fix: stats jamais envoyees - OnDisconnected avant Cleanup + cache du nom joueur
NetworkManager: inverser ordre OnDisconnected/Cleanup pour que les listeners aient encore acces a LocalPlayerName au moment du callback. StatsTracker: mettre en cache le nom a la connexion comme fallback supplementaire. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -334,8 +334,8 @@ public class NetworkManager : MonoBehaviour
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private void OnRoomLeave(int code)
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{
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Debug.Log($"[Network] Left room (code: {code})");
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OnDisconnected?.Invoke(); // before Cleanup so listeners still have LocalPlayerName
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Cleanup();
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OnDisconnected?.Invoke();
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}
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private void Cleanup()
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