Added status icons and better connection handling

This commit is contained in:
szporowolik
2019-10-19 23:00:54 +02:00
parent 48f60abbfa
commit 2f7d2d07bb
14 changed files with 224 additions and 152 deletions

View File

@@ -63,9 +63,9 @@ namespace Perun_v1.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ico_db {
internal static System.Drawing.Bitmap status_connected {
get {
object obj = ResourceManager.GetObject("ico_db", resourceCulture);
object obj = ResourceManager.GetObject("status_connected", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
@@ -73,9 +73,9 @@ namespace Perun_v1.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ico_error {
internal static System.Drawing.Bitmap status_disconnected {
get {
object obj = ResourceManager.GetObject("ico_error", resourceCulture);
object obj = ResourceManager.GetObject("status_disconnected", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
@@ -83,9 +83,9 @@ namespace Perun_v1.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ico_game {
internal static System.Drawing.Bitmap status_disconnected_error {
get {
object obj = ResourceManager.GetObject("ico_game", resourceCulture);
object obj = ResourceManager.GetObject("status_disconnected_error", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
@@ -93,19 +93,9 @@ namespace Perun_v1.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ico_lotatc {
internal static System.Drawing.Bitmap status_disconnected_game {
get {
object obj = ResourceManager.GetObject("ico_lotatc", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ico_srs {
get {
object obj = ResourceManager.GetObject("ico_srs", resourceCulture);
object obj = ResourceManager.GetObject("status_disconnected_game", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}