fix: remapper F1/F2/F3 -> backtick/Tab/T pour compatibilite WebGL navigateur
- DebugNetworkUI: F1 -> backtick (`) - KeyBindingUI: F2 -> Tab - ChatUI: F3 -> T (ouvrir seulement), Escape pour fermer Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -47,7 +47,7 @@ public class KeyBindingUI : MonoBehaviour
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void Update()
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{
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if (Keyboard.current != null && Keyboard.current[Key.F2].wasPressedThisFrame)
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if (Keyboard.current != null && Keyboard.current[Key.Tab].wasPressedThisFrame)
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{
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_visible = !_visible;
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IsVisible = _visible;
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@@ -132,7 +132,7 @@ public class KeyBindingUI : MonoBehaviour
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GUILayout.BeginHorizontal();
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if (GUILayout.Button("Réinitialiser tout", ImGuiSkin.Button, GUILayout.Height(32)))
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ResetAllBindings();
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if (GUILayout.Button("Fermer (F2)", ImGuiSkin.Button, GUILayout.Height(32)))
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if (GUILayout.Button("Fermer (Tab)", ImGuiSkin.Button, GUILayout.Height(32)))
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{
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_visible = false;
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CancelRebind();
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@@ -146,8 +146,7 @@ public class KeyBindingUI : MonoBehaviour
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GUILayout.Label("Appuyez sur une touche pour assigner...", ImGuiSkin.Hint);
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}
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// F2 hint
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GUILayout.Label("F2 — Ouvrir / Fermer ce menu", ImGuiSkin.Footer);
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GUILayout.Label("Tab — Ouvrir / Fermer ce menu", ImGuiSkin.Footer);
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ImGuiSkin.EndWindow();
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}
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