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https://github.com/DaKerboul/perun.git
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Fix for #32 - the helicopters shall be now properly counted and unknown kills will not increase helicopter kill ratio
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@@ -9,9 +9,9 @@ package.cpath = package.cpath..";"..lfs.currentdir().."/LuaSocket/?.dll"
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Perun.RefreshStatus = 15 -- (int) [default: 60] Base refresh rate in seconds to send status update
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Perun.RefreshMission = 60 -- (int) [default: 120] Refresh rate in seconds to send mission information
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Perun.TCPTargetPort = 48620 -- (int) [default: 48621] TCP port to send data to
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Perun.TCPTargetPort = 48622 -- (int) [default: 48621] TCP port to send data to
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Perun.TCPPerunHost = "localhost" -- (string) [default: "localhost"] IP adress of the Perun instance or "localhost"
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Perun.Instance = 1 -- (int) [default: 1] Id number of instance (if multiple DCS instances are to run at the same PC)
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Perun.Instance = 2 -- (int) [default: 1] Id number of instance (if multiple DCS instances are to run at the same PC)
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Perun.JsonStatusLocation = "Scripts\\Json\\" -- (string) [default: "Scripts\\Json\\"] Folder relative do user's SaveGames DCS folder -> status file updated each RefreshMission
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Perun.MissionStartNoDeathWindow = 300 -- (int) [default: 300] Number of secounds after mission start when death of the pilot will not go to statistics, shall avoid death penalty during spawning DCS bugs
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Perun.DebugMode = 2 -- (int) [0 (default),1,2] Value greater than 0 will display Perun information in DCS log file, values: 1 - minimal verbose, 2 - all log information will be logged
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@@ -140,18 +140,24 @@ Perun.GetCategory = function(id)
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-- Helper function returns object category basing on https://pastebin.com/GUAXrd2U
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local _killed_target_category = DCS.getUnitTypeAttribute(id, "category")
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-- Below, simple hack to get the propper category when DCS API is not returning correct value
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if _killed_target_category == nil then
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local _killed_target_cat_check_ship = DCS.getUnitTypeAttribute(id, "DeckLevel")
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local _killed_target_cat_check_plane = DCS.getUnitTypeAttribute(id, "WingSpan")
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if _killed_target_cat_check_ship ~= nil and _killed_target_cat_check_plane == nil then
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_killed_target_category = "Ships"
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elseif _killed_target_cat_check_ship == nil and _killed_target_cat_check_plane ~= nil then
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_killed_target_category = "Planes"
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else
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_killed_target_category = "Helicopters"
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end
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end
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-- Sometimes we get empty object id
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if id == nil then
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_killed_target_category = "Other"
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else
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-- Below, simple hack to get the propper category when DCS API is not returning correct value
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if _killed_target_category == nil then
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local _killed_target_cat_check_ship = DCS.getUnitTypeAttribute(id, "DeckLevel")
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local _killed_target_cat_check_plane = DCS.getUnitTypeAttribute(id, "WingSpan")
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if _killed_target_cat_check_ship ~= nil and _killed_target_cat_check_plane == nil then
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_killed_target_category = "Ships"
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elseif _killed_target_cat_check_ship == nil and _killed_target_cat_check_plane ~= nil then
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_killed_target_category = "Planes"
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else
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_killed_target_category = "Helicopters"
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end
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end
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end
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return _killed_target_category
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end
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