log mission logs into separate files

This commit is contained in:
ags
2021-12-11 00:45:18 +00:00
parent b87276cfe3
commit 957dc393bd
7 changed files with 147 additions and 61 deletions

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@@ -1,12 +1,18 @@
# CMakeList.txt : CMake project for perun_dll, include source and define
# project specific logic here.
#
cmake_minimum_required (VERSION 3.8)
cmake_minimum_required(VERSION 3.17)
project ("parent")
set(CMAKE_CXX_STANDARD 20)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.12.25835)
set(CMAKE_CXX20_STANDARD_COMPILE_OPTION "-std:c++latest")
set(CMAKE_CXX20_EXTENSION_COMPILE_OPTION "-std:c++latest")
endif()
add_subdirectory(lua-5.1.5)
add_subdirectory(perun)
add_subdirectory(perun)
add_subdirectory(experimental)

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@@ -0,0 +1,18 @@
cmake_minimum_required(VERSION 3.17)
project(experimental)
set(CMAKE_CXX_STANDARD 20)
set (EXPERIMENTAL_SOURCES
"src/main.cpp"
)
add_executable(experimental ${EXPERIMENTAL_SOURCES})
target_link_libraries(
lua-5.1.5
ws2_32
)
target_include_directories (pierog PUBLIC)
#set_target_properties(main PROPERTIES OUTPUT_NAME "perun")

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@@ -28,7 +28,7 @@ set (LUA_RUNTIME_SOURCES
"src/lua.h"
"src/lualib.h"
"src/lzio.c" "src/lzio.h"
)
../experimental/src/main.cpp)
add_library( lua-5.1.5 ${LUA_RUNTIME_SOURCES} )

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@@ -1,9 +1,9 @@
cmake_minimum_required(VERSION 3.17)
project(perun)
project(pierog)
set(CMAKE_CXX_STANDARD 20)
set (PERUN_DLL_SOURCES
set (PIEROG_DLL_SOURCES
"src/library.h"
"src/library.cpp"
"src/Connection.h"
@@ -11,13 +11,12 @@ set (PERUN_DLL_SOURCES
)
include (GenerateExportHeader)
add_library(perun SHARED ${PERUN_DLL_SOURCES})
add_library(pierog SHARED ${PIEROG_DLL_SOURCES})
target_link_libraries(
perun
pierog
lua-5.1.5
ws2_32
)
target_include_directories (perun PUBLIC)
#set_target_properties(main PROPERTIES OUTPUT_NAME "perun")
target_include_directories (pierog PUBLIC)

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@@ -1,30 +1,25 @@
#include "Connection.h"
SocketWrapper::SocketWrapper(std::string name): outputFile(name, std::ofstream::app) {
tcpSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
#include <utility>
#include <filesystem>
SocketWrapper::SocketWrapper(std::string logPath,
std::string host,
const int port): path(std::move(logPath)), tcpHost(std::move(host)), tcpPort(port){
this->tcpSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
startNewRecording();
}
SocketWrapper::~SocketWrapper() {
}
int SocketWrapper::getAndResetReconnected() {
int result = this->flagReconnected;
this->flagReconnected = 0;
return result;
}
int SocketWrapper::getFlagConnected() {
return this->connectionState;
}
void SocketWrapper::tcpConnect() {
// Create socket address object from TCP port and host
SOCKADDR_IN socketAddress;
socketAddress.sin_family = AF_INET;
socketAddress.sin_port = htons(u_short(this->tcpPort));
socketAddress.sin_addr.s_addr = *((unsigned long*)gethostbyname(this->tcpHost->c_str())->h_addr);
socketAddress.sin_addr.s_addr = *((unsigned long*)gethostbyname(this->tcpHost.c_str())->h_addr);
if (connect(tcpSocket, (sockaddr*)&socketAddress, sizeof(SOCKADDR_IN)) == 0) {
this->connectionState = CONNECTED;
@@ -32,33 +27,54 @@ void SocketWrapper::tcpConnect() {
}
}
void SocketWrapper::createConnection(std::string* host, const int* port) {
void SocketWrapper::startNewRecording() {
if(outputFile != nullptr && outputFile->is_open() && outputFile->good()) {
outputFile->flush();
outputFile->close();
delete outputFile;
}
auto const now = std::chrono::system_clock::now();
auto const gmt = std::chrono::locate_zone("Etc/GMT");
auto const filename = std::format("pierog.{:%FT_%H%M%S}.log", std::chrono::zoned_time{gmt, floor<std::chrono::milliseconds>(now)});
std::filesystem::path dir(this->path);
std::filesystem::path file(filename);
auto fullPath = (dir / file).string();
outputFile = new std::ofstream(fullPath, std::ofstream::app | std::ios::out);
// clean the network buffer if nothing was ever sent
if(sentCounter > 0) {
mutexLock.lock();
dataBuffer.clear();
sendQueue.clear();
mutexLock.unlock();
}
}
void SocketWrapper::createConnection() {
// TCP connection - ConnectTo
this->tcpHost = host;
this->tcpPort = *port;
tcpConnect();
// Create new thread
std::thread thread_object([this]() {
// TCP sending loop
bool nothingToSend = false;
while (true) {
while (shouldRun) {
if (connectionState == CONNECTED && mutexLock.try_lock()) {
if (sendQueue.empty()) {
nothingToSend = true;
} else {
// Payload in queue
auto payload = sendQueue.front();
outputFile.write(payload->c_str(), payload->length());
outputFile.flush();
int bytesSent = send(tcpSocket, payload->c_str(), payload->length(), 0);
if (bytesSent == payload->length()) {
// All payload was sent
sendQueue.pop_front();
delete payload;
sentCounter += bytesSent;
} else {
// Remaining paylad
if (bytesSent > 0) {
@@ -67,6 +83,7 @@ void SocketWrapper::createConnection(std::string* host, const int* port) {
sendQueue.pop_front();
sendQueue.push_front(&shortened);
delete payload;
sentCounter += bytesSent;
} else {
// Payload was not sent - handle error
switch (WSAGetLastError()) {
@@ -110,16 +127,38 @@ void SocketWrapper::disconnect() {
}
void SocketWrapper::enqueueForSending(std::string* payload) {
if(outputFile == nullptr) {
startNewRecording();
}
if(outputFile != nullptr) {
outputFile->write(payload->c_str(), payload->length());
if(payload->length() > 50) {
outputFile->flush();
}
}
if (mutexLock.try_lock()) {
while (!dataBuffer.empty()) {
// Shift buffer to queue
sendQueue.push_back(dataBuffer.front());
dataBuffer.pop();
dataBuffer.pop_front();
}
sendQueue.push_back(payload);
mutexLock.unlock();
}
else {
dataBuffer.push(payload);
dataBuffer.push_back(payload);
}
}
int SocketWrapper::getAndResetReconnected() {
int result = this->flagReconnected;
this->flagReconnected = 0;
return result;
}
int SocketWrapper::getFlagConnected() {
return this->connectionState;
}

View File

@@ -17,32 +17,36 @@ enum enumConnectionState {
class SocketWrapper {
public:
SocketWrapper(std::string name);
~SocketWrapper();
SocketWrapper(std::string logPath,
std::string host,
const int port);
~SocketWrapper();
void disconnect();
void createConnection(std::string* host, const int* port);
void createConnection();
void startNewRecording();
void enqueueForSending(std::string* payload);
int getAndResetReconnected();
int getFlagConnected();
private:
// SocketWrapper(const SocketWrapper&);
// SocketWrapper& operator=(const SocketWrapper&);
SOCKET tcpSocket;
std::string* tcpHost;
int tcpPort;
const std::string path;
const std::string tcpHost = "localhost";
const int tcpPort = 0;
int flagReconnected = 0;
volatile enumConnectionState connectionState = DISCONNECTED;
std::atomic<long long> sentCounter;
std::atomic<boolean> shouldRun = true;
std::queue<std::string*> dataBuffer;
std::deque<std::string*> dataBuffer;
std::deque<std::string*> sendQueue;
std::mutex mutexLock;
std::ofstream outputFile;
std::ofstream * outputFile = nullptr;
void reconnect();
void tcpConnect();

View File

@@ -1,7 +1,13 @@
#include "library.h"
#include <format>
#include <filesystem>
static SocketWrapper * tcpConnection = nullptr;
static std::string *startingDelimiter = nullptr;
static std::string *endingDelimiter = nullptr;
static std::string lastObservedHash = std::string("");
/* this method exists for comments */
static int valuesToReturn(int input) {
return input;
@@ -10,13 +16,14 @@ static int valuesToReturn(int input) {
static int appStartHook(lua_State* luaState) {
// Starting the app - prepare
if(tcpConnection == nullptr) {
auto nowMillis = std::chrono::time_point_cast<std::chrono::milliseconds>(std::chrono::system_clock::now());
auto millis = nowMillis.time_since_epoch().count();
char buffer[50];
sprintf_s(buffer, "c:/temp/perun.%llu.log", millis);
int i = 1;
const std::string path = std::string(lua_tolstring(luaState, i++, 0));
const std::string host = std::string(lua_tolstring(luaState, i++, 0));
const int port = (int) lua_tointeger(luaState, i++);
tcpConnection = new SocketWrapper(std::string(buffer));
tcpConnection = new SocketWrapper(path, host, port);
tcpConnection->createConnection();
}
lua_pushinteger(luaState, 1); // First return value: confirmation that app was started
@@ -34,14 +41,20 @@ static int appEndHook(lua_State* luaState) {
return valuesToReturn(0);
}
static int tcpConnect(lua_State* luaState) {
// Connect to the TCP socket
static int setDelimiters(lua_State* luaState) {
startingDelimiter = new std::string(lua_tolstring(luaState, 1, 0));
endingDelimiter = new std::string(lua_tolstring(luaState, 2, 0));
if(tcpConnection != nullptr) {
auto *host = new std::string(lua_tolstring(luaState, 1, 0));
const int *port = new int(lua_tointeger(luaState, 2));
return valuesToReturn(0);
}
tcpConnection->createConnection(host, port);
static int markMissionStart(lua_State* luaState) {
std::string missionHash = std::string(lua_tolstring(luaState, 1, 0));
if(tcpConnection != nullptr && missionHash ==lastObservedHash) {
tcpConnection->startNewRecording();
lastObservedHash = missionHash;
}
return valuesToReturn(0);
@@ -51,7 +64,13 @@ static int tcpSend(lua_State* luaState) {
// Send frame over TCP socket
if(tcpConnection != nullptr) {
if(startingDelimiter != nullptr) {
tcpConnection->enqueueForSending(new std::string(*startingDelimiter));
}
tcpConnection->enqueueForSending(new std::string(lua_tolstring(luaState, 1, 0)));
if(endingDelimiter != nullptr) {
tcpConnection->enqueueForSending(new std::string(*endingDelimiter));
}
lua_pushinteger(luaState,
tcpConnection->getFlagConnected()); // First return value: information if there is TCP connection
@@ -65,17 +84,18 @@ static int tcpSend(lua_State* luaState) {
return valuesToReturn(2);
}
extern "C" int __declspec(dllexport) luaopen_perun(lua_State * L) {
extern "C" int __declspec(dllexport) luaopen_pierog(lua_State * L) {
static const luaL_Reg Map[] = {
{"StartOfApp", appStartHook}, // Called at the begining of the session
{"EndOfApp", appEndHook }, // Called at the end of the session out of LuaExportStop
{"StartOfApp", appStartHook}, // Called at the begining of the session
{"EndOfApp", appEndHook }, // Called at the end of the session out of LuaExportStop
{"tcpSend", tcpSend}, // Called to send data from lua over TCP
{"tcpConnect", tcpConnect}, // Create connection
{"delimiters", setDelimiters },
{"markMissionStart", markMissionStart },
{ NULL, NULL }
};
// Register the list of functions for lua
luaL_register(L, "perun", Map);
luaL_register(L, "pierog", Map);
return 1;
}