change dll name

This commit is contained in:
ags
2021-02-23 23:30:16 +00:00
parent 8aa0a8e6e0
commit feec035260
7 changed files with 66 additions and 80 deletions

View File

@@ -10,7 +10,7 @@ package.cpath = package.cpath..";"..lfs.currentdir().."/LuaSocket/?.dll"
-- Load Dlls
package.cpath = package.cpath..';'.. lfs.writedir()..'/Mods/services/Perun/bin/' ..'?.dll;'
Perun.dll_main = require('main')
Perun.DLL = require('perun')
-- Load config file
local PerunConfig = require "perun_config"
@@ -235,7 +235,7 @@ end
Perun.ConnectToPerun = function ()
-- Connects to Perun server
Perun.dll_main.tcpConnect(Perun.TCPPerunHost, Perun.TCPTargetPort)
Perun.DLL.tcpConnect(Perun.TCPPerunHost, Perun.TCPTargetPort)
Perun.AddLog(string.format("Connecting to TCP server %s:%i", Perun.TCPPerunHost, Perun.TCPTargetPort), 2)
end
@@ -256,7 +256,7 @@ Perun.SendToPerun = function(data_id, data_package)
local _tcpMessage= table.concat( _TempData )
-- TCP Part - sending
_flagConnected, _flagReconnected = Perun.dll_main.tcpSend(_tcpMessage)
_flagConnected, _flagReconnected = Perun.DLL.tcpSend(_tcpMessage)
if (_flagConnected < 1) and (_now > Perun.lastConnectionError + Perun.ReconnectTimeout) then
-- Add information to log file and send chat message to all that Perun connection is broken
@@ -868,7 +868,7 @@ end
-- ########### Finalize and set callbacks ###########
if DCS.isServer() then
-- If this game instance is hosting multiplayer game, start Perun
Perun.dll_main.StartOfApp() -- Start the main Perun dll
Perun.DLL.StartOfApp() -- Start the main Perun dll
Perun.MissionHash=Perun.GenerateMissionHash() -- Generate initial missionhash
DCS.setUserCallbacks(Perun) -- Set user callbacs, map DCS event handlers with functions defined above
Perun.AddLog("Loaded - Perun for DCS World - version: " .. Perun.Version,0) -- Display perun information in log