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Changes after migration to dll
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@@ -30,7 +30,7 @@ static int tcpConnect(lua_State* luaState) {
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}
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static int tcpSend(lua_State* luaState) {
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// Send frame over TCP socket
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// Send frame over TCP socket
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// Send over the socket
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tcpConnection.socketSendData(new std::string(lua_tolstring(luaState, 1, 0)));
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