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24 lines
1.8 KiB
Lua
24 lines
1.8 KiB
Lua
-- Perun for DCS World https://github.com/szporwolik/perun -> DCS Hook config component
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local PerunConfig = {}
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-- ###################### SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION #############################
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-- Connection
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PerunConfig.TCPPerunHost = "localhost" -- (string) [default: "localhost"] IP adress of the Perun instance or "localhost"
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PerunConfig.TCPTargetPort = 48621 -- (int) [default: 48621] TCP port to send data to
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PerunConfig.Instance = 1 -- (int) [default: 1] Id number of instance (if multiple DCS instances are to run at the same PC)
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PerunConfig.RefreshStatus = 60 -- (int) [default: 60] Base refresh rate in seconds to send status update
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-- Mission Configuration
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PerunConfig.MissionStartNoDeathWindow = 300 -- (int) [default: 300] Number of secounds after mission start when death of the pilot will not go to statistics, shall avoid death penalty during spawning DCS bugs
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-- Localisation
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PerunConfig.MOTD_L1 = "[Perun] Welcome to our server !" -- (string) Message send to players connecting the server - Line 1
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PerunConfig.MOTD_L2 = "[Perun] Stats and event data integrated with Perun for DCS World" -- (string) Message send to players connecting the server - Line 2
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PerunConfig.ConnectionError_L1 = "[Perun] ERROR: Connection broken - contact server admin!" -- (string) Information to send to players when Perun connection is broken
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-- Debug
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PerunConfig.DebugMode = 1 -- (int) [0 (default),1,2] Value greater than 0 will display Perun information in DCS log file, values: 1 - minimal verbose, 2 - all log information will be logged
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-- ###################### END OF SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION ######################
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return PerunConfig
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