Lua changes to match frame id updates

This commit is contained in:
VladMordock
2021-02-18 18:52:06 +01:00
parent ac029e1d30
commit 8a97ff84f8
2 changed files with 76 additions and 66 deletions

View File

@@ -7,7 +7,6 @@ PerunConfig.TCPPerunHost = "localhost" -- (string) [default: "l
PerunConfig.TCPTargetPort = 48621 -- (int) [default: 48621] TCP port to send data to
PerunConfig.Instance = 1 -- (int) [default: 1] Id number of instance (if multiple DCS instances are to run at the same PC)
PerunConfig.RefreshStatus = 60 -- (int) [default: 60] Base refresh rate in seconds to send status update
PerunConfig.RefreshMission = 120 -- (int) [default: 120] Refresh rate in seconds to send mission information
PerunConfig.MissionStartNoDeathWindow = 300 -- (int) [default: 300] Number of secounds after mission start when death of the pilot will not go to statistics, shall avoid death penalty during spawning DCS bugs
PerunConfig.DebugMode = 2 -- (int) [0 (default),1,2] Value greater than 0 will display Perun information in DCS log file, values: 1 - minimal verbose, 2 - all log information will be logged
PerunConfig.MOTD_L1 = "[Perun] Welcome to our server !" -- (string) Message send to players connecting the server - Line 1