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Further logging improvment
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@@ -114,6 +114,18 @@ public class DatabaseController
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case 3:
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case 3:
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PerunHelper.GUILogHistoryAdd(ref Globals.arrGUILogHistory, "Slots data updated", 1, 0, "3");
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PerunHelper.GUILogHistoryAdd(ref Globals.arrGUILogHistory, "Slots data updated", 1, 0, "3");
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break;
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break;
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case 50:
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PerunHelper.GUILogHistoryAdd(ref Globals.arrGUILogHistory, "Player "+ strTCPFrame.payload.player + " chat message saved", 1, 0, "50");
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break;
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case 51:
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PerunHelper.GUILogHistoryAdd(ref Globals.arrGUILogHistory, "Game event: "+ strTCPFrame.payload.log_content, 1, 0, "51");
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break;
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case 52:
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PerunHelper.GUILogHistoryAdd(ref Globals.arrGUILogHistory, "Player "+ strTCPFrame.payload.stat_name + " stats saved", 1, 0, "52");
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break;
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case 53:
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PerunHelper.GUILogHistoryAdd(ref Globals.arrGUILogHistory, "Player "+ strTCPFrame.payload.login_name + " logged in", 1, 0, "53");
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break;
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case 100:
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case 100:
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PerunHelper.GUILogHistoryAdd(ref Globals.arrGUILogHistory, "SRS data send", 1,0,"100");
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PerunHelper.GUILogHistoryAdd(ref Globals.arrGUILogHistory, "SRS data send", 1,0,"100");
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break;
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break;
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