Added status icons and better connection handling

This commit is contained in:
szporowolik
2019-10-19 23:00:54 +02:00
parent 48f60abbfa
commit 2f7d2d07bb
14 changed files with 224 additions and 152 deletions

View File

@@ -61,56 +61,61 @@ public class TCPController
{
// Start listening
Console.WriteLine("TCP: Waiting for packet");
tcpClient = tcpServer.AcceptTcpClient(); //if a connection exists, the server will accept it
ns = tcpClient.GetStream(); //networkstream is used to send/receive messages
//ns.ReadTimeout = 100;
while (tcpClient.Connected && !bDone) //while the client is connected, we look for incoming messages
// Wait for pending connection
if (tcpServer.Pending())
{
StringBuilder CompleteMessage = new StringBuilder();
if (ns.CanRead)
Console.WriteLine("TCP: Waiting for packet");
tcpClient = tcpServer.AcceptTcpClient(); //if a connection exists, the server will accept it
ns = tcpClient.GetStream(); //networkstream is used to send/receive messages
//ns.ReadTimeout = 100;
Globals.bClientConnected = true;
while (tcpClient.Connected && !bDone) //while the client is connected, we look for incoming messages
{
byte[] ReadBuffer = new byte[1024];
CompleteMessage = new StringBuilder();
int numberOfBytesRead = 0;
StringBuilder CompleteMessage = new StringBuilder();
Globals.bClientConnected = true;
// Incoming message may be larger than the buffer size.
do
if (ns.CanRead)
{
numberOfBytesRead = ns.Read(ReadBuffer, 0, ReadBuffer.Length);
CompleteMessage.AppendFormat("{0}", Encoding.ASCII.GetString(ReadBuffer, 0, numberOfBytesRead));
}
while (ns.DataAvailable && !bDone);
}
strReceivedData = CompleteMessage.ToString();
Console.WriteLine("Sender: {0} Payload: {1}", null, strReceivedData);
byte[] ReadBuffer = new byte[1024];
CompleteMessage = new StringBuilder();
int numberOfBytesRead = 0;
try
{
dynamic dynamicRawTCPFrame = JsonConvert.DeserializeObject(strReceivedData); // Deserialize received frame
string strRawTCPFrameType = dynamicRawTCPFrame.type;
PerunHelper.LogHistoryAdd(ref arrLogHistory, "#" + Globals.intInstanceId + "> TCP packet received, type: " + strRawTCPFrameType);
// Add to mySQL send buffer (find first empty slot)
for (int i = 0; i < arrSendBuffer.Length - 1; i++)
{
if (arrSendBuffer[i] == null)
// Incoming message may be larger than the buffer size.
do
{
arrSendBuffer[i] = strReceivedData;
break;
numberOfBytesRead = ns.Read(ReadBuffer, 0, ReadBuffer.Length);
CompleteMessage.AppendFormat("{0}", Encoding.ASCII.GetString(ReadBuffer, 0, numberOfBytesRead));
}
while (ns.DataAvailable && !bDone);
}
strReceivedData = CompleteMessage.ToString();
Console.WriteLine("Sender: {0} Payload: {1}", null, strReceivedData);
try
{
dynamic dynamicRawTCPFrame = JsonConvert.DeserializeObject(strReceivedData); // Deserialize received frame
string strRawTCPFrameType = dynamicRawTCPFrame.type;
PerunHelper.LogHistoryAdd(ref arrLogHistory, "#" + Globals.intInstanceId + "> TCP packet received, type: " + strRawTCPFrameType);
// Add to mySQL send buffer (find first empty slot)
for (int i = 0; i < arrSendBuffer.Length - 1; i++)
{
if (arrSendBuffer[i] == null)
{
arrSendBuffer[i] = strReceivedData;
break;
}
}
}
}
catch(Exception e)
{
Console.WriteLine(e.ToString());
PerunHelper.LogHistoryAdd(ref arrLogHistory, "TCP ERROR incorrect JSON");
catch (Exception e)
{
Globals.intGameErros++;
Console.WriteLine(e.ToString());
PerunHelper.LogHistoryAdd(ref arrLogHistory, "#" + Globals.intInstanceId + " > TCP ERROR incorrect JSON > " + e.Message);
}
}
}
}
tcpServer.Stop();
bStatus = false;
@@ -120,8 +125,9 @@ public class TCPController
// General exception found
if (e.HResult != -2147467259)
{
Globals.intGameErros++;
Console.WriteLine(e.ToString());
PerunHelper.LogHistoryAdd(ref arrLogHistory, "TCP error - connection closed or port in use");
PerunHelper.LogHistoryAdd(ref arrLogHistory, "#" + Globals.intInstanceId + " > TCP error - connection closed or port in use > " + e.Message);
}
}