diff --git a/README.md b/README.md index 09893f1..56c7048 100644 --- a/README.md +++ b/README.md @@ -34,7 +34,7 @@ Core: ## Running * Start DCS World and host multiplayer session - * by default the TCP port 48620 is in use as target port - ensure that port and instance ID in the options sections of the Lua file matches data + * by default the TCP port 48621 is in use as target port - ensure that port and instance ID in the options sections of the Lua file matches data * run the Win32 application * set MySQL connection data * **optionaly** point LotATC json file location @@ -87,6 +87,8 @@ DCS API does not track carrier or FARP operations natively, so there is a trick * table: pe_LogEvent - holds event history * table: pe_LogLogins - holds login to server event history * table: pe_LogStats - holds static information +* table: pe_OnlinePlayers - holds the list of actual players connected to the server +* table: pe_OnlineStatus - holds the information about server status of all instantes ![Database Scheme](https://i.imgur.com/zJsFxV0.png "MIT") @@ -141,3 +143,5 @@ This software is provide "as it is" without any warranties, but if you would lik ![Gildia.org Logo](https://images.weserv.nl/?url=https://i.imgur.com/nFHxQMy.png&w=140&il) Thanks to [Gildia DCS](https://forum.gildia.org) Polish community of DCS World pilots. + +Thanks to our Discord community for all the disussions, tests and proposals!