mirror of
https://github.com/DaKerboul/perun.git
synced 2026-08-09 15:55:39 +02:00
Fixed default port to 48621 and info about new tables added in v0.11.0
This commit is contained in:
@@ -34,7 +34,7 @@ Core:
|
||||
|
||||
## Running
|
||||
* Start DCS World and host multiplayer session
|
||||
* by default the TCP port 48620 is in use as target port - ensure that port and instance ID in the options sections of the Lua file matches data
|
||||
* by default the TCP port 48621 is in use as target port - ensure that port and instance ID in the options sections of the Lua file matches data
|
||||
* run the Win32 application
|
||||
* set MySQL connection data
|
||||
* **optionaly** point LotATC json file location
|
||||
@@ -87,6 +87,8 @@ DCS API does not track carrier or FARP operations natively, so there is a trick
|
||||
* table: pe_LogEvent - holds event history
|
||||
* table: pe_LogLogins - holds login to server event history
|
||||
* table: pe_LogStats - holds static information
|
||||
* table: pe_OnlinePlayers - holds the list of actual players connected to the server
|
||||
* table: pe_OnlineStatus - holds the information about server status of all instantes
|
||||
|
||||

|
||||
|
||||
@@ -141,3 +143,5 @@ This software is provide "as it is" without any warranties, but if you would lik
|
||||

|
||||
|
||||
Thanks to [Gildia DCS](https://forum.gildia.org) Polish community of DCS World pilots.
|
||||
|
||||
Thanks to our Discord community for all the disussions, tests and proposals!
|
||||
|
||||
Reference in New Issue
Block a user