Player count at panel

This commit is contained in:
VladMordock
2021-02-17 13:16:13 +01:00
parent 6edc2320cc
commit cc07eb8613
2 changed files with 6 additions and 5 deletions

View File

@@ -112,6 +112,7 @@ public class DatabaseController
{
SQLQueryTxt += "INSERT INTO `pe_OnlinePlayers` (`pe_OnlinePlayers_id`, `pe_OnlinePlayers_instance`, `pe_OnlinePlayers_ping`, `pe_OnlinePlayers_side`, `pe_OnlinePlayers_slot`, `pe_OnlinePlayers_ucid`) VALUES ("+ record_player.id + ", '"+ Int32.Parse(TCPFrameInstance) + "', '" + record_player.ping + "', '" + record_player.side + "', '" + record_player.slot + "', '" + record_player.ucid + "');";
player_count++;
Globals.CurrentMission.PlayerCount = player_count; // Save information for GUI - player count
}
//SQLQueryTxt += "DELETE FROM pe_OnlineStatus WHERE pe_OnlineStatus_instance = " + Int32.Parse(TCPFrameInstance) + ";";
@@ -119,9 +120,9 @@ public class DatabaseController
SQLQueryTxt += "UPDATE `pe_OnlineStatus` SET `pe_OnlineStatus_theatre` = '" + TCPFrame.payload.mission.theatre + "', `pe_OnlineStatus_name` = '" + TCPFrame.payload.mission.name + "' , `pe_OnlineStatus_pause` = '" + TCPFrame.payload.mission.pause + "', `pe_OnlineStatus_multiplayer` = '" + TCPFrame.payload.mission.multiplayer + "', `pe_OnlineStatus_realtime` = '" + TCPFrame.payload.mission.realtime + "', `pe_OnlineStatus_modeltime` = '" + TCPFrame.payload.mission.modeltime + "', `pe_OnlineStatus_players` = " + player_count + " WHERE `pe_OnlineStatus_instance` = '" + Int32.Parse(TCPFrameInstance) + "';";
// Save for GUI
Globals.CurrentMission.Theatre = TCPFrame.payload.mission.theatre;
Globals.CurrentMission.Mission = TCPFrame.payload.mission.name;
Globals.CurrentMission.Pause = TCPFrame.payload.mission.pause;
Globals.CurrentMission.Theatre = TCPFrame.payload.mission.theatre; // Mission theatre
Globals.CurrentMission.Mission = TCPFrame.payload.mission.name; // Mission name
Globals.CurrentMission.Pause = TCPFrame.payload.mission.pause; // Mission pause
break;
@@ -129,7 +130,6 @@ public class DatabaseController
break;
}
// Connect to mysql and execute sql
try
{