Fix: changed Config variable to PerunConfig in lua scripts

This commit is contained in:
VladMordock
2021-02-17 00:15:09 +01:00
parent da2f4345ac
commit c3f195c9c0
2 changed files with 22 additions and 22 deletions

View File

@@ -1,17 +1,17 @@
-- Perun for DCS World https://github.com/szporwolik/perun -> DCS Hook config component
local Config = {}
local PerunConfig = {}
-- ###################### SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION #############################
Config.TCPPerunHost = "localhost" -- (string) [default: "localhost"] IP adress of the Perun instance or "localhost"
Config.TCPTargetPort = 48621 -- (int) [default: 48621] TCP port to send data to
Config.Instance = 1 -- (int) [default: 1] Id number of instance (if multiple DCS instances are to run at the same PC)
Config.RefreshStatus = 60 -- (int) [default: 60] Base refresh rate in seconds to send status update
Config.RefreshMission = 120 -- (int) [default: 120] Refresh rate in seconds to send mission information
Config.MissionStartNoDeathWindow = 300 -- (int) [default: 300] Number of secounds after mission start when death of the pilot will not go to statistics, shall avoid death penalty during spawning DCS bugs
Config.DebugMode = 1 -- (int) [0 (default),1,2] Value greater than 0 will display Perun information in DCS log file, values: 1 - minimal verbose, 2 - all log information will be logged
Config.MOTD_L1 = "Witamy na serwerze #1 Gildia.org !" -- (string) Message send to players connecting the server - Line 1
Config.MOTD_L2 = "Wymagamy obecnosci DCS SRS oraz TeamSpeak - szczegoly na forum" -- (string) Message send to players connecting the server - Line 2
PerunConfig.TCPPerunHost = "localhost" -- (string) [default: "localhost"] IP adress of the Perun instance or "localhost"
PerunConfig.TCPTargetPort = 48621 -- (int) [default: 48621] TCP port to send data to
PerunConfig.Instance = 3 -- (int) [default: 1] Id number of instance (if multiple DCS instances are to run at the same PC)
PerunConfig.RefreshStatus = 60 -- (int) [default: 60] Base refresh rate in seconds to send status update
PerunConfig.RefreshMission = 120 -- (int) [default: 120] Refresh rate in seconds to send mission information
PerunConfig.MissionStartNoDeathWindow = 300 -- (int) [default: 300] Number of secounds after mission start when death of the pilot will not go to statistics, shall avoid death penalty during spawning DCS bugs
PerunConfig.DebugMode = 2 -- (int) [0 (default),1,2] Value greater than 0 will display Perun information in DCS log file, values: 1 - minimal verbose, 2 - all log information will be logged
PerunConfig.MOTD_L1 = "Witamy na serwerze #1 Gildia.org !" -- (string) Message send to players connecting the server - Line 1
PerunConfig.MOTD_L2 = "Wymagamy obecnosci DCS SRS oraz TeamSpeak - szczegoly na forum" -- (string) Message send to players connecting the server - Line 2
-- ###################### END OF SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION ######################
return Config
return PerunConfig