mirror of
https://github.com/DaKerboul/perun.git
synced 2026-08-09 17:05:39 +02:00
Fix for missing Perun.RefreshStatus
This commit is contained in:
@@ -10,6 +10,7 @@ package.cpath = package.cpath..";"..lfs.currentdir().."/LuaSocket/?.dll"
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-- Load config file
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-- Load config file
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local Config = require "perun_config"
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local Config = require "perun_config"
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Perun.RefreshStatus = Config.RefreshStatus
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Perun.RefreshMission = Config.RefreshMission
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Perun.RefreshMission = Config.RefreshMission
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Perun.TCPTargetPort = Config.TCPTargetPort
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Perun.TCPTargetPort = Config.TCPTargetPort
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Perun.TCPPerunHost = Config.TCPPerunHost
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Perun.TCPPerunHost = Config.TCPPerunHost
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@@ -665,6 +666,32 @@ Perun.UpdateStatus = function()
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Perun.SendToPerun(2,Perun.StatusData)
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Perun.SendToPerun(2,Perun.StatusData)
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end
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end
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Perun.UpdateSlots = function()
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-- Update and send slots data
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Perun.SlotsData['coalitions']=DCS.getAvailableCoalitions()
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Perun.SlotsData['slots']={}
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-- Build up slot table
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for _j, _i in pairs(Perun.SlotsData['coalitions']) do
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Perun.SlotsData['slots'][_j]=DCS.getAvailableSlots(_j)
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for _sj, _si in pairs(Perun.SlotsData['slots'][_j]) do
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Perun.SlotsData['slots'][_j][_sj]['countryName']= nil
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Perun.SlotsData['slots'][_j][_sj]['onboard_num']= nil
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Perun.SlotsData['slots'][_j][_sj]['groupSize']= nil
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Perun.SlotsData['slots'][_j][_sj]['groupName']= nil
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Perun.SlotsData['slots'][_j][_sj]['callsign']= nil
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Perun.SlotsData['slots'][_j][_sj]['task']= nil
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Perun.SlotsData['slots'][_j][_sj]['airdromeId']= nil
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Perun.SlotsData['slots'][_j][_sj]['helipadName']= nil
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end
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end
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Perun.AddLog("Sending slots data",2)
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Perun.SendToPerun(3,Perun.SlotsData)
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end
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Perun.UpdateMission = function()
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Perun.UpdateMission = function()
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-- Main function for mission information updates
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-- Main function for mission information updates
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Perun.AddLog("Updating mission data",2)
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Perun.AddLog("Updating mission data",2)
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@@ -672,30 +699,6 @@ Perun.UpdateMission = function()
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-- Get mission information
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-- Get mission information
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Perun.MissionData=DCS.getCurrentMission()
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Perun.MissionData=DCS.getCurrentMission()
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-- Update and send slots data
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Perun.SlotsData['coalitions']=DCS.getAvailableCoalitions()
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Perun.SlotsData['slots']={}
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-- Build up slot table
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for _j, _i in pairs(Perun.SlotsData['coalitions']) do
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Perun.SlotsData['slots'][_j]=DCS.getAvailableSlots(_j)
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for _sj, _si in pairs(Perun.SlotsData['slots'][_j]) do
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Perun.SlotsData['slots'][_j][_sj]['countryName']= nil
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Perun.SlotsData['slots'][_j][_sj]['onboard_num']= nil
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Perun.SlotsData['slots'][_j][_sj]['groupSize']= nil
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Perun.SlotsData['slots'][_j][_sj]['groupName']= nil
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Perun.SlotsData['slots'][_j][_sj]['callsign']= nil
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Perun.SlotsData['slots'][_j][_sj]['task']= nil
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Perun.SlotsData['slots'][_j][_sj]['airdromeId']= nil
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Perun.SlotsData['slots'][_j][_sj]['helipadName']= nil
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end
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end
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Perun.AddLog("Sending slots data",2)
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Perun.SendToPerun(3,Perun.SlotsData)
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-- Perun.SendToPerun(4,Perun.MissionData) -- TBD can cause data transmission troubles
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Perun.AddLog("Mission data updated",2)
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Perun.AddLog("Mission data updated",2)
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end
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end
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@@ -738,15 +741,17 @@ Perun.onSimulationFrame = function()
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local _now = DCS.getRealTime()
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local _now = DCS.getRealTime()
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-- First run
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-- First run
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if Perun.lastSentMission ==0 and Perun.lastSentStatus ==0 then
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if Perun.lastSentMission == 0 and Perun.lastSentStatus == 0 then
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Perun.UpdateMission()
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Perun.lastSentMission = _now
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Perun.UpdateMission()
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Perun.UpdateSlots()
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end
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end
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-- Send mission update and update JSON
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-- Send mission update and update JSON
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if _now > Perun.lastSentMission + Perun.RefreshMission then
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if _now > Perun.lastSentMission + Perun.RefreshMission then
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Perun.lastSentMission = _now
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Perun.lastSentMission = _now
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-- Perun.UpdateMission() XXX
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Perun.UpdateMission()
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end
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end
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-- Send status update
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-- Send status update
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