mirror of
https://github.com/DaKerboul/perun.git
synced 2026-08-09 18:05:40 +02:00
Added stats support
This commit is contained in:
committed by
VladMordock
parent
9391d8778f
commit
9e0c515af0
@@ -25,6 +25,8 @@ Perun.StatusData = {}
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Perun.SlotsData = {}
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Perun.SlotsData = {}
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Perun.MissionData = {}
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Perun.MissionData = {}
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Perun.ServerData = {}
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Perun.ServerData = {}
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Perun.StatData = {}
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Perun.StatDataLastType = {}
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Perun.MissionHash=""
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Perun.MissionHash=""
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Perun.lastSentStatus =0
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Perun.lastSentStatus =0
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Perun.lastSentMission =0
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Perun.lastSentMission =0
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@@ -169,7 +171,6 @@ Perun.UpdateJsonStatus = function()
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perun_export = io.open(Perun.JsonStatusLocation .. "perun_status_data.json", "w")
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perun_export = io.open(Perun.JsonStatusLocation .. "perun_status_data.json", "w")
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perun_export:write(_temp .. "\n")
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perun_export:write(_temp .. "\n")
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perun_export:close()
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perun_export:close()
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end
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end
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Perun.Send = function(data_id, data_package)
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Perun.Send = function(data_id, data_package)
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@@ -184,7 +185,7 @@ Perun.Send = function(data_id, data_package)
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temp=stripChars(temp)
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temp=stripChars(temp)
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Perun.UDP:send(temp)
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Perun.UDP:send(temp)
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Perun.AddLog("Packet send")
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Perun.AddLog("Packet send "..data_id)
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end
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end
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Perun.UpdateStatusPart = function(part_id, data_package)
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Perun.UpdateStatusPart = function(part_id, data_package)
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@@ -274,23 +275,132 @@ Perun.LogEvent = function(log_type,log_content)
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Perun.Send(51,data)
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Perun.Send(51,data)
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end
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end
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Perun.LogStatsCount = function(argPlayerID,argAction,argType)
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-- Creates or updates Perun statistics array
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_ucid=net.get_player_info(argPlayerID, 'ucid')..argType
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if Perun.StatData[_ucid] == nil then
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-- Create empty element
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_temp={}
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_temp['ps_type'] = argType
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_temp['ps_kills'] = 0
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_temp['ps_pvp'] = 0
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_temp['ps_deaths'] = 0
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_temp['ps_ejections'] = 0
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_temp['ps_crashes'] = 0
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_temp['ps_teamkills'] = 0
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_temp['ps_kills_planes'] = 0
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_temp['ps_kills_helicopters'] = 0
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_temp['ps_kills_air_defense'] = 0
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_temp['ps_kills_armor'] = 0
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_temp['ps_kills_unarmed'] = 0
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_temp['ps_kills_infantry'] = 0
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_temp['ps_kills_ships'] = 0
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_temp['ps_kills_other'] = 0
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_temp['ps_airfield_takeoffs'] = 0
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_temp['ps_airfield_landings'] = 0
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_temp['ps_ship_takeoffs'] = 0
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_temp['ps_ship_landings'] = 0
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_temp['ps_farp_takeoffs'] = 0
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_temp['ps_farp_landings'] = 0
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Perun.StatData[_ucid]=_temp
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end
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if argType ~= nil then
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Perun.StatData[_ucid]['ps_type']=argType;
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Perun.StatDataLastType[net.get_player_info(argPlayerID, 'ucid')]=_ucid
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else
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-- Do nothing
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end
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if argAction == "eject" then
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Perun.StatData[_ucid]['ps_ejections']=Perun.StatData[_ucid]['ps_ejections']+1
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elseif argAction == "pilot_death" then
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Perun.StatData[_ucid]['ps_deaths']=Perun.StatData[_ucid]['ps_deaths']+1
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elseif argAction == "friendly_fire" then
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Perun.StatData[_ucid]['ps_teamkills']=Perun.StatData[_ucid]['ps_teamkills']+1
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elseif argAction == "crash" then
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Perun.StatData[_ucid]['ps_crashes']=Perun.StatData[_ucid]['ps_crashes']+1
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elseif argAction == "landing_FARP" then
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Perun.StatData[_ucid]['ps_farp_landings']=Perun.StatData[_ucid]['ps_farp_landings']+1
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elseif argAction == "landing_SHIP" then
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Perun.StatData[_ucid]['ps_ship_landings']=Perun.StatData[_ucid]['ps_ship_landings']+1
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elseif argAction == "landing_AIRFIELD" then
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Perun.StatData[_ucid]['ps_airfield_landings']=Perun.StatData[_ucid]['ps_airfield_landings']+1
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elseif argAction == "tookoff_FARP" then
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Perun.StatData[_ucid]['ps_farp_takeoffs']=Perun.StatData[_ucid]['ps_farp_takeoffs']+1
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elseif argAction == "tookoff_SHIP" then
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Perun.StatData[_ucid]['ps_ship_takeoffs']=Perun.StatData[_ucid]['ps_ship_takeoffs']+1
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elseif argAction == "tookoff_AIRFIELD" then
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Perun.StatData[_ucid]['ps_airfield_takeoffs']=Perun.StatData[_ucid]['ps_airfield_takeoffs']+1
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elseif argAction == "kill_Planes" then
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Perun.StatData[_ucid]['ps_kills_planes']=Perun.StatData[_ucid]['ps_kills_planes']+1
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elseif argAction == "kill_Helicopters" then
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Perun.StatData[_ucid]['ps_kills_helicopters']=Perun.StatData[_ucid]['ps_kills_helicopters']+1
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elseif argAction == "kill_Ships" then
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Perun.StatData[_ucid]['ps_kills_ships']=Perun.StatData[_ucid]['ps_kills_ships']+1
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elseif argAction == "kill_Air_Defence" then
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Perun.StatData[_ucid]['ps_kills_air_defense']=Perun.StatData[_ucid]['ps_kills_air_defense']+1
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elseif argAction == "kill_Unarmed" then
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Perun.StatData[_ucid]['ps_kills_unarmed']=Perun.StatData[_ucid]['ps_kills_unarmed']+1
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elseif argAction == "kill_Armor" then
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Perun.StatData[_ucid]['ps_kills_armor']=Perun.StatData[_ucid]['ps_kills_armor']+1
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elseif argAction == "kill_Infantry" then
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Perun.StatData[_ucid]['ps_kills_infantry']=Perun.StatData[_ucid]['ps_kills_infantry']+1
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elseif argAction == "kill_Other" then
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Perun.StatData[_ucid]['ps_kills_other']=Perun.StatData[_ucid]['ps_kills_other']+1
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elseif argAction == "kill_PvP" then
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Perun.StatData[_ucid]['ps_pvp']=Perun.StatData[_ucid]['ps_pvp']+1
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end
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Perun.LogStats(argPlayerID);
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end
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Perun.LogStatsGet = function(playerID)
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-- Gets Perun statistics array per player
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local next = next
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if next(Perun.StatDataLastType) == nil then
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_ucid=net.get_player_info(playerID, 'ucid')..DCS.getUnitType(playerID)
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elseif Perun.StatDataLastType[net.get_player_info(playerID, 'ucid')]== nil then
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_ucid=net.get_player_info(playerID, 'ucid')..DCS.getUnitType(playerID)
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else
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_ucid=Perun.StatDataLastType[net.get_player_info(playerID, 'ucid')]
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end
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local next = next
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if next(Perun.StatData) == nil then
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Perun.LogStatsCount(playerID,'init')
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end
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if Perun.StatData[_ucid]== nil then
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Perun.LogStatsCount(playerID,'init')
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end
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return Perun.StatData[_ucid];
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end
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Perun.LogStats = function(playerID)
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Perun.LogStats = function(playerID)
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-- Log player status
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-- Log player status
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-- TBD : not working at the moment WIP
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-- TBD : DCS stats not working at the moment WIP
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p_stats={}
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p_stats_dcs={}
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p_stats['PS_CAR']=net.get_stat(playerID,2)
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p_stats_dcs['PS_CAR']=net.get_stat(playerID,2)
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p_stats['PS_PLANE']=net.get_stat(playerID,3)
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p_stats_dcs['PS_PLANE']=net.get_stat(playerID,3)
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p_stats['PS_SHIP']=net.get_stat(playerID,4)
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p_stats_dcs['PS_SHIP']=net.get_stat(playerID,4)
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p_stats['PS_SCORE']=net.get_stat(playerID,5)
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p_stats_dcs['PS_SCORE']=net.get_stat(playerID,5)
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p_stats['PS_LAND']=net.get_stat(playerID,6)
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p_stats_dcs['PS_LAND']=net.get_stat(playerID,6)
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p_stats['PS_PING']=net.get_stat(playerID,0)
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p_stats_dcs['PS_PING']=net.get_stat(playerID,0)
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p_stats['PS_CRASH']=net.get_stat(playerID,1)
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p_stats_dcs['PS_CRASH']=net.get_stat(playerID,1)
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p_stats['PS_EJECT']=net.get_stat(playerID,7)
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p_stats_dcs['PS_EJECT']=net.get_stat(playerID,7)
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p_stats['debug']="ok"
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_temp=Perun.LogStatsGet(playerID)
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data={}
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data={}
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data['stat_data']=p_stats
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data['stat_data_dcs']=p_stats_dcs
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data['stat_data_perun']=_temp
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data['stat_data_type']=_temp['ps_type'];
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data['stat_ucid']=net.get_player_info(playerID, 'ucid')
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data['stat_ucid']=net.get_player_info(playerID, 'ucid')
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data['stat_datetime']=os.date('%Y-%m-%d %H:%M:%S')
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data['stat_datetime']=os.date('%Y-%m-%d %H:%M:%S')
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data['stat_missionhash']=Perun.MissionHash
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data['stat_missionhash']=Perun.MissionHash
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@@ -315,11 +425,15 @@ end
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Perun.onSimulationStart = function()
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Perun.onSimulationStart = function()
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Perun.MissionHash=DCS.getMissionName( ).."@".. Perun.Instance .. "@"..os.date('%Y%m%d_%H%M%S');
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Perun.MissionHash=DCS.getMissionName( ).."@".. Perun.Instance .. "@"..os.date('%Y%m%d_%H%M%S');
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Perun.LogEvent("SimStart","Mission " .. Perun.MissionHash .. " started");
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Perun.LogEvent("SimStart","Mission " .. Perun.MissionHash .. " started");
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Perun.StatData = {}
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Perun.StatDataLastType = {}
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end
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end
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Perun.onSimulationStop = function()
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Perun.onSimulationStop = function()
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Perun.LogEvent("SimStop","Mission " .. Perun.MissionHash .. " finished");
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Perun.LogEvent("SimStop","Mission " .. Perun.MissionHash .. " finished");
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Perun.MissionHash="";
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Perun.MissionHash="";
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Perun.StatData = {}
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Perun.StatDataLastType = {}
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end
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end
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Perun.onPlayerDisconnect = function(id, err_code)
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Perun.onPlayerDisconnect = function(id, err_code)
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@@ -366,13 +480,12 @@ end
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Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
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Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
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if eventName == "friendly_fire" then
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if eventName == "friendly_fire" then
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--"friendly_fire", playerID, weaponName, victimPlayerID
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--"friendly_fire", playerID, weaponName, victimPlayerID
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if arg2 == nil then
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if arg2 == nil then
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arg2 = "Cannon"
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arg2 = "Cannon"
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end
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end
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Perun.LogEvent(eventName,Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name").." killed friendy " .. net.get_player_info(arg3, "name") .. " using " .. arg2);
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Perun.LogEvent(eventName,Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name").." killed friendy " .. net.get_player_info(arg3, "name") .. " using " .. arg2);
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Perun.LogStats(arg1);
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Perun.LogStatsCount(arg1,"friendly_fire",DCS.getUnitType(arg1))
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elseif eventName == "mission_end" then
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elseif eventName == "mission_end" then
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--"mission_end", winner, msg
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--"mission_end", winner, msg
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@@ -382,6 +495,7 @@ Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
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--"kill", killerPlayerID, killerUnitType, killerSide, victimPlayerID, victimUnitType, victimSide, weaponName
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--"kill", killerPlayerID, killerUnitType, killerSide, victimPlayerID, victimUnitType, victimSide, weaponName
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if net.get_player_info(arg4, "name") ~= nil then
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if net.get_player_info(arg4, "name") ~= nil then
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_temp = " player ".. net.get_player_info(arg4, "name") .." ";
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_temp = " player ".. net.get_player_info(arg4, "name") .." ";
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Perun.LogStats(arg4);
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Perun.LogStats(arg4);
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else
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else
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_temp = " AI ";
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_temp = " AI ";
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@@ -389,7 +503,28 @@ Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
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if net.get_player_info(arg1, "name") ~= nil then
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if net.get_player_info(arg1, "name") ~= nil then
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_temp2 = " player ".. net.get_player_info(arg1, "name") .." ";
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_temp2 = " player ".. net.get_player_info(arg1, "name") .." ";
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Perun.LogStats(arg1);
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if Perun.GetCategory(arg5) == "Planes" then
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Perun.LogStatsCount(arg1,"kill_Planes",arg2)
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elseif Perun.GetCategory(arg5) == "Helicopters" then
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Perun.LogStatsCount(arg1,"kill_Helicopters",arg2)
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elseif Perun.GetCategory(arg5) == "Ships" then
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Perun.LogStatsCount(arg1,"kill_Ships",arg2)
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elseif Perun.GetCategory(arg5) == "Air Defence" then
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Perun.LogStatsCount(arg1,"kill_Air_Defence",arg2)
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elseif Perun.GetCategory(arg5) == "Unarmed" then
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Perun.LogStatsCount(arg1,"kill_Unarmed",arg2)
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elseif Perun.GetCategory(arg5) == "Armor" then
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Perun.LogStatsCount(arg1,"kill_Armor",arg2)
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elseif Perun.GetCategory(arg5) == "Infantry" then
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Perun.LogStatsCount(arg1,"kill_Infantry",arg2)
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else
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Perun.LogStatsCount(arg1,"kill_Other",arg2)
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end
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if net.get_player_info(arg4, "name") ~= nil and killerSide ~= victimSide then
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Perun.LogStatsCount(arg1,"kill_PvP",arg2)
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end
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else
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else
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_temp2 = " AI ";
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_temp2 = " AI ";
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end
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end
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@@ -400,7 +535,6 @@ Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
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Perun.LogEvent(eventName,Perun.SideID2Name(arg3) .. _temp2 .. " in " .. arg2 .. " killed " .. Perun.SideID2Name(arg6) .. _temp .. " in " .. arg5 .. " using " .. arg7 .. " [".. Perun.GetCategory(arg5).."]");
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Perun.LogEvent(eventName,Perun.SideID2Name(arg3) .. _temp2 .. " in " .. arg2 .. " killed " .. Perun.SideID2Name(arg6) .. _temp .. " in " .. arg5 .. " using " .. arg7 .. " [".. Perun.GetCategory(arg5).."]");
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elseif eventName == "self_kill" then
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elseif eventName == "self_kill" then
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--"self_kill", playerID
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--"self_kill", playerID
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Perun.LogEvent(eventName,net.get_player_info(arg1, "name") .. " killed himself");
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Perun.LogEvent(eventName,net.get_player_info(arg1, "name") .. " killed himself");
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@@ -416,7 +550,7 @@ Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
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end
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end
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Perun.LogEvent(eventName,Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " changed slot to " .. _temp);
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Perun.LogEvent(eventName,Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " changed slot to " .. _temp);
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Perun.LogStats(arg1);
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Perun.LogStatsCount(arg1,"init",_temp)
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elseif eventName == "connect" then
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elseif eventName == "connect" then
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--"connect", playerID, name
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--"connect", playerID, name
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@@ -431,12 +565,11 @@ Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
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elseif eventName == "crash" then
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elseif eventName == "crash" then
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--"crash", playerID, unit_missionID
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--"crash", playerID, unit_missionID
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Perun.LogEvent(eventName, Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " crashed in " .. DCS.getUnitType(arg2));
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Perun.LogEvent(eventName, Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " crashed in " .. DCS.getUnitType(arg2));
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Perun.LogStats(arg1);
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Perun.LogStatsCount(arg1,"crash",DCS.getUnitType(arg2))
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elseif eventName == "eject" then
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elseif eventName == "eject" then
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--"eject", playerID, unit_missionID
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--"eject", playerID, unit_missionID
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Perun.LogEvent(eventName, Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " ejected " .. DCS.getUnitType(arg2));
|
Perun.LogEvent(eventName, Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " ejected " .. DCS.getUnitType(arg2));
|
||||||
Perun.LogStats(arg1);
|
Perun.LogStatsCount(arg1,"eject",DCS.getUnitType(arg2));
|
||||||
|
|
||||||
elseif eventName == "takeoff" then
|
elseif eventName == "takeoff" then
|
||||||
--"takeoff", playerID, unit_missionID, airdromeName
|
--"takeoff", playerID, unit_missionID, airdromeName
|
||||||
@@ -447,7 +580,17 @@ Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
|
|||||||
end
|
end
|
||||||
|
|
||||||
Perun.LogEvent(eventName, Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " took off in ".. DCS.getUnitType(arg2) .. _temp);
|
Perun.LogEvent(eventName, Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " took off in ".. DCS.getUnitType(arg2) .. _temp);
|
||||||
Perun.LogStats(arg1);
|
|
||||||
|
if string.find(arg3, "FARP") then
|
||||||
|
Perun.LogStatsCount(arg1,"tookoff_FARP",DCS.getUnitType(arg2))
|
||||||
|
elseif string.find(arg3, "CVN-74 John C. Stennis") or string.find(arg3, "LHA-1 Tarawa") then
|
||||||
|
Perun.LogStatsCount(arg1,"tookoff_SHIP",DCS.getUnitType(arg2))
|
||||||
|
elseif arg3 then
|
||||||
|
Perun.LogStatsCount(arg1,"tookoff_AIRFIELD",DCS.getUnitType(arg2))
|
||||||
|
else
|
||||||
|
-- do nothing
|
||||||
|
end
|
||||||
|
|
||||||
elseif eventName == "landing" then
|
elseif eventName == "landing" then
|
||||||
--"landing", playerID, unit_missionID, airdromeName
|
--"landing", playerID, unit_missionID, airdromeName
|
||||||
if arg3 then
|
if arg3 then
|
||||||
@@ -457,12 +600,21 @@ Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
|
|||||||
end
|
end
|
||||||
|
|
||||||
Perun.LogEvent(eventName, Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " landed in " .. DCS.getUnitType(arg2).. _temp);
|
Perun.LogEvent(eventName, Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " landed in " .. DCS.getUnitType(arg2).. _temp);
|
||||||
Perun.LogStats(arg1);
|
|
||||||
|
if string.find(arg3, "FARP") then
|
||||||
|
Perun.LogStatsCount(arg1,"landing_FARP",DCS.getUnitType(arg2))
|
||||||
|
elseif string.find(arg3, "CVN-74 John C. Stennis") or string.find(arg3, "LHA-1 Tarawa") then
|
||||||
|
Perun.LogStatsCount(arg1,"landing_SHIP",DCS.getUnitType(arg2))
|
||||||
|
elseif arg3 then
|
||||||
|
Perun.LogStatsCount(arg1,"landing_AIRFIELD",DCS.getUnitType(arg2))
|
||||||
|
else
|
||||||
|
-- do nothing
|
||||||
|
end
|
||||||
|
|
||||||
elseif eventName == "pilot_death" then
|
elseif eventName == "pilot_death" then
|
||||||
--"pilot_death", playerID, unit_missionID
|
--"pilot_death", playerID, unit_missionID
|
||||||
Perun.LogEvent(eventName, Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " in " .. DCS.getUnitType(arg2) .. " died");
|
Perun.LogEvent(eventName, Perun.SideID2Name( net.get_player_info(arg1, "side")) .. " player " .. net.get_player_info(arg1, "name") .. " in " .. DCS.getUnitType(arg2) .. " died");
|
||||||
Perun.LogStats(arg1);
|
Perun.LogStatsCount(arg1,"pilot_death",DCS.getUnitType(arg2))
|
||||||
|
|
||||||
else
|
else
|
||||||
Perun.LogEvent(eventName,"Unknown event type");
|
Perun.LogEvent(eventName,"Unknown event type");
|
||||||
end
|
end
|
||||||
|
|||||||
Reference in New Issue
Block a user