diff --git a/01_DCS/Scripts/Hooks/Perun-hook.lua b/01_DCS/Scripts/Hooks/Perun-hook.lua index 9932d78..d3fd71a 100644 --- a/01_DCS/Scripts/Hooks/Perun-hook.lua +++ b/01_DCS/Scripts/Hooks/Perun-hook.lua @@ -26,7 +26,7 @@ Perun.ConnectionError = PerunConfig.ConnectionError_L1 Perun.BroadcastPerunErrors = PerunConfig.BroadcastPerunErrors -- Variable init -Perun.Version = "v0.12.0" +Perun.Version = "v0.12.1" Perun.StatusData = {} Perun.SlotsData = {} diff --git a/02_Windows_App/Perun_v1/Perun_v1.csproj b/02_Windows_App/Perun_v1/Perun_v1.csproj index f02516e..d36f425 100644 --- a/02_Windows_App/Perun_v1/Perun_v1.csproj +++ b/02_Windows_App/Perun_v1/Perun_v1.csproj @@ -31,8 +31,8 @@ szporwolik Perun Perun.htm - 1 - 0.12.0.%2a + 0 + 0.12.1.%2a false true true diff --git a/02_Windows_App/Perun_v1/Properties/AssemblyInfo.cs b/02_Windows_App/Perun_v1/Properties/AssemblyInfo.cs index 2c68d47..059766f 100644 --- a/02_Windows_App/Perun_v1/Properties/AssemblyInfo.cs +++ b/02_Windows_App/Perun_v1/Properties/AssemblyInfo.cs @@ -33,7 +33,7 @@ using System.Runtime.InteropServices; // Możesz określić wszystkie wartości lub użyć domyślnych numerów kompilacji i poprawki // przy użyciu symbolu „*”, tak jak pokazano poniżej: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.12.0.0")] -[assembly: AssemblyFileVersion("0.12.0.0")] +[assembly: AssemblyVersion("0.12.1.0")] +[assembly: AssemblyFileVersion("0.12.1.0")] [assembly: NeutralResourcesLanguage("en")] diff --git a/04_MySQL/m1081_perun.sql b/04_MySQL/m1081_perun.sql index f84bc5f..d67ef90 100644 --- a/04_MySQL/m1081_perun.sql +++ b/04_MySQL/m1081_perun.sql @@ -17,7 +17,7 @@ CREATE TABLE IF NOT EXISTS `pe_Config` ( ) ENGINE=InnoDB DEFAULT CHARSET=utf8; INSERT INTO `pe_Config` (`pe_Config_id`, `pe_Config_payload`) VALUES -(1, 'v0.12.0'); +(1, 'v0.12.1'); DROP TABLE IF EXISTS `pe_DataMissionHashes`; CREATE TABLE IF NOT EXISTS `pe_DataMissionHashes` ( diff --git a/README.md b/README.md index 5ab9e33..9214a6d 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,6 @@ ![alt text](https://img.shields.io/github/license/szporwolik/perun.svg "MIT") ![alt text](https://img.shields.io/github/release-pre/szporwolik/perun.svg "Latest release") ![alt text](https://img.shields.io/github/release-date-pre/szporwolik/perun.svg "Latest release date") -[![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=ZBW8R5L25A8QW¤cy_code=EUR&source=url) ![Perun logo](https://i.imgur.com/PrIkqNA.png) @@ -30,7 +29,7 @@ Core: ## Installing * Download latest [release](https://github.com/szporwolik/perun/releases) * Copy contents of [01_DCS](https://github.com/szporwolik/perun/tree/master/01_DCS) to your DCS folder in your Saved Games -* From the downloaded release package, put ```perun.dll``` into your DCS folder in your Saved Games,```Mods/services/Perun/dll``` +* From the downloaded release package, put ```perun.dll``` into your DCS folder in your Saved Games,```Mods/services/Perun/bin``` * You can change your configuration settings in DCS\Mods\services\Perun\lua\perun_config * Create MySQL database using SQL script located in [04_MySQL](https://github.com/szporwolik/perun/tree/master/04_MySQL); note that you need just a one database per DCS server machine - multiple instances pushing data to the one database are supported * Ensure that your MySQL config is not using STRICT_TRANS_TABLES