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Last lua before dll
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@@ -4,13 +4,13 @@ local PerunConfig = {}
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-- ###################### SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION #############################
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-- ###################### SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION #############################
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PerunConfig.TCPPerunHost = "localhost" -- (string) [default: "localhost"] IP adress of the Perun instance or "localhost"
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PerunConfig.TCPPerunHost = "localhost" -- (string) [default: "localhost"] IP adress of the Perun instance or "localhost"
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PerunConfig.TCPTargetPort = 48621 -- (int) [default: 48621] TCP port to send data to
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PerunConfig.TCPTargetPort = 48623 -- (int) [default: 48621] TCP port to send data to
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PerunConfig.Instance = 1 -- (int) [default: 1] Id number of instance (if multiple DCS instances are to run at the same PC)
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PerunConfig.Instance = 3 -- (int) [default: 1] Id number of instance (if multiple DCS instances are to run at the same PC)
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PerunConfig.RefreshStatus = 60 -- (int) [default: 60] Base refresh rate in seconds to send status update
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PerunConfig.RefreshStatus = 15 -- (int) [default: 60] Base refresh rate in seconds to send status update
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PerunConfig.MissionStartNoDeathWindow = 300 -- (int) [default: 300] Number of secounds after mission start when death of the pilot will not go to statistics, shall avoid death penalty during spawning DCS bugs
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PerunConfig.MissionStartNoDeathWindow = 300 -- (int) [default: 300] Number of secounds after mission start when death of the pilot will not go to statistics, shall avoid death penalty during spawning DCS bugs
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PerunConfig.DebugMode = 2 -- (int) [0 (default),1,2] Value greater than 0 will display Perun information in DCS log file, values: 1 - minimal verbose, 2 - all log information will be logged
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PerunConfig.DebugMode = 2 -- (int) [0 (default),1,2] Value greater than 0 will display Perun information in DCS log file, values: 1 - minimal verbose, 2 - all log information will be logged
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PerunConfig.MOTD_L1 = "[Perun] Welcome to our server !" -- (string) Message send to players connecting the server - Line 1
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PerunConfig.MOTD_L1 = "[Perun] Witamy na serwerze #3 Gildia.org !" -- (string) Message send to players connecting the server - Line 1
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PerunConfig.MOTD_L2 = "[Perun] Database connection is handled by Perun for DCS World" -- (string) Message send to players connecting the server - Line 2
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PerunConfig.MOTD_L2 = "[Perun] Wymagamy obecnosci DCS SRS (UNICOM 242.00MHz) - szczegoly na forum" -- (string) Message send to players connecting the server - Line 2
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PerunConfig.ConnectionError_L1 = "[Perun] ERROR: Connection broken - contact server admin!" -- (string) Information to send to players when Perun connection is broken
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PerunConfig.ConnectionError_L1 = "[Perun] ERROR: Connection broken - contact server admin!" -- (string) Information to send to players when Perun connection is broken
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-- ###################### END OF SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION ######################
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-- ###################### END OF SETTINGS - DO NOT MODIFY OUTSIDE THIS SECTION ######################
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@@ -865,7 +865,7 @@ Perun.onGameEvent = function (eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)
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elseif eventName == "takeoff" then
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elseif eventName == "takeoff" then
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--"takeoff", playerID, unit_missionID, airdromeName
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--"takeoff", playerID, unit_missionID, airdromeName
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if arg3 ~= "" then
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if arg3 ~= "" then
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_temp_airfield = " from " .. arg3;
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_temp_airfield = " from " .. arg3;
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else
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else
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_temp_airfield = "";
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_temp_airfield = "";
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end
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end
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