
lua_pushlstring(L, name, p - name);
filename = findfile(L, lua_tostring(L, -1), "cpath");
if (filename == NULL) return 1; /* root not found */
funcname = mkfuncname(L, name);
if ((stat = ll_loadfunc(L, filename, funcname)) != 0) {
if (stat != ERRFUNC) loaderror(L, filename); /* real error */
lua_pushfstring(L, "\n\tno module " LUA_QS " in file " LUA_QS,
name, filename);
return 1; /* function not found */
}
return 1;
}
static int loader_preload (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_getfield(L, LUA_ENVIRONINDEX, "preload");
if (!lua_istable(L, -1))
luaL_error(L, LUA_QL("package.preload") " must be a table");
lua_getfield(L, -1, name);
if (lua_isnil(L, -1)) /* not found? */
lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
return 1;
}
static const int sentinel_ = 0;
#define sentinel ((void *)&sentinel_)
static int ll_require (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
int i;
lua_settop(L, 1); /* _LOADED table will be at index 2 */
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, 2, name);
if (lua_toboolean(L, -1)) { /* is it there? */
if (lua_touserdata(L, -1) == sentinel) /* check loops */
luaL_error(L, "loop or previous error loading module " LUA_QS, name);
return 1; /* package is already loaded */
}
/* else must load it; iterate over available loaders */
lua_getfield(L, LUA_ENVIRONINDEX, "loaders");
if (!lua_istable(L, -1))
luaL_error(L, LUA_QL("package.loaders") " must be a table");
lua_pushliteral(L, ""); /* error message accumulator */
for (i=1; ; i++) {
lua_rawgeti(L, -2, i); /* get a loader */
if (lua_isnil(L, -1))
luaL_error(L, "module " LUA_QS " not found:%s",
name, lua_tostring(L, -2));
lua_pushstring(L, name);
lua_call(L, 1, 1); /* call it */
if (lua_isfunction(L, -1)) /* did it find module? */
break; /* module loaded successfully */
else if (lua_isstring(L, -1)) /* loader returned error message? */
lua_concat(L, 2); /* accumulate it */
else
lua_pop(L, 1);
}
lua_pushlightuserdata(L, sentinel);
lua_setfield(L, 2, name); /* _LOADED[name] = sentinel */
lua_pushstring(L, name); /* pass name as argument to module */
lua_call(L, 1, 1); /* run loaded module */
if (!lua_isnil(L, -1)) /* non-nil return? */
lua_setfield(L, 2, name); /* _LOADED[name] = returned value */
lua_getfield(L, 2, name);
if (lua_touserdata(L, -1) == sentinel) { /* module did not set a value? */
lua_pushboolean(L, 1); /* use true as result */
lua_pushvalue(L, -1); /* extra copy to be returned */
lua_setfield(L, 2, name); /* _LOADED[name] = true */
}
return 1;
}
/* }====================================================== */
/*
** {======================================================
** 'module' function
** =======================================================
*/
static void setfenv (lua_State *L) {
lua_Debug ar;
if (lua_getstack(L, 1, &ar) == 0 ||
lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
lua_iscfunction(L, -1))
luaL_error(L, LUA_QL("module") " not called from a Lua function");
lua_pushvalue(L, -2);
lua_setfenv(L, -2);
lua_pop(L, 1);
}
static void dooptions (lua_State *L, int n) {
int i;
for (i = 2; i <= n; i++) {
lua_pushvalue(L, i); /* get option (a function) */
lua_pushvalue(L, -2); /* module */
lua_call(L, 1, 0);
}
}
static void modinit (lua_State *L, const char *modname) {
const char *dot;
lua_pushvalue(L, -1);
lua_setfield(L, -2, "_M"); /* module._M = module */
lua_pushstring(L, modname);
lua_setfield(L, -2, "_NAME");
dot = strrchr(modname, '.'); /* look for last dot in module name */
if (dot == NULL) dot = modname;
else dot++;
/* set _PACKAGE as package name (full module name minus last part) */
lua_pushlstring(L, modname, dot - modname);
lua_setfield(L, -2, "_PACKAGE");
}
static int ll_module (lua_State *L) {
const char *modname = luaL_checkstring(L, 1);
int loaded = lua_gettop(L) + 1; /* index of _LOADED table */
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, loaded, modname); /* get _LOADED[modname] */
if (!lua_istable(L, -1)) { /* not found? */
lua_pop(L, 1); /* remove previous result */
/* try global variable (and create one if it does not exist) */
if (luaL_findtable(L, LUA_GLOBALSINDEX, modname, 1) != NULL)
return luaL_error(L, "name conflict for module " LUA_QS, modname);
lua_pushvalue(L, -1);
lua_setfield(L, loaded, modname); /* _LOADED[modname] = new table */
}
/* check whether table already has a _NAME field */
lua_getfield(L, -1, "_NAME");
if (!lua_isnil(L, -1)) /* is table an initialized module? */
lua_pop(L, 1);
else { /* no; initialize it */
lua_pop(L, 1);
modinit(L, modname);
}
lua_pushvalue(L, -1);
setfenv(L);
dooptions(L, loaded - 1);
return 0;
}
static int ll_seeall (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
if (!lua_getmetatable(L, 1)) {
lua_createtable(L, 0, 1); /* create new metatable */
lua_pushvalue(L, -1);
lua_setmetatable(L, 1);
}
lua_pushvalue(L, LUA_GLOBALSINDEX);
lua_setfield(L, -2, "__index"); /* mt.__index = _G */
return 0;
}
/* }====================================================== */
/* auxiliary mark (for internal use) */
#define AUXMARK "\1"
static void setpath (lua_State *L, const char *fieldname, const char *envname,
const char *def) {
const char *path = getenv(envname);
if (path == NULL) /* no environment variable? */
lua_pushstring(L, def); /* use default */
else {
/* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
path = luaL_gsub(L, path, LUA_PATHSEP LUA_PATHSEP,
LUA_PATHSEP AUXMARK LUA_PATHSEP);
luaL_gsub(L, path, AUXMARK, def);
lua_remove(L, -2);
}
setprogdir(L);
lua_setfield(L, -2, fieldname);
}
static const luaL_Reg pk_funcs[] = {
{"loadlib", ll_loadlib},
{"seeall", ll_seeall},
{NULL, NULL}
};
static const luaL_Reg ll_funcs[] = {
{"module", ll_module},
{"require", ll_require},
{NULL, NULL}
};
static const lua_CFunction loaders[] =
{loader_preload, loader_Lua, loader_C, loader_Croot, NULL};
LUALIB_API int luaopen_package (lua_State *L) {
int i;
/* create new type _LOADLIB */
luaL_newmetatable(L, "_LOADLIB");
lua_pushcfunction(L, gctm);
lua_setfield(L, -2, "__gc");
/* create `package' table */
luaL_register(L, LUA_LOADLIBNAME, pk_funcs);
#if defined(LUA_COMPAT_LOADLIB)
lua_getfield(L, -1, "loadlib");
lua_setfield(L, LUA_GLOBALSINDEX, "loadlib");
#endif
lua_pushvalue(L, -1);
lua_replace(L, LUA_ENVIRONINDEX);
/* create `loaders' table */
lua_createtable(L, sizeof(loaders)/sizeof(loaders[0]) - 1, 0);
/* fill it with pre-defined loaders */
for (i=0; loaders[i] != NULL; i++) {
lua_pushcfunction(L, loaders[i]);
lua_rawseti(L, -2, i+1);
}
lua_setfield(L, -2, "loaders"); /* put it in field `loaders' */
setpath(L, "path", LUA_PATH, LUA_PATH_DEFAULT); /* set field `path' */
setpath(L, "cpath", LUA_CPATH, LUA_CPATH_DEFAULT); /* set field `cpath' */
/* store config information */
lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n"
LUA_EXECDIR "\n" LUA_IGMARK);
lua_setfield(L, -2, "config");
/* set field `loaded' */
luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 2);
lua_setfield(L, -2, "loaded");
/* set field `preload' */
lua_newtable(L);
lua_setfield(L, -2, "preload");
lua_pushvalue(L, LUA_GLOBALSINDEX);
luaL_register(L, NULL, ll_funcs); /* open lib into global table */
lua_pop(L, 1);
return 1; /* return 'package' table */
}

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@@ -0,0 +1,214 @@
/*
** $Id: lobject.c,v 2.22.1.1 2007/12/27 13:02:25 roberto Exp $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lobject_c
#define LUA_CORE
#include "lua.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "lvm.h"
const TValue luaO_nilobject_ = {{NULL}, LUA_TNIL};
/*
** converts an integer to a "floating point byte", represented as
** (eeeeexxx), where the real value is (1xxx) * 2^(eeeee - 1) if
** eeeee != 0 and (xxx) otherwise.
*/
int luaO_int2fb (unsigned int x) {
int e = 0; /* expoent */
while (x >= 16) {
x = (x+1) >> 1;
e++;
}
if (x < 8) return x;
else return ((e+1) << 3) | (cast_int(x) - 8);
}
/* converts back */
int luaO_fb2int (int x) {
int e = (x >> 3) & 31;
if (e == 0) return x;
else return ((x & 7)+8) << (e - 1);
}
int luaO_log2 (unsigned int x) {
static const lu_byte log_2[256] = {
0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
};
int l = -1;
while (x >= 256) { l += 8; x >>= 8; }
return l + log_2[x];
}
int luaO_rawequalObj (const TValue *t1, const TValue *t2) {
if (ttype(t1) != ttype(t2)) return 0;
else switch (ttype(t1)) {
case LUA_TNIL:
return 1;
case LUA_TNUMBER:
return luai_numeq(nvalue(t1), nvalue(t2));
case LUA_TBOOLEAN:
return bvalue(t1) == bvalue(t2); /* boolean true must be 1 !! */
case LUA_TLIGHTUSERDATA:
return pvalue(t1) == pvalue(t2);
default:
lua_assert(iscollectable(t1));
return gcvalue(t1) == gcvalue(t2);
}
}
int luaO_str2d (const char *s, lua_Number *result) {
char *endptr;
*result = lua_str2number(s, &endptr);
if (endptr == s) return 0; /* conversion failed */
if (*endptr == 'x' || *endptr == 'X') /* maybe an hexadecimal constant? */
*result = cast_num(strtoul(s, &endptr, 16));
if (*endptr == '\0') return 1; /* most common case */
while (isspace(cast(unsigned char, *endptr))) endptr++;
if (*endptr != '\0') return 0; /* invalid trailing characters? */
return 1;
}
static void pushstr (lua_State *L, const char *str) {
setsvalue2s(L, L->top, luaS_new(L, str));
incr_top(L);
}
/* this function handles only `%d', `%c', %f, %p, and `%s' formats */
const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
int n = 1;
pushstr(L, "");
for (;;) {
const char *e = strchr(fmt, '%');
if (e == NULL) break;
setsvalue2s(L, L->top, luaS_newlstr(L, fmt, e-fmt));
incr_top(L);
switch (*(e+1)) {
case 's': {
const char *s = va_arg(argp, char *);
if (s == NULL) s = "(null)";
pushstr(L, s);
break;
}
case 'c': {
char buff[2];
buff[0] = cast(char, va_arg(argp, int));
buff[1] = '\0';
pushstr(L, buff);
break;
}
case 'd': {
setnvalue(L->top, cast_num(va_arg(argp, int)));
incr_top(L);
break;
}
case 'f': {
setnvalue(L->top, cast_num(va_arg(argp, l_uacNumber)));
incr_top(L);
break;
}
case 'p': {
char buff[4*sizeof(void *) + 8]; /* should be enough space for a `%p' */
sprintf(buff, "%p", va_arg(argp, void *));
pushstr(L, buff);
break;
}
case '%': {
pushstr(L, "%");
break;
}
default: {
char buff[3];
buff[0] = '%';
buff[1] = *(e+1);
buff[2] = '\0';
pushstr(L, buff);
break;
}
}
n += 2;
fmt = e+2;
}
pushstr(L, fmt);
luaV_concat(L, n+1, cast_int(L->top - L->base) - 1);
L->top -= n;
return svalue(L->top - 1);
}
const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
const char *msg;
va_list argp;
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp);
va_end(argp);
return msg;
}
void luaO_chunkid (char *out, const char *source, size_t bufflen) {
if (*source == '=') {
strncpy(out, source+1, bufflen); /* remove first char */
out[bufflen-1] = '\0'; /* ensures null termination */
}
else { /* out = "source", or "...source" */
if (*source == '@') {
size_t l;
source++; /* skip the `@' */
bufflen -= sizeof(" '...' ");
l = strlen(source);
strcpy(out, "");
if (l > bufflen) {
source += (l-bufflen); /* get last part of file name */
strcat(out, "...");
}
strcat(out, source);
}
else { /* out = [string "string"] */
size_t len = strcspn(source, "\n\r"); /* stop at first newline */
bufflen -= sizeof(" [string \"...\"] ");
if (len > bufflen) len = bufflen;
strcpy(out, "[string \"");
if (source[len] != '\0') { /* must truncate? */
strncat(out, source, len);
strcat(out, "...");
}
else
strcat(out, source);
strcat(out, "\"]");
}
}
}

View File

@@ -0,0 +1,381 @@
/*
** $Id: lobject.h,v 2.20.1.2 2008/08/06 13:29:48 roberto Exp $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
#ifndef lobject_h
#define lobject_h
#include <stdarg.h>
#include "llimits.h"
#include "lua.h"
/* tags for values visible from Lua */
#define LAST_TAG LUA_TTHREAD
#define NUM_TAGS (LAST_TAG+1)
/*
** Extra tags for non-values
*/
#define LUA_TPROTO (LAST_TAG+1)
#define LUA_TUPVAL (LAST_TAG+2)
#define LUA_TDEADKEY (LAST_TAG+3)
/*
** Union of all collectable objects
*/
typedef union GCObject GCObject;
/*
** Common Header for all collectable objects (in macro form, to be
** included in other objects)
*/
#define CommonHeader GCObject *next; lu_byte tt; lu_byte marked
/*
** Common header in struct form
*/
typedef struct GCheader {
CommonHeader;
} GCheader;
/*
** Union of all Lua values
*/
typedef union {
GCObject *gc;
void *p;
lua_Number n;
int b;
} Value;
/*
** Tagged Values
*/
#define TValuefields Value value; int tt
typedef struct lua_TValue {
TValuefields;
} TValue;
/* Macros to test type */
#define ttisnil(o) (ttype(o) == LUA_TNIL)
#define ttisnumber(o) (ttype(o) == LUA_TNUMBER)
#define ttisstring(o) (ttype(o) == LUA_TSTRING)
#define ttistable(o) (ttype(o) == LUA_TTABLE)
#define ttisfunction(o) (ttype(o) == LUA_TFUNCTION)
#define ttisboolean(o) (ttype(o) == LUA_TBOOLEAN)
#define ttisuserdata(o) (ttype(o) == LUA_TUSERDATA)
#define ttisthread(o) (ttype(o) == LUA_TTHREAD)
#define ttislightuserdata(o) (ttype(o) == LUA_TLIGHTUSERDATA)
/* Macros to access values */
#define ttype(o) ((o)->tt)
#define gcvalue(o) check_exp(iscollectable(o), (o)->value.gc)
#define pvalue(o) check_exp(ttislightuserdata(o), (o)->value.p)
#define nvalue(o) check_exp(ttisnumber(o), (o)->value.n)
#define rawtsvalue(o) check_exp(ttisstring(o), &(o)->value.gc->ts)
#define tsvalue(o) (&rawtsvalue(o)->tsv)
#define rawuvalue(o) check_exp(ttisuserdata(o), &(o)->value.gc->u)
#define uvalue(o) (&rawuvalue(o)->uv)
#define clvalue(o) check_exp(ttisfunction(o), &(o)->value.gc->cl)
#define hvalue(o) check_exp(ttistable(o), &(o)->value.gc->h)
#define bvalue(o) check_exp(ttisboolean(o), (o)->value.b)
#define thvalue(o) check_exp(ttisthread(o), &(o)->value.gc->th)
#define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0))
/*
** for internal debug only
*/
#define checkconsistency(obj) \
lua_assert(!iscollectable(obj) || (ttype(obj) == (obj)->value.gc->gch.tt))
#define checkliveness(g,obj) \
lua_assert(!iscollectable(obj) || \
((ttype(obj) == (obj)->value.gc->gch.tt) && !isdead(g, (obj)->value.gc)))
/* Macros to set values */
#define setnilvalue(obj) ((obj)->tt=LUA_TNIL)
#define setnvalue(obj,x) \
{ TValue *i_o=(obj); i_o->value.n=(x); i_o->tt=LUA_TNUMBER; }
#define setpvalue(obj,x) \
{ TValue *i_o=(obj); i_o->value.p=(x); i_o->tt=LUA_TLIGHTUSERDATA; }
#define setbvalue(obj,x) \
{ TValue *i_o=(obj); i_o->value.b=(x); i_o->tt=LUA_TBOOLEAN; }
#define setsvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TSTRING; \
checkliveness(G(L),i_o); }
#define setuvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TUSERDATA; \
checkliveness(G(L),i_o); }
#define setthvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TTHREAD; \
checkliveness(G(L),i_o); }
#define setclvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TFUNCTION; \
checkliveness(G(L),i_o); }
#define sethvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TTABLE; \
checkliveness(G(L),i_o); }
#define setptvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TPROTO; \
checkliveness(G(L),i_o); }
#define setobj(L,obj1,obj2) \
{ const TValue *o2=(obj2); TValue *o1=(obj1); \
o1->value = o2->value; o1->tt=o2->tt; \
checkliveness(G(L),o1); }
/*
** different types of sets, according to destination
*/
/* from stack to (same) stack */
#define setobjs2s setobj
/* to stack (not from same stack) */
#define setobj2s setobj
#define setsvalue2s setsvalue
#define sethvalue2s sethvalue
#define setptvalue2s setptvalue
/* from table to same table */
#define setobjt2t setobj
/* to table */
#define setobj2t setobj
/* to new object */
#define setobj2n setobj
#define setsvalue2n setsvalue
#define setttype(obj, tt) (ttype(obj) = (tt))
#define iscollectable(o) (ttype(o) >= LUA_TSTRING)
typedef TValue *StkId; /* index to stack elements */
/*
** String headers for string table
*/
typedef union TString {
L_Umaxalign dummy; /* ensures maximum alignment for strings */
struct {
CommonHeader;
lu_byte reserved;
unsigned int hash;
size_t len;
} tsv;
} TString;
#define getstr(ts) cast(const char *, (ts) + 1)
#define svalue(o) getstr(rawtsvalue(o))
typedef union Udata {
L_Umaxalign dummy; /* ensures maximum alignment for `local' udata */
struct {
CommonHeader;
struct Table *metatable;
struct Table *env;
size_t len;
} uv;
} Udata;
/*
** Function Prototypes
*/
typedef struct Proto {
CommonHeader;
TValue *k; /* constants used by the function */
Instruction *code;
struct Proto **p; /* functions defined inside the function */
int *lineinfo; /* map from opcodes to source lines */
struct LocVar *locvars; /* information about local variables */
TString **upvalues; /* upvalue names */
TString *source;
int sizeupvalues;
int sizek; /* size of `k' */
int sizecode;
int sizelineinfo;
int sizep; /* size of `p' */
int sizelocvars;
int linedefined;
int lastlinedefined;
GCObject *gclist;
lu_byte nups; /* number of upvalues */
lu_byte numparams;
lu_byte is_vararg;
lu_byte maxstacksize;
} Proto;
/* masks for new-style vararg */
#define VARARG_HASARG 1
#define VARARG_ISVARARG 2
#define VARARG_NEEDSARG 4
typedef struct LocVar {
TString *varname;
int startpc; /* first point where variable is active */
int endpc; /* first point where variable is dead */
} LocVar;
/*
** Upvalues
*/
typedef struct UpVal {
CommonHeader;
TValue *v; /* points to stack or to its own value */
union {
TValue value; /* the value (when closed) */
struct { /* double linked list (when open) */
struct UpVal *prev;
struct UpVal *next;
} l;
} u;
} UpVal;
/*
** Closures
*/
#define ClosureHeader \
CommonHeader; lu_byte isC; lu_byte nupvalues; GCObject *gclist; \
struct Table *env
typedef struct CClosure {
ClosureHeader;
lua_CFunction f;
TValue upvalue[1];
} CClosure;
typedef struct LClosure {
ClosureHeader;
struct Proto *p;
UpVal *upvals[1];
} LClosure;
typedef union Closure {
CClosure c;
LClosure l;
} Closure;
#define iscfunction(o) (ttype(o) == LUA_TFUNCTION && clvalue(o)->c.isC)
#define isLfunction(o) (ttype(o) == LUA_TFUNCTION && !clvalue(o)->c.isC)
/*
** Tables
*/
typedef union TKey {
struct {
TValuefields;
struct Node *next; /* for chaining */
} nk;
TValue tvk;
} TKey;
typedef struct Node {
TValue i_val;
TKey i_key;
} Node;
typedef struct Table {
CommonHeader;
lu_byte flags; /* 1<<p means tagmethod(p) is not present */
lu_byte lsizenode; /* log2 of size of `node' array */
struct Table *metatable;
TValue *array; /* array part */
Node *node;
Node *lastfree; /* any free position is before this position */
GCObject *gclist;
int sizearray; /* size of `array' array */
} Table;
/*
** `module' operation for hashing (size is always a power of 2)
*/
#define lmod(s,size) \
(check_exp((size&(size-1))==0, (cast(int, (s) & ((size)-1)))))
#define twoto(x) (1<<(x))
#define sizenode(t) (twoto((t)->lsizenode))
#define luaO_nilobject (&luaO_nilobject_)
LUAI_DATA const TValue luaO_nilobject_;
#define ceillog2(x) (luaO_log2((x)-1) + 1)
LUAI_FUNC int luaO_log2 (unsigned int x);
LUAI_FUNC int luaO_int2fb (unsigned int x);
LUAI_FUNC int luaO_fb2int (int x);
LUAI_FUNC int luaO_rawequalObj (const TValue *t1, const TValue *t2);
LUAI_FUNC int luaO_str2d (const char *s, lua_Number *result);
LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt,
va_list argp);
LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...);
LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t len);
#endif

View File

@@ -0,0 +1,102 @@
/*
** $Id: lopcodes.c,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $
** See Copyright Notice in lua.h
*/
#define lopcodes_c
#define LUA_CORE
#include "lopcodes.h"
/* ORDER OP */
const char *const luaP_opnames[NUM_OPCODES+1] = {
"MOVE",
"LOADK",
"LOADBOOL",
"LOADNIL",
"GETUPVAL",
"GETGLOBAL",
"GETTABLE",
"SETGLOBAL",
"SETUPVAL",
"SETTABLE",
"NEWTABLE",
"SELF",
"ADD",
"SUB",
"MUL",
"DIV",
"MOD",
"POW",
"UNM",
"NOT",
"LEN",
"CONCAT",
"JMP",
"EQ",
"LT",
"LE",
"TEST",
"TESTSET",
"CALL",
"TAILCALL",
"RETURN",
"FORLOOP",
"FORPREP",
"TFORLOOP",
"SETLIST",
"CLOSE",
"CLOSURE",
"VARARG",
NULL
};
#define opmode(t,a,b,c,m) (((t)<<7) | ((a)<<6) | ((b)<<4) | ((c)<<2) | (m))
const lu_byte luaP_opmodes[NUM_OPCODES] = {
/* T A B C mode opcode */
opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_MOVE */
,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_LOADK */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_LOADBOOL */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LOADNIL */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_GETUPVAL */
,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_GETGLOBAL */
,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_GETTABLE */
,opmode(0, 0, OpArgK, OpArgN, iABx) /* OP_SETGLOBAL */
,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_SETUPVAL */
,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABLE */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_NEWTABLE */
,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_SELF */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_ADD */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SUB */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MUL */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_DIV */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MOD */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_POW */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_UNM */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_NOT */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LEN */
,opmode(0, 1, OpArgR, OpArgR, iABC) /* OP_CONCAT */
,opmode(0, 0, OpArgR, OpArgN, iAsBx) /* OP_JMP */
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_EQ */
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LT */
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LE */
,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TEST */
,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TESTSET */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_CALL */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_TAILCALL */
,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_RETURN */
,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORLOOP */
,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORPREP */
,opmode(1, 0, OpArgN, OpArgU, iABC) /* OP_TFORLOOP */
,opmode(0, 0, OpArgU, OpArgU, iABC) /* OP_SETLIST */
,opmode(0, 0, OpArgN, OpArgN, iABC) /* OP_CLOSE */
,opmode(0, 1, OpArgU, OpArgN, iABx) /* OP_CLOSURE */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_VARARG */
};

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@@ -0,0 +1,268 @@
/*
** $Id: lopcodes.h,v 1.125.1.1 2007/12/27 13:02:25 roberto Exp $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lopcodes_h
#define lopcodes_h
#include "llimits.h"
/*===========================================================================
We assume that instructions are unsigned numbers.
All instructions have an opcode in the first 6 bits.
Instructions can have the following fields:
`A' : 8 bits
`B' : 9 bits
`C' : 9 bits
`Bx' : 18 bits (`B' and `C' together)
`sBx' : signed Bx
A signed argument is represented in excess K; that is, the number
value is the unsigned value minus K. K is exactly the maximum value
for that argument (so that -max is represented by 0, and +max is
represented by 2*max), which is half the maximum for the corresponding
unsigned argument.
===========================================================================*/
enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */
/*
** size and position of opcode arguments.
*/
#define SIZE_C 9
#define SIZE_B 9
#define SIZE_Bx (SIZE_C + SIZE_B)
#define SIZE_A 8
#define SIZE_OP 6
#define POS_OP 0
#define POS_A (POS_OP + SIZE_OP)
#define POS_C (POS_A + SIZE_A)
#define POS_B (POS_C + SIZE_C)
#define POS_Bx POS_C
/*
** limits for opcode arguments.
** we use (signed) int to manipulate most arguments,
** so they must fit in LUAI_BITSINT-1 bits (-1 for sign)
*/
#if SIZE_Bx < LUAI_BITSINT-1
#define MAXARG_Bx ((1<<SIZE_Bx)-1)
#define MAXARG_sBx (MAXARG_Bx>>1) /* `sBx' is signed */
#else
#define MAXARG_Bx MAX_INT
#define MAXARG_sBx MAX_INT
#endif
#define MAXARG_A ((1<<SIZE_A)-1)
#define MAXARG_B ((1<<SIZE_B)-1)
#define MAXARG_C ((1<<SIZE_C)-1)
/* creates a mask with `n' 1 bits at position `p' */
#define MASK1(n,p) ((~((~(Instruction)0)<<n))<<p)
/* creates a mask with `n' 0 bits at position `p' */
#define MASK0(n,p) (~MASK1(n,p))
/*
** the following macros help to manipulate instructions
*/
#define GET_OPCODE(i) (cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0)))
#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \
((cast(Instruction, o)<<POS_OP)&MASK1(SIZE_OP,POS_OP))))
#define GETARG_A(i) (cast(int, ((i)>>POS_A) & MASK1(SIZE_A,0)))
#define SETARG_A(i,u) ((i) = (((i)&MASK0(SIZE_A,POS_A)) | \
((cast(Instruction, u)<<POS_A)&MASK1(SIZE_A,POS_A))))
#define GETARG_B(i) (cast(int, ((i)>>POS_B) & MASK1(SIZE_B,0)))
#define SETARG_B(i,b) ((i) = (((i)&MASK0(SIZE_B,POS_B)) | \
((cast(Instruction, b)<<POS_B)&MASK1(SIZE_B,POS_B))))
#define GETARG_C(i) (cast(int, ((i)>>POS_C) & MASK1(SIZE_C,0)))
#define SETARG_C(i,b) ((i) = (((i)&MASK0(SIZE_C,POS_C)) | \
((cast(Instruction, b)<<POS_C)&MASK1(SIZE_C,POS_C))))
#define GETARG_Bx(i) (cast(int, ((i)>>POS_Bx) & MASK1(SIZE_Bx,0)))
#define SETARG_Bx(i,b) ((i) = (((i)&MASK0(SIZE_Bx,POS_Bx)) | \
((cast(Instruction, b)<<POS_Bx)&MASK1(SIZE_Bx,POS_Bx))))
#define GETARG_sBx(i) (GETARG_Bx(i)-MAXARG_sBx)
#define SETARG_sBx(i,b) SETARG_Bx((i),cast(unsigned int, (b)+MAXARG_sBx))
#define CREATE_ABC(o,a,b,c) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_A) \
| (cast(Instruction, b)<<POS_B) \
| (cast(Instruction, c)<<POS_C))
#define CREATE_ABx(o,a,bc) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_A) \
| (cast(Instruction, bc)<<POS_Bx))
/*
** Macros to operate RK indices
*/
/* this bit 1 means constant (0 means register) */
#define BITRK (1 << (SIZE_B - 1))
/* test whether value is a constant */
#define ISK(x) ((x) & BITRK)
/* gets the index of the constant */
#define INDEXK(r) ((int)(r) & ~BITRK)
#define MAXINDEXRK (BITRK - 1)
/* code a constant index as a RK value */
#define RKASK(x) ((x) | BITRK)
/*
** invalid register that fits in 8 bits
*/
#define NO_REG MAXARG_A
/*
** R(x) - register
** Kst(x) - constant (in constant table)
** RK(x) == if ISK(x) then Kst(INDEXK(x)) else R(x)
*/
/*
** grep "ORDER OP" if you change these enums
*/
typedef enum {
/*----------------------------------------------------------------------
name args description
------------------------------------------------------------------------*/
OP_MOVE,/* A B R(A) := R(B) */
OP_LOADK,/* A Bx R(A) := Kst(Bx) */
OP_LOADBOOL,/* A B C R(A) := (Bool)B; if (C) pc++ */
OP_LOADNIL,/* A B R(A) := ... := R(B) := nil */
OP_GETUPVAL,/* A B R(A) := UpValue[B] */
OP_GETGLOBAL,/* A Bx R(A) := Gbl[Kst(Bx)] */
OP_GETTABLE,/* A B C R(A) := R(B)[RK(C)] */
OP_SETGLOBAL,/* A Bx Gbl[Kst(Bx)] := R(A) */
OP_SETUPVAL,/* A B UpValue[B] := R(A) */
OP_SETTABLE,/* A B C R(A)[RK(B)] := RK(C) */
OP_NEWTABLE,/* A B C R(A) := {} (size = B,C) */
OP_SELF,/* A B C R(A+1) := R(B); R(A) := R(B)[RK(C)] */
OP_ADD,/* A B C R(A) := RK(B) + RK(C) */
OP_SUB,/* A B C R(A) := RK(B) - RK(C) */
OP_MUL,/* A B C R(A) := RK(B) * RK(C) */
OP_DIV,/* A B C R(A) := RK(B) / RK(C) */
OP_MOD,/* A B C R(A) := RK(B) % RK(C) */
OP_POW,/* A B C R(A) := RK(B) ^ RK(C) */
OP_UNM,/* A B R(A) := -R(B) */
OP_NOT,/* A B R(A) := not R(B) */
OP_LEN,/* A B R(A) := length of R(B) */
OP_CONCAT,/* A B C R(A) := R(B).. ... ..R(C) */
OP_JMP,/* sBx pc+=sBx */
OP_EQ,/* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */
OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */
OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */
OP_TEST,/* A C if not (R(A) <=> C) then pc++ */
OP_TESTSET,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */
OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */
OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */
OP_FORLOOP,/* A sBx R(A)+=R(A+2);
if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/
OP_FORPREP,/* A sBx R(A)-=R(A+2); pc+=sBx */
OP_TFORLOOP,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2));
if R(A+3) ~= nil then R(A+2)=R(A+3) else pc++ */
OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */
OP_CLOSE,/* A close all variables in the stack up to (>=) R(A)*/
OP_CLOSURE,/* A Bx R(A) := closure(KPROTO[Bx], R(A), ... ,R(A+n)) */
OP_VARARG/* A B R(A), R(A+1), ..., R(A+B-1) = vararg */
} OpCode;
#define NUM_OPCODES (cast(int, OP_VARARG) + 1)
/*===========================================================================
Notes:
(*) In OP_CALL, if (B == 0) then B = top. C is the number of returns - 1,
and can be 0: OP_CALL then sets `top' to last_result+1, so
next open instruction (OP_CALL, OP_RETURN, OP_SETLIST) may use `top'.
(*) In OP_VARARG, if (B == 0) then use actual number of varargs and
set top (like in OP_CALL with C == 0).
(*) In OP_RETURN, if (B == 0) then return up to `top'
(*) In OP_SETLIST, if (B == 0) then B = `top';
if (C == 0) then next `instruction' is real C
(*) For comparisons, A specifies what condition the test should accept
(true or false).
(*) All `skips' (pc++) assume that next instruction is a jump
===========================================================================*/
/*
** masks for instruction properties. The format is:
** bits 0-1: op mode
** bits 2-3: C arg mode
** bits 4-5: B arg mode
** bit 6: instruction set register A
** bit 7: operator is a test
*/
enum OpArgMask {
OpArgN, /* argument is not used */
OpArgU, /* argument is used */
OpArgR, /* argument is a register or a jump offset */
OpArgK /* argument is a constant or register/constant */
};
LUAI_DATA const lu_byte luaP_opmodes[NUM_OPCODES];
#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3))
#define getBMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 4) & 3))
#define getCMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 2) & 3))
#define testAMode(m) (luaP_opmodes[m] & (1 << 6))
#define testTMode(m) (luaP_opmodes[m] & (1 << 7))
LUAI_DATA const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */
/* number of list items to accumulate before a SETLIST instruction */
#define LFIELDS_PER_FLUSH 50
#endif

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@@ -0,0 +1,243 @@
/*
** $Id: loslib.c,v 1.19.1.3 2008/01/18 16:38:18 roberto Exp $
** Standard Operating System library
** See Copyright Notice in lua.h
*/
#include <errno.h>
#include <locale.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#define loslib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static int os_pushresult (lua_State *L, int i, const char *filename) {
int en = errno; /* calls to Lua API may change this value */
if (i) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushnil(L);
lua_pushfstring(L, "%s: %s", filename, strerror(en));
lua_pushinteger(L, en);
return 3;
}
}
static int os_execute (lua_State *L) {
lua_pushinteger(L, system(luaL_optstring(L, 1, NULL)));
return 1;
}
static int os_remove (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
return os_pushresult(L, remove(filename) == 0, filename);
}
static int os_rename (lua_State *L) {
const char *fromname = luaL_checkstring(L, 1);
const char *toname = luaL_checkstring(L, 2);
return os_pushresult(L, rename(fromname, toname) == 0, fromname);
}
static int os_tmpname (lua_State *L) {
char buff[LUA_TMPNAMBUFSIZE];
int err;
lua_tmpnam(buff, err);
if (err)
return luaL_error(L, "unable to generate a unique filename");
lua_pushstring(L, buff);
return 1;
}
static int os_getenv (lua_State *L) {
lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */
return 1;
}
static int os_clock (lua_State *L) {
lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC);
return 1;
}
/*
** {======================================================
** Time/Date operations
** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
** wday=%w+1, yday=%j, isdst=? }
** =======================================================
*/
static void setfield (lua_State *L, const char *key, int value) {
lua_pushinteger(L, value);
lua_setfield(L, -2, key);
}
static void setboolfield (lua_State *L, const char *key, int value) {
if (value < 0) /* undefined? */
return; /* does not set field */
lua_pushboolean(L, value);
lua_setfield(L, -2, key);
}
static int getboolfield (lua_State *L, const char *key) {
int res;
lua_getfield(L, -1, key);
res = lua_isnil(L, -1) ? -1 : lua_toboolean(L, -1);
lua_pop(L, 1);
return res;
}
static int getfield (lua_State *L, const char *key, int d) {
int res;
lua_getfield(L, -1, key);
if (lua_isnumber(L, -1))
res = (int)lua_tointeger(L, -1);
else {
if (d < 0)
return luaL_error(L, "field " LUA_QS " missing in date table", key);
res = d;
}
lua_pop(L, 1);
return res;
}
static int os_date (lua_State *L) {
const char *s = luaL_optstring(L, 1, "%c");
time_t t = luaL_opt(L, (time_t)luaL_checknumber, 2, time(NULL));
struct tm *stm;
if (*s == '!') { /* UTC? */
stm = gmtime(&t);
s++; /* skip `!' */
}
else
stm = localtime(&t);
if (stm == NULL) /* invalid date? */
lua_pushnil(L);
else if (strcmp(s, "*t") == 0) {
lua_createtable(L, 0, 9); /* 9 = number of fields */
setfield(L, "sec", stm->tm_sec);
setfield(L, "min", stm->tm_min);
setfield(L, "hour", stm->tm_hour);
setfield(L, "day", stm->tm_mday);
setfield(L, "month", stm->tm_mon+1);
setfield(L, "year", stm->tm_year+1900);
setfield(L, "wday", stm->tm_wday+1);
setfield(L, "yday", stm->tm_yday+1);
setboolfield(L, "isdst", stm->tm_isdst);
}
else {
char cc[3];
luaL_Buffer b;
cc[0] = '%'; cc[2] = '\0';
luaL_buffinit(L, &b);
for (; *s; s++) {
if (*s != '%' || *(s + 1) == '\0') /* no conversion specifier? */
luaL_addchar(&b, *s);
else {
size_t reslen;
char buff[200]; /* should be big enough for any conversion result */
cc[1] = *(++s);
reslen = strftime(buff, sizeof(buff), cc, stm);
luaL_addlstring(&b, buff, reslen);
}
}
luaL_pushresult(&b);
}
return 1;
}
static int os_time (lua_State *L) {
time_t t;
if (lua_isnoneornil(L, 1)) /* called without args? */
t = time(NULL); /* get current time */
else {
struct tm ts;
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 1); /* make sure table is at the top */
ts.tm_sec = getfield(L, "sec", 0);
ts.tm_min = getfield(L, "min", 0);
ts.tm_hour = getfield(L, "hour", 12);
ts.tm_mday = getfield(L, "day", -1);
ts.tm_mon = getfield(L, "month", -1) - 1;
ts.tm_year = getfield(L, "year", -1) - 1900;
ts.tm_isdst = getboolfield(L, "isdst");
t = mktime(&ts);
}
if (t == (time_t)(-1))
lua_pushnil(L);
else
lua_pushnumber(L, (lua_Number)t);
return 1;
}
static int os_difftime (lua_State *L) {
lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)),
(time_t)(luaL_optnumber(L, 2, 0))));
return 1;
}
/* }====================================================== */
static int os_setlocale (lua_State *L) {
static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY,
LC_NUMERIC, LC_TIME};
static const char *const catnames[] = {"all", "collate", "ctype", "monetary",
"numeric", "time", NULL};
const char *l = luaL_optstring(L, 1, NULL);
int op = luaL_checkoption(L, 2, "all", catnames);
lua_pushstring(L, setlocale(cat[op], l));
return 1;
}
static int os_exit (lua_State *L) {
exit(luaL_optint(L, 1, EXIT_SUCCESS));
}
static const luaL_Reg syslib[] = {
{"clock", os_clock},
{"date", os_date},
{"difftime", os_difftime},
{"execute", os_execute},
{"exit", os_exit},
{"getenv", os_getenv},
{"remove", os_remove},
{"rename", os_rename},
{"setlocale", os_setlocale},
{"time", os_time},
{"tmpname", os_tmpname},
{NULL, NULL}
};
/* }====================================================== */
LUALIB_API int luaopen_os (lua_State *L) {
luaL_register(L, LUA_OSLIBNAME, syslib);
return 1;
}

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/*
** $Id: lparser.h,v 1.57.1.1 2007/12/27 13:02:25 roberto Exp $
** Lua Parser
** See Copyright Notice in lua.h
*/
#ifndef lparser_h
#define lparser_h
#include "llimits.h"
#include "lobject.h"
#include "lzio.h"
/*
** Expression descriptor
*/
typedef enum {
VVOID, /* no value */
VNIL,
VTRUE,
VFALSE,
VK, /* info = index of constant in `k' */
VKNUM, /* nval = numerical value */
VLOCAL, /* info = local register */
VUPVAL, /* info = index of upvalue in `upvalues' */
VGLOBAL, /* info = index of table; aux = index of global name in `k' */
VINDEXED, /* info = table register; aux = index register (or `k') */
VJMP, /* info = instruction pc */
VRELOCABLE, /* info = instruction pc */
VNONRELOC, /* info = result register */
VCALL, /* info = instruction pc */
VVARARG /* info = instruction pc */
} expkind;
typedef struct expdesc {
expkind k;
union {
struct { int info, aux; } s;
lua_Number nval;
} u;
int t; /* patch list of `exit when true' */
int f; /* patch list of `exit when false' */
} expdesc;
typedef struct upvaldesc {
lu_byte k;
lu_byte info;
} upvaldesc;
struct BlockCnt; /* defined in lparser.c */
/* state needed to generate code for a given function */
typedef struct FuncState {
Proto *f; /* current function header */
Table *h; /* table to find (and reuse) elements in `k' */
struct FuncState *prev; /* enclosing function */
struct LexState *ls; /* lexical state */
struct lua_State *L; /* copy of the Lua state */
struct BlockCnt *bl; /* chain of current blocks */
int pc; /* next position to code (equivalent to `ncode') */
int lasttarget; /* `pc' of last `jump target' */
int jpc; /* list of pending jumps to `pc' */
int freereg; /* first free register */
int nk; /* number of elements in `k' */
int np; /* number of elements in `p' */
short nlocvars; /* number of elements in `locvars' */
lu_byte nactvar; /* number of active local variables */
upvaldesc upvalues[LUAI_MAXUPVALUES]; /* upvalues */
unsigned short actvar[LUAI_MAXVARS]; /* declared-variable stack */
} FuncState;
LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
const char *name);
#endif

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@@ -0,0 +1,214 @@
/*
** $Id: lstate.c,v 2.36.1.2 2008/01/03 15:20:39 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define lstate_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#define state_size(x) (sizeof(x) + LUAI_EXTRASPACE)
#define fromstate(l) (cast(lu_byte *, (l)) - LUAI_EXTRASPACE)
#define tostate(l) (cast(lua_State *, cast(lu_byte *, l) + LUAI_EXTRASPACE))
/*
** Main thread combines a thread state and the global state
*/
typedef struct LG {
lua_State l;
global_State g;
} LG;
static void stack_init (lua_State *L1, lua_State *L) {
/* initialize CallInfo array */
L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
L1->ci = L1->base_ci;
L1->size_ci = BASIC_CI_SIZE;
L1->end_ci = L1->base_ci + L1->size_ci - 1;
/* initialize stack array */
L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TValue);
L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
L1->top = L1->stack;
L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1;
/* initialize first ci */
L1->ci->func = L1->top;
setnilvalue(L1->top++); /* `function' entry for this `ci' */
L1->base = L1->ci->base = L1->top;
L1->ci->top = L1->top + LUA_MINSTACK;
}
static void freestack (lua_State *L, lua_State *L1) {
luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
luaM_freearray(L, L1->stack, L1->stacksize, TValue);
}
/*
** open parts that may cause memory-allocation errors
*/
static void f_luaopen (lua_State *L, void *ud) {
global_State *g = G(L);
UNUSED(ud);
stack_init(L, L); /* init stack */
sethvalue(L, gt(L), luaH_new(L, 0, 2)); /* table of globals */
sethvalue(L, registry(L), luaH_new(L, 0, 2)); /* registry */
luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
luaT_init(L);
luaX_init(L);
luaS_fix(luaS_newliteral(L, MEMERRMSG));
g->GCthreshold = 4*g->totalbytes;
}
static void preinit_state (lua_State *L, global_State *g) {
G(L) = g;
L->stack = NULL;
L->stacksize = 0;
L->errorJmp = NULL;
L->hook = NULL;
L->hookmask = 0;
L->basehookcount = 0;
L->allowhook = 1;
resethookcount(L);
L->openupval = NULL;
L->size_ci = 0;
L->nCcalls = L->baseCcalls = 0;
L->status = 0;
L->base_ci = L->ci = NULL;
L->savedpc = NULL;
L->errfunc = 0;
setnilvalue(gt(L));
}
static void close_state (lua_State *L) {
global_State *g = G(L);
luaF_close(L, L->stack); /* close all upvalues for this thread */
luaC_freeall(L); /* collect all objects */
lua_assert(g->rootgc == obj2gco(L));
lua_assert(g->strt.nuse == 0);
luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size, TString *);
luaZ_freebuffer(L, &g->buff);
freestack(L, L);
lua_assert(g->totalbytes == sizeof(LG));
(*g->frealloc)(g->ud, fromstate(L), state_size(LG), 0);
}
lua_State *luaE_newthread (lua_State *L) {
lua_State *L1 = tostate(luaM_malloc(L, state_size(lua_State)));
luaC_link(L, obj2gco(L1), LUA_TTHREAD);
preinit_state(L1, G(L));
stack_init(L1, L); /* init stack */
setobj2n(L, gt(L1), gt(L)); /* share table of globals */
L1->hookmask = L->hookmask;
L1->basehookcount = L->basehookcount;
L1->hook = L->hook;
resethookcount(L1);
lua_assert(iswhite(obj2gco(L1)));
return L1;
}
void luaE_freethread (lua_State *L, lua_State *L1) {
luaF_close(L1, L1->stack); /* close all upvalues for this thread */
lua_assert(L1->openupval == NULL);
luai_userstatefree(L1);
freestack(L, L1);
luaM_freemem(L, fromstate(L1), state_size(lua_State));
}
LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
int i;
lua_State *L;
global_State *g;
void *l = (*f)(ud, NULL, 0, state_size(LG));
if (l == NULL) return NULL;
L = tostate(l);
g = &((LG *)L)->g;
L->next = NULL;
L->tt = LUA_TTHREAD;
g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
L->marked = luaC_white(g);
set2bits(L->marked, FIXEDBIT, SFIXEDBIT);
preinit_state(L, g);
g->frealloc = f;
g->ud = ud;
g->mainthread = L;
g->uvhead.u.l.prev = &g->uvhead;
g->uvhead.u.l.next = &g->uvhead;
g->GCthreshold = 0; /* mark it as unfinished state */
g->strt.size = 0;
g->strt.nuse = 0;
g->strt.hash = NULL;
setnilvalue(registry(L));
luaZ_initbuffer(L, &g->buff);
g->panic = NULL;
g->gcstate = GCSpause;
g->rootgc = obj2gco(L);
g->sweepstrgc = 0;
g->sweepgc = &g->rootgc;
g->gray = NULL;
g->grayagain = NULL;
g->weak = NULL;
g->tmudata = NULL;
g->totalbytes = sizeof(LG);
g->gcpause = LUAI_GCPAUSE;
g->gcstepmul = LUAI_GCMUL;
g->gcdept = 0;
for (i=0; i<NUM_TAGS; i++) g->mt[i] = NULL;
if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) {
/* memory allocation error: free partial state */
close_state(L);
L = NULL;
}
else
luai_userstateopen(L);
return L;
}
static void callallgcTM (lua_State *L, void *ud) {
UNUSED(ud);
luaC_callGCTM(L); /* call GC metamethods for all udata */
}
LUA_API void lua_close (lua_State *L) {
L = G(L)->mainthread; /* only the main thread can be closed */
lua_lock(L);
luaF_close(L, L->stack); /* close all upvalues for this thread */
luaC_separateudata(L, 1); /* separate udata that have GC metamethods */
L->errfunc = 0; /* no error function during GC metamethods */
do { /* repeat until no more errors */
L->ci = L->base_ci;
L->base = L->top = L->ci->base;
L->nCcalls = L->baseCcalls = 0;
} while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0);
lua_assert(G(L)->tmudata == NULL);
luai_userstateclose(L);
close_state(L);
}

View File

@@ -0,0 +1,169 @@
/*
** $Id: lstate.h,v 2.24.1.2 2008/01/03 15:20:39 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
#ifndef lstate_h
#define lstate_h
#include "lua.h"
#include "lobject.h"
#include "ltm.h"
#include "lzio.h"
struct lua_longjmp; /* defined in ldo.c */
/* table of globals */
#define gt(L) (&L->l_gt)
/* registry */
#define registry(L) (&G(L)->l_registry)
/* extra stack space to handle TM calls and some other extras */
#define EXTRA_STACK 5
#define BASIC_CI_SIZE 8
#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
typedef struct stringtable {
GCObject **hash;
lu_int32 nuse; /* number of elements */
int size;
} stringtable;
/*
** informations about a call
*/
typedef struct CallInfo {
StkId base; /* base for this function */
StkId func; /* function index in the stack */
StkId top; /* top for this function */
const Instruction *savedpc;
int nresults; /* expected number of results from this function */
int tailcalls; /* number of tail calls lost under this entry */
} CallInfo;
#define curr_func(L) (clvalue(L->ci->func))
#define ci_func(ci) (clvalue((ci)->func))
#define f_isLua(ci) (!ci_func(ci)->c.isC)
#define isLua(ci) (ttisfunction((ci)->func) && f_isLua(ci))
/*
** `global state', shared by all threads of this state
*/
typedef struct global_State {
stringtable strt; /* hash table for strings */
lua_Alloc frealloc; /* function to reallocate memory */
void *ud; /* auxiliary data to `frealloc' */
lu_byte currentwhite;
lu_byte gcstate; /* state of garbage collector */
int sweepstrgc; /* position of sweep in `strt' */
GCObject *rootgc; /* list of all collectable objects */
GCObject **sweepgc; /* position of sweep in `rootgc' */
GCObject *gray; /* list of gray objects */
GCObject *grayagain; /* list of objects to be traversed atomically */
GCObject *weak; /* list of weak tables (to be cleared) */
GCObject *tmudata; /* last element of list of userdata to be GC */
Mbuffer buff; /* temporary buffer for string concatentation */
lu_mem GCthreshold;
lu_mem totalbytes; /* number of bytes currently allocated */
lu_mem estimate; /* an estimate of number of bytes actually in use */
lu_mem gcdept; /* how much GC is `behind schedule' */
int gcpause; /* size of pause between successive GCs */
int gcstepmul; /* GC `granularity' */
lua_CFunction panic; /* to be called in unprotected errors */
TValue l_registry;
struct lua_State *mainthread;
UpVal uvhead; /* head of double-linked list of all open upvalues */
struct Table *mt[NUM_TAGS]; /* metatables for basic types */
TString *tmname[TM_N]; /* array with tag-method names */
} global_State;
/*
** `per thread' state
*/
struct lua_State {
CommonHeader;
lu_byte status;
StkId top; /* first free slot in the stack */
StkId base; /* base of current function */
global_State *l_G;
CallInfo *ci; /* call info for current function */
const Instruction *savedpc; /* `savedpc' of current function */
StkId stack_last; /* last free slot in the stack */
StkId stack; /* stack base */
CallInfo *end_ci; /* points after end of ci array*/
CallInfo *base_ci; /* array of CallInfo's */
int stacksize;
int size_ci; /* size of array `base_ci' */
unsigned short nCcalls; /* number of nested C calls */
unsigned short baseCcalls; /* nested C calls when resuming coroutine */
lu_byte hookmask;
lu_byte allowhook;
int basehookcount;
int hookcount;
lua_Hook hook;
TValue l_gt; /* table of globals */
TValue env; /* temporary place for environments */
GCObject *openupval; /* list of open upvalues in this stack */
GCObject *gclist;
struct lua_longjmp *errorJmp; /* current error recover point */
ptrdiff_t errfunc; /* current error handling function (stack index) */
};
#define G(L) (L->l_G)
/*
** Union of all collectable objects
*/
union GCObject {
GCheader gch;
union TString ts;
union Udata u;
union Closure cl;
struct Table h;
struct Proto p;
struct UpVal uv;
struct lua_State th; /* thread */
};
/* macros to convert a GCObject into a specific value */
#define rawgco2ts(o) check_exp((o)->gch.tt == LUA_TSTRING, &((o)->ts))
#define gco2ts(o) (&rawgco2ts(o)->tsv)
#define rawgco2u(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u))
#define gco2u(o) (&rawgco2u(o)->uv)
#define gco2cl(o) check_exp((o)->gch.tt == LUA_TFUNCTION, &((o)->cl))
#define gco2h(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h))
#define gco2p(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p))
#define gco2uv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv))
#define ngcotouv(o) \
check_exp((o) == NULL || (o)->gch.tt == LUA_TUPVAL, &((o)->uv))
#define gco2th(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th))
/* macro to convert any Lua object into a GCObject */
#define obj2gco(v) (cast(GCObject *, (v)))
LUAI_FUNC lua_State *luaE_newthread (lua_State *L);
LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
#endif

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