Files
rolld/game/Assets/Scripts/GameSetup.cs

14 lines
297 B
C#

using UnityEngine;
/// <summary>
/// Global startup settings. Scene geometry and materials are set directly in the Editor.
/// </summary>
public class GameSetup : MonoBehaviour
{
void Awake()
{
Application.runInBackground = true;
Application.targetFrameRate = 60;
}
}