Files
perun/02_Windows_App/Perun_v1/01_Classes/TCPController.cs
2019-10-19 21:31:17 +02:00

147 lines
5.2 KiB
C#

// This class handles TCP communication
using Newtonsoft.Json;
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Windows.Forms;
public class TCPController
{
// Main class for TCP listener
public int intListenPort; // Port to connect to
public bool bDone; // Helper to exit main loop without killing thread
public string[] arrLogHistory; // Log history for GUI
public string[] arrSendBuffer; // Mysql send buffer
public Thread thrTCPListener; // Seperate thread for TCP
public bool bStatus; // TCP connecion status
public void Create(int par_intListenPort, ref string[] par_arrLogHistory, ref string[] par_arrSendBuffer)
{
// Create class
intListenPort = par_intListenPort;
arrLogHistory = par_arrLogHistory;
arrSendBuffer = par_arrSendBuffer;
bDone = false;
bStatus = false;
}
public void StopListen()
{
// Finish listening
bDone = true;
bStatus = false;
for (int i = 0; i < arrSendBuffer.Length - 1; i++)
{
arrSendBuffer[i] = null;
}
}
public void StartListen()
{
NetworkStream ns=null;
TcpClient tcpClient=null;
while (!bDone)
{
Console.WriteLine("TCP Listen start");
TcpListener tcpServer = new TcpListener(IPAddress.Any, intListenPort); ; // Listener object
try
{
// Start listening to TCP
string strReceivedData;
// Start the main loop
tcpServer.Start();
bStatus = true;
while (!bDone)
{
// Start listening
Console.WriteLine("TCP: Waiting for packet");
tcpClient = tcpServer.AcceptTcpClient(); //if a connection exists, the server will accept it
ns = tcpClient.GetStream(); //networkstream is used to send/receive messages
//ns.ReadTimeout = 100;
while (tcpClient.Connected && !bDone) //while the client is connected, we look for incoming messages
{
StringBuilder CompleteMessage = new StringBuilder();
if (ns.CanRead)
{
byte[] ReadBuffer = new byte[1024];
CompleteMessage = new StringBuilder();
int numberOfBytesRead = 0;
// Incoming message may be larger than the buffer size.
do
{
numberOfBytesRead = ns.Read(ReadBuffer, 0, ReadBuffer.Length);
CompleteMessage.AppendFormat("{0}", Encoding.ASCII.GetString(ReadBuffer, 0, numberOfBytesRead));
}
while (ns.DataAvailable && !bDone);
}
strReceivedData = CompleteMessage.ToString();
Console.WriteLine("Sender: {0} Payload: {1}", null, strReceivedData);
try
{
dynamic dynamicRawTCPFrame = JsonConvert.DeserializeObject(strReceivedData); // Deserialize received frame
string strRawTCPFrameType = dynamicRawTCPFrame.type;
PerunHelper.LogHistoryAdd(ref arrLogHistory, "#" + Globals.intInstanceId + "> TCP packet received, type: " + strRawTCPFrameType);
// Add to mySQL send buffer (find first empty slot)
for (int i = 0; i < arrSendBuffer.Length - 1; i++)
{
if (arrSendBuffer[i] == null)
{
arrSendBuffer[i] = strReceivedData;
break;
}
}
}
catch(Exception e)
{
Console.WriteLine(e.ToString());
PerunHelper.LogHistoryAdd(ref arrLogHistory, "TCP ERROR incorrect JSON");
}
}
}
tcpServer.Stop();
bStatus = false;
}
catch (Exception e)
{
// General exception found
if (e.HResult != -2147467259)
{
Console.WriteLine(e.ToString());
PerunHelper.LogHistoryAdd(ref arrLogHistory, "TCP error - connection closed or port in use");
}
}
if (!(ns is null))
{
ns.Flush();
ns.Close();
}
if (!(tcpClient is null))
{
tcpClient.Close();
}
if (!(tcpServer is null))
{
tcpServer.Stop();
}
bStatus = false;
Console.WriteLine("TCP listen stop");
}
}
}