Fixed resources namming

This commit is contained in:
szporowolik
2019-10-20 13:26:44 +02:00
parent 27c2163784
commit bd0769c997
3 changed files with 17 additions and 17 deletions

View File

@@ -397,7 +397,7 @@ namespace Perun_v1
con_img_db.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_connected");
} else
{
con_img_db.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected_game");
con_img_db.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_connected_error");
}
} else
{
@@ -414,7 +414,7 @@ namespace Perun_v1
con_img_dcs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_connected");
} else
{
con_img_dcs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected_game");
con_img_dcs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_connected_error");
}
}
else
@@ -432,7 +432,7 @@ namespace Perun_v1
con_img_srs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_connected");
} else
{
con_img_srs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected_game");
con_img_srs.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_connected_error");
}
}
else
@@ -450,7 +450,7 @@ namespace Perun_v1
con_img_lotATC.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_connected");
} else
{
con_img_lotATC.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_disconnected_game");
con_img_lotATC.Image = (Image)Properties.Resources.ResourceManager.GetObject("status_connected_error");
}
}
else

View File

@@ -70,6 +70,16 @@ namespace Perun_v1.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap status_connected_error {
get {
object obj = ResourceManager.GetObject("status_connected_error", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -89,15 +99,5 @@ namespace Perun_v1.Properties {
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap status_disconnected_game {
get {
object obj = ResourceManager.GetObject("status_disconnected_game", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@@ -121,13 +121,13 @@
<data name="status_connected" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\status-connected.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="status_connected_error" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\status-connectedx.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="status_disconnected" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\status-disconnected.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="status_disconnected_error" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\status-disconnected-error.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="status_disconnected_game" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\status-connectedx.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>